It's a Monster Bash!


We've been building up some updates to the vampires we released last year. This update was pushed back a few times -- so we are very happy to get this out on the oceans. We wanted to follow up with some art updates, bug fixes and of course some new goodies on the trading post. Some of the trading post options are new types of items we've been working on. Portrait backgrounds designs can be used with easels to get exclusive backgrounds. The vampirate summoning table allows players to use vampirate summoning charms in the comfort of the own home -- but require some offerings in exchange. The vampirate calendar can help you track when vampires will spawn next. Bats can now be randomly recolored -- with some rare colors exclusives to rerolls. We piggy backed off the functional furniture update to allow players to buy vampirate versions of bilge pumps, carpentry boxes, small cannons and helms.
We also introduced a new Werewolf rumble mode that has some special characteristics. We are aware this needs more balancing if we want do more with this mode (like we did with vampirates). This is the first real rumble special mode besides boxing -- which comes with its own issues.
We hope you enjoy the updates and have a fun spooky season! -- CrabbyTheKid
- New werewolf rumble:
- Introduces a furball that replaces the orange ball.
- The furball cluster will not count in a combo unless there are 2 charged balls in the cluster.
- Adding more charge balls to a furball cluster adds more combo counters to a cluster. e.g. a red-orange-blue combo ends in a "BIM!" but a red-fur(with 3 charge balls)-blue combo ends in a "BOOM!". This is capped at 5 per cluster.
- Since the fur cluster is only valid with a second charge ball, the second ball counts as the ordering for that cluster. e.g. a fur-red-fur-yellow combo will have the order red-fur-yellow.
There is a timing bug where players may randomly lose later in the game. This is being looked into and will be fixed, but for now players may want to race against the clock to finish off their werewolf opponents.(see next post below)
- Vampirate updates:
- Vampirate lairs now have more custom art and a new character.
- If pirates last long enough, they'll be visited by the Mother of the Mother o' Nyght herself.
- Treasure Haul in the lairs has all new art to fit the theme.
- Vampirates now spawn on the new moon. (This mechanic has been reworked: see below)
- Vampirate boat expeditions are also randomly awarded on the new moon schedule.
- Vampirate boat expeditions now spawn from 1-3 leagues away to allow players a chance to recover after a battle.
- Vampirate boats now follow players so they no longer sail away from players in other engagements.
- The booty system has been reworked so that players get vampire chests only if they were involved in the vampire activities.
- The Vampirate lair "back to ship" button should no longer disappear on relogging.
- New Vampirate trading post options:
- Winged cat pet: A new vampire themed pet
- Vampirate overcoat: A new vampirate themed overcoat for both male and female pirates.
- Bat familiar color reroll: A way to recolor bat familiars to different colors, including some reroll exclusive colors. Warning: this reroll is totally random
and may give players a more common color or the same color.(see next post below) - Vampirate summoning table: A new furniture item that allows players to use vampire summoning charms in private buildings.
- Vampirate calendar: A new furniture item that gives information on when vampirates are more likely to spawn.
- MoN + Vampirate dolls: Trinkets that can be held in portraits.
- Vampirate bilge/carp/helm/cannon: New furniture items that can be replace standard shipboard furniture.
- Vampire lair portrait background: 3 new portrait backgrounds accessible only with the design. The design is consumed when used.
- The garlic amulet is available from the trading post.
- Other updates:
- Added a 5% poker rake.
- Garlic and wolfsbane amulets now block their respective curses from happening instead of solely removing them.
- Inky hair dye is now available from the TP.
- The moon mechanic has been reworked, so that monsters that rely on the moon now have multiple days of spawning around the new/full moon.
- Werewolves were also put on the reworked moon mechanic.
- Both werewolves and vampirates will be enabled full time until the end of the event.

- Event updates:
- The event has been extended due to the werewolf rumble bug. (see below)
- Werewolves will continue spawning and their summoning charms may be available in tourneys and competitions for the rest of the event.
- The vampires however will now be functioning on their regular new moon schedule and will not be spawning all the time.
- New stuff:
- Added a Vampirate Booty Chest design to the Trading Post. Item can then be ordered at your local furnisher.
- Added a special background to werewolf rumble.
- Updated bat recolor trade:
- Changed how bat color re-rolls work. You now shouldn't have the possibility of rolling the exact same color. This only applies to the color you're currently rolling. If you start with a black bat and roll 3 times, it's possible to get a black bat for the 3rd roll, just not the second.
- Added a confirmation box on the bat recolor roll. Are you sure?
- Fixed an issue where the bat re-roll would allow you to enter multiple bats and lose one of your bats.
- Bug fixes:
- Fixed a bug with werewolves that would make the match end unexpectedly.
- Adjusted the TH graphics to no longer have alignment and redrawing issues.
- Fixed a bug where the poker rake could apply to an uncalled bet.