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Posts: 171   Pages: 9   [ First Page | Previous Page | 1 2 3 4 5 6 7 8 9 | Next Page | Last Page]
Post Forum Post Date
Re: Merchant Hunt Expeditions (Yeti's too)
Bump Can we have at least make merchant expos more possible to do? Or remove the trophies ...
Game Design Jan 15, 2019 3:04:45 PM
by Scottays
Re: How to balance Atlantis and Haunted Seas with swabbies in mind
[b]BUMP[/b] [img]https://imgur.com/a/RojecDj[/img] Attempted trying to load a sloop HS on ...
Game Design Jan 23, 2019 4:13:32 PM
by Scottays
Re: How to balance Atlantis and Haunted Seas with swabbies in mind
[quote]https://youtu.be/4L_yCwFD6Jo?t=18 ...
Game Design Jan 26, 2019 6:05:56 PM
by Scottays
Re: Let's make Puzzle Pirates Great Again
[quote]Hello fellow pirates, I recently signed up to play this game again after a long 10 year ...
Game Design Jan 26, 2019 10:01:14 PM
by Scottays
Re: Need Help Searching? Got a New Suggestion? Ask a Poster!
Anyone suggested Skilled Swabbies? for Sea Monster Hunts and Flotillas, since I cannot even load a ...
Game Design Feb 8, 2019 1:34:55 PM
by Scottays
Re: How to balance Atlantis and Haunted Seas with swabbies in mind
[quote][quote]When the update coming?[/quote] You seem to be assuming that GH still has any ...
Game Design Feb 8, 2019 5:51:54 PM
by Scottays
Re: How to balance Atlantis and Haunted Seas with swabbies in mind
[quote]-1 I've had varying thoughts on this issue in the past, and I've personally concluded that ...
Game Design Feb 11, 2019 2:51:51 AM
by Scottays
Re: How to balance Atlantis and Haunted Seas with swabbies in mind
[quote]Regarding reducing the pay based on swabbies aboard, that would tie in with meagre rewards. ...
Game Design Feb 11, 2019 11:32:51 PM
by Scottays
Re: How to balance Atlantis and Haunted Seas with swabbies in mind
[quote][quote]The difference between being able to load voyages now and say 10 years ago is not ...
Game Design Mar 1, 2019 3:46:36 PM
by Scottays
Re: Idle times for main oceans
+2
Game Design Mar 8, 2019 3:17:48 AM
by Scottays
Re: Dear Developers
[quote][quote]I would play again if there was a single player mode. [s]It's just boring with hardly ...
Game Design Apr 2, 2019 12:30:13 AM
by Scottays
Re: The newest ocean has become a failure
[quote]With that there are positives to obsidian that main oceans do not have, for example obsidian ...
Game Design Apr 15, 2019 9:19:58 PM
by Scottays
Re: The newest ocean has become a failure
100% agreed with solitude, it is a real shame that grey havens do not communicate with their player ...
Game Design Apr 18, 2019 6:32:01 AM
by Scottays
Re: The newest ocean has become a failure
[quote]One other comment from the OP. I don't think Meridian was killed by Obsidian. Meridian ...
Game Design Apr 18, 2019 4:00:13 PM
by Scottays
Re: The newest ocean has become a failure
I think the biggest problem with Grey Havens today, is they have no idea how to communicate with ...
Game Design Apr 20, 2019 6:20:07 AM
by Scottays
Re: "Surprise Release" Portrait backgrounds never released
I do agree with your logic wayfarer if I was a developer I would give a fair response, in the ...
Game Design Apr 25, 2019 7:27:58 PM
by Scottays
Re: Move our pirates to an ocean of our choosing
Good to see you read my post mate, because they send us here to complain about issues nothing else. ...
Game Design Apr 27, 2019 8:14:03 PM
by Scottays
Re: Navy Foraging
[quote]How about a Navy mission for Foraging? And why is there no free craft puzzle on ...
Game Design May 29, 2019 4:15:15 PM
by Scottays
Re: ice wolverines
Complain about players not able to get patron up due to <10 players while doing a solo pillage ...
Game Design Jun 9, 2019 8:34:59 PM
by Scottays
Re: How to balance Atlantis and Haunted Seas with swabbies in mind
[quote]59 more days, I've not logged in for quite some time, but I'd still come back for this ...
Game Design Jun 13, 2019 3:18:10 PM
by Scottays
Posts: 171   Pages: 9   [ First Page | Previous Page | 1 2 3 4 5 6 7 8 9 | Next Page | Last Page]

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