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Forums » List all forums » Forum: Game Design » Thread: Flotilla spawns mechanics |
Thread Status: Normal Total posts in this thread: 14 |
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etieti
Joined: Jan 30, 2008 Posts: 1153 Status: Offline |
https://cdn.discordapp.com/attachments/249995672760221697/792871462230294568/Puzzle_Pirates_Grtchenglfng_1.png I would like to go ahead and ask for a game mechanic change on this exploit. Its truely unfair for jobbers and its sickening when its done to every single runs out of spite for my game character ... 15-20 jobbers shouldnt need to suffer over the hate players have towards me. Disclaimer : I know I have done it in the past (a single ship) and I haven't done it in a few months for a reason ... Its not nice for the remaining players of the game. 3 war frigs in 1 safe zone to make a flotilla run impossible shouldnt happen on a declining game. Go ahead and discuss! ---------------------------------------- Emerald Cerulean ---------------------------------------- [Edit 1 times, last edit by etieti at Dec 27, 2020 5:43:32 PM] |
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nate3990
Joined: Oct 31, 2006 Posts: 57 Status: Offline |
The BK ships presently there in the screenshot don't look too unreasonable for a WB to me... does the presence of the WFs there significantly increase the spawns? ---------------------------------------- Spinnakerr on Emerald | Natetegreat on Cerulean Originally started on Cobalt, now playing Emerald! Returned to the game October 2020. |
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etieti
Joined: Jan 30, 2008 Posts: 1153 Status: Offline |
Theres also more reds ye don't see in the screen shot ... There was 1 WF several junks fanchs and a sloop! ---------------------------------------- Emerald Cerulean |
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nate3990
Joined: Oct 31, 2006 Posts: 57 Status: Offline |
One possible solution: Remove the safe zone in flotillas! The BK ships would still be far enough away to get any residual bilge down from sitting at the LP, and this would give you the fun option of sinking any empty ships your opponents have decided to enter for the purpose of trolling you :) ---------------------------------------- Spinnakerr on Emerald | Natetegreat on Cerulean Originally started on Cobalt, now playing Emerald! Returned to the game October 2020. |
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Scottays
Joined: Jul 8, 2014 Posts: 167 Status: Offline |
This is the exact same for BK cades as well. Removing safe zones I do agree will prevent watchers and give them incentive to job or load a ship for these runs. People never do it for any SMHs as they require maps. I vote for skilled swabbies! and must have at least 50% jobbers on your ship to enter flotilla/blockade. ---------------------------------------- Trophy Hunter - Scottys on Meridian. |
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Dunsparce1
Joined: Jun 17, 2012 Posts: 103 Status: Offline |
Ahoy! This is a part of the normal gameplay, but you can work to counter it by going to war, pillaging their ships, and generally driving them away from where you're hunting. ---------------------------------------- Dunsparce on Emerald Emiya on Cerulean ---------------------------------------- [Edit 1 times, last edit by Dunsparce1 at Dec 29, 2020 10:51:13 AM] |
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cooly
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So your solution would be to go to war and pvp ships? my understanding is Cerulean does not approve of that aspect of gameplay? has that changed? ---------------------------------------- Slinkee on all oceans ---------------------------------------- [Edit 1 times, last edit by cooly at Dec 29, 2020 11:51:42 AM] |
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mommawolf
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For note, this comment is a REpost of an OM response to a complaint about people putting large ships in flots Ahoy! This is a part of the normal gameplay, but you can work to counter it by going to war, pillaging their ships, and generally driving them away from where you're hunting.[/quote] |
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cooly
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Thanks for clarifying that. With the link, it sounded like a personal attack to me, but I guess it's just the OM's confirming that normal gameplay includes war and pvp. ---------------------------------------- Slinkee on all oceans |
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Mysterio
![]() Joined: Apr 8, 2004 Posts: 88 Status: Offline |
Yes it sucks being a jobber when that happens. Been there just last week. But I dont think it needs changing. And heres why 1. A flag can support a BK in a blockade so why not a Flotilla. 2. As a rule of thumb if more than 1 boat can enter a bnav board theres always the risk of being sunk. 3. There is no ownership on a flotilla. ---------------------------------------- Blackjammer, S.O. & Kraken Hunter of The Blue Team Governor of JorviK http://yppedia.puzzlepirates.com/Blackjammer Stay puzzling my friends |
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Cordle88
![]() Joined: Dec 30, 2012 Posts: 23 Status: Offline |
this is how the game works? don't like it then quit playing? when you are in war with another flag you got to think of smart ways to remove the other team even if its a SMH, or Flot or any other run, they are all a PVP zone.. also emerlaus this would not have happened if you never lied or did an personal RL attack on people, also threaten half the ocean, DEAL WITH IT! an think of your actions before hand next time! ---------------------------------------- Cordles, cerulean |
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etieti
Joined: Jan 30, 2008 Posts: 1153 Status: Offline |
Eliminate the flotilla safe zone in flotillas all together would be a decent start. Wouldnt fix the griefing issue though. Would need some sort of coding that only human ships in 3rd part of the board (backwall zone) would provoke more spawns. Just my 2 cents! ---------------------------------------- Emerald Cerulean |
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nate3990
Joined: Oct 31, 2006 Posts: 57 Status: Offline |
And remove the backwall mechanic completely so that BK ships aren't forced to exit if they face the back wall too - they can spawn but they aren't forced to leave, thus removing the backwall "safe zone" and force navvers to actually play the flotilla as intended... ---------------------------------------- Spinnakerr on Emerald | Natetegreat on Cerulean Originally started on Cobalt, now playing Emerald! Returned to the game October 2020. |
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LJAmethyst
![]() Joined: Jul 19, 2007 Posts: 4151 Status: Offline |
You forgot step 1. Convince OMs that this is not normal gameplay. Right now, it's pointless conjecturing about how to "fix" something that isn't viewed as a problem. ---------------------------------------- Retired as of August 2015. Sic transit gloria mundi. |
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