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Forums » List all forums » Forum: Tips & Tricks, Questions & Answers » Thread: Emerald route difficulty |
Thread Status: Normal Total posts in this thread: 7 |
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MaxPain
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A lot of you have probably seen the maps of other oceans that include route difficulty, but I don't think there was one for either Sage or Hunter (or Emerald as a whole). I saw a guide once that explained how the league point difficulty is calculated, but I can't seem to find that anymore, so I came up with what I think is the closest thing to the way the difficulty is calculated. I used an image editing program to measure the saturation of the league point fill colour and then created a spreadsheet of all the values and calculated average difficulty values for several routes (summing up the values for each league point and dividing them by the number of league points on that route). I got a highest value for Wissahickon-Beaufort Islands, which in this case represents a difficulty of a 100% and then calculated the other values relative to it. So, here are the values that I calculated in per cent, it's mostly routes that are labeled as yellow, orange or red. ![]() Osprey and Pleiaides are mostly the same difficulty all over, so I took them as a whole. As mentioned, Wissahickon-Beaufort Islands is the reference value and the other values are calculated in per cent relative to it. Higher value means that the route is harder. I hope this will help out some of the new pillagers in their choice of a pillaging route. ---------------------------------------- Icce on Sage ---------------------------------------- [Edit 2 times, last edit by MaxPain at Jan 14, 2014 12:47:11 PM] |
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LJAmethyst
![]() Joined: Jul 19, 2007 Posts: 4151 Status: Offline |
This is such a great resource, that I've added it to the YPPedia article on our ocean . Thanks for doing it. ---------------------------------------- Retired as of August 2015. Sic transit gloria mundi. |
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Squishat
Joined: Oct 8, 2006 Posts: 1534 Status: Offline |
My OCD demanded that the routes were sorted according to their values here. So here it is . Btw, thanks a lot for compiling. They certainly are in-line with what I feel the routes to be. ---------------------------------------- Hellogoodbye says, "Squishat - Pro rock sinker." on Emerald Status: derping around. === avatar by Cattrin |
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MaxPain
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Thanks for sorting them out, I just noticed that you are missing the Pleiaides arch. It should go above Osprey. If I have the spare time, I could do the whole ocean and sort every route by archipelago. ---------------------------------------- Icce on Sage |
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xelto
Joined: Mar 18, 2007 Posts: 5707 Status: Offline |
You'll end up with MEGO issues. What I would recommend instead is to do all the inter-arch routes, and any other individual routes of similar difficulty. Then for the remainder, separate them into the categories of moderate, moderately easy, and easy, rather than give them a specific numerical value. ---------------------------------------- Gurndigarn on Emerald Ocean "Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?" |
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Squishat
Joined: Oct 8, 2006 Posts: 1534 Status: Offline |
fixed :P ---------------------------------------- Hellogoodbye says, "Squishat - Pro rock sinker." on Emerald Status: derping around. === avatar by Cattrin |
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deltaruler
Joined: Dec 31, 2006 Posts: 237 Status: Offline |
You may or not enjoy this MAP . Cheers! ---------------------------------------- GULFipedia: "Real life made me to respect people in games faster. Games made me to mute people in real life easier." |
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