• Play
  • About
  • News
  • Forums
  • Yppedia
  • Help
Welcome Guest   | Login
  Index  | Recent Threads  | Register  | Search  | Help  | RSS feeds  | View Unanswered Threads  
  Search  


Quick Go »
Thread Status: Normal
Total posts in this thread: 5
[Add To My Favorites] [Watch this Thread] [Post new Thread]
Author
Previous Thread This topic has been viewed 746 times and has 4 replies Next Thread
patgangster

Member's Avatar


Joined: May 26, 2006
Posts: 583
Status: Offline
@CrabbyTheKid: Initial thoughts? (featuring various questions) Reply to this Post
Reply with Quote

Ahoy!

It has now been around a month since our new developer has been hired, and I'm curious on how and what he's been doing so far, and who he is!

Questions I'd particularly like to ask and know the answer to, if possible:
- Could you tell us a bit about yourself?
- How has it been working for Grey Havens so far?
- Before applying, how much experience did you have with Puzzle Pirates?
- Have any changes you made been worked into the game yet?
- Can you 'spoil' us on anything you've been learning about, working on, or planning to work on?
----------------------------------------
TriplePat, Emerald.
[Jan 8, 2021 3:04:29 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
CrabbytheKid
Developer



Joined: Nov 29, 2020
Posts: 5
Status: Offline

Re: @CrabbyTheKid: Initial thoughts? (featuring various questions) Reply to this Post
Reply with Quote

Hey Pat,

There is so much to do as a newly hired developer. It took me almost the entire first month just to get setup with all the tools, permissions and setups. I started looking into a lot of the code but overall I was just learning how everything is setup. This is an old game so there is a lot of code to look into.

I've worked for some major tech companies. Now I'm working remotely for Grey Havens as well as working on some other projects. I was advised to not share too many personal details due to overeager players, so I think I'll leave it at that.

Grey Havens is fun -- it's great working remotely and it's cool to work with people around the world.

I have played YPP through a family friend since the beta. I've played it on and off. I started playing again recently and have been having a lot of fun.

One of the first changes I made was a small bug fix. While I was playing again and had just interviewed with Grey Havens, I found a bug. The spectral sword blocks would flicker and I was pretty sure I knew what the issue was. As soon as I got my hands on the code, the first thing i did was change the spectral sword. Now the blocks count down and don't flicker. Its too bad no one does Graveyards I guess, lol.

There are some new features we are currently testing, but I can't commit to any schedule or roadmaps. One thing I'm personally interested in is updating the forums.


Hope that answers your questions!
-- Crabby
----------------------------------------
[Edit 2 times, last edit by CrabbytheKid at Feb 24, 2021 7:27:56 AM]
[Feb 24, 2021 7:26:25 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Notsizzly

Member's Avatar


Joined: Mar 29, 2010
Posts: 2939
Status: Offline
Re: @CrabbyTheKid: Initial thoughts? (featuring various questions) Reply to this Post
Reply with Quote

 
Hey Pat,

There is so much to do as a newly hired developer. It took me almost the entire first month just to get setup with all the tools, permissions and setups. I started looking into a lot of the code but overall I was just learning how everything is setup. This is an old game so there is a lot of code to look into.

I've worked for some major tech companies. Now I'm working remotely for Grey Havens as well as working on some other projects. I was advised to not share too many personal details due to overeager players, so I think I'll leave it at that.

Grey Havens is fun -- it's great working remotely and it's cool to work with people around the world.

I have played YPP through a family friend since the beta. I've played it on and off. I started playing again recently and have been having a lot of fun.

One of the first changes I made was a small bug fix. While I was playing again and had just interviewed with Grey Havens, I found a bug. The spectral sword blocks would flicker and I was pretty sure I knew what the issue was. As soon as I got my hands on the code, the first thing i did was change the spectral sword. Now the blocks count down and don't flicker. Its too bad no one does Graveyards I guess, lol.

There are some new features we are currently testing, but I can't commit to any schedule or roadmaps. One thing I'm personally interested in is updating the forums.


Hope that answers your questions!
-- Crabby


+1 or Like, or anything that they say these days.
----------------------------------------
~ Sizzly of Emerald ~
Avatar by Aerecura <3
[Feb 24, 2021 9:49:51 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
patgangster

Member's Avatar


Joined: May 26, 2006
Posts: 583
Status: Offline
Re: @CrabbyTheKid: Initial thoughts? (featuring various questions) Reply to this Post
Reply with Quote

 
Hope that answers your questions!


Very satisfied with that answer! Personal details like the exact companies you worked for and such are smart to leave out and most likely not something relevant to share here. Glad you're having a good time at GH!

Also, @Spectral Sword bug: That's a good fix. I remember quite a few people getting annoyed by it sometimes. (They show up in the regular frays inside the haunted seas too, not just graveyards) (buff/fix graveyards)

Looking forward to the vampires and other updates you're gonna implement!
----------------------------------------
TriplePat, Emerald.
[Feb 24, 2021 2:14:49 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Scottays

Member's Avatar


Joined: Jul 8, 2014
Posts: 167
Status: Offline
Re: @CrabbyTheKid: Initial thoughts? (featuring various questions) Reply to this Post
Reply with Quote

 
Hey Pat,

There is so much to do as a newly hired developer. It took me almost the entire first month just to get setup with all the tools, permissions and setups. I started looking into a lot of the code but overall I was just learning how everything is setup. This is an old game so there is a lot of code to look into.

I've worked for some major tech companies. Now I'm working remotely for Grey Havens as well as working on some other projects. I was advised to not share too many personal details due to overeager players, so I think I'll leave it at that.

Grey Havens is fun -- it's great working remotely and it's cool to work with people around the world.

I have played YPP through a family friend since the beta. I've played it on and off. I started playing again recently and have been having a lot of fun.

One of the first changes I made was a small bug fix. While I was playing again and had just interviewed with Grey Havens, I found a bug. The spectral sword blocks would flicker and I was pretty sure I knew what the issue was. As soon as I got my hands on the code, the first thing i did was change the spectral sword. Now the blocks count down and don't flicker. Its too bad no one does Graveyards I guess, lol.

There are some new features we are currently testing, but I can't commit to any schedule or roadmaps. One thing I'm personally interested in is updating the forums.


Hope that answers your questions!
-- Crabby


@Crabbythekid Nice to hear interaction from you, I back in 2016-17 grinded Graveyards daily and people generally don't do them because the majority value is in chests as Graveyards only drop 4 hauls that only give poe. I think this bug started becoming a thing after meridian died. As we know of Emerald as the only active ocean remaining due to lack of players and then they chose to move to Emerald as I never left my home ocean.

I want to forward some great ideas from players and myself if you have gone past them, these ideas will help benefit all oceans not just Emerald. I will link to all of these which I think are great ideas to help the game.

https://forums.puzzlepirates.com/community/mvnforum/viewthread?p=2727820#2727820
https://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=209390
https://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=209397
https://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=209503
https://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=208304

Let me know your thoughts <3.
----------------------------------------
Trophy Hunter - Scottys on Meridian.
----------------------------------------
[Edit 1 times, last edit by Scottays at Feb 24, 2021 9:39:47 PM]
[Feb 24, 2021 9:37:45 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
[Show Printable Version of Thread] [Post new Thread]

Puzzle Pirates™ © 2001-2020 Grey Havens, LLC All Rights Reserved.   Terms · Privacy · Affiliates