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Posts: 348   Pages: 18   [ First Page | Previous Page | 4 5 6 7 8 9 10 11 12 13 | Next Page | Last Page]
Post Forum Post Date
Re: Dark Seas: Obsidian map
That's a lot of good questions, Jamesh. Would like to see the answer to a lot of those - two of ...
Game Design May 10, 2017 4:08:35 AM
by patgangster
Re: Restrictions for /global
I don't see how a forum ban should translate to a /global ban - a global chat and the forums are ...
Game Design May 27, 2017 4:06:17 AM
by patgangster
Re: Are Dubs Going Up, Or Is Poe Going Down?
You're mainly right, the value of poe has gone down a lot. A while back there was some ...
Game Design Jun 9, 2017 2:31:37 AM
by patgangster
Re: Dark Seas: Obsidian map
[quote][quote]http://imgur.com/a/BU892 simplistic map of the new ocean[/quote] I think you ...
Game Design Jun 10, 2017 4:37:08 PM
by patgangster
Re: The luxuries we deserve..
I'm wondering what they did to remove those swords and bludgeons though - Are they replaced with ...
Game Design Jun 15, 2017 4:03:09 AM
by patgangster
Re: On the Horizon: New Ocean, Big Changes!
Unless I misunderstood something somewhere, releasing it as an entirely new 'game' was exactly the ...
Game Design Jun 23, 2017 2:31:40 PM
by patgangster
Re: Recent blockade changes
[quote]sooo this is basically wasting time on things that dont matter, just becasue flags fight ...
Game Design Jun 28, 2017 11:13:47 AM
by patgangster
Re: Need Help Searching? Got a New Suggestion? Ask a Poster!
It's also possible he means "Being able to provide offline expert labor if a job would be ...
Game Design Jun 29, 2017 4:51:16 AM
by patgangster
Re: Obsidian Beta Suggestions
About poker and rake in it in general: I think the rake is pointless when the maximum buyin size is ...
Game Design Jul 2, 2017 10:26:38 AM
by patgangster
Re: On the Horizon: New Ocean, Big Changes!
I haven't seen any new information on that, but in the past stat trophies have arrived after two ...
Game Design Jul 4, 2017 12:28:56 PM
by patgangster
[Obsidian] Greywaters and pillaging (mainly about merchants)
So, with today's release, greedy brigands no longer spawn in Greywaters. I'd say that would be a ...
Game Design Jul 4, 2017 12:42:42 PM
by patgangster
Re: [Obsidian] Greywaters and pillaging (mainly about merchants)
Maybe you're right, I'm just a bit sad/disappointed at so much happening at Port Venture right now ...
Game Design Jul 4, 2017 5:55:23 PM
by patgangster
Re: A New Way To Pay
He agrees with the ideas, and just about everything else in that post - he just thinks 5 for a ...
Game Design Jul 5, 2017 6:45:35 PM
by patgangster
Re: Furniture suggestions thread
Interestingly enough, with maps spawning for 7 days and lasting for 8, KH is available for 15 days ...
Game Design Jul 10, 2017 5:10:44 AM
by patgangster
Re: Revamp Pillaging AI
If I remember it correctly, the old AI was awful, would go straight for you and try to grapple most ...
Game Design Jul 10, 2017 12:41:40 PM
by patgangster
Re: On the Horizon: New Ocean, Big Changes!
[url=http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=206992]This announcement ...
Game Design Jul 10, 2017 1:15:22 PM
by patgangster
Re: Re-brand the game as just "Dark Seas" for the steam release instead of "Yohoho! Puzzle Pirates
I'm not sure how I feel about this. The puzzles feel like the core of the game to me, and taking it ...
Game Design Jul 11, 2017 5:01:54 AM
by patgangster
Re: Obsidian Beta Suggestions
Here's another suggestion for Obsidian: Disable the MONKEE BOTE. Unless I'm wrong, the reason ...
Game Design Jul 12, 2017 3:38:26 PM
by patgangster
Re: Unlocked ships can sink?!?
The interarch (Edit for clarity: traveler's - triplets) is not sinking. Everything past triplet's ...
Game Design Jul 13, 2017 8:56:35 AM
by patgangster
Re: Something has to be done about Doubloons
The doubloon costs of ships on Obsidian were already reduced yesterday - by 25-50%. SYs only seem ...
Game Design Jul 15, 2017 3:54:27 AM
by patgangster
Posts: 348   Pages: 18   [ First Page | Previous Page | 4 5 6 7 8 9 10 11 12 13 | Next Page | Last Page]

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