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Forums » List all forums » Forum: Tips & Tricks, Questions & Answers » Thread: How might rings are decided |
Thread Status: Normal Total posts in this thread: 5 |
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matiano
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I understand taht might rings determine the strength of the pirates on the ship, but does it also factor in the kind of ship? Example: I'm the co on a sloop and a war brig shows up green. I really would to go into a fight like this but if it factors in how good the ships are I would be much more inclined to engage. Disclaimer: (This is jsut an example. I am not responsible for anyone who tries this and loses. ) ---------------------------------------- Matiano (only on Cobalt and not responsible for anything a Midnight Matiano might do.) Officer of Moonstruck Marauders |
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atteSmythe
Joined: Jul 28, 2003 Posts: 8052 Status: Offline |
At one point, there was indeed a ship type modifier on the might calculation. I don't know whether or not it's still there, though. atteSmythe, marginally useful ----------------------------------------
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LongJohnGrey
Joined: Mar 6, 2004 Posts: 2210 Status: Offline |
Here's a suggestion: Should a ship's might rating be lowed if it has a lot of carp damage? ---------------------------------------- Re: Market on Scurvy Reef:
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Vurogj
Joined: Jul 28, 2003 Posts: 2233 Status: Offline |
I'm pretty sure ship size (or at least shot size) affects might, I recently had a lot o' empty ships deported at one island, and takin' turns boardin' them made the some o' the might rings change colour. ---------------------------------------- Older, crankier, still haz da phat haiku skillz. Tawnee on Midnight. Avatar from roflrazzi.com Apollo says, "Tawnee, I should have known you were involved." |
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Shuranthae
Joined: Apr 1, 2004 Posts: 9758 Status: Offline |
I'm pretty sure ship size is irrelevant to Might Rating. I saw that screenshot though Tawnee and I remember thinking something looked odd about it. Might Rating is determined by some calculations involving the Number of Pirates on Board and their Sea Battle Standings. And a damaged ship should not have a lower Might Rating. Might Rating includes the Sea Battle Standing, which should factor in the ability to handle and ensure the ship is well ran. If you can't properly sail a ship, then you deserve to get your behind (and that of your Sea Battle Standing's) knocked down a few levels until you face Brigands of appropriate level where you can handle the ship. Besides, it'd make it rather easy to abuse to max my own Merchant Galleon and set sail with an even lower Might Rating. |
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