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Posted by Hermes at Dec 8, 2011 2:42:20 PM
United Oceans Discussion
This is the official discussion thread for the ocean unification announcement. If you have any questions that were not addressed by the FAQ, please post them here!

EDIT: We bundled together a bunch of answers to questions that have been posed in this thread. You can find those here.

Posted by Uqie at Dec 8, 2011 2:52:56 PM
Re: United Oceans Discussion
Question! What happens to fams, there is a severe difference in the price between mala and virid? :) (being a mala player myself I am not complaining)

Posted by Elliptic at Dec 8, 2011 2:53:35 PM
Re: United Oceans Discussion
Will there be fields?

Edit: What about the parleys?

Edit2:
 
Q: Will the other ocean's flags be able to blockade our islands? When?
A: Blockades will be turned off for a month after the merge. After a month, they will again be opened up and islands will once again be available for blockade from anyone on the new ocean. Exactly how this will affect BK blockades and scuttling is still to be determined.

If you're turning off blockades for a month, maybe there should be a freeze on island income and building.
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"That is not how the question frames itself."

Wend, royal archophobe

Posted by Dohickeyjr at Dec 8, 2011 2:59:51 PM
Re: United Oceans Discussion
Are more swabbies involved in these plans also, I know there will be more people , but still...
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My name is Praetorian. Pirate of the Sage Ocean, Inn Merchant of the Gull Archipelago, loyal servant to the once true game of Puzzle Pirates. User to a banned pirate, Victim to a heinous crime.And I will have my justice in this pirate or the next.

Posted by boroboy1 at Dec 8, 2011 3:00:33 PM
Re: United Oceans Discussion
From what I'm reading will all accounts now hold 6 pirates?

Also, I didn't fully understand. Seepnah on Viridian has the full ocean Memmed, Seepnah on Malachite has partial Memmed, I'm guessing these can't combine?
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Seepnah

Posted by Setsusa at Dec 8, 2011 3:02:28 PM
Re: United Oceans Discussion
 
From what I'm reading will all accounts now hold 6 pirates?

Also, I didn't fully understand. Seepnah on Viridian has the full ocean Memmed, Seepnah on Malachite has partial Memmed, I'm guessing these can't combine?


They won't combine, however you don't have to delete one of them. Each pirate would retain the memmed space, but lose the ability to hold the 99% memmed item. You can however begin memming again on either pirate.
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Cremate on Emerald.
Motou on Meridian.
Avatar by Elfeesh.

Posted by riku743 at Dec 8, 2011 3:03:40 PM
Re: United Oceans Discussion
Well. This will be interesting.

Edit: I don't agree with the pirate rename ability open for everyone. I would recommend it only be for those who have the suffix. It seems like having it open for everyone would cause confusion and could be exploited in the social puzzle.
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Nil used to play Mala.
Lurking on the forums.

Posted by DementedDuck at Dec 8, 2011 3:05:39 PM
Re: United Oceans Discussion
Will the portraits of the pirates whose names are changed automatically also be changed? I ask because I'd like to be able to trade all my portraits from one Evilduck to the other and still be able to use them and I know I won't be able to if the name on it changes.

Edit: To clarify, by "name" I don't mean the portrait name; I mean whichever entity the portrait belongs to.. basically, I had a friend with Piratename who traded her portrait to an alt, deleted her pirate, then remade the pirate later on and is able to use the old Piratename portrait on the new Piratename. So will I be able to use all my portraits on one Evilduck?
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Evilduck/Superduck.
Emerald, Cerulean, and that other one.
Now in Obsidian flavour.

I record puzzles.

Posted by senorita_esp at Dec 8, 2011 3:05:42 PM
Re: United Oceans Discussion
So am I right in saying that if I own the pirate Chocorose on every ocean, when the oceans merge one of my pirates will still be called Chocorose, and the other will be called either ChocoroseEast or ChocoroseWest?
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Chocorose of Cerulean:
Not too cute to be a pirate.
Current avatar by Salmon

I collect avatars

Posted by xelto at Dec 8, 2011 3:05:47 PM
Re: United Oceans Discussion
I don't suppose that there will be any way to have your mute list automatically update if someone on your list gets a rename?
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by bronzebeard at Dec 8, 2011 3:06:26 PM
Re: United Oceans Discussion
So will the two oceans just sit side by side on the map with a few interocean routes between? Will there be any new islands in between? Interocean passage islands?

And why not just reset the #1 trophies for the new oceans and get rid of any that people already had? They're one of the only things left that you can only get by being good at the puzzles and now they're going to be less meaningful. Surely people won't get that upset about it. To that end, is there anything else in the pipeline for people who enjoy the puzzles?

Was it unfeasible to combine all four doubloon oceans together? Would the shiny new hardware not have coped with that?
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Peglegpaul
Now on Obsidian!

Posted by Setsusa at Dec 8, 2011 3:09:20 PM
Re: United Oceans Discussion
I think without slimming down the ocean size, merging all four doubloon oceans would have been a little silly, and slimming the ocean introduces many more complications. That said, the increased players in a smaller area would have been nice.
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Cremate on Emerald.
Motou on Meridian.
Avatar by Elfeesh.

Posted by CrazyIan at Dec 8, 2011 3:13:17 PM
Re: United Oceans Discussion
A lot of discussion has involved the economy, but I haven't seen anything about bid tickets. Will existing bid tickets be retained and the markets naturally adjust, or will all bid tickets be refunded with an expectation to purchase new ones?

Posted by Forumrizzo at Dec 8, 2011 3:15:05 PM
Re: United Oceans Discussion
Dear subscribers,

Name it Diamond or Periwinkle. You know you all want too...

Rizzo,
discuss?
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Tomrizzo
Serendipity, Rebel Rousers
Emerald
Avatar by Hedvvig

Posted by Alesanaftw at Dec 8, 2011 3:16:51 PM
Re: United Oceans Discussion
 
Dear subscribers,

Name it Diamond or Periwinkle. You know you all want too...

Rizzo,
discuss?



If everyone votes to rename the Sage / Hunter ocean Lights I will love you all.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by Aloyicious at Dec 8, 2011 3:19:16 PM
Re: United Oceans Discussion
Could we be given to merge the belongings of the two pirates - I would just as soon have one pirate with all the belongings of the two (including houses and portraits)

Or can you trade portraits? I've never tried....
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Lillythanne, Aloyicious, and Suzysunshine - mostly on Emerald

Other oceans by request...



and yes - that is my bike...

Posted by piratejoshh at Dec 8, 2011 3:19:17 PM
Re: United Oceans Discussion
Would it be possible to also increase Max hearties? I have been playing Hunter and Sage for some time now and have a total of more than 250 hearties. As I am so popular.
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Jjosh.

Posted by senorita_esp at Dec 8, 2011 3:20:14 PM
Re: United Oceans Discussion
If Jade and Opal are sticking around, it would make sence to go with all gemstone names.
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Chocorose of Cerulean:
Not too cute to be a pirate.
Current avatar by Salmon

I collect avatars

Posted by Shawe at Dec 8, 2011 3:20:29 PM
Re: United Oceans Discussion
I wish this was 4/1/2012 so I could read this, think about it for a second, and then laugh at the clever joke. Sadly, I'm 99.99% certain you're serious about this - which makes me laugh in a completely different manner.

You've decided to merge oceans and your list basically merges the #1 Pauper (Mala) with the #1 Prince (Viridian). Hence, players that chose the "hard road" to play on Viridian from day one - where everything is more expensive and takes more time in the game to get, will now be curved out with the under-achievers of the game that play on the joke ocean where everything is worth nothing?

Maybe OOO should consider getting out of the video game industry all together, and offer your services as Social-Economic advisers to the Obama administration. Honestly, as someone who's been playing all sorts of video games for over 20 years, it's hard to think of a bigger failure that I've heard of. The Nintendo Wii comes to mind, and is close... but at least you could play Excite Bike on that.

So - Viridian players after this update happens expect to login and all your items and belongings will be worth ~10% of what they were previously worth and watch the mass sales of fams and ships happen when Mala players move over and their items are worth around 500% what they're currently valued at.

On top of the already stated, how does this "solution" address the 1,000 pound gorilla in the middle of OOO studio - the fact that the influx of new players to the game isn't enough to sustain those that are leaving? Best case scenario is that the Viridian population goes from 750 average to 1250 average (assuming that there's no cross-population between servers, which there is... to a large degree). So in another year as more and more people leave the game (aside from the current set of players that will be extremely upset at this poor decision that leave immediately) - next December Viridian is back to having a player base of 750 players if SEGA hasn't decided to kill the game by then.

Like I said - I wish this was a joke. Feel free to compare my analysis to your own oceans that will be merged - I only really care about the Viridian merge here because that's where I play, but you're looking at the same thing across the board.

Thanks for the early Christmas present/announcement OOO - will definitely help me make up my mind about how much YPP I'll be playing in 2012.
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Shawe - Greed is good.
"FIGHT CLUB!" Avatars by Shawe.

Posted by xelto at Dec 8, 2011 3:21:05 PM
Re: United Oceans Discussion
 
Dear subscribers,

Name it Diamond or Periwinkle. You know you all want too...

Rizzo,
discuss?

Forget-me-not would probably be too unwieldy :(
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by DementedDuck at Dec 8, 2011 3:21:27 PM
Re: United Oceans Discussion
 
Could we be given to merge the belongings of the two pirates - I would just as soon have one pirate with all the belongings of the two (including houses and portraits)

Or can you trade portraits? I've never tried....

You can just trade everything. Make pirate1 a roommate in all of pirate2's houses. And yes, you can trade portraits.
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Evilduck/Superduck.
Emerald, Cerulean, and that other one.
Now in Obsidian flavour.

I record puzzles.

Posted by Ovaryraptor at Dec 8, 2011 3:21:57 PM
Re: United Oceans Discussion
 
If Jade and Opal are sticking around, it would make sence to go with all gemstone names.


Which is why I voted for Emerald for the Sage/Hunter Rename
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Pinke tells ye "I almost said cuz hes a hippo"
Pinke tells ye "Then I felt bad :("

Duns tells ye, "i gonna go grovel in my missery"

Posted by kenjennings at Dec 8, 2011 3:22:52 PM
Re: United Oceans Discussion
I voted for the new oceans to adopt the name of the older ocean and having the newer ocean be known as <ocean> Region.

I like the idea though, particularly the merging combinations. What I would like to see is the oceans be connected by their ass-ends so that they get some traffic. For example, connecting Malachite to either southeastern Onyx or southwestern Garnet of Viridian.

And yay, Viridian will finally have coconuts, durians, and all that jazz.
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[removed by SOPA]

Posted by Greyhavens at Dec 8, 2011 3:23:40 PM
Re: United Oceans Discussion
 
I don't agree with the pirate rename ability open for everyone. I would recommend it only be for those who have the suffix. It seems like having it open for everyone would cause confusion and could be exploited in the social puzzle.

agree+++

maybe make it a temporary Rogue mark shoppe addition that is only usable by any pirate with the suffix, and only leave the option available for a set period (6 months, perhaps).
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Cirdan of Silver Dreams
Trinket Junkie of Hunter Emerald

Avatar by Seraphie

Posted by monstersoda at Dec 8, 2011 3:24:05 PM
Re: United Oceans Discussion
The prices of most items on Malachite will go down, not up, due to the dub rates. Familiars are the exception.
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Emmett

Posted by escooper at Dec 8, 2011 3:26:28 PM
Re: United Oceans Discussion
So if one account is merged and you go from 3 pirates to 6 pirates, will we still have 36 hrs of labor to spread between them (for sub ocean).

Samjones
Midnight
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Samjones (All oceans)
Collector of ships with Mummichog fish name and Moody Adjective.

Be a pirate. Play like a pirate today #puzzlepirates

Posted by Ovaryraptor at Dec 8, 2011 3:28:14 PM
Re: United Oceans Discussion
 
 
I don't agree with the pirate rename ability open for everyone. I would recommend it only be for those who have the suffix. It seems like having it open for everyone would cause confusion and could be exploited in the social puzzle.

agree+++

maybe make it a temporary Rogue mark shoppe addition that is only usable by any pirate with the suffix, and only leave the option available for a set period (6 months, perhaps).


That's silly, what if a pirate say Woodenleg logs on after the 6 months since they are firmly retired?

flawed logic
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Pinke tells ye "I almost said cuz hes a hippo"
Pinke tells ye "Then I felt bad :("

Duns tells ye, "i gonna go grovel in my missery"

Posted by KillerHam at Dec 8, 2011 3:28:40 PM
Re: United Oceans Discussion
@Shawe, this game has needed a merge for years. I have no clue why you are so upset. In fact I think we should all be happy!

edit: I will definitely be playing more Puzzle Pirates in 2012 because the number one thing that has bothered me is population size.

Posted by Jezzebel at Dec 8, 2011 3:30:23 PM
Re: United Oceans Discussion
 
it's hard to think of a bigger failure that I've heard of. The Nintendo Wii comes to mind, and is close...


Worldwide sales:
Wii: 89.36 million as of 30 September 2011
Xbox 360: 57.6 million as of 4 November 2011
PlayStation 3: 56 million as of 2 November 2011

lolwut?
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Redjenny, Now merged with Health Nutz
Thebloggess wrote: 
A hug is like a strangle you haven't finished yet!


Posted by boroboy1 at Dec 8, 2011 3:31:11 PM
Re: United Oceans Discussion
All in favour of renaming Viridian/Malachite to Viridian?
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Seepnah

Posted by Greyhavens at Dec 8, 2011 3:31:47 PM
Re: United Oceans Discussion
 
That's silly, what if a pirate say Woodenleg logs on after the 6 months since they are firmly retired?

if they are firmly retired, why would they log on or care?
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Cirdan of Silver Dreams
Trinket Junkie of Hunter Emerald

Avatar by Seraphie

Posted by riku743 at Dec 8, 2011 3:32:07 PM
Re: United Oceans Discussion
 
 
 
I don't agree with the pirate rename ability open for everyone. I would recommend it only be for those who have the suffix. It seems like having it open for everyone would cause confusion and could be exploited in the social puzzle.

agree+++

maybe make it a temporary Rogue mark shoppe addition that is only usable by any pirate with the suffix, and only leave the option available for a set period (6 months, perhaps).


That's silly, what if a pirate say Woodenleg logs on after the 6 months since they are firmly retired?

flawed logic

Then they probably wouldn't mind being named Woodenleg-East, since they are firmly retired. I don't think there's really a need for the option to go away after 6 months, though.
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Nil used to play Mala.
Lurking on the forums.

Posted by AraHurricane at Dec 8, 2011 3:32:51 PM
Re: United Oceans Discussion
Will there be any way for the players of the oceans to vote as to where the interoceanic routes will be placed on the oceans? Obviously for a Viridian to Mala merge there is going to be at least one arch on Viridian that is going to get the short end of the stick for an Interoceanic pillage route. I think as players we might like a vote in which arch(s) wont get an Interoceanic Route.

How long will the new Interoceanic routes be? I'd like to see red routes with a harder difficulty and higher pillage pay outs with longer than Interarch length but thats just my opinion.
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Arakain the Hurricane

Posted by zeinasway at Dec 8, 2011 3:33:09 PM
Re: United Oceans Discussion
Regarding labor on subscription oceans:

Right now for each subscribed account I get 36 hours of labor per day on Cobalt plus 36 hours of labor per day on Midnight = 72 hours of labor per day.

If Cobalt and Midnight are merged will I get 72 hours of labor per day per account on the combined ocean? Or will I only get half the labor that I currently get for the same subscription price?
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Ryujin says, "zeina = 3 gunner... she + allitara = guns full"

Posted by Amyrosee at Dec 8, 2011 3:34:55 PM
Re: United Oceans Discussion
Ok so for the pirate names , Just because someone's account have been older then mine give him the advantage to keep his name while i get my name changed .

And with what shawe said i 100% agree.
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Amyrosee
Sage ocean now to be Emerald.

Hera says, "Amyrosee = SCARY"

Posted by Anchorz at Dec 8, 2011 3:35:18 PM
Re: United Oceans Discussion
what if i am a manager on a stall that is not my main ocean and if the merge occurs will my main pirate be the manager?

Posted by Forumrizzo at Dec 8, 2011 3:35:37 PM
Re: United Oceans Discussion
I ended up going with gemstone names for all my suggestions; Emerald was my choice for "Huntage", Diamond for "Midbalt", and Sapphire for "Viridalichite".

Just putting in my two cents,
Rizzo
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Tomrizzo
Serendipity, Rebel Rousers
Emerald
Avatar by Hedvvig

Posted by Zava at Dec 8, 2011 3:36:55 PM
Re: Woohoo!
This is fantastic news! Thank you thank you thank you. Very exited to see how things play out everywhere.
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Zava, Obsidian & Sage.
Vodoodude tells ye, "wow yer a life saver"

Posted by kenjennings at Dec 8, 2011 3:37:41 PM
Re: United Oceans Discussion
 
How long will the new Interoceanic routes be? I'd like to see red routes with a harder difficulty and higher pillage pay outs with longer than Interarch length but thats just my opinion.
I like this.
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[removed by SOPA]

Posted by pillyforme at Dec 8, 2011 3:37:46 PM
Re: United Oceans Discussion
 
Diamond for "Midbalt"

Hell No. Obsidian is the way to go.
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by firehawk000 at Dec 8, 2011 3:40:09 PM
Re: United Oceans Discussion
 
Q: What happens with outstanding Doubloon Exchange offers at the time of merge? A: All doubloon and PoE offers will be cleared before the oceans are merged.


Does that mean someone can just come up and screw the dub prices, or will the OMs do something about it?
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Raedas on Sage

Raedas flag officer chats, "we don't need to tell the whole flag how big i am"
Soeny flag officer chats, "Not just big"
Soeny flag officer chats, "HUGE"

Avatar but Awesome Annacrock <3

Posted by reesyann at Dec 8, 2011 3:41:24 PM
Re: United Oceans Discussion
 
 
Diamond for "Midbalt"

Hell No. Obsidian is the way to go.



Hell NO! It still should be some thing blue.
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Reddythered tells you "you idiot"

Avatar by Phaerie
Thank you! I love it.

Posted by Onelegstan at Dec 8, 2011 3:41:31 PM
Re: United Oceans Discussion
So anyone from virid can buy 30mill of dubs now for example. Move to mala and get 45 mill+ for them. Leave it in Poe then wait till the new ocean and have made 15mill from nothing. Let alone if they buy loads of coloured fams for like 2poe each or whatever retarded price they are there now? This means people can become twice as rich instantly?
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Martyhur on Emerald
Marty on Obsidian

Posted by AraHurricane at Dec 8, 2011 3:44:35 PM
Re: United Oceans Discussion
 
So anyone from virid can buy 30mill of dubs now for example. Move to mala and get 45 mill+ for them. Leave it in Poe then wait till the new ocean and have made 15mill from nothing. Let alone if they buy loads of coloured fams for like 2poe each or whatever retarded price they are there now? This means people can become twice as rich instantly?



No because the mala dub market already crashed to even with Viridian. Unless someone already did it your stuck with the same amount of poe you had.
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Arakain the Hurricane

Posted by xelto at Dec 8, 2011 3:45:08 PM
Re: United Oceans Discussion
I'm wondering how long the inter-ocean routes are going to be, and if there will be any waypoint islands along the way-- either isolated outpost level islands, or even possibly small mini-arches with 2-4 islands. And/or if the cost of swabbying is going to change, given what the cost of going completely across the new ocean will be like.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Onelegstan at Dec 8, 2011 3:45:53 PM
Re: United Oceans Discussion
They could still buy fans mega cheap?
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Martyhur on Emerald
Marty on Obsidian

Posted by kenjennings at Dec 8, 2011 3:48:52 PM
Re: United Oceans Discussion
 
They could still buy fans mega cheap?
Clearly not anymore now that the plans have been announced.
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[removed by SOPA]

Posted by PMega at Dec 8, 2011 3:49:07 PM
Re: United Oceans Discussion
 
All in favour of renaming Viridian/Malachite to Viridian?


Aye.

Also, maybe people who are complaining should consider the overall benefit to the playerbase rather than whatever petty economic losses they'll personally suffer.
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Travidar on the Viridian Ocean
Author of Puzzled Pirates

Posted by haz105 at Dec 8, 2011 3:50:25 PM
Re: United Oceans Discussion
As a Malachite pirate who doesn't post on this, I just thought I'd have my say in the matter, haha.

My feelings are rather neutral towards the ocean merger (cause my activity levels will probably be decreasing towards the start of the year anyways), as it does have its advantages but I know for a fact that one of the reasons that people play on Malachite is because that it is a small ocean where everybody is familiar with each other, therefore that sort of defeats the whole "community" feel of Malachite, no?

I definitely think it has positives though, such as the increased amount of islands that Mala has been anticipating for a while. Having said this though, as many come on Mala for it's size (which a lot of us do); won't making a huge ocean just defeat the point of the ocean for a large proportion of us?

I do think the ocean merger could be a positive, I just believe that the decision is rather sudden and hasn't been thought through as well as I'd have expected.
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Alena on Malachite <3

Posted by randomact at Dec 8, 2011 3:50:28 PM
Re: United Oceans Discussion
Cobalt/Midnight: Sapphire
Hunter/Sage: Emerald
Viridian/Malachite: Peridot

That's what I went with. Not too sure about Peridot.. but couldn't think of anything better.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by wuppypuppy2 at Dec 8, 2011 3:50:58 PM
Re: United Oceans Discussion
1. I don't want my loyalties tested. I like my crewbies on Viridian, but Malachite will come first, and I do not want to lose them to a prior commitment.
2. I don't want to be crushed by Viridian. My crew is number 6, and it'll be number 300 after the merge (approximately).
3. I don't want to be discriminated against. Being from Malachite is cool on Malachite, but some people on Viridian can be complete jerks about it.
4. I LOVE MALACHITE JUST THE WAY IT IS. I love my crew, number 6 in the ocean, even though it's relatively small for Viridian. I love the Saltstraum Rock Inn, even though it's sometimes empty, although it is the most popular one on the ocean. I love being heard and known, having about a tenth of the online ocean on my hearty list, and being a member of that little ocean.

It's not too late to reverse this xD
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Wayfarer of Mala-idian-erald

Posted by senorita_esp at Dec 8, 2011 3:51:38 PM
Re: United Oceans Discussion
 
They could still buy fans mega cheap?

I'm guessing a lot of people will hold off on selling familiars until the merge is done now.
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Chocorose of Cerulean:
Not too cute to be a pirate.
Current avatar by Salmon

I collect avatars

Posted by MSpartans at Dec 8, 2011 3:54:34 PM
Re: United Oceans Discussion
 
I ended up going with gemstone names for all my suggestions; Emerald was my choice for "Huntage", Diamond for "Midbalt", and Sapphire for "Viridalichite".

Just putting in my two cents,
Rizzo


Gneiss is a type of rock...that's close...
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Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by xelto at Dec 8, 2011 3:57:21 PM
Re: United Oceans Discussion
 
Cobalt/Midnight: Sapphire
Hunter/Sage: Emerald
Viridian/Malachite: Peridot

That's what I went with. Not too sure about Peridot.. but couldn't think of anything better.

I went with Chrysoprase for Viridite. I had thought of Jasper first, but jasper comes in too many colors. Did go with Sapphire for Midalt, though I like Turquoise as well.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Yngve6 at Dec 8, 2011 3:57:49 PM
Re: United Oceans Discussion
Out of all the oceans it had to be Viridian? ><
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Inghild on Meridian
Yngve on Emerald
Avatar by me

Posted by wuppypuppy2 at Dec 8, 2011 4:00:05 PM
Re: United Oceans Discussion
 
Out of all the oceans it had to be Viridian? ><

EXACTLY.

My name for it:
Meridian
Because it's a word, and it's appropriate.

They probably won't take my suggestion, though, due to my irate comment in the Hunter/Sage name box, since I don't care too much about that one.
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Wayfarer of Mala-idian-erald

Posted by Teet11 at Dec 8, 2011 4:00:21 PM
Re: United Oceans Discussion
Where will the oceans be connected? A map of them being connected would be nice :D
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Teet- Hunter ocean!
Captain- Defiant Existance
Wanna know something?? Read a book.

-Avatar made by: Ceary

Posted by xelto at Dec 8, 2011 4:01:48 PM
Re: United Oceans Discussion
 
Out of all the oceans it had to be Viridian? ><

Makes the most sense. It balances the population levels better than adding either Sage or Hunter to Viridian, and at least in theory, your combined doubloon market should be near where our combined doubloon market ends up.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by randomact at Dec 8, 2011 4:02:30 PM
Re: United Oceans Discussion
You guys can always come hang out on Emerald.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Onelegstan at Dec 8, 2011 4:02:39 PM
Re: United Oceans Discussion
Why don't they make the map a globe, so top joins to top bottom to bottom left to right right to left. This would make any inscribe arches more active making it a lot easier to move around.

Globe ftw.
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Martyhur on Emerald
Marty on Obsidian

Posted by kenjennings at Dec 8, 2011 4:02:52 PM
Re: United Oceans Discussion
 
Cobalt/Midnight: Sapphire
Hunter/Sage: Emerald
Viridian/Malachite: Peridot
Sapphire is already an archipelago on Midnight.

Regarding Viridian/Malachite, ideally I'd like to see them merged in some direct east-west fashion. If you add Malachite to the western rim of Viridian, you'd have western Jade connecting to Whiptail on Malachite (colonized with uncolonized) and the western rim of Garnet connecting to eastern Lacerta on Malachite (relatively uncolonized with colonized). I'm afraid adding Malachite to the eastern rim of Viridian would really isolate the few colonized parts of Malachite because they'd be on the farthest end of the newly merged oceans.
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[removed by SOPA]

Posted by Darlieboy at Dec 8, 2011 4:05:21 PM
Round or Flat?
Will the Oceans be flat or spherical? as in, if its flat as it is now, will there be only 1 inter-arch route that connects the two oceans? Or will there be more than 1 or 2 inter-arch routes considering the world will be round.

~Darlie
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~We don't stop playing because we grow old,
we grow old because we stop playing~

Posted by AraHurricane at Dec 8, 2011 4:06:02 PM
Re: United Oceans Discussion
Hunter + Sage = Viridian + Mala

They tried to combine the oceans in a way that every ocean benefited as much as possible. So the player numbers on the two new oceans should be about even with one another after the merger. It also leaves a relatively close amount of the same number of islands uncolonized on both new oceans.
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Arakain the Hurricane

Posted by Stephensam at Dec 8, 2011 4:08:29 PM
Re: United Oceans Discussion
I disapprove of the "rename your pirate" for 30 RM's. I am all for allowing renames for duplicate pirate names, but I don't want to have to figure out someone's "new name" if they're someone I hate. Make renaming a one-time thing that's part of this merger.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by AraHurricane at Dec 8, 2011 4:11:41 PM
Re: Round or Flat?
 
Will the Oceans be flat or spherical? as in, if its flat as it is now, will there be only 1 inter-arch route that connects the two oceans? Or will there be more than 1 or 2 inter-arch routes considering the world will be round.

~Darlie



I vote that idea that it should be a sphere. I think it does the most overall good for an ocean rather than isolating selected archipeligos on an ocean like Viridian where you can't connect them all without a globe.
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Arakain the Hurricane

Posted by abacadafa at Dec 8, 2011 4:12:00 PM
Re: United Oceans Discussion
 
I disapprove of the "rename your pirate" for 30 RM's. I am all for allowing renames for duplicate pirate names, but I don't want to have to figure out someone's "new name" if they're someone I hate. Make renaming a one-time thing that's part of this merger.


1) At 30 RM's, you're not going to see this used often.

2) This feature does not create a problem. Creating a brand new pirate with a brand new name has been available for free for years.
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.

Posted by Inframan8 at Dec 8, 2011 4:13:00 PM
Re: United Oceans Discussion
 
I ended up going with gemstone names for all my suggestions; Emerald was my choice for "Huntage", Diamond for "Midbalt", and Sapphire for "Viridalichite".

Just putting in my two cents,
Rizzo


Thanks Tom!
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Inframan
Super Retired.
Newest!
Loathe says, "Infra is carp god."

Posted by Stephensam at Dec 8, 2011 4:13:14 PM
Re: United Oceans Discussion
 
1) At 30 RM's, you're not going to see this used often.

Yeah, now that I kinda cool off, that does make sense.

Edit: Also, the alternative for "Midbalt" would be "Conight", which sounds cooler IMO.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by kingnothing3 at Dec 8, 2011 4:13:49 PM
Re: United Oceans Discussion
As much as I wanted a larger player base this is not the correct way to do it. All you guys had to do was market the game better. Spending years splitting servers apart and then realizing it hasnt worked so now your trying to undo it when its kinda to late.
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Kingnothing


I guess it's time for you to hate me again.
Lets begin now hand me the pen.
How should I begin it and where does it all end.
My medicine ball, your in my medicine ball friends.

Posted by Bugface4 at Dec 8, 2011 4:16:01 PM
Re: United Oceans Discussion
Perhaps instead of the suffix East or West, We could get the name of the home ocean appended to each pirate? So there would be a BugfaceCobalt and a BugfaceMidnight? I just think it would look a lot cleaner and nicer.

Also my vote for the new Midbalt ocean is Cerulean.

Posted by Jolyma at Dec 8, 2011 4:17:17 PM
Re: United Oceans Discussion
People have been asking for ocean mergers for a while now, mostly so they don't have to choose leaving their ocean for a new one with more people. I think this will be a good thing.

I just wish I could opt for all of Malachite Jolyma's stuff to merge with Viridian Jolyma's stuff, and MalaJoly go poof. I won't really have a need for both Jolymas.
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Jolyma

Avatar by Sundancer

Posted by Stephensam at Dec 8, 2011 4:17:56 PM
Re: United Oceans Discussion
I'd like to suggest each pirate gets a trophy to commemorate the original ocean they came from once the mergers happen.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by xelto at Dec 8, 2011 4:20:09 PM
Re: United Oceans Discussion
 
 
1) At 30 RM's, you're not going to see this used often.

Yeah, now that I kinda cool off, that does make sense.

It may be expensive, but for someone who really booched the ocean, it is a hell of a lot easier than making a new pirate then building up the experience. It's easy for people to see who new alts are, much harder to figure out if the person with all the stats and trophies whose name you don't recognize is someone coming back after an absence, or someone trying to continue lazing without needing to spend the time building up a new character.

I think my idea of having mute lists auto-adjust would be a nice balance point.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by jinxplus1 at Dec 8, 2011 4:22:11 PM
Re: United Oceans Discussion
 
Cobalt/Midnight: Sapphire
Hunter/Sage: Emerald
Viridian/Malachite: Peridot

That's what I went with. Not too sure about Peridot.. but couldn't think of anything better.


I nearly went with exactly the same, but then having read some of the comments I found a green stone called Fucsite and went with that for Mala/Virid.
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Jinxplus

Captain of Just Because

Now flying the flag of One Step Beyond. Margaritaville. we're around here somewhere.

Randomly appearing on other oceans...

Posted by AraHurricane at Dec 8, 2011 4:22:57 PM
Re: United Oceans Discussion
Can I just say one thing? People asked for a merger for what? a year + now? NO ONE said no dont' do it, I dont' want it! now your stepping up and complaining?

now that they're actually doing something your going to complain? Will you ever be happy? Probably not. OOO only has so much money they can spend on advertising and only so many places are going to let them advertise their game without paying ridiculous prices that a independent game developer cant afford to make for a game with such a small player base as puzzle pirates.

stop complaining and actually ask some FAQ questions like the thread was intended when it was linked by the OM. You can worry about your precious dub market and familiar prices after the oceans are up. All your doing is speculating on the worst possible outcomes that could come of what is probably going to eventually end up being the best decision that OOO could have made right now for the future of Puzzle Pirates and the continuation of the game for many more years. Before this announcement i speculated Puzzle Pirates might not even survive more than a year or two. Now I seriously believe that Three Rings cares and is actually trying to do something. Sit back relax and wait till it goes wrong to complain about it because whether you like it or not the time to take a stand on it not happening was when it was first suggested by players over a year ago.
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Arakain the Hurricane

Posted by Jongy5 at Dec 8, 2011 4:26:31 PM
Re: United Oceans Discussion
In regards to pirate renames... what if my name has already reached the maximum amount of characters:

i.e Musicologisteast or Musicologistwest is quite a mouthful

and

I'd be heartily oppossed to being renamed to Musicoloeast or Musicolowest

similar problems would befall other long-named pirates XD
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Musicologist : Self-proclaimed Master Minstrel mostly of Meridian

Message from Team Evil: Fine, we'll pass the petition along to Hera for you even though you're pro-Team Purple, but we refuse to be happy about it! #TeamEvilisAWESOME

Posted by awright at Dec 8, 2011 4:27:46 PM
Re: United Oceans Discussion
 
I'd like to suggest each pirate gets a trophy to commemorate the original ocean they came from once the mergers happen.


This should deffinatly happen. Huntard and proud!
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-barcium

Original Huntard

Posted by randomact at Dec 8, 2011 4:29:20 PM
Re: United Oceans Discussion
People complaining about familiar prices... your alternative is to stop playing. Then what will the price of your familiar be? 0.

I guess the alternative is to make them untradable.... but yeah. Makes me giggle.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by MSpartans at Dec 8, 2011 4:30:14 PM
Re: United Oceans Discussion
 
 
I'd like to suggest each pirate gets a trophy to commemorate the original ocean they came from once the mergers happen.


This should deffinatly happen. Huntard and proud!


And it ought to be titled "Huntard" as well!
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Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by xelto at Dec 8, 2011 4:32:13 PM
Re: United Oceans Discussion
 
 
 
I'd like to suggest each pirate gets a trophy to commemorate the original ocean they came from once the mergers happen.

This should deffinatly happen. Huntard and proud!

And it ought to be titled "Huntard" as well!

Seconded!
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Aussiebob2 at Dec 8, 2011 4:33:07 PM
Re: United Oceans Discussion
 
Q: The navigation portrait items are based on the percentage of the ocean that is memorized - will having achieved 99%+ stick around or will I lose the ability to hold that item? Will new trophies require many more league points to be memorized before the trophy is awarded? A: The portrait items will now be based on the new total. Old portraits are unaffected, but new ones will require full memorization of the merged ocean.


Rather than loosing the usage of the portrait item why not come up with new trophies based on the combined memorization of the super ocean.
Also in regards to future memorization those who have memorized their main ocean be given the maps for the inter ocean routes or even better be given the memorized inter-ocean route to the nearest inhabited island the added ocean

Posted by randomact at Dec 8, 2011 4:35:12 PM
Re: United Oceans Discussion
Or the people who have one ocean memorized can offer to chart for people who don't have the other! Yay teamwork.

Edit: Yeah I misread. Interarch and interocean look similar on a skim. I don't think that those with memorized oceans should get privilege over those that don't. It should be level playing field, in my opinion.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by awright at Dec 8, 2011 4:36:04 PM
Re: United Oceans Discussion
Also, for the names issue a good solution would be to protect established players names, and the first player to log in (or send a PM from their account with the desired pirate to an ocean master if they cannot be online for some reason) gets the name. The other would have to rename their pirate.
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-barcium

Original Huntard

Posted by Granilithe at Dec 8, 2011 4:37:40 PM
Re: United Oceans Discussion
 
 
I'd like to suggest each pirate gets a trophy to commemorate the original ocean they came from once the mergers happen.


This should deffinatly happen. Huntard and proud!


I agree, that would be a great way to commemorate the original oceans.

Trophy Addict
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Granilithe of Emerald
SO of Rabbid Zombie Bunnehs
Princess of Trophy Tarts

Avatar by the amazing Tilinka

Posted by Chiptharip at Dec 8, 2011 4:40:17 PM
Re: United Oceans Discussion
This really hurts smaller flags, from a blockading/political standpoint. Merging oceans in this manner only consolidates entrenched alliance webs.

Posted by skiffygrrl at Dec 8, 2011 4:41:29 PM
Re: United Oceans Discussion
 
I just wish I could opt for all of Malachite Jolyma's stuff to merge with Viridian Jolyma's stuff, and MalaJoly go poof. I won't really have a need for both Jolymas.


I completely agree with what Jolyma says here; I rarely play my Malachite account anymore, yet i have over half the ocean memorized -- and all of Viridian. It would be nice to be able to "merge" the two so I don't have to redo every fleeping dang thing I did on Mala.

Regarding my Sage/Hunter accounts, my mains don't have the same name; however, when I set up my original Hunter account, I wasn't aware one could reuse the same name on another ocean, so she has a completely different name.
I'd like to merge those two as well, but who's to say. And both of those have abt 68% of their respective oceans memorized.
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by Glubbing at Dec 8, 2011 4:43:18 PM
Re: United Oceans Discussion
I hope they make the interocean route from Sage start at somewhere like Barbary, it might make the traffic spread from Admiral and actually make other islands worthwhile....

Oh and hi Hunter! This could be amusing....
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Glubbing of the Emerald ocean

SO of Constrained

Royal of Vehement

Posted by Alesanaftw at Dec 8, 2011 4:46:45 PM
Re: United Oceans Discussion
 
This really hurts smaller flags, from a blockading/political standpoint. Merging oceans in this manner only consolidates entrenched alliance webs.



Yea but it's gonna hurt the entire game if this doesn't happen. It's like chess: sacrifices are not smiled upon but are nessecary.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by vincent234 at Dec 8, 2011 4:49:51 PM
Re: United Oceans Discussion
What about the Bundesliga, they have a wage cap if your gonna merge that with the Wage rocketing Premier league surely new regulations between the FA and Bundesliga need to come to some sort of agreement, even if thats a higher wage cap and stricter contract terms, this means miles less on agent fees.

Other then that, if you restrict blockades for one month, maybe you can keep events on, if it aint been pointed out before, events are fun and can give us the feel of the new ocean blockades. You never know.
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Zola - Virdian



Peace!

Posted by moonmaiden79 at Dec 8, 2011 4:50:50 PM
Re: United Oceans Discussion
Overall I'm satisfied with the solutions provided in the FAQ. I am very glad to see that subscription model will remain in tact, (the culture variance is difficult between green and blue.)

Less than a year ago I was ready to walk away from YPP for good. I reluctantly came back due to an extraordinarily generous gift subscription. Since then I've been trying to pay that gift back by being more active on my ocean, (though I admit this has been difficult with dwindling activities to enjoy.)

I really hope that this consolidation will help boost activity and bring back some excitement to the game. I like that we won't lose all of our hard earned poe and items. And I do think that having a whole other ocean's charts to conquer it will actually make it more exciting and potentially bring back long lost players.

Thanks for taking the necessary steps to keep the oceans active! I for one will do my best to ride out all the bumps and bugs to see the final result.
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Stabatha- Tarts of Doom, Obsidian

Posted by ke1lr at Dec 8, 2011 4:50:52 PM
Re: United Oceans Discussion
First, THANK YOU to OOO for finally doing this. Badly needed.

Posting some sort of map of the merged oceans -- even one that could be clearly labeled as a "DRAFT", would help people get ready for this.

QUESTION: Will it be possible to submit a petition or other request to transfer the assets from my clone on Cobalt to my Midnight pirate in advance of the merge? I'm thinking of a request which would read like "Please move all tradeable items and poe from pirate X on Cobalt to pirate X on Midnight and then DELETE the Cobalt pirate" so I can simply avoid the rename issue.

This way, the player would get the choice as to which pirate clone to sacrifice and it would also reduce the inevitable blizzard of rename requests after the transition.

Daedalus
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Daedalus [ Cerulean, Ice, Midnight, Cobalt, Crimson ]
Captain of Midnight's The Cartographers.
Prince of Crimson Tide
Lazylubber says, "think you can drive something this small?"

Posted by anchovygirl at Dec 8, 2011 4:52:17 PM
Re: United Oceans Discussion
Will the various ocean parleys be merged?
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Anchovia

Posted by saintdiana at Dec 8, 2011 4:59:05 PM
Re: United Oceans Discussion
re name length: would "east" and "west" be short-lived tags, or would they be forced into pirate names? i made quite a point of creating an owlwhisperer on each ocean, would i get an owlwhispeast on the viridian, sage and cobalt "halves", and owlwhispwest on the others, having 2- # months to petition which to keep? would length be increased to 16 (i hope not)?

re #1 trophies: i also made a point of getting #1 carpentry just about everywhere, and when lacking other activity, i'm working on the same for rigging. i would most certainly object to having them removed, as they tell a story. what i'd suggest instead is modifying the graphics with rust, dust, ice or any other add-on that might suggest the passage of time over the trophy, and leave it to each pirate to create a box title saying where and when they got it. when the new oceans are up and the ranks updated, the current graphics could be used again.

re pre-merge transfers: that sounds like a lot of OM work...
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~ owlwhisperer ~

Posted by xelto at Dec 8, 2011 4:59:17 PM
Re: United Oceans Discussion
 
Also, for the names issue a good solution would be to protect established players names, and the first player to log in (or send a PM from their account with the desired pirate to an ocean master if they cannot be online for some reason) gets the name. The other would have to rename their pirate.

This means that whoever is lucky enough to log on first-- probably someone in the UK or on the east coast-- gets it. I would rather go with age
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by awright at Dec 8, 2011 5:00:11 PM
Re: United Oceans Discussion
Since the oceans will be renamed (and run by new server hardware as mentioned in herme's post) I am assuming the old oceans' parleys will be locked, archived, and the new ocean's parleys opened.
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-barcium

Original Huntard

Posted by Flinxpp at Dec 8, 2011 5:01:33 PM
Re: United Oceans Discussion
Since the oceans are being connected, will there be a Canal with a lock like the Panama Canal? There could be something developed with the canal?

Posted by Hillsmen at Dec 8, 2011 5:04:09 PM
Re: United Oceans Discussion
 
I definitely think it has positives though, such as the increased amount of islands that Mala has been anticipating for a while. Having said this though, as many come on Mala for it's size (which a lot of us do); won't making a huge ocean just defeat the point of the ocean for a large proportion of us?


Do you mean an increased amount of islands as in them opening them or a increased amount of islands by just combining Viridian's islands and Malachites? Because opening any islands would be a god awful idea, because I do not know about Malachite, but Viridian needs less open islands.

Since were doing a overhaul of YPP oceans. Can we please make the changes to poker and SMH that people have been bitching about for years?
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Captainrich

Posted by Nauarchos7 at Dec 8, 2011 5:05:28 PM
Re: United Oceans Discussion
How shall the names such as those of myself and my brethren be undertaken?
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Nauarchos of Emerald.
Various other Atlanteans on various other oceans.

Posted by false_dmitri at Dec 8, 2011 5:15:02 PM
Re: United Oceans Discussion
Shawe wrote: 
You've decided to merge oceans and your list basically merges the #1 Pauper (Mala) with the #1 Prince (Viridian). Hence, players that chose the "hard road" to play on Viridian from day one - where everything is more expensive and takes more time in the game to get, will now be curved out with the under-achievers of the game that play on the joke ocean where everything is worth nothing?

Maybe OOO should consider getting out of the video game industry all together, and offer your services as Social-Economic advisers to the Obama administration. Honestly, as someone who's been playing all sorts of video games for over 20 years, it's hard to think of a bigger failure that I've heard of. The Nintendo Wii comes to mind, and is close... but at least you could play Excite Bike on that.

This is outstanding satire of a rage post. I enjoyed it. :)
Shawe wrote: 
On top of the already stated, how does this "solution" address the 1,000 pound gorilla in the middle of OOO studio - the fact that the influx of new players to the game isn't enough to sustain those that are leaving?

Since one of the most immediate problems was giving the old and new players enough players to play the game, combining oceans is a good way to slow the loss of old players and give new players a better chance to find activity. And this gives players who didn't play both oceans something genuinely new to explore.

They picked a method that preserves everything except ocean separation, even shared pirate names. Would you prefer it if the underpopulated oceans were shut down or starved to death? If anything, the biggest problem with the merge is it didn't happen sooner.
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On hiatus. :(

Posted by Jolyma at Dec 8, 2011 5:15:53 PM
Re: United Oceans Discussion
 
 
I just wish I could opt for all of Malachite Jolyma's stuff to merge with Viridian Jolyma's stuff, and MalaJoly go poof. I won't really have a need for both Jolymas.


I completely agree with what Jolyma says here; I rarely play my Malachite account anymore, yet i have over half the ocean memorized -- and all of Viridian. It would be nice to be able to "merge" the two so I don't have to redo every fleeping dang thing I did on Mala.

Regarding my Sage/Hunter accounts, my mains don't have the same name; however, when I set up my original Hunter account, I wasn't aware one could reuse the same name on another ocean, so she has a completely different name.
I'd like to merge those two as well, but who's to say. And both of those have abt 68% of their respective oceans memorized.

Just to be clear, the memming thing doesn't bother me, I love navigation. I'm just lazy and I don't want to have to actually TRADE all that stuff to myself :) MalaJoly will eventually end up deleted once the merge happens, since she's rather unnecessary if ViridianJoly can get there.
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Jolyma

Avatar by Sundancer

Posted by Sagacious at Dec 8, 2011 5:18:05 PM
Re: United Oceans Discussion
I was thinking of Sapphire for Midnight/Cobalt, but it's also the name of an arch =/
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Cerulean & Meridian - Icemeister
Emerald & Obsidian - incognito!
#TeamPurple

Posted by Rick9109 at Dec 8, 2011 5:18:21 PM
Re: United Oceans Discussion
Sounds good. Rename Midnight/Cobalt Azure.
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Rome
Pirates of the Damned, Crimson Tide.
I don't care what it did to them, the game's been good to me.

Posted by atoms12123 at Dec 8, 2011 5:21:49 PM
Re: United Oceans Discussion
 
I wish this was 4/1/2012 so I could read this, think about it for a second, and then laugh at the clever joke. Sadly, I'm 99.99% certain you're serious about this - which makes me laugh in a completely different manner.

You've decided to merge oceans and your list basically merges the #1 Pauper (Mala) with the #1 Prince (Viridian). Hence, players that chose the "hard road" to play on Viridian from day one - where everything is more expensive and takes more time in the game to get, will now be curved out with the under-achievers of the game that play on the joke ocean where everything is worth nothing?

Maybe OOO should consider getting out of the video game industry all together, and offer your services as Social-Economic advisers to the Obama administration. Honestly, as someone who's been playing all sorts of video games for over 20 years, it's hard to think of a bigger failure that I've heard of. The Nintendo Wii comes to mind, and is close... but at least you could play Excite Bike on that.

So - Viridian players after this update happens expect to login and all your items and belongings will be worth ~10% of what they were previously worth and watch the mass sales of fams and ships happen when Mala players move over and their items are worth around 500% what they're currently valued at.

On top of the already stated, how does this "solution" address the 1,000 pound gorilla in the middle of OOO studio - the fact that the influx of new players to the game isn't enough to sustain those that are leaving? Best case scenario is that the Viridian population goes from 750 average to 1250 average (assuming that there's no cross-population between servers, which there is... to a large degree). So in another year as more and more people leave the game (aside from the current set of players that will be extremely upset at this poor decision that leave immediately) - next December Viridian is back to having a player base of 750 players if SEGA hasn't decided to kill the game by then.

Like I said - I wish this was a joke. Feel free to compare my analysis to your own oceans that will be merged - I only really care about the Viridian merge here because that's where I play, but you're looking at the same thing across the board.

Thanks for the early Christmas present/announcement OOO - will definitely help me make up my mind about how much YPP I'll be playing in 2012.



Your sense of entitlement makes me happy to see that you will be not playing that much after this decision.
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Ions
Captain of the Pimps at Sea.

Avatars by Inghild, Yumisa ...and Imp.

Posted by ke1lr at Dec 8, 2011 5:25:03 PM
Re: United Oceans Discussion
 
Sounds good. Rename Midnight/Cobalt Azure.


This.

:-)
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Daedalus [ Cerulean, Ice, Midnight, Cobalt, Crimson ]
Captain of Midnight's The Cartographers.
Prince of Crimson Tide
Lazylubber says, "think you can drive something this small?"

Posted by skiffygrrl at Dec 8, 2011 5:28:34 PM
Re: United Oceans Discussion
 
Just to be clear, the memming thing doesn't bother me, I love navigation. I'm just lazy and I don't want to have to actually TRADE all that stuff to myself :) MalaJoly will eventually end up deleted once the merge happens, since she's rather unnecessary if ViridianJoly can get there.


Undestand completely. I, too, enjoy duty nav, but it's frustrating that I put in all that work and have to do it all over again. Trading doesn't bother me; oddly. I've thought that once the merger happens, I'll trade all her stuff (furni, ships, pets, etc.), then let her go bye-bye.
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by false_dmitri at Dec 8, 2011 5:29:10 PM
Re: United Oceans Discussion
Amyrosee wrote: 
Ok so for the pirate names , Just because someone's account have been older then mine give him the advantage to keep his name while i get my name changed .

And with what shawe said i 100% agree.

You still keep your name, there's just an East or West at the end of it.
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On hiatus. :(

Posted by awright at Dec 8, 2011 5:34:49 PM
Re: United Oceans Discussion
99.9999% of people would hate to have an "East" or "West" tacked to the end of their names. That would not only be incredibly annoying to have knowing that you have your pirate's name on both oceans(or even if you don't, just being an established player it would be annoying to have some other *insert your name here* *opposite compass direction here* running around), but I immagine ooo has a much better solution to this already.
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-barcium

Original Huntard

Posted by randomact at Dec 8, 2011 5:38:48 PM
Re: United Oceans Discussion
 
Q: What if I don't like what my name was changed to?
A: Pirate renames will be added to the Rogue Mark Shop, and anyone who was automatically renamed will be granted a rename, free of charge. The free rename will also be granted to affected flags and crews. Please note that renaming your pirate will not work if you are currently participating in a tournament or competition. Once renamed, your old name will continue to be reserved until the next server reboot.

If people don't like their eastwest, they can change their name for free.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Snowpixie at Dec 8, 2011 5:42:33 PM
Re: United Oceans Discussion
 
 
I'd like to suggest each pirate gets a trophy to commemorate the original ocean they came from once the mergers happen.


This should deffinatly happen. Huntard and proud!

I want demand to be a Malakitten.

And this is very exciting. It sounds like it's been well thought out, and I'm looking forward to seeing how things go!
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Imp, totally sane mermaid-siren of Meridian.
Superdoodle avatar by Budclare =D

Posted by marundel at Dec 8, 2011 5:48:27 PM
Re: United Oceans Discussion
Absolutely awesome OOO. Thank you for working this out. The only thing that could have been done better is for you to have shared the concept during development... it would have saved a lot of sore fingertips from all the ranting in Parley. :)

That being said, I have a couple questions I didn't see in FAQ - I've seen a couple of them asked here, but not answered yet; so...

I currently have 36 labor hours among my 3 pirates-per-account on Cobalt, with another 36 labor hours among my 3 pirates-per-account on Midnight. When they merge, since I can keep all 6 pirates on the merged account, do I get 72 labor hours, or am I losing 50% of my labor capability?

Since the markets will be reset to a default value, will exisitng bid tickets at the time of the merge (a) be cancelled with a full refund to the bidders; (2) be auto-filled; (iii) be unaffected, and we just have to take out chances?

Since the markets will be reset to a default value, will the values set in the market interface in shops/stalls and palaces/forts be reset as well, or will they retain the values currently progammed by the managers? If they are reset, will the Buy/Sell be turned off so that the manager/owner doesn't get screwed by not logging in for a day or two?

If buildings are under constuction at the time of the merger, will they be affected?

Will the merger affect war declarations?

What happens if after the merged adjustment to fame levels, an island holding flag no longer has the necessary fame for the island they hold?

I'm certain I am forgetting something that I wanted to ask, but I appreciate your taking the time to address player concerns. Thanks again.

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Pizzahutpete on the Cerulean Ocean
Prince, Super Awesomeness
SO, Boochin' Drunks

Pizzahutpete everywhere, thanks to the merge

Posted by Krylix19 at Dec 8, 2011 5:58:59 PM
Re: United Oceans Discussion
Red Sea , White Water, Deep Blue.

Very americanized. I mean no offense to any international players.
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Krylix on all oceans.

Posted by marie61 at Dec 8, 2011 6:12:05 PM
Re: United Oceans Discussion
is this correct?: I have 3 pirates in what I consider my "main" account on both Midnight and Cobalt. After the merger I will have 6 pirates, namely Armillaria, Moosetears, and Disarrm on Midnight and Armillaria, Moosetears and Whiterotroot on Cobalt. Armillaria & Moosetears on Cobalt will be given a suffix but the Midnight pirates, having priority, will not.

questions:
I also have 5 other accounts, some of which I have subscribed in the past or am subscribing now. One of the pirates in an account previously subscribed was transferred from my daughter's account. (This caused some of the pirates to lose the use of the backsword - will this give me a chance to fix that?)

Will I be able to transfer Armillaria-suffix (or any other pirate, for that matter, to a different account that I own if it contains less than 3 pirates (since pirates on the same account cannot be roommates without a 3rd pirate in a different account acting as host to both)?

Will new accounts being created after the merger contain only 3 pirates? If so, how will the labor hours be addressed?(a similar question was asked in a previous post)
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Armillaria on all oceans
SO Moose of Doom, Cerulean


Yes, I am an agent of Satan, but my duties are largely ceremonial.

Posted by Stephensam at Dec 8, 2011 6:14:45 PM
Re: United Oceans Discussion
 
What happens if after the merged adjustment to fame levels, an island holding flag no longer has the necessary fame for the island they hold?

There's no fame requirement for owning or defending an island. You only need flag fame when attacking an island, or getting one transferred to you.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by AraHurricane at Dec 8, 2011 6:16:30 PM
Re: United Oceans Discussion
Will buying the box edition of Puzzle Pirates still be a viable option if someone is able to find one anymore or will the ability to buy and use the code for backswords and savvy hats become nonexsistant?
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Arakain the Hurricane

Posted by Stephensam at Dec 8, 2011 6:19:32 PM
Re: United Oceans Discussion
 
Will buying the box edition of Puzzle Pirates still be a viable option if someone is able to find one anymore or will the ability to buy and use the code for backswords and savvy hats become nonexsistant?

Why would this change at all with an ocean merger...
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by dionyza at Dec 8, 2011 6:24:58 PM
Re: United Oceans Discussion
Midnight/Cobalt - Lapis
Viridian/Malachite - Aventurine
Sage/Hunter - Emerald

At least, that's what I went with.

Looking forward to the new chapter.

-T.
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Tortie of Sage

Wait - I mean 'of Emerald'

No? How about Obsidian?

Posted by pegasiswolf at Dec 8, 2011 6:33:07 PM
Re: United Oceans Discussion
 
I ended up going with gemstone names for all my suggestions; Emerald was my choice for "Huntage", Diamond for "Midbalt", and Sapphire for "Viridalichite".

Just putting in my two cents,
Rizzo


i agree that gemstone names are probably the way to go.. however..

if u havent noticed... the subscription oceans have BLUE names midnight ..cobalt.. the doubloon ocean names are all varieties of the color GREEN... sage.. hunter.. malachite.. viridian....

so if sticking with gemstones...

EMERALD is easily a great name for sage/hunter...

SAPPHIRE is an appropriate name for midnight/cobalt

id probably go with something like PERIDOT... for viridian/malachite (even tho malachite IS a gemstone.. i assume thousands of viridians would protest that choice)
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Pegasiswolf- Captain of Dream Catchers and Queen of Fleet of Dreams -Emerald

host of XMAS IN JULY event 2011 to 2020

"maintaining a positive attitude may not fix all of lifes problems, but it should annoy enough ppl to make it worth the

Posted by pillyforme at Dec 8, 2011 6:33:20 PM
Re: United Oceans Discussion
 
99.9999% of people would hate to have an "East" or "West" tacked to the end of their names. That would not only be incredibly annoying to have knowing that you have your pirate's name on both oceans(or even if you don't, just being an established player it would be annoying to have some other *insert your name here* *opposite compass direction here* running around), but I immagine ooo has a much better solution to this already.


I think a good way of separating the two would be with colours, Midnight = navy. Cobalt = blue. as much does for the sub oceans .

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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by AraHurricane at Dec 8, 2011 6:34:51 PM
Re: United Oceans Discussion
Why does Hunter/Sage get to be Pokemon Emerald? Why can't Viridian!?!? Huh!?!? WHAI?!?! I wanna be a pokemon too!!
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Arakain the Hurricane

Posted by pillyforme at Dec 8, 2011 6:34:57 PM
Re: United Oceans Discussion
 
99.9999% of people would hate to have an "East" or "West" tacked to the end of their names. That would not only be incredibly annoying to have knowing that you have your pirate's name on both oceans(or even if you don't, just being an established player it would be annoying to have some other *insert your name here* *opposite compass direction here* running around), but I immagine ooo has a much better solution to this already.


I think a good way of separating the two would be with colours of the name, Midnight = navy. Cobalt = blue. as much goes for the sub oceans .

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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by Florida777 at Dec 8, 2011 6:41:45 PM
Re: United Oceans Discussion
A possible suggestion would be to increase the amount of hearties a pirate can have. (If this was already mentioned above, please forgive me, I repent, just too lazy to read through it all).

Posted by xelto at Dec 8, 2011 6:41:59 PM
Re: United Oceans Discussion
 
is this correct?: I have 3 pirates in what I consider my "main" account on both Midnight and Cobalt. After the merger I will have 6 pirates, namely Armillaria, Moosetears, and Disarrm on Midnight and Armillaria, Moosetears and Whiterotroot on Cobalt. Armillaria & Moosetears on Cobalt will be given a suffix but the Midnight pirates, having priority, will not.

That's the way I read it. You then have the option of deleting your suffix pirates, or, for free, changing their names. If you delete the pirates, you don't get to replace them.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by IVdripper at Dec 8, 2011 6:47:34 PM
Re: United Oceans Discussion
Rome wrote: 
Rename Midnight/Cobalt Azure.


I so wish I had seen this before I voted. <sigh>

But yeah, I like the idea, can't wait to see how it plays out.

IV(Spawned on Midnight, raised on Coblat, semi-retired on Viridian)

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IVdripper/IVdripperone

"They sicken of the calm who know the storm."
-- Dorothy Parker

Posted by maiooch at Dec 8, 2011 6:55:47 PM
Re: United Oceans Discussion
I may have missed it I was looking...:)

1. Will we be keeping our injuries? I know my midnight pirate has injuries but my cobalt one does not.

2. so the oldest "me" of each of the merged oceans will get the name and the other will be either east or west? and can trade between them? and delete one and rename the one i want to keep if need be or ?

3. yes more heartie space...

will we retain our hearties?

will I have pirate-east as a heartie if I am heartied to their "newer" version of themselves on that list and will the name update after the rename?


Suggestion:

1---give everyone 1 starter interocean map so that we can at least see it...as currently all interarchs have to be won or obtained from a pirate who won one.

2---give everyone a tournament or an access to a hair potion or skin tonic 1 time in case they want a new look for the new ocean...I know my same named alts on either ocean have different color hair etc.


3. More Heartie Space (like 500 Plus)
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Rhodanite of Cerulean formerly of Midnight
Queen of Bedlam
Avatar by Tilinka

Posted by Skal at Dec 8, 2011 6:56:42 PM
Re: United Oceans Discussion
If I have pirates with the same name on both Cobalt and Midnight, can I transfer my housing ownership from one to the other? If I have an alt on Cobalt with a different name, can I transfer the ownership of the alts house to my main on Midnight? Can I transfer un-tradable trinkets? Can I transfer trophies? Can I merge hearty lists?

My goal is to have one main pirate on the new ocean with access to all the achievements, goods and social connections that each pirate enjoyed individually on the old oceans. Will this be possible?
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Sadiekate
I know Tofu.

Posted by Stephensam at Dec 8, 2011 7:02:17 PM
Re: United Oceans Discussion
 
A possible suggestion would be to increase the amount of hearties a pirate can have. (If this was already mentioned above, please forgive me, I repent, just too lazy to read through it all).

It has been posted already, but I agree with it as well.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Stephensam at Dec 8, 2011 7:03:44 PM
Re: United Oceans Discussion
 
If I have pirates with the same name on both Cobalt and Midnight, can I transfer my housing ownership from one to the other? If I have an alt on Cobalt with a different name, can I transfer the ownership of the alts house to my main on Midnight? Can I transfer un-tradable trinkets? Can I transfer trophies? Can I merge hearty lists?

My goal is to have one main pirate on the new ocean with access to all the achievements, goods and social connections that each pirate enjoyed individually on the old oceans. Will this be possible?

You can't transfer houses, un-tradable trinkets, trophies or merge hearty lists.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Bpt95 at Dec 8, 2011 7:09:45 PM
Re: United Oceans Discussion
A question like this was asked but I am asking just to make sure. So after the merge our accounts will have 6 pirates per account. Even if we didnt have 3 pirates on both oceans accounts?
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Bpt-Emerald
Captain of Radioactive
Royal of Cluster Service
 
Salvatrucha tells ye, "I had glorious sex and won a thousand black and white sea horses."


Posted by Hazarath at Dec 8, 2011 7:09:51 PM
Re: United Oceans Discussion
 
 
A possible suggestion would be to increase the amount of hearties a pirate can have. (If this was already mentioned above, please forgive me, I repent, just too lazy to read through it all).

It has been posted already, but I agree with it as well.

This.

Also, huge-massive props to OOO for this. It was seriously something that needed to do, and I'm very much impressed with them stepping up to the plate. Hermes' assurances about the future of Y!PP really made me feel a lot better about it too.

Thanks so much, OOO.
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Morbuzaan

I support PvP in sinking environments.

Cremate wrote: 
Cremate tells ye, "Anyway I have hockey to watch"


Posted by Auntyjemima at Dec 8, 2011 7:09:57 PM
Re: United Oceans Discussion
Ok, since I am completely stupid and did not undertsand Hermes' post, I'll ask here.

The account that I am using now USED to be my alternate account. On my old account I had a pirate named Nortoneer on almost every ocean. Those have been purged now so it wouldn't effect anything, right?

But I think I used this account to make a alt for cades on sage last year s: So my actual main would be the younger pirate. Therefore my main pirate would get the suffix? How would I prevent this :p

Please help :D

Edit: I support Emerald for sage/hunter! I also support the 'Where I'm From' trophies :D
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Avatar by Cattrin :D
 
Nortoneer says, "Kitty.."
Nortoneer says, "How do you think yer kitten would do at sails?"
Hellkitty says, "he'd probably purr-fur rigs"


Posted by MimiLinda at Dec 8, 2011 7:14:49 PM
Re: United Oceans Discussion
I think this is a really good thing my only concern is how big the oceans will be which will make it hard for both oceans to really merge into one.

What I do find funny is that its the same people that cry "the game is dying and you do nothing about it" in every thread the ones that are complaining about familiars prices.
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Roseh

Avatar by Velternal

Posted by xelto at Dec 8, 2011 7:16:17 PM
Re: United Oceans Discussion
 
A question like this was asked but I am asking just to make sure. So after the merge our accounts will have 6 pirates per account. Even if we didnt have 3 pirates on both oceans accounts?

No, you only have as many pirates as you had before. And once the oceans are merged, you won't be able to increase the number of pirates you have on an account if you have three or more.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by xelto at Dec 8, 2011 7:18:28 PM
Re: United Oceans Discussion
 
But I think I used this account to make a alt for cades on sage last year s: So my actual main would be the younger pirate. Therefore my main pirate would get the suffix? How would I prevent this :p

Delete the pirate that you don't want to have the suffix now. Or change your names after the merge.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by klostro at Dec 8, 2011 7:36:02 PM
Re: United Oceans Discussion
 
All in favour of renaming Viridian/Malachite to Viridian?

+1
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{Klostro and Wangchung} - Galene says, "Too bad we can't just use the Black Ship as a tugboat, haha." Cronus Smiles.

Posted by 5thousand at Dec 8, 2011 7:39:19 PM
Re: United Oceans Discussion
They should have Prizes for Ocean nomination names. :D
They already ask you to show your name anyways. So why not?
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Jeremiah of Obsidian

Fivethousand of Emerald and Meridian

Avatar by Cattrin

Posted by Quitex at Dec 8, 2011 7:43:44 PM
Re: United Oceans Discussion
I voted Viridichite as "Pearl"... since Huntage is going to be "Emerald".
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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by 5thousand at Dec 8, 2011 7:48:15 PM
Re: United Oceans Discussion
Too plain if you ask me. I put Onyx for Viridian+Mala and Vanator for Sage+Hunter. I forgot the others I put though.
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Jeremiah of Obsidian

Fivethousand of Emerald and Meridian

Avatar by Cattrin

Posted by celiatr at Dec 8, 2011 7:49:02 PM
Re: United Oceans Discussion
Voted midnight, viridian, and sage. Stick with the oldest of 3 groups. Changing to aomething else wouldnt be same imo.
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Flutie
Midnight Cerulean Ocean

April 1, 2009 on Midnight Ocean [21:22:49] Eurydice broadcasts, "Okay, Flutie, this better be good."

ROMS ~ The Subforum/Dead Thread

Posted by jlh0605 at Dec 8, 2011 7:52:58 PM
Re: United Oceans Discussion
 
I'd like to suggest each pirate gets a trophy to commemorate the original ocean they came from once the mergers happen.

Agreed++.
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~Jamesh on Emerald
Avatar by PixelPixie

Galene tells ye, "You are awesome."

Posted by Hazarath at Dec 8, 2011 7:54:47 PM
Re: United Oceans Discussion
 
Voted midnight, viridian, and sage. Stick with the oldest of 3 groups. Changing to aomething else wouldnt be same imo.

Having two oceans acting as one won't be the same either. :P
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Morbuzaan

I support PvP in sinking environments.

Cremate wrote: 
Cremate tells ye, "Anyway I have hockey to watch"


Posted by Markus1 at Dec 8, 2011 8:08:50 PM
Re: United Oceans Discussion
My concern is this.


Is this a result of SEGA's accquisiton of Three Rings? Or had this allready been in the pipeline before Three Rings was bought by SEGA.

The timing of this, while it is (sadly) needed, cannot help but make me wonder about the developers/SEGAs plan(s) for this game.


Any kind of insight (one way or the other) would be helpful.



Also, yes to more hearties. My current list is full, and with the oceans merging i'll need more
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Zingman

Siochan Leat -- Carpe Noctem -- forever Midnight

Posted by marick68 at Dec 8, 2011 8:14:07 PM
Re: United Oceans Discussion
Will the new name for the oceans be based on popular vote as suggested by it being a poll? Or will it be merely just a spot for pirates to put in their suggestions for a new name?
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Grg on Cobalt
Grg on Sage

Also on every other ocean.

Long live the Great Cacti Power!

Offical member of the Oceanus Stalking Armored Division 2, and the Hera Floating Division 2

"Hera stalks Grg!"

Posted by Ezmerelda_M at Dec 8, 2011 8:25:22 PM
Re: United Oceans Discussion
 
From what I'm reading will all accounts now hold 6 pirates?
I am worried about this! Will I lose any of my characters? I have three on each ocean, and am rather attached to (most) of them! Also - what happens if your name is already really long/the max number of characters? How can East (or whatever) get added?

Should I worry about spending money on this game now? It looks... a little disconcerting - like they might be starting to shrink the game... <.< (Fears not helped by the lack of answers going on in this thread!)
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~~~ Adrielle, Ezzleart and Enfyz ~~~
... (& @AmazinAdrielle on Twitter) ...

Posted by Ezmerelda_M at Dec 8, 2011 8:26:42 PM
Re: United Oceans Discussion
 
Diamond for "Midbalt"
You mean Midblat? XD
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~~~ Adrielle, Ezzleart and Enfyz ~~~
... (& @AmazinAdrielle on Twitter) ...

Posted by Missnoodle at Dec 8, 2011 8:29:52 PM
Re: United Oceans Discussion
Wait... I'm not sure if this is answered
Lets say you have both pirates on Sage and Hunter-which they are gonna merge into one <.< >.>.. and on sage you have certain portrait you love but can't retake on hunter because you won them in some competition... You want to keep your hunter's pirate but not sage's pirate but they are named the same.. What would you do? Are you able to transfer portraits and display them as your own even though you did win them on the same name since it was a competition portrait
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Angela
Missnoodle & RAGINGNOODLE on Emerald Ocean. jokes im banne

Posted by Hazarath at Dec 8, 2011 8:37:46 PM
Re: United Oceans Discussion
 
 
From what I'm reading will all accounts now hold 6 pirates?
I am worried about this! Will I lose any of my characters? I have three on each ocean, and am rather attached to (most) of them! Also - what happens if your name is already really long/the max number of characters? How can East (or whatever) get added?

Should I worry about spending money on this game now? It looks... a little disconcerting - like they might be starting to shrink the game... <.< (Fears not helped by the lack of answers going on in this thread!)

A lot of the questions asked here, including yours, have been answered in the FAQ. If people took the time to read that, they'd be a lot more informed.

The FAQ wrote: 

Q: I have three pirates on each of the merged oceans. Will I still be able to access all of them?
A: All 6 pirates will be available to you when you log in. You will only be able to create a new pirate there, however, if you have fewer than 3 pirates on that ocean.

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Morbuzaan

I support PvP in sinking environments.

Cremate wrote: 
Cremate tells ye, "Anyway I have hockey to watch"


Posted by Ezmerelda_M at Dec 8, 2011 8:42:44 PM
Re: United Oceans Discussion
Thanks! I did actually read it - I must have missed that part, though.
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~~~ Adrielle, Ezzleart and Enfyz ~~~
... (& @AmazinAdrielle on Twitter) ...

Posted by Kimbers108 at Dec 8, 2011 8:53:44 PM
Re: United Oceans Discussion
My main concern is as follows:

I am Kimmy on Midnight and have done so much as her and do not want to change her name. There is, however, a Kimmy on Cobalt with no stats/no pics/and I don't know if she was around first or not.

I do not want to be forced into a rename or suffix of anything when I have done way more than the Cobalt Kimmy. It's bad enough I am not Kimmy on the other oceans, but this means more to me. I was a governor once as Kimmy, I have my portraits and this overly awesome avatar all as Kimmy. Not as Kimmy-East nor Kimmy-West. Just Kimmy.

Thanks!
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Kimmy

I play a few oceans :)

Avatar by Darkfaery

Posted by Auntyjemima at Dec 8, 2011 8:54:22 PM
Re: United Oceans Discussion
My crappy concept on connecting Sage and Hunter. Oyus. It sucks.



The red dots would be islands.

Im sure OOO already has the way they're going to connect the oceans done though.

P.S:I know little nothing about Sage. So I probably connected to the crappiest possible islands.
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Avatar by Cattrin :D
 
Nortoneer says, "Kitty.."
Nortoneer says, "How do you think yer kitten would do at sails?"
Hellkitty says, "he'd probably purr-fur rigs"


Posted by Forumrizzo at Dec 8, 2011 9:06:46 PM
Re: United Oceans Discussion
 
 
Diamond for "Midbalt"
You mean Midblat? XD
Not being a native or even relatively familiar with the ocean I avoided the mispelling as it is "their word"; I also figured for discussion purposes it would be best to stay semi-accurate with my post (though none of my mash ups are words). I guess if I choose to be a Huntard then Coblat is just fine by me.

1) How will the combined servers affect Oceanmaster response time/duties, if at all?

2) I heartily endorse the commemorative trophy even though my home ocean is younger then my starting ocean.

3) Can we establish memorial monuments similiar to those from Azure (on midnight); is this reasonable or too vain or unnecessary?

4) Is there something we can do to retain interest in interocean travel? Ex: I know Hunter has a Sassafrass market which is going to skyrocket once connected marketless Sage. Maybe add something east-west exclusive worth trading/merch moving?

4b) Make me a Hunter green cloth or a Sage tunic; the ARRtists seem to love adding colors and this is a chance to make a hometown statement.
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Tomrizzo
Serendipity, Rebel Rousers
Emerald
Avatar by Hedvvig

Posted by Stephensam at Dec 8, 2011 9:11:56 PM
Re: United Oceans Discussion
 
I am Kimmy on Midnight and have done so much as her and do not want to change her name. There is, however, a Kimmy on Cobalt with no stats/no pics/and I don't know if she was around first or not.


Well, this was answered. If the pirate is indeed older than Kimmy of Midnight, provided they haven't logged on in the last 2 years (which considering I don't see any "Sixth Order Jolly Rogers" on their page) you're safe.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Quitex at Dec 8, 2011 9:30:51 PM
Re: United Oceans Discussion
My merge proposal. Red routes indicate new inter-ocean routes.


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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by Aloyicious at Dec 8, 2011 9:38:12 PM
Re: United Oceans Discussion
 
Well. This will be interesting.

Edit: I don't agree with the pirate rename ability open for everyone. I would recommend it only be for those who have the suffix. It seems like having it open for everyone would cause confusion and could be exploited in the social puzzle.


But - what if the wrong pirate gets renamed? I started on Hunter, but now play almost exclusively on Sage. The pirate I don't play will keep the name, and the one I play all the time will get renamed - But I can't name it back without renaming the old pirate something else.

See the problem...
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Lillythanne, Aloyicious, and Suzysunshine - mostly on Emerald

Other oceans by request...



and yes - that is my bike...

Posted by randomact at Dec 8, 2011 9:40:54 PM
Re: United Oceans Discussion
Then you read the Q&A better.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by wasa20 at Dec 8, 2011 9:49:06 PM
Re: United Oceans Discussion
I am not sure if this point has been brought up before or not, so if it has been forgive me :)
During the one month where blockading will be suspended, can we get the ability to build on islands to be frozen as there are many opportunists on all oceans who'd sieze an isle before the merger to be able to build easily 8+ shoppes in a month for quick money. Thanks

P.S. I do agree we should have commemorative trophy/trinket indicating our original ocean :)
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Wasa on Sage

Posted by 5thousand at Dec 8, 2011 9:52:58 PM
Re: United Oceans Discussion
 
My merge proposal. Red routes indicate new inter-ocean routes.



This is much better than that other guy. :P But instead of not knowing about Sage I know nothing about Hunter. So it could be bad for Hunter.
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Jeremiah of Obsidian

Fivethousand of Emerald and Meridian

Avatar by Cattrin

Posted by Morgarth at Dec 8, 2011 10:21:20 PM
Re: United Oceans Discussion
For all of you who are worried about merged pirates (same name) - there is a fairly simple fix you can do.

We're going to be told when the merge happens.
The day or whatever before, simply transfer your assorted "wordly" goods to another pirate (alt greenie if you have no other option).
Delete the pirate you don't care about in your merged environment.
Your "oldest" in use pirate will keep the name.
Transfer your deleted pirate's goods to your main pirate.

The only issue really is going to be housing.
If you have housing on two (about to be merged) oceans, it would be nice if there was a one time (HEY - OOO - pay attention) chance to transfer house ownership between pirates.

Jacobey

Posted by JSChromeboy at Dec 8, 2011 10:48:42 PM
Re: United Oceans Discussion
Question: I personally own a pirate named Asheme on both oceans under the same account. Who is to be given priority there as there can't be two ashemes on the ocean?

And if I have no rogue marks to rename one or the other?

Just curious about that fact.
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Asheme - Malachite/Viridian Oceans - (2009 - 2011)
Mastorakis - Meridian Ocean - (2013 - present) that is all.....

Posted by randomact at Dec 8, 2011 10:52:36 PM
Re: United Oceans Discussion
I would tell you to read the Q&A but people don't seem to be doing too well at that.

The pirate you made first will have the Asheme name. The more recent one will gain "east" or "west" onto their name. A pirate that has their name changed can alter their name for no cost after the merge.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by taelia at Dec 8, 2011 10:55:32 PM
Re: United Oceans Discussion
 
If Cobalt and Midnight are merged will I get 72 hours of labor per day per account on the combined ocean? Or will I only get half the labor that I currently get for the same subscription price?


This has been mentioned twice in the thread and its something my shop keeping hearties (with shops on both oceans) have asked me too. I am hoping you are able to answer it. Thank you.
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Ryanne.

Buying:

Kraken Blood 11k, anywhere on the Midnight side of Cerulean.
Furniture in LE colors (spring green, ice blue, wine, banana, plum etc) - 10k each unless its a large piece of furniture, send me a tell.
Black CI trink

Posted by Pauling at Dec 8, 2011 11:14:46 PM
Re: United Oceans Discussion
Will there be only one route between oceans, or many?

(aka, will there be anything special about the journey between oceans? Or is this just a bigger world map?)
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Pauling of the Lost Lot, Sagemerald
Officer emeritus and occasional cabin person
Puppetar (and drawing of secret Blackthorpe plans) by the talented Tilinka

Posted by Lylax at Dec 8, 2011 11:51:44 PM
Re: United Oceans Discussion
Midnight's getting a population boost? I may just have to hoist the mainsail once more!
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Drink up, me Hearties, Yo-Ho!

I go by Lylax on Midnight, and Lylax on Ice.

Posted by Pixelled at Dec 9, 2011 12:45:04 AM
Re: United Oceans Discussion
Hate and love this merge, I'm keen to see what happens when the oceans do finally join.

Will there be any changes to memming after this merge? Since memming two oceans from scratch will take incredibly long, could the requirements for memming a league point be nerfed from 2-8, to something more practical like 2-4?

Another idea could be to change the way charts are used, since at the moment, charts don't play much of a part in the economy.. just a thought.
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Cinquains on Emerald
Oriental on Meridian


Posted by david_35uk at Dec 9, 2011 12:45:38 AM
Re: United Oceans Discussion
will dormant accounts that hasnt been logged in for over 2 years be removed from crew pages. the crew dormant lists are so long now

Posted by Stephensam at Dec 9, 2011 2:11:46 AM
Re: United Oceans Discussion
 
will dormant accounts that hasnt been logged in for over 2 years be removed from crew pages. the crew dormant lists are so long now

No. This has nothing to do with the ocean mergers.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by cemalemdar at Dec 9, 2011 2:23:52 AM
Re: United Oceans Discussion
For those who are so thankful to OOO for doing this;

Do you ever think about why did they create Cobalt in the first place? what was the damn point ? Or having 4-5 dub oceans?

So now they are just doing whats need to be done, about 5 years late. No need to make it a big deal.

Posted by xelto at Dec 9, 2011 2:41:02 AM
Re: United Oceans Discussion
 
 

This is much better than that other guy. :P But instead of not knowing about Sage I know nothing about Hunter. So it could be bad for Hunter.

No, that's about as good as Hunter can get. Hunter needs more action on its western end, where the connections are.

My concern is that the inter-ocean routes seem short and frequent. While I think that having more than one route between oceans is important, I would skip the route from Sayers and probably the one from Manu. I would also probably add one up north near Qaniit, adding a new archipelago in if there isn't anything like it on the Sage side. I might also stretch out the routes I didn't scratch so that they're longer than four LPs-- maybe seven or so.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by tyley at Dec 9, 2011 2:49:10 AM
Re: United Oceans Discussion
 
All in favour of renaming Viridian/Malachite to Viridian?

seepnah that is exactly what i said lol
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prince of MMW

Posted by flewors at Dec 9, 2011 3:06:30 AM
Re: United Oceans Discussion
Have the merged ocean maps been decided on already? If not then I would much rather see Hunter on the east of the Hunter/Sage ocean with the connection to Sage around Alkaid Island.

I don't know a lot about Sage but the western part of Hunter could really benefit from the increased activity and I think keeping Aimuari and Admiral at opposite ends is a good idea.

Posted by Ameranth at Dec 9, 2011 3:14:33 AM
Re: United Oceans Discussion
A few things...

Someone on the forums suggested Viridian/Malachite become Meridian. It's a fantastic idea. It combines both names, and fits the nautical theme of the game.

I don't know where the oceans will be attached, but the logical place for the interocean route is either off Yax Mutal or Olin's Brow. It would make sense for it to be a long route, at least double the length of an interarch, say 25-30 LP. Another option would be to place Mala below Viridian, with an attachment off Oasis.

In the case of a name conflict, what happens if the first has been dormant a long time, but less than 2 years? Can the account stuck with -east wait a few months for the main one to reach 2 years of inactivity, and then claim it?

As for renames, it's been discussed on the forums recently, and enabling it is a horrible idea at any price. Allowing -east players a one time rename is fine, but allowing anyone to clear a bad reputation for 100k will do a lot of harm to the game.
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Ameranth of Viridian Meridian
Senior Officer of Nightmare, Prince of Legacy

Posted by Ezmerelda_M at Dec 9, 2011 3:20:06 AM
Re: United Oceans Discussion
 
Voted midnight, viridian, and sage. Stick with the oldest of 3 groups. Changing to aomething else wouldnt be same imo.

I totally voted Shunter ;D
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~~~ Adrielle, Ezzleart and Enfyz ~~~
... (& @AmazinAdrielle on Twitter) ...

Posted by catscanner at Dec 9, 2011 3:33:26 AM
Re: United Oceans Discussion
Let's name the oceans after Pokemon Games :B

Posted by Ezmerelda_M at Dec 9, 2011 3:34:47 AM
Re: United Oceans Discussion
Or we could name them after foods... I'm hungry.
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~~~ Adrielle, Ezzleart and Enfyz ~~~
... (& @AmazinAdrielle on Twitter) ...

Posted by NickScorpio at Dec 9, 2011 3:49:12 AM
Re: United Oceans Discussion
I really wish the devs would find a way to merge pirates of the same name on the same account, instead of leaving two pirates, one with an east or west on the end of it.
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Hankscorpio

Posted by UCSBboy at Dec 9, 2011 4:38:15 AM
Re: United Oceans Discussion
 
My merge proposal. Red routes indicate new inter-ocean routes.



This isn't a terrible set-up of inter-ocean routes for Huntage, but I agree that the routes are probably too frequent and too short. I would keep just the one from Alkaid and the one from Barbary. I would also move Hunter up a tad (or Sage down a tad, depending on how you want to look at it). The northern route could be Wissahickon to Alkaid or possibly Hinga to Alkaid if it is too long from Wissa. The southern route could then be Barbary to Hubble's Eye. The routes should probably be in the 6-8 LP range.

This set up puts the least populated/utilized large islands of each ocean (Barbary, Alkaid) at the end of an inter-ocean route, hopefully promoting activity at both of them. This also puts the main economic/population centers of each ocean (Admiral, Aimauri) fairly far apart from each other, hopefully keeping things at least a little spread out on the new super-ocean that is being formed.

Also, as has been mentioned, please increase the hearty list limits again. Not sure why limits are so small as they are, I had my hearty list maxed out on Malachite with 150 players online at peak hours, let alone on these new super-oceans that will be at 1000 or so at peak hours.
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Auranic of Obsidian
Sheeran of Emerald
Sheeran of Meridian

[quote]Verlool says (on vent), "We knew him when he was in his prime, we called him Sheeran the Magnificent."

Posted by Dylan at Dec 9, 2011 5:16:02 AM
Re: United Oceans Discussion
 
I nearly went with exactly the same, but then having read some of the comments I found a green stone called Fucsite and went with that for Mala/Virid.


Be glad - very glad - I was not drinking something fizzy or hot, young lady.

Equinox for Midblat.

Posted by Capndi at Dec 9, 2011 6:08:12 AM
Re: United Oceans Discussion
 
 
Out of all the oceans it had to be Viridian? ><

EXACTLY.

My name for it:
Meridian
Because it's a word, and it's appropriate.

They probably won't take my suggestion, though, due to my irate comment in the Hunter/Sage name box, since I don't care too much about that one.


Posted by NickScorpio at Dec 9, 2011 6:10:48 AM
Re: United Oceans Discussion
 

It would make sense for it to be a long route, at least double the length of an interarch, say 25-30 LP.


I think it should be just the opposite, especially if the goal is to eventually have the new servers seen as one big ocean. 25-30 LPs would make an artificial barrier to moving ships across that distance, which would only serve to segregate the existing oceans, at least in some ways. I don't see how the new ocean is served long-term by doing that.
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Hankscorpio

Posted by Alesanaftw at Dec 9, 2011 6:15:57 AM
Re: United Oceans Discussion
 
 

It would make sense for it to be a long route, at least double the length of an interarch, say 25-30 LP.


I think it should be just the opposite, especially if the goal is to eventually have the new servers seen as one big ocean. 25-30 LPs would make an artificial barrier to moving ships across that distance, which would only serve to segregate the existing oceans, at least in some ways. I don't see how the new ocean is served long-term by doing that.


Making a 30-60 minute route not including any engagemnts would deter people crossing oceans cause theyd need to spend a lot of theie time on moving ships aroud. If they make it a long route, do 7-10 max. We want tp ne able to easily move ships around
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by NickScorpio at Dec 9, 2011 6:21:28 AM
Re: United Oceans Discussion
Oh, and I definitely like the map that has been put out there for the Hunter-Sage merger. At least in some form. I like multiple connecting routes that are shorter in distance. And connecting from Alkaid on the Hunter side puts that under-utilized, but rather nice, arch right near the center of the new larger ocean.
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Hankscorpio

Posted by pillyforme at Dec 9, 2011 6:23:03 AM
Re: United Oceans Discussion
 
 
 

It would make sense for it to be a long route, at least double the length of an interarch, say 25-30 LP.


I think it should be just the opposite, especially if the goal is to eventually have the new servers seen as one big ocean. 25-30 LPs would make an artificial barrier to moving ships across that distance, which would only serve to segregate the existing oceans, at least in some ways. I don't see how the new ocean is served long-term by doing that.


Making a 30-60 minute route not including any engagemnts would deter people crossing oceans cause theyd need to spend a lot of theie time on moving ships aroud. If they make it a long route, do 7-10 max. We want tp ne able to easily move ships around

What this person said.
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by pillyforme at Dec 9, 2011 6:32:16 AM
Re: United Oceans Discussion
Oh oh and:


As I already told the cobalt players; anyone who votes for this gets a hug.
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by Bugface4 at Dec 9, 2011 6:32:59 AM
Re: United Oceans Discussion
 
 

Making a 30-60 minute route not including any engagemnts would deter people crossing oceans cause theyd need to spend a lot of theie time on moving ships aroud. If they make it a long route, do 7-10 max. We want tp ne able to easily move ships around

What this person said.


No. You do not make a game more interesting by making it easier. You add challenges. The main point of the merger should be more jobbing opportunities, a fuller Voyages board. Shorter load times for larger boats. Things of that nature. It is to give you things to do, places to see, people to meet. Not to keep you in the same old rut.

Posted by Alesanaftw at Dec 9, 2011 6:37:21 AM
Re: United Oceans Discussion
 
 
 

Making a 30-60 minute route not including any engagemnts would deter people crossing oceans cause theyd need to spend a lot of theie time on moving ships aroud. If they make it a long route, do 7-10 max. We want tp ne able to easily move ships around

What this person said.


No. You do not make a game more interesting by making it easier. You add challenges. The main point of the merger should be more jobbing opportunities, a fuller Voyages board. Shorter load times for larger boats. Things of that nature. It is to give you things to do, places to see, people to meet. Not to keep you in the same old rut.


Oh im sorry. I didnt realize that on top of having a completely new ocean to explore, (island) mem, get used to that we should just add an extra (or more than one) massive route to make it all harder on players.

Routes meed to be short and sweet to cross over oceans. The longer the route the less people will use the neighbouring ocean for economical reasons. Instead of creating a new ocean centre well just keep it at two major centers ( one an ocean) with people whisking betweem the two.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by randomact at Dec 9, 2011 6:49:08 AM
Re: United Oceans Discussion
You also don't make things interesting for people by making something a grind. If you make the inter-ocean routes too long, people won't bother traveling between the two - instead staying on their side of the ocean. When the mergers happen we want to promote interocean activity, not make it a chore.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by NickScorpio at Dec 9, 2011 7:09:36 AM
Re: United Oceans Discussion
 
 
 

Making a 30-60 minute route not including any engagemnts would deter people crossing oceans cause theyd need to spend a lot of theie time on moving ships aroud. If they make it a long route, do 7-10 max. We want tp ne able to easily move ships around

What this person said.


No. You do not make a game more interesting by making it easier. You add challenges. The main point of the merger should be more jobbing opportunities, a fuller Voyages board. Shorter load times for larger boats. Things of that nature. It is to give you things to do, places to see, people to meet. Not to keep you in the same old rut.


Your stated goals are all accomplished without making traveling between what had been separate oceans an hourlong (or more) time investment.

I think following the advice of massively long "inter-ocean" routes would just ensure that everyone forever views the new ocean(s) as two separate servers that were plopped together. That's the wrong message to send. The goal is to contract the game into something that has one, larger population (or 3 larger populations as the case may be). Not two smaller oceans playing on the same server with the same jobber pool.
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Hankscorpio

Posted by xelto at Dec 9, 2011 7:26:10 AM
Re: United Oceans Discussion
 
I think following the advice of massively long "inter-ocean" routes would just ensure that everyone forever views the new ocean(s) as two separate servers that were plopped together. That's the wrong message to send. The goal is to contract the game into something that has one, larger population (or 3 larger populations as the case may be). Not two smaller oceans playing on the same server with the same jobber pool.

I agree. Inter-ocean routes should be roughly the same length as an inter-arch route. Maybe the same length as a long inter-arch route, but that's it.

At least one route, though, should be dark orange or red. Leave at least one main throughway being yellow at worst, but one of them ought to be designed for the masochists who enjoy that sort of thing.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Funnytuq at Dec 9, 2011 7:56:13 AM
Re: United Oceans Discussion
First of all, I am glad you finally made a change.

Secondly, I completely agree that pirate renames should not be allowed (for non-west/east pirates that is) as it would make things a lot more confusing. I mean, since I made the Malachite to Hunter move before, I don't have the name I'd like to have but, I think players should be made to either change it when you start or, if you don't, continue with it.

Oh, and someone shoot me for selling my fams on Malachite D:

Edit: Mercury for Huntage, Emerald's ugly.
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Bloonz on Malachite Emerald Obsidian heh

Posted by Brianjd at Dec 9, 2011 8:00:15 AM
Re: United Oceans Discussion
for the Sage/Hunter reboot time will it change to the Hunter time of 5:00 game time or will it stay at the Sage time of 6:00 game time :o
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Atropos says, "Ha,I'm afraid I cannot accept your crabs, sorry."

Posted by Dylan at Dec 9, 2011 8:18:44 AM
Re: United Oceans Discussion
 
Secondly, I completely agree that pirate renames should not be allowed (for non-west/east pirates that is) as it would make things a lot more confusing.


I completely disagree.

When I first started playing, a month before PotC was released here, there was a player called Jacksparrow (very nice chap, too).

A while later, people were creating pirates such as Captnjqspero, not because they couldn't spell, but because they'd tried for half an hour or more to create a unique name.

(In)famous pirates are unlikely to change their names - at least in game - but spare a thought for a hypothetical 21-year-old who is still living with a poorly speelt name way back when.

Posted by Karupin at Dec 9, 2011 8:21:35 AM
Re: United Oceans Discussion
 
Q: What if the pirate on the other ocean with my name is inactive?
A: If the other pirate has not logged in for 2 or more years, the name will be given to the active player.

What if the other pirate is only inactive for a year so far? Does she get my Pirate name since she has the 4th Jolly Order and i only have the 3rd?

I managed to have my name on all oceans EXCEPT Hunter and we are merging with Hunter? My luck sucks... *Sobs*

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Karupin-West on Sage

Posted by pillyforme at Dec 9, 2011 8:23:13 AM
Re: United Oceans Discussion
Cobalt and midnight rename. It should be called Dawn . It was midnight before, and after midnight is the Dawn . Not too mention that this is a new Dawn for puzzle pirates. ;)
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by Funnytuq at Dec 9, 2011 8:32:46 AM
Re: United Oceans Discussion
 
 
Secondly, I completely agree that pirate renames should not be allowed (for non-west/east pirates that is) as it would make things a lot more confusing.


(In)famous pirates are unlikely to change their names - at least in game - but spare a thought for a hypothetical 21-year-old who is still living with a poorly speelt name way back when.


I get your point, and it is useful in such situations, but its not like those situations are all that common and will happen all that often, becase the pirates who do create those "Captnjaqspero" (Or whatever) tend to not be wealthy pirates that afford such 30 RMs. This last thought is obviously very generalised, but I do believe it supports my point.

Also, I don't agree that famous/infamous pirates will not change they're names, as they're the ones that can afford it easily, but I hope you are correct in this matter, as it is really my main concern.
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Bloonz on Malachite Emerald Obsidian heh

Posted by CaptManta at Dec 9, 2011 8:34:14 AM
Re: United Oceans Discussion
Overall, I like the idea of ocean merging.

With a pirate by the name of Manta on Cobalt, Midnight, Viridian, Sage and Hunter, I would prefer my characters to be renamed to

Manta Cobalt
Manta Midnight
Manta Viridian

...etc., rather than Manta East or Manta West
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Manta
Jade Scorpions
Cobalt

Posted by ThisThat at Dec 9, 2011 8:39:57 AM
Re: United Oceans Discussion
In regards to the name changes, is it based on account's age or the individual pirate's age?

Second, would it be possible to know before the merge who will win out?

Posted by Plunderville at Dec 9, 2011 9:10:00 AM
Re: United Oceans Discussion
I'm super excited! I have friends on Cobalt and Midnight and now I can job with them all together!

Anyway, I have a proposed name slate for maximum confusion AWESOMENESS:

Midnight/Cobalt: Periwinkle
Viridian/Malachite: Peridot
Hunter/Sage: Pear

Posted by Talisker at Dec 9, 2011 9:16:39 AM
Re: United Oceans Discussion
Iolite, Aventurine, Bloodstone.
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Leif
The Forums
Gunnermooch wrote: 
I can't respond because I do not understand what the hell you are talking about. Sorry.

Av by Ecastasy

Posted by moonmaiden79 at Dec 9, 2011 9:18:36 AM
Re: United Oceans Discussion
 
I really wish the devs would find a way to merge pirates of the same name on the same account, instead of leaving two pirates, one with an east or west on the end of it.

You have the option to transfer all of your goods from one to the other and delete the one you use less, (eliminating the need for the East-West thing,) but you also have the option to keep them both if you want to. It's a mild chore to transfer goods, but in the larger scheme of things I think it would have caused more upset to have to choose one or the other indefinitely.

On a separate note: I also think that there could be some legitimate reasons to re-name a non East-West pirate but I think it should cost more than 30 rogue marks. Maybe 75-100? But, I'm not too worried about the potential exploit; having seen many notorious pirates come back under many names, their patterns of behavior out them eventually.
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Stabatha- Tarts of Doom, Obsidian

Posted by pillyforme at Dec 9, 2011 9:44:00 AM
Re: United Oceans Discussion
 
Midnight/Cobalt: Periwinkle

If this happens. I quit.
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by MSpartans at Dec 9, 2011 9:44:10 AM
Re: United Oceans Discussion
Someone asked about the forums being merged....my thought is that a new one will be opened for each of the merged oceans and old ones closed.
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Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by sanderonline at Dec 9, 2011 10:07:35 AM
Re: United Oceans Discussion
My thoughts and questions about the merge: (Please bare with me, I have NOT read all the 20 pages, I read about 5 or so...)

Also I mostly play on SUB oceans, so some of my points may not be an issue to the DUB oceans

First of all: Money and currency
I know for a fact that about 2k a segment in a blockade on Cobalt is normal while on Midnight it's 500 at max. This makes it easy to see that there are people on Cobalt who have a lot of money compared to Midnight.

For my 2nd point: Blockades
After the month of no blockading. Is there gonna be anything done against one flag with a lot of money suddenly attacking half the islands on the other oceans?

3rd point: Pirate Names
About the names, what if there are two people on, for example, Sage and Hunter who both thought about the same name without ever meeting each other. Having one of them having to rename his or her pirate is kinda mean. Plus that person might have to make a whole new reputation for him-/herself.

4th point: Ocean names
I vote to have the oldest ocean have the official name (that is also on the log in screen) and have the other ocean be an area within that ocean.
What I definitively do NOT want is every ocean names after some gem. Please remember people EVERY archipelago on Midnight is right now called after a gem. And while not all gems are used right now, it would be a ripoff for the names in my eyes.
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Seagunner on Midnight
Fleet Officer of the Blackwolf Marauders
Lieutenant of Insanity

We are not responsible for lost or damaged sanity

Posted by Bugface4 at Dec 9, 2011 10:09:03 AM
Re: United Oceans Discussion
 
 

No. You do not make a game more interesting by making it easier. You add challenges. The main point of the merger should be more jobbing opportunities, a fuller Voyages board. Shorter load times for larger boats. Things of that nature. It is to give you things to do, places to see, people to meet. Not to keep you in the same old rut.


Your stated goals are all accomplished without making traveling between what had been separate oceans an hourlong (or more) time investment.

I think following the advice of massively long "inter-ocean" routes would just ensure that everyone forever views the new ocean(s) as two separate servers that were plopped together. That's the wrong message to send. The goal is to contract the game into something that has one, larger population (or 3 larger populations as the case may be). Not two smaller oceans playing on the same server with the same jobber pool.


The goal is to promote activity. I don't think making things easier does that.

I also don't think long interarchs have a huge impact on any social cohesion. Do any of the Cobalt players in Jade shun Onyx? Have flags based in one arch never blockaded an island in another? I think there will be plenty of interaction with a long interocean passage without making it a short hop. I think the potential for increased commerce as people buy more ships to fill out their fleet rather than shuttle their stuff wherever they need with no opportunity cost is good for the game. At least for the short term.

However, you are right. There would be no major impact on the main things I think this merge will accomplish. And so I really don't have large reservations on shorter interocean routes. Although I would still prefer them to be no shorter than the longest interarch, I won't tart about it here. (for what that is worth)

Posted by pillyforme at Dec 9, 2011 10:25:41 AM
Re: United Oceans Discussion
 
 
 

No. You do not make a game more interesting by making it easier. You add challenges. The main point of the merger should be more jobbing opportunities, a fuller Voyages board. Shorter load times for larger boats. Things of that nature. It is to give you things to do, places to see, people to meet. Not to keep you in the same old rut.


Your stated goals are all accomplished without making traveling between what had been separate oceans an hourlong (or more) time investment.

I think following the advice of massively long "inter-ocean" routes would just ensure that everyone forever views the new ocean(s) as two separate servers that were plopped together. That's the wrong message to send. The goal is to contract the game into something that has one, larger population (or 3 larger populations as the case may be). Not two smaller oceans playing on the same server with the same jobber pool.


The goal is to promote activity. I don't think making things easier does that.

I also don't think long interarchs have a huge impact on any social cohesion. Do any of the Cobalt players in Jade shun Onyx? Have flags based in one arch never blockaded an island in another? I think there will be plenty of interaction with a long interocean passage without making it a short hop. I think the potential for increased commerce as people buy more ships to fill out their fleet rather than shuttle their stuff wherever they need with no opportunity cost is good for the game. At least for the short term.

However, you are right. There would be no major impact on the main things I think this merge will accomplish. And so I really don't have large reservations on shorter interocean routes. Although I would still prefer them to be no shorter than the longest interarch, I won't tart about it here. (for what that is worth)


/e Shakes head
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by taelac at Dec 9, 2011 10:48:45 AM
Re: United Oceans Discussion
Well, I don't have any thoughts one way or another about how this'll play out, but I'll grant that I'm at least interested in watching it unfold.

I suggested Sapphire, Laurel and Fern for the new names, but I kind of like Dawn instead of Sapphire, now that I see it suggested.

I don't mind having extra Taelacs, since several of me are in sleeping crews, and sometimes it's nice to have a spare crew or flag lying about, but I expect I'll take advantage of some renames in the process.
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~Taelac
ROMS XVII:Vanilla Filler
Dead Thread

Posted by Dylan at Dec 9, 2011 11:10:16 AM
Re: United Oceans Discussion
 
I don't mind having extra Taelacs, since several of me are in sleeping crews

You Sybil

Edit to add: http://www.imdb.com/title/tt0483793/

Posted by Texasborn at Dec 9, 2011 11:39:14 AM
Re: United Oceans Discussion
 
 
 
I'd like to suggest each pirate gets a trophy to commemorate the original ocean they came from once the mergers happen.


This should deffinatly happen. Huntard and proud!


And it ought to be titled "Huntard" as well!


lol, agreed!
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Texasborn
Captain of Titan's Rebirth
Monarch of Golden Destiny
Tex's music box

Posted by Safyresalt at Dec 9, 2011 12:32:42 PM
Re: United Oceans Discussion
Midnight/Cobalt... why are people suggesting Diamond? While I know there is such a thing as a blue diamond.... wouldn't Sapphire be more appropriate to the Color?
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Safyres - SO - Silver Linings
Lady - A Plus Pirates

Posted by Oineedatan at Dec 9, 2011 12:34:35 PM
Re: United Oceans Discussion
 
 
I wish this was 4/1/2012 so I could read this, think about it for a second, and then laugh at the clever joke. Sadly, I'm 99.99% certain you're serious about this - which makes me laugh in a completely different manner.

You've decided to merge oceans and your list basically merges the #1 Pauper (Mala) with the #1 Prince (Viridian). Hence, players that chose the "hard road" to play on Viridian from day one - where everything is more expensive and takes more time in the game to get, will now be curved out with the under-achievers of the game that play on the joke ocean where everything is worth nothing?

Maybe OOO should consider getting out of the video game industry all together, and offer your services as Social-Economic advisers to the Obama administration. Honestly, as someone who's been playing all sorts of video games for over 20 years, it's hard to think of a bigger failure that I've heard of. The Nintendo Wii comes to mind, and is close... but at least you could play Excite Bike on that.

So - Viridian players after this update happens expect to login and all your items and belongings will be worth ~10% of what they were previously worth and watch the mass sales of fams and ships happen when Mala players move over and their items are worth around 500% what they're currently valued at.

On top of the already stated, how does this "solution" address the 1,000 pound gorilla in the middle of OOO studio - the fact that the influx of new players to the game isn't enough to sustain those that are leaving? Best case scenario is that the Viridian population goes from 750 average to 1250 average (assuming that there's no cross-population between servers, which there is... to a large degree). So in another year as more and more people leave the game (aside from the current set of players that will be extremely upset at this poor decision that leave immediately) - next December Viridian is back to having a player base of 750 players if SEGA hasn't decided to kill the game by then.

Like I said - I wish this was a joke. Feel free to compare my analysis to your own oceans that will be merged - I only really care about the Viridian merge here because that's where I play, but you're looking at the same thing across the board.

Thanks for the early Christmas present/announcement OOO - will definitely help me make up my mind about how much YPP I'll be playing in 2012.



Your sense of entitlement makes me happy to see that you will be not playing that much after this decision.


+1

how will nonstandard ship names work? i wold not be surprised if there were a fair number of ships that shared the same name on both oceans, like "card shark"
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____
oineedatan.viridian.
ts.viridian.

Posted by skiffygrrl at Dec 9, 2011 12:39:39 PM
Re: United Oceans Discussion
Somewhere upstream someone asked about what the resulting reboot time would be for the new Sage/Hunter combo.

I would like to know what it would be for all oceans. Here's the current schedule from YPPedia:

* Jade, Viridian and Midnight, 4 AM PT
* Hunter and Cobalt, 5 AM PT
* Sage and Malachite, 6 AM PT
* Opal, 10 PM PT

I stopped foraging on Viridian a while back simply because I regularly moved MBs of fruit during the 30 minute reboot window, and it wasn't worth my time to make sure I was awake, online, voyage configured, bots hired and on station, before 3 fleeping 30 in the morning. (Yes, I live in the game time zone.) The existing schedule also forced me to choose between Sage and Malachite for foraged items I wanted to move; I couldn't do both.

So, if OOO wants to keep Jade/Virid/Midnight reboots at the same time, we'll end up with only 3 reboot times (Opal remaining unchanged).

* Jade, Viridichite/Midian and Midblat/Conight: 6 AM PT
* Huge/Saunter: 5 AM PT
* Opal, 10 PM PT

Otoh, if OOO chooses to give Midblat/Conight a separate reboot time, it's their call, but please don't go earlier than 5 AM.

Regarding the name changes, I went with colors, raiding my art supplies and fabric stash:

Midblat/Conight: Ultramarine
(a pigment that is made from the gemstone lapis lazuli)

Huge/Saunter: Seafoam:
(a pale, warm, somewhat effervescent green)

Viridichite/Midian: Verdigris
(a pigment/color that is the result of using acetic acid on the mineral copper. Think of the Statue of Liberty as she is now, or the stains in your bathtub from a leaky copper pipe).
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by jlh0605 at Dec 9, 2011 1:02:57 PM
Re: United Oceans Discussion
One thing that hasn't been mentioned (yes, I read the whole thread) is this: Certain trophies (incredibles, ultimates, and #1's), are dependent on the strength of the ocean. I propose that pirates keep their existing trophies, but have them be renamed. For example, I would have #1 Treasure Hauler - Hunter, but not #1 Treasure Hauler - <insert new ocean name here>. I suspect many of these will be harder to obtain once the new ocean happens, and it might be a good way to encourage more activity.
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~Jamesh on Emerald
Avatar by PixelPixie

Galene tells ye, "You are awesome."

Posted by escooper at Dec 9, 2011 1:03:03 PM
Re: United Oceans Discussion
I would suggest to the developers that when the oceans merge the maps wrap around, like a globe. Otherwise the arches at the corners will have less traffic and become dead.

Samjones
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Samjones (All oceans)
Collector of ships with Mummichog fish name and Moody Adjective.

Be a pirate. Play like a pirate today #puzzlepirates

Posted by xelto at Dec 9, 2011 1:06:16 PM
Re: United Oceans Discussion
 
how will nonstandard ship names work? i wold not be surprised if there were a fair number of ships that shared the same name on both oceans, like "card shark"

There will be two ships with the same name.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by DementedDuck at Dec 9, 2011 1:09:15 PM
Re: United Oceans Discussion
http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=177049

There's a lot of people in this thread who need to click that link and read that post first.
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Evilduck/Superduck.
Emerald, Cerulean, and that other one.
Now in Obsidian flavour.

I record puzzles.

Posted by AraHurricane at Dec 9, 2011 1:19:57 PM
Re: United Oceans Discussion
I don't know if this is just me or not but I find it hard to merge the Viridian and Malachite maps together. Everywhere I try to imagine having a route it seems like one or more parts of either ocean become obsolete and less pirates will sail to them and the high populated shoppe islands on Viridian like Lima and Dragons Nest will lose appeal and shops. I don't think anyone wants to see a shift in the ocean we just want to see a growth of new shops in the area around the new connection. (Maybe i'm just exaggerating that point a bit I dunno. I do really feel like its hard to connect them though.)

I also vote on longer but not overly long Interoceanic Routes. They are after all intended to be sailing between oceans. Definitely not a full 30leagues but not a short 7 or 12 either. I'd like to see something in the range of 18-20. It gives you the feel of really sailing between oceans but doesn't give the hassle of really sailing half way across the world into a new ocean.
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Arakain the Hurricane

Posted by henryrules10 at Dec 9, 2011 1:20:39 PM
Re: United Oceans Discussion
I suggest Adams, Patrick, and Norris for the new names. No need for Smythe since it was a weak division >.>
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Nickbush on every ocean (Jadebush on Jade -.-)

Native Cobaltean for life

https://www.youtube.com/user/NickBush24

https://www.twitch.tv/nickbushypp

Avatar by Yumisa

Foraging scoring glitch: http://bit.ly/QEpApx

Posted by Alesanaftw at Dec 9, 2011 1:23:25 PM
Re: United Oceans Discussion
 
Midnight/Cobalt... why are people suggesting Diamond? While I know there is such a thing as a blue diamond.... wouldn't Sapphire be more appropriate to the Color?


You do realize Sapphires come in a multitude of colours as well, right?
http://en.wikipedia.org/wiki/Sapphire

 
I would suggest to the developers that when the oceans merge the maps wrap around, like a globe. Otherwise the arches at the corners will have less traffic and become dead.


This idea is actually beast.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by Dylan at Dec 9, 2011 1:25:43 PM
Re: United Oceans Discussion
 
I would suggest to the developers that when the oceans merge the maps wrap around, like a globe. Otherwise the arches at the corners will have less traffic and become dead.

Samjones


Understood, but since we have the technology to rebuild now, I'd rather have the option of a North-South merge, and then a hemisphere merge potentially.

Posted by nicolas_hop at Dec 9, 2011 1:28:09 PM
Re: United Oceans Discussion
First off, I would like to thank OOO for taking care of the game. I'm really excited!

Nickscorpio wrote: 
 
It would make sense for it to be a long route, at least double the length of an interarch, say 25-30 LP.
I think it should be just the opposite, especially if the goal is to eventually have the new servers seen as one big ocean. 25-30 LPs would make an artificial barrier to moving ships across that distance, which would only serve to segregate the existing oceans, at least in some ways. I don't see how the new ocean is served long-term by doing that.

I agree. The idea is to have both oceans integrating into one big ocean. Thus, we should not have a super-long interarch route between the two old oceans. This would just divide the oceans into two camps.

I'm also in fond of increasing the maximum hearty number, seeing as you'd have to combine your friends list from both oceans on one character.
Last but not least, what will happen to the different parleys?

EDIT: woops, I missed the last three pages. Seems like many people already voiced my opinion.
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Natacha on the Hunter Ocean.
Captain of 'The Mystery Fleet'

Avatar by me


Posted by marundel at Dec 9, 2011 1:32:52 PM
Re: United Oceans Discussion
I thought of another question:

Have you thought about the "free puzzle day" schedules for the new oceans?

Also, when can we expect to see answers to the multitude of questions in this thread that have not been addressed in the FAQ?

Thanks

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Pizzahutpete on the Cerulean Ocean
Prince, Super Awesomeness
SO, Boochin' Drunks

Pizzahutpete everywhere, thanks to the merge

Posted by Alesanaftw at Dec 9, 2011 1:35:58 PM
Re: United Oceans Discussion
 
I thought of another question:

Have you thought about the "free puzzle day" schedules for the new oceans?

Also, when can we expect to see answers to the multitude of questions in this thread that have not been addressed in the FAQ?

Thanks


http://yppedia.puzzlepirates.com/Main_Page

Front page. Free puzzle days are universal.
Why would they re-think or change them around, like everyone has which days are free memerized by now, anyway.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by kenjennings at Dec 9, 2011 1:46:58 PM
Re: United Oceans Discussion
I don't know how much I support the idea of a wrap around globe. That would really complicate the maps and be a lot of work to fit the two together so that they join on each side.

There have always been islands by the wayside on every ocean and they'll just have to deal with it. I like the idea behind Quitex's merger of Sage and Hunter but I think the routes were a bit too short. As far as Viridian and Malachite are concerned, I mentioned it earlier in the thread, but I'll say it again. I hope Malachite's colonized end (southeast) is one of the parts directly connected to Viridian (or at least close to the connection point) and isn't on the far end of the new ocean or it'll be completely marginalized. In that case, the untouched part of Malachite could remain as a sort of outer rim (yay Star Wars reference) of the larger ocean, perhaps with some new activities to come for those who would bother to sail around there.
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[removed by SOPA]

Posted by xelto at Dec 9, 2011 1:53:32 PM
Re: United Oceans Discussion
 
I don't know if this is just me or not but I find it hard to merge the Viridian and Malachite maps together. Everywhere I try to imagine having a route it seems like one or more parts of either ocean become obsolete and less pirates will sail to them and the high populated shoppe islands on Viridian like Lima and Dragons Nest will lose appeal and shops.

This isn't necessarily bad. Most of the Sage/Hunter plans are based on theories of how to spread out the ocean population. Having a general Malachiteward migration would probably be good for your ocean.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by AraHurricane at Dec 9, 2011 1:55:04 PM
Re: United Oceans Discussion
New Question: Players holding the same name as a pirate on another ocean that have been dormant for more than two years makes sense that they get the name over the dormant pirate. Will there be any similar method for crews and flags that are dormant and no longer played?
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Arakain the Hurricane

Posted by AraHurricane at Dec 9, 2011 2:17:19 PM
Re: United Oceans Discussion
 
 
I don't know if this is just me or not but I find it hard to merge the Viridian and Malachite maps together. Everywhere I try to imagine having a route it seems like one or more parts of either ocean become obsolete and less pirates will sail to them and the high populated shoppe islands on Viridian like Lima and Dragons Nest will lose appeal and shops.

This isn't necessarily bad. Most of the Sage/Hunter plans are based on theories of how to spread out the ocean population. Having a general Malachiteward migration would probably be good for your ocean.


Okay so I went back and rethought it out. So maybe you connect Jade to Komodo ish? I think thats what the arch is called with Saltstrum, Chelydra, and Barracuda on Mala. This could be a good and bad thing? It brings the major population centers of both ocean into a central area keeping the current economy's of both oceans strong and possibly promoting competition between shop keepers of both population centers. Then as you stem out from the population of both oceans you go out into the outer reaches of the two oceans where things are less populated? Or would it be more beneficial to try and place the mala population centers next to less populated portions of Viridian and hope it causes a spread? Anyone have any opinion?
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Arakain the Hurricane

Posted by BobJanova at Dec 9, 2011 2:22:59 PM
Re: United Oceans Discussion
I want to see long and non-swabbyable or floatable routes between the oceans. Otherwise the more prosperous and populous ocean will just swamp the lesser one. It should retain a degree of separation for fleet and mineral/herb economy purposes. Obviously this is most relevant for Malachite and therefore I have a vested interest but the other merges will suffer from that as well.
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Bobjanova on Viridian and Malachite
Shops and stalls with fair and profitable wages for all: Jubilee, Napi, Chelydra
Stripped/Barely Dressed (Malachite)
Phantasm/Reign of Chaos (Viridian)

Posted by Stephensam at Dec 9, 2011 2:35:05 PM
Re: United Oceans Discussion
 
One thing that hasn't been mentioned (yes, I read the whole thread) is this: Certain trophies (incredibles, ultimates, and #1's), are dependent on the strength of the ocean. I propose that pirates keep their existing trophies, but have them be renamed. For example, I would have #1 Treasure Hauler - Hunter, but not #1 Treasure Hauler - <insert new ocean name here>. I suspect many of these will be harder to obtain once the new ocean happens, and it might be a good way to encourage more activity.

It wouldn't be a bad idea, but I dunno...
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by AraHurricane at Dec 9, 2011 2:40:36 PM
Re: United Oceans Discussion
How will the Skeleton/Zombie/Werewolf hunting work out now? Will it detect them for the whole brand new ocean or only in the specific small oceans depending on your respective portion?

Will there be a new category to the Ultimates List for each respective ocean? Like #1 of the East and #1 of the West?
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Arakain the Hurricane

Posted by xelto at Dec 9, 2011 2:40:49 PM
Re: United Oceans Discussion
 
I want to see long and non-swabbyable or floatable routes between the oceans. Otherwise the more prosperous and populous ocean will just swamp the lesser one. It should retain a degree of separation for fleet and mineral/herb economy purposes. Obviously this is most relevant for Malachite and therefore I have a vested interest but the other merges will suffer from that as well.

There are a number of people who left Malachite who still have ships on it, who can easily take them back. Or they can easily purchase/build new ones during the no-blockade period in Malachite. The pains of keeping oceans separate just don't outweigh the gains.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by kenjennings at Dec 9, 2011 2:58:59 PM
Re: United Oceans Discussion
What do people think about this? Lacerta is isolated but I don't think it's too far off. If anything, it'll give merchants some nice stock running routes. There could also be a Flyaway - Oasis route but I didn't put it in there.

I think putting Lacerta and Jade close to each other only increases the already asymmetric population distributions on both oceans because both of those are the major populations centers on their current oceans.

And since I touched on stock running, I wonder if whoever is in charge of designing these mergers is paying attention to how the spawns near the connection will complement or clash with each other. If people haven't noticed, Viridian has basic commodity-rich areas (ex: iron in northern Onyx) and basic commodity-poor areas (ex: iron in south Onyx) and there's probably a way to fit them together where a poorer area could be helped out and vice versa.

Edit: The Yamaya - Oasis route could be redirected to Yamaya - Hadrian as well, to give Malachite closer access to it.
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[removed by SOPA]

Posted by Alesanaftw at Dec 9, 2011 3:00:36 PM
Re: United Oceans Discussion
 
How will the Skeleton/Zombie/Werewolf hunting work out now? Will it detect them for the whole brand new ocean or only in the specific small oceans depending on your respective portion?

Will there be a new category to the Ultimates List for each respective ocean? Like #1 of the East and #1 of the West?


Pretty sure it will scan the entire ocean for them. If you haven't noticed, 2 oceans are being made into ONE large ocean.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by AraHurricane at Dec 9, 2011 3:06:14 PM
Re: United Oceans Discussion
Hey Cab why not do Kuhio or Oasis to Flyaway? It seems a bit more of a straight shot through down to Lacerta.

As for being too asymmetric.... Im not sure how much of a shift its going to cause for Viridian. And I'd like to think that your connections would cut off the already expanding and populating other side to mala that might also like to benefit from the connections rather than having to sail all the way across the ocean to get to Viridian.
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Arakain the Hurricane

Posted by kenjennings at Dec 9, 2011 3:15:08 PM
Re: United Oceans Discussion
Yeah, I figure it may be a problem for people if Lacerta is too far away from Viridian. And I thought Kuhio - Flyaway may be too long of a route and people would complain about it. Personally, I wouldn't mind insanely long breakless routes if they provided significant shortcuts (Viridian could use a few of those without the merger).

This was just one combination that seemed better than any others I could see. I'm trying to find connections that are of reasonable length and create traffic to otherwise fringe areas. I'm trying to put together some more, they're just obnoxious to do so with cut+paste in paint, heh.
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[removed by SOPA]

Posted by riku743 at Dec 9, 2011 3:43:10 PM
Re: United Oceans Discussion
 
What do people think about this? Lacerta is isolated but I don't think it's too far off. If anything, it'll give merchants some nice stock running routes. There could also be a Flyaway - Oasis route but I didn't put it in there.
That could be good if you switch the oasis - yemaya to oasis to flyaway. Quite literally nothing happens in the top two arches on mala, so I'm not sure how accommodating that would be to those who want to sail between the two oceans. Would this be any better? I don't know much or anything about spawns, so I don't know how much that's a factor for placement. These two maps are pretty much the exact opposite, with this one having the two main arches close by, and the other one having them on opposite ends of the ocean. I'm not sure which way would work out better.

Then again, the OMs have probably already decided.


Edit: Diastrophe connecting to Lilac may be better, so you can't get to Mala through Lacerta, so as to attempt to spread the population a bit, but Lacerta is still close by.
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Nil used to play Mala.
Lurking on the forums.

Posted by kenjennings at Dec 9, 2011 3:48:06 PM
Re: United Oceans Discussion
I thought about that and would really like it but would prefer for the interocean routes to be longer (about 10 leagues). Here are two more I've quickly put together.

1 2

I can see why people would like #2 but I'm not too big of a fan of it.
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[removed by SOPA]

Posted by hazelsworn at Dec 9, 2011 3:54:20 PM
Re: United Oceans Discussion
I do hope they have the new maps be a globe instead of just flat because otherwise, (I know especially for Midnight/Cobalt) archs/islands in the corners of the map will be -really- desolate which is no fun.

Also, if OOO is really watching this thread, a one-time opportunity to have a fine-tuned one-way pirate merging thing would I think be nice.
----------------------------------------
Coexist , Emerald
Me on YouTube!

Avatar by Immor!

Posted by tanonev at Dec 9, 2011 4:03:13 PM
Re: United Oceans Discussion
With the introduction of pirate renames, could mute lists please be moved server-side? Also, will there be an option to receive notifications when a friend or crewmate changes names?
----------------------------------------
Tanonev on all oceans; currently exploring Meridian.
Puppetar by Tilinka

Posted by AraHurricane at Dec 9, 2011 4:11:35 PM
Re: United Oceans Discussion
Lets be honest. Even on the outer rim Lima is probably going to be the big island hang out for this new ocean so why not just keep the established economy of Lacerta and Jade with Lima having an Interocean connection directly to an island like Chelydra? I'd be excited to see a connection off of Sakejima Island to rebuild its rather weak economic situation. (I know people don't really want to make Jade the center of the world but you have to agree Sake needs help. XD)

Im always a favorite of a new island becoming more popular because of the merger but the vast economic stronghold that Lima is I have my doubts about it really changing. With the large number of newby players who have all or most of their ships in Jade it entices them to sail across into the new ocean for pillages and such. Afterwards I still see a lot of players traveling or at least merchant running through Viridian archs to get bid tickets on things that might not otherwise spawn on Mala islands but I dont' know the commodity spawns for Mala and Viridian currently. Working on getting an excel spread sheet set up.

(I stand firm in my belief that the new Interoceanic Routes are ment to give the feel of sailing between oceans without the pain of actually sailing half way across the world to get there. Therefore, I vote 15-18 Leagues. :P)
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Arakain the Hurricane

Posted by Pizzab at Dec 9, 2011 5:21:54 PM
Re: United Oceans Discussion
 
Someone asked about the forums being merged....my thought is that a new one will be opened for each of the merged oceans and old ones closed.


Personally I would want to see it done like this

-New Ocean Name Forum
- Sub-Forum East Side (Formerly this ocean)
- Sub-Forum West Side (Formerly this ocean)
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FrodoB of Hunter

I use to be a hobbit, till I took a ring to the finger.

Posted by Forumrizzo at Dec 9, 2011 5:36:54 PM
Re: United Oceans Discussion
Cabinnaw wrote: 
I thought about that and would really like it but would prefer for the interocean routes to be longer (about 10 leagues)
...
I can see why people would like #2 but I'm not too big of a fan of it.

I wanted to make the immature joke before someone beats me to it.


Ebony Serpent to Mermaid's Purse

Honestly; having been all around Malachite and Viridian. I personally like the first suggestion better as it'll encourage more cross-oceanic travel. I'm sure there are plenty of arguements against it economically but I prefer trying to get people moving around.

10-15 leagues sounds plenty long enough to me. What's the longest single route in the game? Tigerleaf Mountain to Dragon's Nest, right? That's only 14 League Points.
----------------------------------------
Tomrizzo
Serendipity, Rebel Rousers
Emerald
Avatar by Hedvvig

Posted by Hermes at Dec 9, 2011 6:08:13 PM
Re: United Oceans Discussion
Whew! Here's a quick batch of answers to questions you had that we may have missed in the initial FAQ...

Q: How will my pirates change?
A: Your pirate name may change if there is an older, active pirate with the same name. Your standings may change, because they will now be calculated against the entire new ocean. Nothing else about your pirate will change: not your property, employment, hearties list, hairstyle, injuries, favorite color, not anything... Your pirate name will only get a suffix added if there is another older, active pirate on the same ocean with that same name.

Q. What if I have two pirates with the same name on both merged oceans?
A: You will now have two pirates on the new ocean. They will not be merged. The pirate that was created later will be given an “-East” or “-West” suffix.

Q: What if my pirate name is already close to the maximum length? Will it be able to have the full “-East” or “-West” added to it?
A: Yes, the entire suffix will still be added.

Q: Are the pirate name changes based on the account's age or the pirate's age?
A: Pirate's age.

Q: Can I transfer all of my items from one of my pirates to another?
A: After the merge, we will make it possible to add other pirates on your account as roommates. This should facilitate sharing items or transferring items to your main pirate. We will look into implementing an easier way to do this in the future.

Q: Can you automatically merge my hearty lists?
A: This will not be possible.

Q: Can you increase the size of the hearties list?
A: There are some technical hurdles that make shifting very large lists of hearties around unwieldy, but yes, we will increase the size of the hearties list to 300. The real problem is that you are so popular...

Q: Can I merge my memorized routes between two pirates?
A: We understand why this is desirable, but unfortunately, it will not be possible.

Q: How many pirates will I have on my account after the merge?
A: You will have as many pirates as you had before, up to 6. So if you have 3 on Midnight and 2 on Cobalt, you will have those 5 pirates available on the new ocean. You will not be able to create more. We would like to keep the limit to 3 pirates per account, but we obviously don't want to delete any of your existing pirates either.

Q: How many pirates will new accounts be allowed after the merge?
A: Three pirates maximum.

Q: If I have more than three pirates on my subscriber account, how much labor will I get per day?
A: We will increase the amount of labor to 48 hours per day for all subscribed accounts on the Midnight/Cobalt ocean, regardless of how many pirates you have.

Q: Can we see what the new oceans will look like? Where will they be connected?
A: We will make testing versions of the merged oceans available to everyone before we proceed with the final merge. This will give everyone a chance to see how their new ocean will be laid out and to provide feedback.

Q: How long will the inter-ocean routes be?
A: The routes will be about the same length, or slightly longer than, existing inter-archipelago routes.

Q: How many inter-ocean routes will there be?
A: Two.

Q: Is the world round? Can you connect the oceans on both sides?
A: We actually really like this idea, but it would be difficult to implement technically.

Q: Will my trophies change?
A: We won't take any trophies away from anyone. We won’t be changing the trophies to indicate where they were earned.

Q: Has the ocean merge been planned for a while, or was this a fairly recent decision?
A: We’ve actually been considering the ocean merge for quite some time, and started working on various changes to support this over the summer. Sorry we couldn’t tell you about it sooner!  We wanted to make sure we had all our ducks in a row before we made the announcement. As you may have guessed, these are the “secret ingredients” referred to in the most recent release notes.

Q: Can we reuse one of the current ocean names for our new merged ocean?
A: We’re not planning to reuse any of the current ocean names.

Q: What will happen to the ocean forums?
A: We will create forums for the new oceans as soon as we have official names for them. After the ocean merge, we will lock the existing forums so that you will still be able to read them, but no one will be allowed to add new posts.

Q: Can we name the new ocean Periwinkle?
A: Fun Fact: Periwinkle is the name of the local ocean that each developer runs for testing. We probably won’t use that name to avoid confusion.

Posted by DementedDuck at Dec 9, 2011 6:13:41 PM
Re: United Oceans Discussion
So... am I going to be able to use portraits taken by Mala Evilduck on Viridian Evilduck?
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Evilduck/Superduck.
Emerald, Cerulean, and that other one.
Now in Obsidian flavour.

I record puzzles.

Posted by am1991 at Dec 9, 2011 6:16:02 PM
Re: United Oceans Discussion
Q: Can you increase the size of the hearties list?
A: There are some technical hurdles that make shifting very large lists of hearties around unwieldy, but yes, we will increase the size of the hearties list to 300. The real problem is that you are so popular...
.[/quote]


LOL
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~Tigerscar Of Viridian~
Captain of the Crew "Uprising"
Founder/King of the Flag "Notorious"


Avatar By Cattrin <3

Posted by Salttree at Dec 9, 2011 6:21:50 PM
Re: United Oceans Discussion
What about stall labor on midnight and cobalt ?? now i get labor on both,, after the mergeing, will the anmount of labor be cut in half ??? I cannt find an answer to my question on here ?? does anyone know ??

Posted by AraHurricane at Dec 9, 2011 6:24:23 PM
Re: United Oceans Discussion
Will the difficulty of interoceanic routes be the same as interarch or will they be harder?
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Arakain the Hurricane

Posted by Hazarath at Dec 9, 2011 6:32:11 PM
Re: United Oceans Discussion
 
What about stall labor on midnight and cobalt ?? now i get labor on both,, after the mergeing, will the anmount of labor be cut in half ??? I cannt find an answer to my question on here ?? does anyone know ??

Hermes literally /just/ answered that. Read his post just a bit before yours.
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Morbuzaan

I support PvP in sinking environments.

Cremate wrote: 
Cremate tells ye, "Anyway I have hockey to watch"


Posted by Salttree at Dec 9, 2011 6:36:35 PM
Re: United Oceans Discussion
hmmm i must be blind , but i still cannt find it,,,, will keep looking, but thanks for telling me, its here somewhere,,, (( how far back is it ??))

Posted by saintdiana at Dec 9, 2011 6:36:55 PM
Re: United Oceans Discussion
 
 
What about stall labor on midnight and cobalt ?? now i get labor on both,, after the mergeing, will the anmount of labor be cut in half ??? I cannt find an answer to my question on here ?? does anyone know ??

Hermes literally /just/ answered that. Read his post just a bit before yours.

i'm starting to think it's not all the fault of the readers. when you click the "last unread post" link, then have the absurd initiative of clicking "next page", the forum format treats it as your having been on the first page and therefore sends you to the 2nd. even simply going to the last unread could skip you a few pages. it's so easy to miss exactly the post relevant to your question.
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~ owlwhisperer ~

Posted by Fewmenleft at Dec 9, 2011 6:54:50 PM
Re: United Oceans Discussion
A query: Is it harder to get to the status of ultimate on Sage or Hunter, more specifically in the duty of rigging?
Once the oceans merge, the difficulty evens out (correct me if that's wrong). So if for instance Sage was more difficult than Hunter, after the merge, Sagites would find it easier to get to ult, while Hunterians will be having a harder time, hence why I'm wondering which is the more difficult ocean.

Also, I'm guessing that the new ocean names are looking for something unique and new, and not something like Viridichite, correct?
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Whirled. Another totally awesome game made by Three Rings.

http://to./eba

Posted by xelto at Dec 9, 2011 7:01:19 PM
Re: United Oceans Discussion
 
hmmm i must be blind , but i still cannt find it,,,, will keep looking, but thanks for telling me, its here somewhere,,, (( how far back is it ??))

One page. It probably got posted while you were creating your post, so you didn't see it.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by xelto at Dec 9, 2011 7:05:09 PM
Re: United Oceans Discussion
 
A query: Is it harder to get to the status of ultimate on Sage or Hunter, more specifically in the duty of rigging?

We'll find out better in a month.

 
Also, I'm guessing that the new ocean names are looking for something unique and new, and not something like Viridichite, correct?

I hope we can get better names than Maladian and Conight, to say nothing of Hunge or Sater.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Brianjd at Dec 9, 2011 7:15:14 PM
Re: United Oceans Discussion
what will happen to old-school players who decide to come back and can't tell which ocean is which due to name changes? will there be a way for them to tell which one is which other than looking at island names, and what about current players, how will we know which ocean is ours, will it automatically be selected for players to the new ocean like it is now?
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Atropos says, "Ha,I'm afraid I cannot accept your crabs, sorry."

Posted by Salttree at Dec 9, 2011 7:30:32 PM
Re: United Oceans Discussion
 
What about stall labor on midnight and cobalt ?? now i get labor on both,, after the mergeing, will the anmount of labor be cut in half ??? I cannt find an answer to my question on here ?? does anyone know ??




I never found an Answer to this Question , if anyone finds out, PM me , or post it to me in a reply,


someone said there was a answer posted, , but i think he was full of hot air,

Posted by kenjennings at Dec 9, 2011 7:35:34 PM
Re: United Oceans Discussion
 
 
What about stall labor on midnight and cobalt ?? now i get labor on both,, after the mergeing, will the anmount of labor be cut in half ??? I cannt find an answer to my question on here ?? does anyone know ??




I never found an Answer to this Question , if anyone finds out, PM me , or post it to me in a reply,


someone said there was a answer posted, , but i think he was full of hot air,
Wow, really?

Hermes wrote: 
Q: If I have more than three pirates on my subscriber account, how much labor will I get per day?
A: We will increase the amount of labor to 48 hours per day for all subscribed accounts on the Midnight/Cobalt ocean, regardless of how many pirates you have.

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[removed by SOPA]

Posted by Fiorok at Dec 9, 2011 8:19:57 PM
Re: United Oceans Discussion
I agree with those who are saying this is a temporary patch. Why not start changing the ocean drastically? Make ships have different ranges of shots, random whirl pools, familiars that help you in some way rather than being trophies, etc.? There are some really easy changes that you could implement that might make this game more exciting. Puzzle pirates has grown stale (and people have left) because they get bored with the game.
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Avatar made by Musicologist on Meridian

Posted by Salttree at Dec 9, 2011 8:28:42 PM
Re: United Oceans Discussion
 
 
 
What about stall labor on midnight and cobalt ?? now i get labor on both,, after the mergeing, will the anmount of labor be cut in half ??? I cannt find an answer to my question on here ?? does anyone know ??




I never found an Answer to this Question , if anyone finds out, PM me , or post it to me in a reply,


someone said there was a answer posted, , but i think he was full of hot air,
Wow, really?

Hermes wrote: 
Q: If I have more than three pirates on my subscriber account, how much labor will I get per day?
A: We will increase the amount of labor to 48 hours per day for all subscribed accounts on the Midnight/Cobalt ocean, regardless of how many pirates you have.




Chuckles ,,,, at least , i finill got my answer .. thanks guy ,

Posted by Salttree at Dec 9, 2011 8:33:41 PM
Re: United Oceans Discussion
 
I agree with those who are saying this is a temporary patch. Why not start changing the ocean drastically? Make ships have different ranges of shots, random whirl pools, familiars that help you in some way rather than being trophies, etc.? There are some really easy changes that you could implement that might make this game more exciting. Puzzle pirates has grown stale (and people have left) because they get bored with the game.





duh . of course this is a bandaid on the problem , a temp fix, but, once again clever cannt see it ..... until you triple the navy pay.. increase the pay pay out on pilly battles.. and change the ocean economy of the oceans, this is just a band aid on the problem .

Posted by randomact at Dec 9, 2011 8:36:02 PM
Re: United Oceans Discussion
Do tell what increasing the amount of PoE distributed would achieve.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Reeves90 at Dec 9, 2011 8:48:00 PM
Re: United Oceans Discussion
 

Q: How much will pirate renames normally cost from the Rogue Mark Shop?
A: 30 Rogue Marks.


Is it plausible to limit this re-name only for pirates wishing to remove the East/West suffix from their name?

Game/social dynamics being as they are, the ability for a pirate to change his/her name for 30 Rogue Marks whenever they please will lead to general confusion as to who is who.

I can see it now..
Reeves says, "...wait....Suzan is Melany right?"
Yersunshine says, "Yeah, she got tired of the name and wanted a change"
Reeves says, "Wait, so then who is bobbyloouis"
Yersunshine says, "Oh, that's Cremate"
Reeves says, "But wasnt he "shoelace" just last week"
Yersunshine says, "Yeah, he changes every couple days or so"

Possibly a 1 name change limit that never expires for pirates that have a suffix on the end (this solves the "Oh, they are retired and might miss the window" theory) and maybe a 48 hour window after the initial rename to allow for corrections to spelling or some other bug fix prior to the name locking in like the current system.
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~ Reeves/Rreeves ~

Posted by AraHurricane at Dec 9, 2011 9:02:05 PM
Re: United Oceans Discussion
Theres no point in increasing Navy Pay outs. Pillages already pay great just people prefer to earn items from chests and want a chance at a pet or fam.


Skilled swabbies is the worst idea EVER conceived. Quite literally. So until someone actually comes up with a decent idea theres not much you can say about it being a temp fix. Honestly, i see the retention rate across the two new oceans going up by as much as 30% because new players will ALL experience an 800+ ocean player base and they wont have to just put up with Viridian players to have it. (No offense Viridian, Your my home ocean but a lot of you guys can be a pain.) For the record there are already several MMORPG websites writing articles about OOO big ocean merger for Puzzle Pirates. They're pretty well written so its worth considering that we will see a rather nice influx of players during the prep and after effects.

Skilled Swabbies tho ARE NOT HAPPENING. The End.
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Arakain the Hurricane

Posted by Alesanaftw at Dec 9, 2011 9:17:12 PM
Re: United Oceans Discussion
 
what will happen to old-school players who decide to come back and can't tell which ocean is which due to name changes? will there be a way for them to tell which one is which other than looking at island names, and what about current players, how will we know which ocean is ours, will it automatically be selected for players to the new ocean like it is now?


They can get on the forums or trial and error.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by Salttree at Dec 9, 2011 9:24:31 PM
Re: United Oceans Discussion
 
Theres no point in increasing Navy Pay outs. Pillages already pay great just people prefer to earn items from chests and want a chance at a pet or fam.


Skilled swabbies is the worst idea EVER conceived. Quite literally. So until someone actually comes up with a decent idea theres not much you can say about it being a temp fix. Honestly, i see the retention rate across the two new oceans going up by as much as 30% because new players will ALL experience an 800+ ocean player base and they wont have to just put up with Viridian players to have it. (No offense Viridian, Your my home ocean but a lot of you guys can be a pain.) For the record there are already several MMORPG websites writing articles about OOO big ocean merger for Puzzle Pirates. They're pretty well written so its worth considering that we will see a rather nice influx of players during the prep and after effects.

Skilled Swabbies tho ARE NOT HAPPENING. The End.





wronge wronge wronge ....... increasing the navy pay out would give the greenies , new players a chance to earn start up poe faster, which give them a chance to feel more happier in the game at the very begining. which would help increase the chances a new player to stay in the game once they first come to the game. .... if new players FEEL successful at the beginning , they are more likely stay ..


People play games to feel Happy , sucessful , and UNLIKE some of you who have HOURS and HOURS to sit around and play this game, some of us have real lifes.

Posted by yohohojasco at Dec 9, 2011 9:28:48 PM
Re: United Oceans Discussion
Made this point on sage why not have all the oceans as 1. would make this game much more active and fun and would put those *shiny new servers* to work,

Posted by AraHurricane at Dec 9, 2011 9:51:59 PM
Re: United Oceans Discussion
 
 
Theres no point in increasing Navy Pay outs. Pillages already pay great just people prefer to earn items from chests and want a chance at a pet or fam.


Skilled swabbies is the worst idea EVER conceived. Quite literally. So until someone actually comes up with a decent idea theres not much you can say about it being a temp fix. Honestly, i see the retention rate across the two new oceans going up by as much as 30% because new players will ALL experience an 800+ ocean player base and they wont have to just put up with Viridian players to have it. (No offense Viridian, Your my home ocean but a lot of you guys can be a pain.) For the record there are already several MMORPG websites writing articles about OOO big ocean merger for Puzzle Pirates. They're pretty well written so its worth considering that we will see a rather nice influx of players during the prep and after effects.

Skilled Swabbies tho ARE NOT HAPPENING. The End.



wronge wronge wronge ....... increasing the navy pay out would give the greenies , new players a chance to earn start up poe faster, which give them a chance to feel more happier in the game at the very begining. which would help increase the chances a new player to stay in the game once they first come to the game. .... if new players FEEL successful at the beginning , they are more likely stay ..


People play games to feel Happy , sucessful , and UNLIKE some of you who have HOURS and HOURS to sit around and play this game, some of us have real lifes.



There are VERY VERY few players that take the time to start out and spend any relative time with the navy anymore. Its not intended that a new player spends more than the first few puzzle learning sessions with the navy unless they want the Navy Ranks and free clothing. The navy is intended to be a quick way to learn a puzzle or two and then step off into jobbing for crews and joining one. If they just go increase navy pay out then even less players will be enticed to actually work for their poe, job on a pillage, or run their own ship.

As long as we're on the topic of making changes though. I'd like to see higher requirements to create a crew. Maybe Solid instead? Its still relatively easy and gives a player looking to create a crew more time to learn the game before trying to teach other players. (just an opinion though.)
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Arakain the Hurricane

Posted by Hazarath at Dec 9, 2011 10:40:46 PM
Re: United Oceans Discussion
 
hmmm i must be blind , but i still cannt find it,,,, will keep looking, but thanks for telling me, its here somewhere,,, (( how far back is it ??))

Hermes wrote: 
Q: If I have more than three pirates on my subscriber account, how much labor will I get per day?
A: We will increase the amount of labor to 48 hours per day for all subscribed accounts on the Midnight/Cobalt ocean, regardless of how many pirates you have.

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Morbuzaan

I support PvP in sinking environments.

Cremate wrote: 
Cremate tells ye, "Anyway I have hockey to watch"


Posted by Salttree at Dec 9, 2011 10:49:44 PM
Re: United Oceans Discussion
 
 
 
Theres no point in increasing Navy Pay outs. Pillages already pay great just people prefer to earn items from chests and want a chance at a pet or fam.


Skilled swabbies is the worst idea EVER conceived. Quite literally. So until someone actually comes up with a decent idea theres not much you can say about it being a temp fix. Honestly, i see the retention rate across the two new oceans going up by as much as 30% because new players will ALL experience an 800+ ocean player base and they wont have to just put up with Viridian players to have it. (No offense Viridian, Your my home ocean but a lot of you guys can be a pain.) For the record there are already several MMORPG websites writing articles about OOO big ocean merger for Puzzle Pirates. They're pretty well written so its worth considering that we will see a rather nice influx of players during the prep and after effects.

Skilled Swabbies tho ARE NOT HAPPENING. The End.



wronge wronge wronge ....... increasing the navy pay out would give the greenies , new players a chance to earn start up poe faster, which give them a chance to feel more happier in the game at the very begining. which would help increase the chances a new player to stay in the game once they first come to the game. .... if new players FEEL successful at the beginning , they are more likely stay ..


People play games to feel Happy , sucessful , and UNLIKE some of you who have HOURS and HOURS to sit around and play this game, some of us have real lifes.



There are VERY VERY few players that take the time to start out and spend any relative time with the navy anymore. Its not intended that a new player spends more than the first few puzzle learning sessions with the navy unless they want the Navy Ranks and free clothing. The navy is intended to be a quick way to learn a puzzle or two and then step off into jobbing for crews and joining one. If they just go increase navy pay out then even less players will be enticed to actually work for their poe, job on a pillage, or run their own ship.

As long as we're on the topic of making changes though. I'd like to see higher requirements to create a crew. Maybe Solid instead? Its still relatively easy and gives a player looking to create a crew more time to learn the game before trying to teach other players. (just an opinion though.)




i'm not the only one surporting the idea of increase navy pay, most of my heaties are also , and while i'm at it,,, i will get on my old soap box of putting in a way to BUY extra swabbies on ships for pillies .(also, an idea surported by some of my hearties)

Posted by Macgyver____ at Dec 9, 2011 10:58:36 PM
Re: United Oceans Discussion
 


i'm not the only one surporting the idea of increase navy pay, most of my heaties are also , and while i'm at it,,, i will get on my old soap box of putting in a way to BUY extra swabbies on ships for pillies .(also, an idea surported by some of my hearties)


Do these hearties also post 4 times in a thread asking for an answer to a question that was answered 2 posts above the first time you asked? Because then everything would make sense....
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The pirate formally known as MacGyver

Posted by Salttree at Dec 9, 2011 11:22:41 PM
Re: United Oceans Discussion
 
 


i'm not the only one surporting the idea of increase navy pay, most of my heaties are also , and while i'm at it,,, i will get on my old soap box of putting in a way to BUY extra swabbies on ships for pillies .(also, an idea surported by some of my hearties)


Do these hearties also post 4 times in a thread asking for an answer to a question that was answered 2 posts above the first time you asked? Because then everything would make sense....



<<<< ---- whatever ---- >>>>

Posted by Salttree at Dec 9, 2011 11:25:24 PM
Re: United Oceans Discussion
 
 


i'm not the only one surporting the idea of increase navy pay, most of my heaties are also , and while i'm at it,,, i will get on my old soap box of putting in a way to BUY extra swabbies on ships for pillies .(also, an idea surported by some of my hearties)


Do these hearties also post 4 times in a thread asking for an answer to a question that was answered 2 posts above the first time you asked? Because then everything would make sense....



<<<< ---- whatever ---- >>>>

Posted by rowilliams at Dec 10, 2011 12:56:46 AM
Re: United Oceans Discussion
You could stuff mala inside the middle of viridian ;)
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Daxyy and Daxy on Emerald
If u wanna know where I'm from look it up...
Stalker of too many forums...
And now part of the action too...

Posted by MSpartans at Dec 10, 2011 1:55:51 AM
Re: United Oceans Discussion
I didn't see anything about you guys agreeing to add a "where you came from" trophy. That should be easy enough. I want the "huntard" trophy pls kkthx.

Also I didn't see an answer to if the new ocean names we're suggesting now will be narrowed down later and then we'll have a vote on say, 5 different names for each new ocean? ie, how will the actual naming be decided?

 
Nothing else about your pirate will change: not your property, employment, hearties list, hairstyle, injuries, favorite color, not anything....


Lalala I'm tired of answering dumb customer questions, let's try to make this fun...

 
Q: What will happen to the ocean forums?
A: We will create forums for the new oceans as soon as we have official names for them. After the ocean merge, we will lock the existing forums so that you will still be able to read them, but no one will be allowed to add new posts.


I WAS RIGHT!
Pwnt!

 
i'm starting to think it's not all the fault of the readers. when you click the "last unread post" link, then have the absurd initiative of clicking "next page", the forum format treats it as your having been on the first page and therefore sends you to the 2nd. even simply going to the last unread could skip you a few pages. it's so easy to miss exactly the post relevant to your question.


I've always hated how it does that :/

 
I can see it now..
Reeves says, "...wait....Suzan is Melany right?"
Yersunshine says, "Yeah, she got tired of the name and wanted a change"
Reeves says, "Wait, so then who is bobbyloouis"
Yersunshine says, "Oh, that's Cremate"
Reeves says, "But wasnt he "shoelace" just last week"
Yersunshine says, "Yeah, he changes every couple days or so"


More like...

Melany says, "Hello loves!"
Yersunshine says, "Hi"
Reeves says, "Hi"
Bobbyloouis says, "Hi"
Yersunshine says," Wait, who's Bobbyloouis?"
Reeves says, "Cremate...Shoelace...now Bobbyloouis. Joy."
Suzan says, "Whee! Can't let him have all the fun!"
Bobbyloouis says, "ihu."

Where Melany=Suzan and Bobbyloouis=Cremate=Shoelace
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Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by Jedra at Dec 10, 2011 2:38:59 AM
Re: United Oceans Discussion
This may have already been suggested but I can't be bothered to read through 10 pages of posts...

Could we have a Trophy for everyone that had a pirate before the merger, saying which Ocean they were born on?

I would want to proudly display my "Born on Malachite" trophy on my pirate page :) That way when people say rude things to me on scary viridian and I ignore them it's because they know I grew up somewhere with manners... ;)
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Kaine, the Dreamer

Former King of Sick Man's Dream
Former Royal of Fill in the Blank
Former Royal of Utopia

Former Captain (any every rank below) of Wicked

Current drunken bum who occasionally posts when he's bored.

Posted by Stephensam at Dec 10, 2011 3:13:24 AM
Re: United Oceans Discussion
 
Could we have a Trophy for everyone that had a pirate before the merger, saying which Ocean they were born on?

Yes, it's been suggested a couple times and endorsed a few times as well.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Boochx at Dec 10, 2011 4:26:33 AM
Re: United Oceans Discussion
Historical. So glad I'll be around for it. :) Hope you can pull this off good, ooo.
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OOCHBOOCH. Huntard.
EMERALD.

Avatar by ENDEMIC! :D

Posted by Kittenvonzoo at Dec 10, 2011 4:36:48 AM
Re: United Oceans Discussion
so that means example hunter/sage all the islands from both oceans will be put into 1?
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Awesome Avatar By Controversy? cholera? Make up your mind Women!

Posted by Notsizzly at Dec 10, 2011 4:47:02 AM
Re: United Oceans Discussion
Ugh. This isn't probably that much of an importance but can we suggest new names more than once?
I guess nothing is stopping us but I'd rather not send in 69 suggestions if that's not exactly what you want from us.

I realized yesterday that merging the oceans will give me a better chance to find those precious eggs I'm after...watch out Hunter ^^.
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~ Sizzly of Emerald ~
Avatar by Aerecura <3

Posted by Boochx at Dec 10, 2011 4:55:06 AM
Re: United Oceans Discussion
 
I realized yesterday that merging the oceans will give me a better chance to find those precious eggs I'm after...watch out Hunter ^^.


Oh egg battle again. You got some excellent competition over here: Tomrizzo and Justjames. :o

Edit :

I'm a bit confused with the pirate names, so if I have Ooch on Hunter and Ooch on Sage, it will become Ooch-West and Ooch-East?
1. Then I get to rename both of them, yes?
2. Will I be able to rename my main-ocean pirate to just Ooch again if I change the alt-ocean pirate name completely?
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OOCHBOOCH. Huntard.
EMERALD.

Avatar by ENDEMIC! :D

Posted by stayclassy at Dec 10, 2011 5:03:12 AM
Re: United Oceans Discussion
With now the suffixes for character with the same name, does this mean that it's possible to have more letters in your pirate name now
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Nopolitics

Posted by Notsizzly at Dec 10, 2011 5:09:11 AM
Re: United Oceans Discussion
 
 
I realized yesterday that merging the oceans will give me a better chance to find those precious eggs I'm after...watch out Hunter ^^.


Oh egg battle again. You got some excellent competition over here: Tomrizzo and Justjames. :o


Ah, should've been more clear: ...will give me a better chance to find those eggs that I am missing from my collection on Sage currently...watch out Hunter^^.

This 'west' and 'east' thingy...makes me think about gangs :P Any chance to have something else?
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~ Sizzly of Emerald ~
Avatar by Aerecura <3

Posted by ladyfatfrog at Dec 10, 2011 5:09:16 AM
Re: United Oceans Discussion
Will it be possible to merge sub ocean to dub ocean? such as merge midnight+viridean

Posted by xelto at Dec 10, 2011 5:22:15 AM
Re: United Oceans Discussion
 
As long as we're on the topic of making changes though. I'd like to see higher requirements to create a crew. Maybe Solid instead? Its still relatively easy and gives a player looking to create a crew more time to learn the game before trying to teach other players. (just an opinion though.)

I think you would get the effect you're looking for better by putting in a skill requirement for posting job offers on the notice board, since that's where the real problem lies. There's a thread on this somewhere; the best suggestion IMO was requiring distinguished bnav or beating a revised "battle brigands with the navy" mission first.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by xelto at Dec 10, 2011 5:27:14 AM
Re: United Oceans Discussion
 
I'm a bit confused with the pirate names, so if I have Ooch on Hunter and Ooch on Sage, it will become Ooch-West and Ooch-East?

No. You will end up with Ooch and Ooch-east, assuming that you started on Sage and we end up with the a configuration that almost everyone who's mentioned it has asked for. Ooch-east will have the option of a free rename, but Ooch will not.

If you started on Hunter but we get the configuration we want, you will end up with Ooch and Ooch-west.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Momma_Wolf at Dec 10, 2011 6:27:13 AM
Re: United Oceans Discussion
Q: If I have more than three pirates on my subscriber account, how much labor will I get per day?
A: We will increase the amount of labor to 48 hours per day for all subscribed accounts on the Midnight/Cobalt ocean, regardless of how many pirates you have.


If I am reading this correctly, it means subbed accounts will now have 24 hours LESS per day? We already have labor shortages on both Midnight and Cobalt, how is this "helping" us ?
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Mommawolf, lurking on most oceans
Captain, Blackwolf Marauders of Midnight, now Cerulean
Queen, Victory Raiders of Midnight, now Cerulean

cmdrzoom said:
 

Anyone may demand answers of the gods.
Getting them is another matter.


Posted by RedShadow2 at Dec 10, 2011 6:49:04 AM
Re: United Oceans Discussion
 
Q: If I have more than three pirates on my subscriber account, how much labor will I get per day?
A: We will increase the amount of labor to 48 hours per day for all subscribed accounts on the Midnight/Cobalt ocean, regardless of how many pirates you have.


If I am reading this correctly, it means subbed accounts will now have 24 hours LESS per day? We already have labor shortages on both Midnight and Cobalt, how is this "helping" us ?


We technically only have 36hrs per account.
Although for those people who do "Labour Exchanges" with pirates on the other Sub Ocean, yes this would mean 24hrs less.

On another note, you stated (somewhere)

Hermes Wrote:
 
Q: Can we reuse one of the current ocean names for our new merged ocean?
A: We're not planning to reuse any of the current ocean names.


Would this apply to 'Azure' as well, I only ask as it seems to be a leading name suggestion on the Midnight Parley Thread.
----------------------------------------
RedShadow - Cerulean

Spot Collector! Always Willing to Buy/Trade - My List of Boats (Google Doc.)

Cerulean Boat Collectors List (Google Doc.)

Posted by xelto at Dec 10, 2011 7:33:07 AM
Re: United Oceans Discussion
 
If I am reading this correctly, it means subbed accounts will now have 24 hours LESS per day? We already have labor shortages on both Midnight and Cobalt, how is this "helping" us ?

You're assuming that everyone who subs works on both oceans. It decreases overall labor if you play both oceans, but increases it if you only play one.

Now, I don't know if that is going to help any, since I have no clue how many people stay active on both oceans as opposed to only one. But it's a consideration, at least.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by b8c02 at Dec 10, 2011 7:54:28 AM
Re: United Oceans Discussion
First off I think it's really good that OOO are doing something to help keep the game alive.

Secondly, I know that this has been mentioned already but I think it's important so I'm putting my support behind this suggestion.

If cades are going to be closed for a month placing shoppes should also be closed during this period.

4 weeks and 8 shoppes of uncontested island owning is too good of a deal for winning a blockade the weekend before the merge.
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Flar
S.O. of Cruentus Morpheus
King of RM

Posted by Jezzebel at Dec 10, 2011 8:10:23 AM
Re: United Oceans Discussion
 
Will it be possible to merge sub ocean to dub ocean? such as merge midnight+viridean


I don't see how this could possibly work, given the differences in payment types and the economies, unless you're suggesting merging them and then changing both to the same payment type.
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Redjenny, Now merged with Health Nutz
Thebloggess wrote: 
A hug is like a strangle you haven't finished yet!


Posted by false_dmitri at Dec 10, 2011 8:17:27 AM
Re: United Oceans Discussion
How will /tell work with -East and -West names?
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On hiatus. :(

Posted by pomfret at Dec 10, 2011 8:20:18 AM
Re: United Oceans Discussion
 
You're assuming that everyone who subs works on both oceans. It decreases overall labor if you play both oceans, but increases it if you only play one.

More likely people play mainly on one ocean, and log in once a week on the other to keep labor active there. How many I don't know. Then again, where's the fun for shopkeepers if it doesn't stir the economy a bit?
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Pomfret of Midnight Cerulean and Most Oceans
Except when I am Scroogie or somebody else

Stupid merger made me change my signature...

Posted by Quitex at Dec 10, 2011 8:25:38 AM
Re: United Oceans Discussion
 
How will /tell work with -East and -West names?


/tell Quitex
/tell Quitexwest
/tell Quitexeast
----------------------------------------
Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by Ciforum at Dec 10, 2011 8:44:52 AM
Re: United Oceans Discussion
Will this be taken into consideration when my active and well develop pirate name is shared with another who has only able stats and doesn't own anything else besides maybe bedroll and rat, but was last seen less than 2 years ago. Dipping the scales so that i would get the normal name without the suffix even though my pirate is younger?
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Emerald: Ala
Meridian: Home
(Hunter: Ci ...formerly)

Posted by pillyforme at Dec 10, 2011 8:48:19 AM
Re: United Oceans Discussion
Why'd you tell us so soon, now we have to wait a few weeks! I psyched btw
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by zeinasway at Dec 10, 2011 9:12:51 AM
Re: United Oceans Discussion
Changing labor to 48 hours per day per pirate on only one ocean is a decrease no matter how you look at it.

Currently if your pirate is at least 2 years old you can buy a 12 month subscription for $50 US and you get 36 hours of labor on Cobalt per day plus 36 hours of labor on Midnight per day = 72 hours per day. How and where (and whether) you use that labor is up to you, but you DO have it if you purchase a subscription.

72 hours per day times 365 days per year = 26,280 hours per subscription.

48 hours per day times 365 days per year = 17,520 hours per subscription.

So OOO is asking me to keep paying $50 per year to get 8,760 fewer hours of labor per year.
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Ryujin says, "zeina = 3 gunner... she + allitara = guns full"

Posted by mari_ at Dec 10, 2011 9:19:19 AM
Re: United Oceans Discussion
 
Changing labor to 48 hours per day per pirate on only one ocean is a decrease no matter how you look at it.

Currently if your pirate is at least 2 years old you can buy a 12 month subscription for $50 US and you get 36 hours of labor on Cobalt per day plus 36 hours of labor on Midnight per day = 72 hours per day. How and where (and whether) you use that labor is up to you, but you DO have it if you purchase a subscription.

72 hours per day times 365 days per year = 26,280 hours per subscription.

48 hours per day times 365 days per year = 17,520 hours per subscription.

So OOO is asking me to keep paying $50 per year to get 8,760 fewer hours of labor per year.


It is only a decrease to those who labour "trade" on both Midnight and Cobalt - the vast majority do not therefore this is an increase in hours. No con, no actual decrease because the labour you receive is designed around you playing 1 ocean only.

48 hours is fair in my eyes, thank you kindly OOO for taking the sub oceans into consideration when looking at the labour requirements.
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Calamarie - now also in Obsidian flavour!
Dignity - Emerald

"Always remember... Rumours are carried by haters, spread by fools, and accepted by idiots."

The Shadow is in my very core ;)

Posted by randomact at Dec 10, 2011 9:29:49 AM
Re: United Oceans Discussion
I'm sure if it eventuates that 48 hours is not enough labor, they will look at upping it further.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Stamkos3 at Dec 10, 2011 9:50:21 AM
Re: United Oceans Discussion
I guess to address the familiar price dip question, I don't think it can change that much, because with the incoming of familiars you also have the incoming of players. Unless of course Ruffryderr decides to sell his familiar farm.

I think it is a great thing that OOO is actually taking action to try and save this game, and I know for me personally I will take my suspenders off of the shelf, so to speak, and try to play more. It will completely make things more interesting, to be sure.
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http://viridian.puzzlepirates.com/yoweb/pirate.wm?target=Stamkos

Posted by Bekkyjo at Dec 10, 2011 9:57:59 AM
Re: United Oceans Discussion
I completely agree with the opinion to expand hearty lists. Mine's maxed, but I have quite a few friends on Sage too. Also, I strongly agree that only people with suffixs added to their names should be able to change their name. It would be too confusing otherwise with everyone else getting their names changed. There'd also be an issue with people trying to claim the names of perhaps more famous members of the community. Although I currently like the population of my ocean, I think this is overall a positive idea. Someone mentioned earlier that we should be awarded trophies stating which oceans we came from after the merge, which I think would be fantastic. ^_^ Also, I disagree with the individual who stated that trophies such as the #1 trophies should be reset. I worked hard for my #1 trophies, I wouldn't want them to be taken away from me simply because there will be more pirates with Ultimate standings after the merge. :\

I don't really have any other concerns regarding this topic. Glad to see OOO are doing something to keep us alive - I honestly didn't see much of a future for Y!PP otherwise. :)
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.oOo. Bekkyjo on the Hunter Ocean .oOo.
---> The news begins with good morning. Then they proceed to tell you why it's not. <---
"I often think that the night is more alive and more richly coloured than the day."
~Vincent Van Gogh

Posted by Alesanaftw at Dec 10, 2011 10:10:07 AM
Re: United Oceans Discussion
 
so that means example hunter/sage all the islands from both oceans will be put into 1?


So this means lrn2read?
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by ponytailguy at Dec 10, 2011 10:46:44 AM
Re: United Oceans Discussion
 
Changing labor to 48 hours per day per pirate on only one ocean is a decrease no matter how you look at it.

Currently if your pirate is at least 2 years old you can buy a 12 month subscription for $50 US and you get 36 hours of labor on Cobalt per day plus 36 hours of labor on Midnight per day = 72 hours per day. How and where (and whether) you use that labor is up to you, but you DO have it if you purchase a subscription.

[numbers go here]

So OOO is asking me to keep paying $50 per year to get 8,760 fewer hours of labor per year.
So here's your problem: why should you be entitled to thousands and thousands of hours of labour per year? Much of Midnight and Cobalt have enormous surpluses of labour as it is.

Okay, fine, the change puts you at a disadvantage. But it puts every other shoppekeeper at an equivalent disadvantage, and there's absolutely no lore or gameplay-driven reason why you ought to have any given specific number of labour hours. So long as the playing field's equal, you're no more entitled to have 5000 hours per account per year than you would be to have 50 than you would be to have 5 million. (50 and 5 million would break the economy, mind you--but that's a valid gameplay reason, which is a bit weightier than "because I'm used to having more hours".)
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The Ghost of Oceans Past

Posted by Salttree at Dec 10, 2011 11:29:26 AM
Re: United Oceans Discussion
 
I don't suppose that there will be any way to have your mute list automatically update if someone on your list gets a rename?



my question is this, i my pirate has 4 jolly rogers, and i rename it ? does he keep the jolly rogers ??

Posted by Salttree at Dec 10, 2011 11:55:38 AM
Re: United Oceans Discussion
 
Will there be fields?

Edit: What about the parleys?

Edit2:
 
Q: Will the other ocean's flags be able to blockade our islands? When?
A: Blockades will be turned off for a month after the merge. After a month, they will again be opened up and islands will once again be available for blockade from anyone on the new ocean. Exactly how this will affect BK blockades and scuttling is still to be determined.




-------->>>>>>
If you're turning off blockades for a month, maybe there should be a freeze on island income and building.

<<<< ------- man is that a good idea ,,, >>>> YES <<<< i'm all for that ! ! !

Posted by Salttree at Dec 10, 2011 11:58:36 AM
Re: United Oceans Discussion
 
 
Will there be fields?

Edit: What about the parleys?

Edit2:
 
Q: Will the other ocean's flags be able to blockade our islands? When?
A: Blockades will be turned off for a month after the merge. After a month, they will again be opened up and islands will once again be available for blockade from anyone on the new ocean. Exactly how this will affect BK blockades and scuttling is still to be determined.




-------->>>>>>
If you're turning off blockades for a month, maybe there should be a freeze on island income and building.
man is that a good idea ,,, >>>> YES <<<< i'm all for that ! ! !




Renaming your pirate ?? this will kill a mute list ..... Also I was thinking, if my pirate has 4 jolly rogers, (which i'm proud of ) and I rename it ?? does he keep the jolly rogers ?? jolly rogers were to show a certian pirate's age ?? I wonder if 3 rings has thought of this ??

Posted by pillyforme at Dec 10, 2011 12:01:49 PM
Re: United Oceans Discussion
 
 
 
Will there be fields?

Edit: What about the parleys?

Edit2:
 
Q: Will the other ocean's flags be able to blockade our islands? When?
A: Blockades will be turned off for a month after the merge. After a month, they will again be opened up and islands will once again be available for blockade from anyone on the new ocean. Exactly how this will affect BK blockades and scuttling is still to be determined.




-------->>>>>>
If you're turning off blockades for a month, maybe there should be a freeze on island income and building.
man is that a good idea ,,, >>>> YES <<<< i'm all for that ! ! !




Renaming your pirate ?? this will kill a mute list ..... Also I was thinking, if my pirate has 4 jolly rogers, (which i'm proud of ) and I rename it ?? does he keep the jolly rogers ?? jolly rogers were to show a certian pirate's age ?? I wonder if 3 rings has thought of this ??

For gods sake use the edit button, I'm pretty sure i speak for everyone when I say that no one likes triple posters.
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by Salttree at Dec 10, 2011 12:10:27 PM
Re: United Oceans Discussion
For gods sake use the edit button, I'm pretty sure i speak for everyone when I say that no one likes triple posters.[/quote]


I'm sure you will live,, (chuckles)

Posted by pillyforme at Dec 10, 2011 12:15:55 PM
Re: United Oceans Discussion
 
 
For gods sake use the edit button, I'm pretty sure i speak for everyone when I say that no one likes triple posters.



I'm sure you will live,, (chuckles)

Oh, aren't you going to put two more posts after this one?
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by Alesanaftw at Dec 10, 2011 12:16:07 PM
Re: United Oceans Discussion
 
For gods sake use the edit button, I'm pretty sure i speak for everyone when I say that no one likes triple posters


I'm sure you will live,, (chuckles)


You're scuppering mentally deficient.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by pillyforme at Dec 10, 2011 12:17:43 PM
Re: United Oceans Discussion
 
 
For gods sake use the edit button, I'm pretty sure i speak for everyone when I say that no one likes triple posters


I'm sure you will live,, (chuckles)


You're f*cking mentally Proficient.


It's one after able, give him a break
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by randomact at Dec 10, 2011 12:19:43 PM
Re: United Oceans Discussion
Let's keep this thread for what it was made for, yes?
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by pillyforme at Dec 10, 2011 12:24:40 PM
Re: United Oceans Discussion
 
Let's keep this thread for what it was made for, yes?

Okay.

/Sad eyes.
----------------------------------------
Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by Salttree at Dec 10, 2011 12:25:04 PM
Re: United Oceans Discussion
Could we have a Trophy for everyone that had a pirate before the merger, saying which Ocean they were born on?

I would want to proudly display my "Born on Malachite" trophy on my pirate page :) That way when people say rude things to me on scary viridian and I ignore them it's because they know I grew up somewhere with manners... ;)[/quote]



Rolling in laughter .... Amen

Posted by Salttree at Dec 10, 2011 12:27:58 PM
Re: United Oceans Discussion
I wish you two knew JUST how little I cared about your Posts ( chuckles) ... this is the point in time I say , -- >. get a life <<--

Posted by Notsizzly at Dec 10, 2011 12:48:06 PM
Re: United Oceans Discussion
It is for the sake of keeping the thread cleaner and more, err, readable. And I guess plenty of other very good reasons.

You can simply edit your post to add more questions, the developers quite likely will read all of the posts and see your concerns anyway.
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~ Sizzly of Emerald ~
Avatar by Aerecura <3

Posted by sweetnessc at Dec 10, 2011 1:16:05 PM
Re: United Oceans Discussion
 
Much of Midnight and Cobalt have enormous surpluses of labour as it is.


Due to the introduction of regular LE ships, furniture/housing, and the vast increase in sinking environments, I don't think this is the case any more. I think the current balance of the labour hours per ocean is just about right.
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My friends, love is better than anger. Hope is better than fear. Optimism is better than despair. So let us be loving, hopeful and optimistic. And we'll change the world. ~ Jack Layton

Sublime is shame.

Posted by kenjennings at Dec 10, 2011 1:35:33 PM
Re: United Oceans Discussion
 
 
Much of Midnight and Cobalt have enormous surpluses of labour as it is.


Due to the introduction of regular LE ships, furniture/housing, and the vast increase in sinking environments, I don't think this is the case any more. I think the current balance of the labour hours per ocean is just about right.
As an uninformed observer, I'm very surprised that this was even the case. Is there so little demand on subscriber oceans or was it a matter of a very large supply?
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[removed by SOPA]

Posted by grannygrate at Dec 10, 2011 2:36:24 PM
Re: United Oceans Discussion
Perhaps, for people with the same name on different oceans, on the same account, there could be a choice on the first time we log onto the new ocean, for which pirate we want to keep the basic name, and which one gets the suffix?

And I totally support more hearty spaces, I been have to remove people for years now. I would not like having to not be able to add in the 'new' people I am going to meet with the merger. Though 50 more spots is not that much.

Grannygrate, mainly played on Sage, but I sometimes get around.

Posted by RedShadow2 at Dec 10, 2011 3:37:30 PM
Re: United Oceans Discussion
 
 
 
Much of Midnight and Cobalt have enormous surpluses of labour as it is.


Due to the introduction of regular LE ships, furniture/housing, and the vast increase in sinking environments, I don't think this is the case any more. I think the current balance of the labour hours per ocean is just about right.
As an uninformed observer, I'm very surprised that this was even the case. Is there so little demand on subscriber oceans or was it a matter of a very large supply?


There is little demand for the big ticket items (ie. bigger ships) as they are relatively useless (this may change after the merge). But plenty of people buy smaller boats, clothing, rum, shot, etc....
So yes labour is needed and is often used rather quickly.
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RedShadow - Cerulean

Spot Collector! Always Willing to Buy/Trade - My List of Boats (Google Doc.)

Cerulean Boat Collectors List (Google Doc.)

Posted by Stephensam at Dec 10, 2011 4:59:12 PM
Re: United Oceans Discussion
 
With now the suffixes for character with the same name, does this mean that it's possible to have more letters in your pirate name now

No, the suffix adding letters is much like the merging of accounts giving you the possibility of having 6 pirates on a single account. It's a side-effect of the merger, not a change of the rules for the future.
 
Will it be possible to merge sub ocean to dub ocean? such as merge midnight+viridean

No.
 
If cades are going to be closed for a month placing shoppes should also be closed during this period.

If it wasn't for the newly opened islands I would disagree, but having 4 weeks of safety with an undeveloped island is a bit too much.
 
Will this be taken into consideration when my active and well develop pirate name is shared with another who has only able stats and doesn't own anything else besides maybe bedroll and rat, but was last seen less than 2 years ago. Dipping the scales so that i would get the normal name without the suffix even though my pirate is younger?

They've stated their rules for who gets the suffix and who keeps their normal name. They're not going to look into each individual pirate who thinks they're more "well developed".
 
I guess to address the familiar price dip question, I don't think it can change that much, because with the incoming of familiars you also have the incoming of players. Unless of course Ruffryderr decides to sell his familiar farm.

Something to keep in mind, while there will be a larger number of familiars, if you think about the future, there will actually be fewer fams being poured onto the oceans (before, it was 6 fams at a time, now it will be 3).
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by bronzebeard at Dec 10, 2011 5:19:20 PM
Re: United Oceans Discussion
Is it possible to have the oceans placed straight on top of one another?

From a story point of view, perhaps this other ocean was "underneath" the current ocean and that's why they've never been seen before. It's not an entirely foreign idea in pirate mythology.

That way, you could have lots of different islands from one ocean connected by routes to various corresponding islands on the ocean below. Compared to just sticking two oceans side by side and joining them up, there'd be no preference for the islands that are on the connecting routes; everywhere on both oceans is suddenly more central and a bit more compact.
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Peglegpaul
Now on Obsidian!

Posted by evarestem at Dec 10, 2011 6:06:28 PM
Re: United Oceans Discussion
Hoy!

I am excited as everyone else about the oceans merging! I see it as less division of players by removing the servers.

But I've noticed the game losing its popularity over the years ( probably due to lack of new players and current players quitting). I don't see how this merge will stop the new combined oceans from being low in numbers in the next few years to come. I don't see how merging is tackling the main problem of the game, just seems to be prolong the inevitable.

I am just wondering if OOO are planning on making more dramatic changes to the game to keep it up-to-date with its competitors. There are a lot more funner games than PP available to players now than before ( such as LoL! :D), I hope OOO plan to compete with this games and offer players more fun and action than other MMORPG.

Also, will OM's be running any events to help integration between the two oceans or just leave them to it?
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Imrans of Hunter

Viktorius flag royalty chats, "well, thats pretty deep for 1st time"

Jackpot says, "i swear sometimes i think they should advertise this as a dork dating site"

Posted by Stephensam at Dec 10, 2011 6:09:09 PM
Re: United Oceans Discussion
 
Is it possible to have the oceans placed straight on top of one another?

From a story point of view, perhaps this other ocean was "underneath" the current ocean and that's why they've never been seen before. It's not an entirely foreign idea in pirate mythology.

That way, you could have lots of different islands from one ocean connected by routes to various corresponding islands on the ocean below. Compared to just sticking two oceans side by side and joining them up, there'd be no preference for the islands that are on the connecting routes; everywhere on both oceans is suddenly more central and a bit more compact.

I think they way the oceans are set-up as it is, this might be difficult and would require a greater stretching of inter-arch routes. Also, there could be issues of having rare commod spawns too close to each other. Hermes did mention that they're going to test the new map first, so clearly there's some leeway with how it's going to work precisely.

 
I don't see how this merge will stop the new combined oceans from being low in numbers in the next few years to come. I don't see how merging is tackling the main problem of the game, just seems to be prolong the inevitable.

We all know that merging doesn't change anything about the core-gameplay. This is just a way to buy more time for the game, give folks some more time with their favorite game before it eventually dwindles even more. This thread really isn't for core gameplay changes, it's for discussion of the merger and questions that arise as a result.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Culiford at Dec 10, 2011 6:18:01 PM
Re: United Oceans Discussion
For subscription labor I'm going to guess that while the change will hurt some shopkeepers who are trading labor, the ocean as a whole will have increased labor provided. I doubt that there's enough labor trading being removed to take away the whole benefit of a 50% increase in hours for every single account.
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Culliford on the Cerulean Ocean
Prince of Universe A

Posted by Alesanaftw at Dec 10, 2011 6:37:15 PM
Re: United Oceans Discussion
 
Hoy!

I am excited as everyone else about the oceans merging! I see it as less division of players by removing the servers.

But I've noticed the game losing its popularity over the years ( probably due to lack of new players and current players quitting). I don't see how this merge will stop the new combined oceans from being low in numbers in the next few years to come. I don't see how merging is tackling the main problem of the game, just seems to be prolong the inevitable.

I am just wondering if OOO are planning on making more dramatic changes to the game to keep it up-to-date with its competitors. There are a lot more funner games than PP available to players now than before ( such as LoL! :D), I hope OOO plan to compete with this games and offer players more fun and action than other MMORPG.

Also, will OM's be running any events to help integration between the two oceans or just leave them to it?


Preach it Lovely!
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by RedSeaWitch at Dec 10, 2011 6:50:08 PM
Re: United Oceans Discussion
 
For subscription labor I'm going to guess that while the change will hurt some shopkeepers who are trading labor, the ocean as a whole will have increased labor provided. I doubt that there's enough labor trading being removed to take away the whole benefit of a 50% increase in hours for every single account.


Well, Culli... if you have 6 pirates on your account, you'll in future divide 48 hours between them, on one ocean.

I suppose, shopkeepers who traded labor before, will have to rethink that strategy. Especially those who pay 1/1/1. I know, that I won't trade anymore (not that that has much worked for me. they always went dormant and dropped off), but rather gather all my alts into my own shoppes and stalls. I'm pretty sure, others will do the same.

All in all, I believe OOO is doing a good thing. The forum posters asked for it, got it and now they're whining. But that's not surprising, rather typical.

It'll be a brandnew ocean (times 3). Personally, I love I can keep my "stuff", but I would have preferred to have stats etc. start anew. That includes memming. I know, especially on Midnight there are the "old" discontinued routes and old pirates would probably scoff at that. But, it's a NEW ocean.

If memming wasn't an issue, the devs might have more freedom with the way the arches connect. Maybe the maps didn't have to be knitted together at 2 crosspoints. Maybe they could take the different arches and put them together in a different cohesive new-one-ocean way.... Alas, it seems to be too late for that...

Let's all look forward to ONE ocean, not to them and us, whoever them or us would be. And let's rebuild a cohesive society.

BTW, I've voted ROYAL (blue) for Midblat :)
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Windwench
Hags of the Wicked Winds, Cerulean
Collecting Hake & Hagfish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HS on Viri:
Captain shouts, for heaven's sake, don't leave th :P
Jobber says, you don't hear that yelled too often

Posted by Culiford at Dec 10, 2011 7:09:00 PM
Re: United Oceans Discussion
 
 
For subscription labor I'm going to guess that while the change will hurt some shopkeepers who are trading labor, the ocean as a whole will have increased labor provided. I doubt that there's enough labor trading being removed to take away the whole benefit of a 50% increase in hours for every single account.


Well, Culli... if you have 6 pirates on your account, you'll in future divide 48 hours between them, on one ocean.

Yeah, I wasn't super clear there, my point is basically that most subscribers are only using labor on one ocean and wouldn't be changing that habit, so this is a 50% increase in labor hours for all of them, which is likely greater than the loss for those who do consistently trade labor.
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Culliford on the Cerulean Ocean
Prince of Universe A

Posted by wrs1864b at Dec 10, 2011 8:12:02 PM
Re: United Oceans Discussion
In order for a pirate to be "active', do you have to log on to it, or just the account? That is, to make sure all my pirates have the best chance of keeping their name, do I have to log onto every pirate on every account on every ocean?
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by skiffygrrl at Dec 10, 2011 9:14:08 PM
Re: United Oceans Discussion
Arakain wrote:

 
There are VERY VERY few players that take the time to start out and spend any relative time with the navy anymore. Its not intended that a new player spends more than the first few puzzle learning sessions with the navy unless they want the Navy Ranks and free clothing.


Sez you. :-P

Twice on Malachite (with alts) and once on Sage, I worked the navy to get my stats up for starting crews.

On Mala, it was so I wouldn't have to play musical crews with my existing pirate. Once was to start a forage crew, once was to start an alt float crew.

On Sage, it was to start a forage crew, without going through the hassles of joining a pillage crew and working to get stats up there, as I never intended to do anything but forage on Sage (except maybe memorize it).

On Mala, the float crew and the forage crew were deliberately kept separate, with the forage crew going nowhere near the islands that my flag there was cading.
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by Pixelled at Dec 11, 2011 1:08:33 AM
Re: United Oceans Discussion
 
So... am I going to be able to use portraits taken by Mala Evilduck on Viridian Evilduck?


Unless they're changing the names used in your portrait (by adding the suffix), you'll be able to use the portraits on either Evilduck pirate
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Cinquains on Emerald
Oriental on Meridian


Posted by Robyand at Dec 11, 2011 1:38:05 AM
Re: United Oceans Discussion
I don't know if this was asked before but if for example pirate A hacks pirate B, then pirate A changes the name to C, will the hacker get cought?

Posted by bobdonnell at Dec 11, 2011 1:54:15 AM
Re: United Oceans Discussion
 
I don't know if this was asked before but if for example pirate A hacks pirate B, then pirate A changes the name to C, will the hacker get cought?


Well they should be able to track the name change in the logs so it should make no difference.
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Avatar by the Beautiful Velternal <3

Vsmeifudare says, "hi"
Nightwishtwo says, "drop dead"

Posted by Slimybilly at Dec 11, 2011 2:53:03 AM
Re: United Oceans Discussion
Downtime

for the sever merges how long of a downtime is ypp expecting is it going to be like a 10 min or something more lenghty such as several hours..


I think its just something alot of us are wondering mostly for us who play Puzzle Pirates ALOT

Posted by Alski70 at Dec 11, 2011 4:07:11 AM
Re: United Oceans Discussion
So... has everyone decided which S.M.A they are going to join then ? S.M.A. East or S.M.A. West ? YOU KNOW ITS GONNA HAPPEN!!!

Posted by JamesStGeorg at Dec 11, 2011 6:14:12 AM
Re: United Oceans Discussion
 
Why don't they make the map a globe, so top joins to top bottom to bottom left to right right to left. This would make any inscribe arches more active making it a lot easier to move around.

Globe ftw.


It would be good to be like a tube at least so you join east/west and west/east from each map. This could help in not leaving the outer ends of a one end point of connection very isolated and far away.


Sage/Hunter has to be Herne. A wise hunter.
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Jstgeorge of Emerald.

Posted by DementedDuck at Dec 11, 2011 7:04:39 AM
Re: United Oceans Discussion
 
 
So... am I going to be able to use portraits taken by Mala Evilduck on Viridian Evilduck?


Unless they're changing the names used in your portrait (by adding the suffix), you'll be able to use the portraits on either Evilduck pirate

I know that. My question was whether they were going to change the name on the portrait or not. I asked it in the third or so post in more detail but didn't get an answer. ._.
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Evilduck/Superduck.
Emerald, Cerulean, and that other one.
Now in Obsidian flavour.

I record puzzles.

Posted by Alec1000 at Dec 11, 2011 8:05:27 AM
Re: United Oceans Discussion
I might just be paranoid, but is it me, or is linking Viridian and Malachite a bad idea, with the Malas getting the short end of the stick?

I can see Viridian players completely dominating the few Malachite players. I don't really think that's fair, in my opinion.

Posted by kenjennings at Dec 11, 2011 8:23:15 AM
Re: United Oceans Discussion
 
I might just be paranoid, but is it me, or is linking Viridian and Malachite a bad idea, with the Malas getting the short end of the stick?

I can see Viridian players completely dominating the few Malachite players. I don't really think that's fair, in my opinion.
Would it be any different if Malachite were merged with any other ocean? Besides, an extremely shoppe-poor ocean is being merged with one that has all too many of them so I'm sure that's something for them to look forward to.

It made the most sense as far as population goes anyway.
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[removed by SOPA]

Posted by RonenOsden at Dec 11, 2011 8:58:02 AM
Re: United Oceans Discussion
As I am already retired, I will not ever be playing after the merge.

I know Cobalt and Midnight need player boosts ... but combining them sucks.
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Cptnronen Born And Raised On The Cobalt Ocean
Status : Preparing for the end.
Avatar created by the amazing Cattrin.

Posted by DaredevilFan at Dec 11, 2011 10:19:01 AM
Re: United Oceans Discussion
I don't want to sift through the posts but what about ship renames? I want mine the way they are and I know that one person on Cobalt had a ship renamed the same as my sloop on Midnight and I'm worried I'd be forced to change. Can someone please point me to the asnwer if it's been disccused thanks.
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Jessicajones - SO of Mixed Nuts

Posted by randomact at Dec 11, 2011 10:25:09 AM
Re: United Oceans Discussion
It's in the Q&A. You and the person on Cobalt will both have the same name of the ship.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Quitex at Dec 11, 2011 11:30:15 AM
Re: United Oceans Discussion
Yay for having two Holy Cows in Huntage! :D (+1 in Viridiachite, 1 in Ice, & 1 in Jade... and none in Midbalt D':)
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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by xelto at Dec 11, 2011 12:03:41 PM
Re: United Oceans Discussion
 
I might just be paranoid, but is it me, or is linking Viridian and Malachite a bad idea, with the Malas getting the short end of the stick?

That depends. My predictions:

1) Doubloon prices will drop already have dropped significantly. This is usually considered a good thing, if dub prices are over 1k.
2) You will see more blockades. This is likely to annoy existing island holders, since they will be losing a more casual atmosphere that they seem to have enjoyed. However, other people seem to think that blockades are the Holy Grail of YPP, so this is more of a mixed result.
3) After blockades are won, there will probably be more shoppes dropped than the Malachite side of the ocean can support, leading to a situation similar to what Alkaid on Hunter has had for years-- shoppes selling regularly at fairly low prices, with nobody making a profit. Probably a bad thing.
4) Malachite will be able to fill mid-sized and large-sized sea monster hunts easier, as well as get parlor games going faster. This is a good thing.

So all in all, I would say mixed, probably to your benefit. The people who will lose out are the established elite, and those who really, really want a more casual game. If you're in the last group, consider moving to Emerald: we'll probably be not quite as casual as Malachite was, but more casual than your new ocean.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by wrs1864b at Dec 11, 2011 12:46:28 PM
Re: United Oceans Discussion
People have talked about not being able to swabbie transport across these new inter-ocean routes, personally, I don't see any problems with that.

However, allowing merchant bots to cross these inter-ocean links may really mess up the design of certain oceans, and I would like to see either 1) mechant bots not cross, or 2) make very careful analysis of where the links are placed, or 3) new spawns placed.

As an example, consider the herb indigo on midnight and cobalt. On both oceans, there is only one island which spawns it. The island on midnight is colonized, so there are no merchant bots delivering indigo anywhere on midnight. It is also on the western side of the ocean. On Cobalt, the only island is the very western most island on the ocean an it is also the furthest island away from any colonized island.

So, if midnight was placed to the west of cobalt and merchant bots can cross these links, the indigo spawn on the cobalt would actually be closer to most of midnight than it is to most of the highly populated islands on cobalt. Obviously, a lot of cobalt's spawns would go to midnight. For cobalt players to use the midnight spawn, most players would have to cross all of cobalt and most of midnight to deliver their bid tickets. We are talking about probably a 1.5 hour trip each direction.

On the other hand, if cobalt was placed to the west of midnight, the only spawn of the herb sassafras on cobalt could be near midnight, and the same kind of problem would happen.

OOO appears to have put a lot of though into the number and locations of commodity spawns when designing oceans. The consequences of spawns designed to be "out of the way and on the edge of the ocean" suddenly becoming close to the center of the combined ocean may well make life permanently a pain for merchants on the two oceans.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Snowpixie at Dec 11, 2011 1:00:43 PM
Re: United Oceans Discussion
 

3) After blockades are won, there will probably be more shoppes dropped than the Malachite side of the ocean can support, leading to a situation similar to what Alkaid on Hunter has had for years-- shoppes selling regularly at fairly low prices, with nobody making a profit. Probably a bad thing.



There won't be any shoppes dropped on the Malachite side of the ocean, there are no blockadable larges (and with one greedy-pig exception all the meds have been nicely developed). Having those shoppe prices drop suddenly makes dusting the stupid things more viable.
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Imp, totally sane mermaid-siren of Meridian.
Superdoodle avatar by Budclare =D

Posted by xelto at Dec 11, 2011 1:42:11 PM
Re: United Oceans Discussion
 
 

3) After blockades are won, there will probably be more shoppes dropped than the Malachite side of the ocean can support, leading to a situation similar to what Alkaid on Hunter has had for years-- shoppes selling regularly at fairly low prices, with nobody making a profit. Probably a bad thing.

There won't be any shoppes dropped on the Malachite side of the ocean, there are no blockadable larges (and with one greedy-pig exception all the meds have been nicely developed).

Oh, yeah, forgot about that. Then no, I don't anticipate much shop dropping. In fact, I don't anticipate much new happening on Mala, except for shoppes to become busier due to (1) sea monster hunts heading to where the lairs are, and (2) if spawns happen the way I think they do, commodities will become cheaper on the Mala side, since less happens there (there should be an increase in the number of spawns from uncolonized islands, and they'll deliver to the local islands first.)

All in all, I think it's going to be not unlike when a new housing development opens up in a small village. They'll be annoyed at all the extra noise, but will appreciate the opening of the starbucks/wal-mart/casino/new high school football field [delete all that are inaccurate].
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by xelto at Dec 11, 2011 1:46:36 PM
Re: United Oceans Discussion
 
Yay for having two Holy Cows in Huntage! :D (+1 in Viridiachite, 1 in Ice, & 1 in Jade... and none in Midbalt D':)

I expect that as people realize what's going on, there will be a few more duplicates showing up. (Yes, I now have two Cursed Isle Raiders. And I expect the second one to end up just as garish as the first.)
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Auntyjemima at Dec 11, 2011 5:08:27 PM
Re: United Oceans Discussion
I would like to see monuments on the islands that are part of the inter-oceanic routes that commemorate the merges.
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Avatar by Cattrin :D
 
Nortoneer says, "Kitty.."
Nortoneer says, "How do you think yer kitten would do at sails?"
Hellkitty says, "he'd probably purr-fur rigs"


Posted by Scullywag at Dec 11, 2011 5:57:35 PM
Re: United Oceans Discussion
I wouldn't mind seeing some limited edition ships - just standard ships painted in the colour of the ocean. e.g. a midnight sloop would be a standard sloop painted in midnight blue, and only available on Midnight for the month before the merge. Hmm, maybe some chromas in the palace shoppe, too?
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Gatsukama of Meridian
Retired: BlackCat and BlackTeeth of Midnight, and Blackteeth of Azure

Posted by Aethera21 at Dec 11, 2011 6:15:36 PM
Re: United Oceans Discussion
Hermes, may I make a suggestion? Link to your various answer posts (one so far, it looks like) in the first post of this thread, and recreate your post in the announcements thread. Would probably help folks find answers.

Of course I go on vacation and exciting things happen :)

I'm looking forward to being able to play with the Midnight friends I have, getting a chance to meme a new ocean and hopefully seeing some cool stuff result from the merger.

I don't mind the merge at all, but then again, I never memmed Midnight, and while I have my character name on all oceans, the oldest is on Cobalt, I'm only active on Cobalt and Viridian, and have no stats or stuff to speak of on Midnight or Malachite. I've also never managed to get a labor trade going, so I'm thrilled to be up to 48 hours of labor!

I think this is going to be fun! /e waves to her ROMSy Middy friends - see you soon!
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Aethera of Cobalt Cerulean
Princess of Maniacal Menagerie
Blockade staff on any ocean
Avatar by Bunnylaroo

Posted by Quitex at Dec 11, 2011 8:02:50 PM
Re: United Oceans Discussion
 
 
Yay for having two Holy Cows in Huntage! :D (+1 in Viridiachite, 1 in Ice, & 1 in Jade... and none in Midbalt D':)

I expect that as people realize what's going on, there will be a few more duplicates showing up. (Yes, I now have two Cursed Isle Raiders. And I expect the second one to end up just as garish as the first.)


I know! I would've had Cobalt's Holy Cow but it's owner refused to sale and now I don't even know who he was, and the ship appears to be crewless. I wonder, if the pirate got deleted and crewless, that ship is now abandoned forever?

*sad face*
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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by Aethera21 at Dec 11, 2011 8:13:32 PM
Re: United Oceans Discussion
I think I may use a few Rogue Marks on renames before I have to worry about another ocean worth of clever folks who might have taken them :)
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Aethera of Cobalt Cerulean
Princess of Maniacal Menagerie
Blockade staff on any ocean
Avatar by Bunnylaroo

Posted by rowilliams at Dec 11, 2011 9:27:48 PM
Re: United Oceans Discussion
When flotillas spawn will it be like 3-4 for the whole superocean or still 3-4 for each half of the ocean?
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Daxyy and Daxy on Emerald
If u wanna know where I'm from look it up...
Stalker of too many forums...
And now part of the action too...

Posted by Quitex at Dec 11, 2011 9:57:05 PM
Re: United Oceans Discussion
I'd actually call each ocean "area" and the whole thing "ocean". Since well, the whole thing is now the ocean--or server, and each old server becomes an area.
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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by Stephensam at Dec 11, 2011 10:25:42 PM
Re: United Oceans Discussion
 
When flotillas spawn will it be like 3-4 for the whole superocean or still 3-4 for each half of the ocean?

Ah yes, good question. What will come of the Brigand Kings? Do we get 2 of each o.O
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Sleepingvamp at Dec 11, 2011 11:21:34 PM
Re: United Oceans Discussion
I have a few questions, for stall and shoppe owners, when the change over takes place will we have to turn all of our buy and sell off, incase the prices are very different on the two oceans, or can something like that be automated?

What will happen to our bid tickets? I assume the filled ones that you have yet to pick up will be fine, but what about part filled ones?

Also what will happen to gems in the oceans?

I look forward to the merge, I'll get more ocean to memorize, and more people to play with.

Posted by catscanner at Dec 12, 2011 3:32:14 AM
Re: United Oceans Discussion
 
I wouldn't mind seeing some limited edition ships - just standard ships painted in the colour of the ocean. e.g. a midnight sloop would be a standard sloop painted in midnight blue, and only available on Midnight for the month before the merge. Hmm, maybe some chromas in the palace shoppe, too?


I actually like this idea. It'll be a comemoration and remembrance of where they grew up. I also like the trophy idea previously mentioned with their home ocean of where they rose.

Hermes- consider this on your to do list.

Posted by Saint_Death at Dec 12, 2011 5:39:39 AM
Re: United Oceans Discussion
I think battles on inter-ocean routes should always be sinking. Or at the very least, sinking PVPs.
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mcfunky wrote: 
you can't really complain... unless of course your name is saintdeath and complaining is your actual job.


Posted by bronzebeard at Dec 12, 2011 6:31:26 AM
Re: United Oceans Discussion
 
I think battles on inter-ocean routes should always be sinking. Or at the very least, sinking PVPs.

Aye, sinking PvPs with no swabbie transports allowed. Let people defend their oceans from invasion!
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Peglegpaul
Now on Obsidian!

Posted by Quitex at Dec 12, 2011 6:56:36 AM
Re: United Oceans Discussion
 
 
I think battles on inter-ocean routes should always be sinking. Or at the very least, sinking PVPs.

Aye, sinking PvPs with no swabbie transports allowed. Let people defend their oceans from invasion!
As much as I love this idea, please no.

It's supposed to be two oceans coming together, not the superbowl where two teams are battling against each other. New pirates who spawn in the new oceans won't say "I like Sage best", or "I like Hunter best". They'll say "I like Admiral and Aimuari".
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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by henryrules10 at Dec 12, 2011 7:05:49 AM
Re: United Oceans Discussion
I wonder if the people saying that interocean routes realise that this is supposed to be an ocean MERGE, not just pasting two oceans together with duct tape.
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Nickbush on every ocean (Jadebush on Jade -.-)

Native Cobaltean for life

https://www.youtube.com/user/NickBush24

https://www.twitch.tv/nickbushypp

Avatar by Yumisa

Foraging scoring glitch: http://bit.ly/QEpApx

Posted by Quitex at Dec 12, 2011 12:33:13 PM
Re: United Oceans Discussion
 
I wonder if the people saying that interocean routes realise that this is supposed to be an ocean MERGE, not just pasting two oceans together with duct tape.


Hermes already stated that there will be two interocean routes which will be mildly longer than interarchipielago routes.
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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by PirateKhorzo at Dec 12, 2011 12:47:31 PM
Re: United Oceans Discussion
 
@Shawe, this game has needed a merge for years. I have no clue why you are so upset. In fact I think we should all be happy!

edit: I will definitely be playing more Puzzle Pirates in 2012 because the number one thing that has bothered me is population size.

DoubleLIKE matey!!!
As my joining date approves i used to play years back on midnight ocean. It was so wonderful (the amount of people online on average) that i even paid to play the game (no offence to those who pay now its just me). I left for 4 years when came back and saw the dreadful decrease of population decided to stop playing because i thought its not worth paying anymore and without a sub its kinda rough for a ex-subber to play! But then i saw that dub oceans still have some what of the past and still have people playing them so i moved over to hunter! I was planning to quit in 2012 because again it wasn't what i expected it to be and most of time due to my timezone i wouldn't get big population online. NOW im not gonno quit because i think this merge although would effect the game speed and cause alot more problems for those with slower connections, would get the old glory of the game back! OOO Thanx for bringing life once again to the oceans!

Cheers....
Hap
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Hapal (Emerald)
Hapal (Cerulean)
Hapal (Meridian)
Hapal everywhere :D

Posted by Minsiem at Dec 12, 2011 12:51:19 PM
Re: United Oceans Discussion
Hooloovoo!
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Minsiem, Like A Fox
Nimbelina, Any Minute Now

I believe in a Higher Purple!

Erfan flag officer chats, "let's cade a popular forage island"


Posted by cmdrzoom at Dec 12, 2011 1:26:11 PM
Re: United Oceans Discussion
I sympathize with the Malachite players worrying about being overwhelmed by their new neighbor, but I have to say: while I can't be certain of what goes on at Three Rings these days, I suspect it's a question of either merging Malachite or shutting it down entirely. Would you really prefer the latter?
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Starhawk of Mad Mutineers, Azure
Catalina of Twilight's Sabre, Cobalt

Posted by Stephensam at Dec 12, 2011 1:45:51 PM
Re: United Oceans Discussion
 
I sympathize with the Malachite players worrying about being overwhelmed by their new neighbor, but I have to say: while I can't be certain of what goes on at Three Rings these days, I suspect it's a question of either merging Malachite or shutting it down entirely. Would you really prefer the latter?

Yeah, this was my thought as well.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by wrs1864b at Dec 12, 2011 3:21:56 PM
Re: United Oceans Discussion
 
while I can't be certain of what goes on at Three Rings these days, I suspect it's a question of either merging Malachite or shutting it down entirely.


*sigh* The idea that OOO would shut down malachite flies in the face of the facts.

First, Malachite's population isn't much lower than Midnight and Cobalt. If OOO was going to shut down Malachite, they almost certainly would have shutdown Midnight/Cobalt and no longer have to worry about having to support two different payment models and all the programming/billing problems that entails.

Second, Malachite has significantly more population than either Jade or Opal. If OOO was going to shut down Malachite, they almost certainly would have shutdown Jade/Opal and no longer have to support additional languages with all the translation/GM support problems that entails.

Third, OOO did shut down Crimson, but only after two years of having 10% of the population of today's Malachite.

I suspect, as previously mentioned in this thread, that OOO just tried to balance the resulting populations of the merged oceans and that OOO doesn't feel thaat Malachite players would be any worse off with Viridian than Sage/Hunter. They would get swamped, no matter what.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by cmdrzoom at Dec 12, 2011 3:30:22 PM
Re: United Oceans Discussion
For what it's worth, I very nearly posted that some of my sympathy comes from a belief that Midnight and/or Cobalt are in exactly the same position (ie, merge or shut down).
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Starhawk of Mad Mutineers, Azure
Catalina of Twilight's Sabre, Cobalt

Posted by abacadafa at Dec 12, 2011 3:54:24 PM
Re: United Oceans Discussion
 
 
while I can't be certain of what goes on at Three Rings these days, I suspect it's a question of either merging Malachite or shutting it down entirely.


*sigh* The idea that OOO would shut down malachite flies in the face of the facts.



OOO doesn't like to shut down anything. Ever.

Bang Howdy! is still running. The game barely has any players left, and the forums are starting to be taken over by dentistry-related spam by a poster named xiaoxue520 but, hey, still running.

Bite Me! hasn't been updated for over a year but, hey, still running.

Whirled lost millions of dollars and most of the development staff isn't working on it any more but, hey, still running.

Crimson was a very odd duck--the only OOO server that was open to those under 13 years of age. That's something that can't go without supervision. Boom, closed.
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.

Posted by Cnuofesd at Dec 12, 2011 4:13:59 PM
Re: United Oceans Discussion
 
Bang Howdy! is still running. The game barely has any players left, and the forums are starting to be taken over by dentistry-related spam by a poster named xiaoxue520 but, hey, still running.


Sometimes I love the internet.
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Capablanca on Emerald
My posts are not my own opinion.

Posted by xelto at Dec 12, 2011 4:31:42 PM
Re: United Oceans Discussion
 
Bang Howdy! is still running. The game barely has any players left, and the forums are starting to be taken over by dentistry-related spam by a poster named xiaoxue520 but, hey, still running.

"Make your teeth longer and harder! Give her a hickey that will blow her mind!"

"Dear sirs(s), I am MAHMAD AL GHAZERHI. I was dentist to Moamarr Ghadafi. I was forced to leave $30,000,000.00 (THIRTY MILLIONS OF DOLLARS US) of dental equipment behind when I was forced from my homeland of Libya..."


Truly scary.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Alesanaftw at Dec 12, 2011 4:46:12 PM
Re: United Oceans Discussion
 
 
Bang Howdy! is still running. The game barely has any players left, and the forums are starting to be taken over by dentistry-related spam by a poster named xiaoxue520 but, hey, still running.

"Make your teeth longer and harder! Give her a hickey that will blow her mind!"

"Dear sirs(s), I am MAHMAD AL GHAZERHI. I was dentist to Moamarr Ghadafi. I was forced to leave $30,000,000.00 (THIRTY MILLIONS OF DOLLARS US) of dental equipment behind when I was forced from my homeland of Libya..."


Truly scary.


That guy's got quite a bit of dental equiptment.
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by PhoenyxStar at Dec 12, 2011 5:33:36 PM
Re: United Oceans Discussion
 
I just wish I could opt for all of Malachite Jolyma's stuff to merge with Viridian Jolyma's stuff, and MalaJoly go poof. I won't really have a need for both Jolymas.

This. Very much this. I have Phoenix on all of the green oceans, as well as pretty much every other name that I used on Viridian exclusively that I then name grabbed when the other oceans came out. Now I have to figure out who has the stuff and trade it all around because I only have the names because it's MY name damnit!

Trying to remember if the Midnight Phoeniks is older than the Cobalt Phoeniks is doing my head in though. If a petition is sent (Since as far as I can remember they both have the same yearly trophies) can I get that clarified? Because I want to keep the stats on one and the crew on the other...

CLARIFICATION REQUEST

 
A: For pirates, crews, and flags, whoever created the name first will be given priority. If a rename is required, the suffix "-East" or "-West" will be appended, depending on which ocean the source pirate, crew, or flag is associated with.


Is my reading wrong or does this mean I can go through and DELETE Malachite-Phoenix right NOW and NOT have to rename Viridian-Phoenix (My main and the one I want to keep in that particular merge) or is it going to get a suffix regardless if someone else picks up the name on Malachite. If option A then I'll go through and make up temp characters and trade all my stuff around here and now and not stress about NEEDING to be online when the new oceans go live.

Because that would be the easiest way for people like me to fix things and not have to stress out. Since IIRC on the green oceans at least I had the names within hours of the oceans opening so if I remake the ones I want gone NOW then they're guaranteed to be the younger of the set.
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~ Phoenix or Danae

Depends on the colour of your ocean really.

Posted by pegasiswolf at Dec 12, 2011 5:36:27 PM
Re: United Oceans Discussion
 

Also, yes to more hearties. My current list is full, and with the oceans merging i'll need more


I second this!! (or 4th or 12th or 82nd whatever the count is)

my list has been OVER full on sage for a longgggg time... it is frustrating to have so many great friends NOT be underlined and easy to find.... ive been playing 5 years... why do i have to decide which 250 ppl 'make the cut'.... and why would i have to "clear a spot" by removing an old and trusted hearty... .just so that i can remain in touch with a new friend that i need to communicate with often also..... ?????

and now u are adding another whole ocean full of ppl.... i need MORE heartie spots!!!!!!!

(if u need.. i can easily get u a list of 500 ppl that know me... but are not able to be on my hearty list due to the limit.... lol) (i have a notepad list of about 2,000... and its a HASSLE to have to do /w to see if they are online... and then realize i missed them by 30min)
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Pegasiswolf- Captain of Dream Catchers and Queen of Fleet of Dreams -Emerald

host of XMAS IN JULY event 2011 to 2020

"maintaining a positive attitude may not fix all of lifes problems, but it should annoy enough ppl to make it worth the

Posted by randomact at Dec 12, 2011 5:39:16 PM
Re: United Oceans Discussion
If I had that many people to talk to (which I don't), I would just make alts specifically for the purpose of heartying people. Log the alt in, see who's online and bam you're done.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by pegasiswolf at Dec 12, 2011 6:09:55 PM
Re: United Oceans Discussion
 
If I had that many people to talk to (which I don't), I would just make alts specifically for the purpose of heartying people. Log the alt in, see who's online and bam you're done.


ive tried that in the past.... and it helped ME to some extent.. but hearties are a two way street... if my alt is not on... they have to manually /w me to see if the real me is online... and overall.. my impression was that they felt like 'second-class hearties'... and 'didnt make the cut'....

also.... ppl always suggest i find and remove hearties that have been dormant for say a couple months.... sounds fine BUT... one of the things that brings an instant smile to my face.. is getting a notification that a hearty just logged on that i havent seen in a long time!!! and what better way to make them feel loved and encourage them to play more often.. then for them to get an immediate "/tell FRIENDDDDDDDDDDDDDD where have u been? i missed you!!!"

i understand the concept of unlimited hearties would cause some ppl to "dockpress" type of thing... and that it supposedly might put some kind of strain on their servers or something....

but the pros outweigh the cons to me.. and a bunch of others that ive spoken to on the subject

HOPING that their "shiny new servers".... will be able to handle this!!!

plzzz plzzzz plzzzz

(and i also second the notion of a trophy to commemorate our original ocean.. similar to the crimson one.... cause.. well.. we all love trophies!!)
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Pegasiswolf- Captain of Dream Catchers and Queen of Fleet of Dreams -Emerald

host of XMAS IN JULY event 2011 to 2020

"maintaining a positive attitude may not fix all of lifes problems, but it should annoy enough ppl to make it worth the

Posted by keviv at Dec 12, 2011 6:33:39 PM
Re: United Oceans Discussion
Are we going to know which ocean is east and west before the merge? Or is that just a mystery until it actually happens?
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Keviv
Hunter
Avvie by Mr. Music

Posted by Alesanaftw at Dec 12, 2011 6:59:50 PM
Re: United Oceans Discussion
 
 
If I had that many people to talk to (which I don't), I would just make alts specifically for the purpose of heartying people. Log the alt in, see who's online and bam you're done.


ive tried that in the past.... and it helped ME to some extent.. but hearties are a two way street... if my alt is not on... they have to manually /w me to see if the real me is online... and overall.. my impression was that they felt like 'second-class hearties'... and 'didnt make the cut'....

also.... ppl always suggest i find and remove hearties that have been dormant for say a couple months.... sounds fine BUT... one of the things that brings an instant smile to my face.. is getting a notification that a hearty just logged on that i havent seen in a long time!!! and what better way to make them feel loved and encourage them to play more often.. then for them to get an immediate "/tell FRIENDDDDDDDDDDDDDD where have u been? i missed you!!!"

i understand the concept of unlimited hearties would cause some ppl to "dockpress" type of thing... and that it supposedly might put some kind of strain on their servers or something....

but the pros outweigh the cons to me.. and a bunch of others that ive spoken to on the subject

HOPING that their "shiny new servers".... will be able to handle this!!!

plzzz plzzzz plzzzz

(and i also second the notion of a trophy to commemorate our original ocean.. similar to the crimson one.... cause.. well.. we all love trophies!!)


How many of those 2000 people do you talk to more than 1 time every few months?

Honestly, I have 10 people on my hearties list. I have other people I talk to when I am online but I don't need a hearty list for that. I'm sure if you or they really wanted to talk to you they could just /who you.

You could also just ask for their Facebook and/or MSN accounts and then you can keep in touch outside of the game!
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by Auntyjemima at Dec 12, 2011 7:12:36 PM
Re: United Oceans Discussion
There's a new journal in Announements...too lazy to post a link...

here's the link http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=177010
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Avatar by Cattrin :D
 
Nortoneer says, "Kitty.."
Nortoneer says, "How do you think yer kitten would do at sails?"
Hellkitty says, "he'd probably purr-fur rigs"


Posted by cmdrzoom at Dec 12, 2011 7:25:42 PM
Re: United Oceans Discussion
Over 200 hearties:

This is one of those extrovert things that many introverts (myself included) are just never gonna get. *shrug*
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Starhawk of Mad Mutineers, Azure
Catalina of Twilight's Sabre, Cobalt

Posted by kenjennings at Dec 12, 2011 7:28:03 PM
Re: United Oceans Discussion
 
Are we going to know which ocean is east and west before the merge? Or is that just a mystery until it actually happens?
Hermes has said that there will be some sort of preliminary ocean released as a separate (test?) entity at first. I was wondering whether that would be a completely blank ocean, a copy of the existing oceans, or some sort of combination. Also, would players be provided with a map of the entire ocean or would we have to go the usual route of determining the map in-game as is done with every ocean when it opens.

Lastly, upon the actual merge of the ocean, will interocean maps be distributed via some events/tourneys or will the chart spawn via brigands be ramped up? Or both?
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[removed by SOPA]

Posted by Salttree at Dec 12, 2011 7:35:42 PM
Re: United Oceans Discussion
Its Still the players who dont have the time to live on the game that drift away from the game Quickly/.... The players who seems to have hours and hours to sit and play Puzzle pirates , in alot of cases drive them off..The Oceans need a path way for the Short time players to be more successful. If they feel more successful they will stay active longer.

Posted by RedSeaWitch at Dec 12, 2011 7:52:03 PM
Re: United Oceans Discussion
 
 
I might just be paranoid, but is it me, or is linking Viridian and Malachite a bad idea, with the Malas getting the short end of the stick?

That depends. My predictions:

1) Doubloon prices will drop already have dropped INCREASED on Viridian significantly.


From 1450 last week to over 1900 today
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Windwench
Hags of the Wicked Winds, Cerulean
Collecting Hake & Hagfish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HS on Viri:
Captain shouts, for heaven's sake, don't leave th :P
Jobber says, you don't hear that yelled too often

Posted by Quitex at Dec 12, 2011 7:58:26 PM
Re: United Oceans Discussion
 
CLARIFICATION REQUEST

 
A: For pirates, crews, and flags, whoever created the name first will be given priority. If a rename is required, the suffix "-East" or "-West" will be appended, depending on which ocean the source pirate, crew, or flag is associated with.


Is my reading wrong or does this mean I can go through and DELETE Malachite-Phoenix right NOW and NOT have to rename Viridian-Phoenix (My main and the one I want to keep in that particular merge) or is it going to get a suffix regardless if someone else picks up the name on Malachite. If option A then I'll go through and make up temp characters and trade all my stuff around here and now and not stress about NEEDING to be online when the new oceans go live.

Because that would be the easiest way for people like me to fix things and not have to stress out. Since IIRC on the green oceans at least I had the names within hours of the oceans opening so if I remake the ones I want gone NOW then they're guaranteed to be the younger of the set.


I take Viridian Phoenix is older than Malachite Phoenix, right? If so, Viridian Phoenix will remain the same, while Malachite Phoenix will see a nifty suffix added to her name.
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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by RedSeaWitch at Dec 12, 2011 8:15:21 PM
Re: United Oceans Discussion
 
I wonder if the people saying that interocean routes realise that this is supposed to be an ocean MERGE, not just pasting two oceans together with duct tape.


I agree with this. And I can only repeat what I've said before: I wished, the new ocean had the existing arches of both parent oceans all mingled up. I know, probably too late but think about it: You still have each arch complete, but you wouldn't have East and West. It would also eliminate the spawn concern that voice in a prior post. AND, it would make everyone have to re-learn the ocean, and re-mem the ocean. Which - I believe - would give a more even start to everyone.

Just my 2 poeses
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Windwench
Hags of the Wicked Winds, Cerulean
Collecting Hake & Hagfish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HS on Viri:
Captain shouts, for heaven's sake, don't leave th :P
Jobber says, you don't hear that yelled too often

Posted by Salttree at Dec 12, 2011 8:38:44 PM
Re: United Oceans Discussion
 
 
I wonder if the people saying that interocean routes realise that this is supposed to be an ocean MERGE, not just pasting two oceans together with duct tape.


I agree with this. And I can only repeat what I've said before: I wished, the new ocean had the existing arches of both parent oceans all mingled up. I know, probably too late but think about it: You still have each arch complete, but you wouldn't have East and West. It would also eliminate the spawn concern that voice in a prior post. AND, it would make everyone have to re-learn the ocean, and re-mem the ocean. Which - I believe - would give a more even start to everyone.

Just my 2 poeses



I agree with the above Quotes . and already, I have heard hearties talking saying "well I will stay on my side of the ocean and hope they do the same ".. I was sad to hear their chatter .. I really like her idea of mixing up the islands, and just blending the two Oceans..

Posted by HiimEric2001 at Dec 12, 2011 10:15:22 PM
Re: United Oceans Discussion
Exciting stuff!

To be honest, I'm a bit disappointed that it's literally just stapling the oceans together. I would have really like to see a re-imaging of newly combined oceans. You know, shake up the geography a little bit, add some new islands, cut a few duds loose (Dugong amirite).

I definitely see the appeal to the currently active players. This certainly doesn't hurt anything. It just doesn't seem that exciting to be honest.

I'll be impressed if you can do something with Midnight and Cobalt that doesn't seem super contrived. I imagine Sapphire arch is finally going to be worth a damn. Would anyone really mind if we just retired Opal?

Kudos on doing something though, I just wish it were a bit more radical.

re Ocean name: Royal
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Cire
Purple Squid Brigade, Inglorious Fandango

 
Nemo says, "Cire has figured me out..."


Posted by TheRack at Dec 13, 2011 5:17:34 AM
Re: United Oceans Discussion
 
I agree with the above Quotes . and already, I have heard hearties talking saying "well I will stay on my side of the ocean and hope they do the same ".. I was sad to hear their chatter .. I really like her idea of mixing up the islands, and just blending the two Oceans..

Plenty of players are going to wear their "original" home ocean as a badge of honor for a while... I give it about a month to wear off.

Have not bothered to check the various oceans Parleys (not sure if their is any combined effort with universal support to create an old ocean super alliance), but its going to only take a couple of days for the alliance webs to start interweaving, and a couple of weeks until they start becoming tightly integrated.


Oh yeah, so we gonna get trophys denoting the original ocean right?
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Cephalopod, on poker, wrote: 
I've said it before, and I'll say it again: it isn't rigged.

Period. End of story.


Posted by wrs1864b at Dec 13, 2011 5:26:35 AM
Re: United Oceans Discussion
 
I definitely see the appeal to the currently active players. This certainly doesn't hurt anything.


I can see it hurting certain things, but not greatly. In particular, it appears that part of the design criteria for oceans were the layout of the commodity spawns and the size of the ocean, and merging breaks these goals.

Oceans were designed to be large enough to not be cramped, but not so large that you couldn't traverse them in a reasonable amount of time. I would say that the current oceans were already a bit too large, long trade runs can already take hours. With the merged oceans, only people with huge amount of time will travel from one side to the other, which conflicts with the "casual gaming" goal that OOO has.

Commodities were supposed to spawn so that there were trade-offs that encouraged trade runs, but just slapping oceans together means that those trade-offs are out of balance. Combined with the new oceans being much larger means that some parts of the merged ocean could be SOL for certain key commodities, while other parts no longer need to worry about doing trade runs.

The Malachite/Viridian merger in particular could be bad. The spawn rates for the Malachite side are going to be reflected by the demand of the Viridian side. So, if merchant bots on Malachite have to travel past the colonized islands to get to the Viridian links, the dockside buy prices could drop a lot for the old Malachite islands. If, on the other hand, Viridian is connected to uncolonized parts of Malachite, the old malachite islands could be starved from commodities. Either way, the parts of Viridian with the links to to Malachite are going be greatly benefited, while the other parts are going to be hurt.

Neither of these are going to kill the game, but these mergers aren't without harm. But then, there could easily be other unforeseen problems that are much worse.

All in all, this merger just screams of OOO giving up on the idea that ocean populations can ever be made to go up, and all they want to do is prolong the death throes. They were willing to give up a lot of developer's time doing this, rather than anding new content or fixing the many other problems with the game that would likely help more in the long run. Sure, it will be fun for at least several months, with new places to explore and an upset in the blockade SMAs, but a year from now, the oceans will be in just as bad a situation, if not worse.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Salttree at Dec 13, 2011 6:50:29 AM
Re: United Oceans Discussion
Bottom line , This is a step in the right direction.. And I still enjoy logging in to puzzle with a few close friends, but, unless you merge the oceans , not just connect them ,and balance the Economy ,between the begining players, and the ones with hours and hours to spend on the ocean. you will after a while still have one BIG dead ocean.. dont get me wronge I know this sounds negative about the game. But , if someone can go to walmart and buy a game that he can spend an hour on and have trophys, and decent amount of weath ,he or she will ,, and that same gamer will pass over coming to this game... yes I know there are some puzzlers in the game that can amast great weath quickly. but they arnt the normal player coming into the game. Its been a wild ride three rings , but now its time to make some serious changes.....cut the past loose, life is about change..

Posted by whatthejish at Dec 13, 2011 2:37:39 PM
Re: United Oceans Discussion
^____^

Quite pleased.
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Dionysos, Cobalt and Obsidian

Posted by Hermes at Dec 13, 2011 2:56:54 PM
Re: United Oceans Discussion
Another quick batch of answers.

Q: When is my last chance to suggest ocean names?
A: Today! We will gather up all of the most popular names you have suggested and ask you to make your final choice starting tomorrow, Wednesday, December 14th. You will have until Friday, December 16th to cast your vote. The final poll will be prominently linked in a few places.

Q: Will you consider the name “Azure”?
A: Yes, we will consider resurrecting the name “Azure” if it gets enough votes. As stated previously, however, we will not reuse any of the current ocean names.

Q: If a pirate gets renamed, will the name on their portraits get changed?
A: Existing portraits will still display the old pirate name. Existing inscribed trinkets will also still use the old pirate name.

Q: Will you adjust the frequency of monster fray spawns (e.g. skellies and zombies)?
A: We will increase the spawns to account for the size of the new oceans.

Q: Will there be downtime?
A: Yes, the merge process takes several hours, and we will shut down the oceans at that time in order to take a clean snapshot. We apologize for the inconvenience. We will let you know once we have an exact date.

Posted by Auntyjemima at Dec 13, 2011 3:09:59 PM
Re: United Oceans Discussion
When are the test servers coming out?
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Avatar by Cattrin :D
 
Nortoneer says, "Kitty.."
Nortoneer says, "How do you think yer kitten would do at sails?"
Hellkitty says, "he'd probably purr-fur rigs"


Posted by HiimEric2001 at Dec 13, 2011 3:18:35 PM
Re: United Oceans Discussion
I have concerns about players renaming themselves, for all the obvious reasons.

Is there anyway a permanent record can be maintained and updated that lists all the name changes that occur so we can see if people had previous aliases?
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Cire
Purple Squid Brigade, Inglorious Fandango

 
Nemo says, "Cire has figured me out..."


Posted by Alesanaftw at Dec 13, 2011 3:40:12 PM
Re: United Oceans Discussion
 
When are the test servers coming out?


Hermes, in the Q&A, wrote:

 
Q: Will we be able to test this before it's released?
A: To help iron out any potential issues and to give everyone a chance to provide feedback on the merge before it takes place, we are planning to make testing versions of the merged oceans available. These will run alongside the current oceans, but the test oceans will only be available for a limited time, after which they will be removed. Once we're satisfied with the state of the test oceans, we'll proceed with the official merge. We'll have more info on the testing process in a future announcement.



HellimEric2001 wrote:

 
I have concerns about players renaming themselves, for all the obvious reasons.

Is there anyway a permanent record can be maintained and updated that lists all the name changes that occur so we can see if people had previous aliases?


I suggest you add a box of some sort on the PiratePage near the top, maybe right under their current name which will serve as a list of (a) previous name(s)
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Tjjsalt (Hunter and Cobalt)
All opinions I express are mine alone.


Posted by Quitex at Dec 13, 2011 5:25:37 PM
Re: United Oceans Discussion
"Quitex"
Also known as: "Christinalovr", "Gleetastic", "ilikcuteboys"
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Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by kenjennings at Dec 13, 2011 5:28:51 PM
Re: United Oceans Discussion
 
"Quitex"
Also Previously known as: "Christinalovr", "Gleetastic", "ilikcuteboys"

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[removed by SOPA]

Posted by moonmaiden79 at Dec 13, 2011 5:38:33 PM
Re: United Oceans Discussion
 
I have concerns about players renaming themselves, for all the obvious reasons.

Is there anyway a permanent record can be maintained and updated that lists all the name changes that occur so we can see if people had previous aliases?



I can see how it could be exploited too- but it's not like you get a list of AKAs when someone creates a new pirate. Honestly, there is more chance of manipulation with alts than name changes as there are multiple clues to a person's original identity with a name change, (stats, portraits, trophies, crew, flag, hearties, etc.)

I can also see some legitimate reasons for wanting to change your name beyond the East-West thing. But I really think that it should be expensive enough that people aren't doing it frivolously.
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Stabatha- Tarts of Doom, Obsidian

Posted by skiffygrrl at Dec 13, 2011 7:19:34 PM
Re: United Oceans Discussion
After the 1 free name change to resolve issues from the mergers, name changes will cost 30 RM. Unless someone has lots and lots of money to throw away buying dubs (or renewing subs), there aren't going to be frequent name changes. Since one obtains 1 rogue mark for $9.95 (or equivalent), either dub purchase or subscription, 5 at $49.95, etc. it'll take a while to collect 30.

I know it's considered heresy to bring up how other games do this sort of thing, but keep in mind that on Runescape, as long as you're a paying subscriber (this isn't available to free players), you can change your name once every 30 days at no charge. And if you're on someone's friend's list, or in a clan or friends chat, you can use the mouse to hover over the unfamiliar name, and it will show you what their name was prior to the most recent change. Changed names are also flagged with an indicator symbol on the friends list.

If, after 30 days, the person stops changing his or her name, the new name becomes the permanent name and the "name changed" flag goes away. But, for 30 days, there's no way they can hide who they used to be.
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by Quitex at Dec 13, 2011 7:27:52 PM
Re: United Oceans Discussion
 
 
"Quitex"
Also Previously known as: "Christinalovr", "Gleetastic", "ilikcuteboys"

Yes, that.
----------------------------------------
Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by kenjennings at Dec 13, 2011 7:53:59 PM
Re: United Oceans Discussion
Although some would prefer the 'also' as well because of RAGE@ALTS!!!1
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[removed by SOPA]

Posted by Reeves90 at Dec 13, 2011 8:33:05 PM
Re: United Oceans Discussion
 
After the 1 free name change to resolve issues from the mergers, name changes will cost 30 RM. Unless someone has lots and lots of money to throw away buying dubs (or renewing subs), there aren't going to be frequent name changes. Since one obtains 1 rogue mark for $9.95 (or equivalent), either dub purchase or subscription, 5 at $49.95, etc. it'll take a while to collect 30.


If that was the case, I could not go into the inn on sage and quickly buy up 50-100 Rogue marks for anywhere between 100-500k.

Rogue marks are very easy to obtain for 5k each. That means for a measly 150k (Yes, that might seem like a lot to some people, but in general anyone can earn it in less than a week regardless of who you are), you can change your name whenever you want. This is not enough of a deterrence in a game which is built so much around reputation and name recognition.

You brought up runescape, runescape at least when I watched my brother play it was not nearly as name dependent as Puzzle Pirates is. Please correct me if I am wrong, but there is not nearly a clear comparison there.
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~ Reeves/Rreeves ~

Posted by HiimEric2001 at Dec 13, 2011 8:34:29 PM
Re: United Oceans Discussion
The problem is that over time (think long term) people will change their names and other people will take the old one. It will be super confusing to now see this other person who I thought was one person, but now it's another person, and the first person has the name of this other person that I never even knew was a person.

Or if I see a person with an 8 year trophy and like 10 #1 trophies, it will be very disorienting to not recognize that person's name. I would want to be able to go look somewhere and see "Oh, that's what so-and-so is named now".

Social puzzle is everything. Consistent names matter.
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Cire
Purple Squid Brigade, Inglorious Fandango

 
Nemo says, "Cire has figured me out..."


Posted by Salttree at Dec 13, 2011 10:17:59 PM
Re: United Oceans Discussion
 
 
After the 1 free name change to resolve issues from the mergers, name changes will cost 30 RM. Unless someone has lots and lots of money to throw away buying dubs (or renewing subs), there aren't going to be frequent name changes. Since one obtains 1 rogue mark for $9.95 (or equivalent), either dub purchase or subscription, 5 at $49.95, etc. it'll take a while to collect 30.


If that was the case, I could not go into the inn on sage and quickly buy up 50-100 Rogue marks for anywhere between 100-500k.

Rogue marks are very easy to obtain for 5k each. That means for a measly 150k (Yes, that might seem like a lot to some people, but in general anyone can earn it in less than a week regardless of who you are), you can change your name whenever you want. This is not enough of a deterrence in a game which is built so much around reputation and name recognition.

You brought up runescape, runescape at least when I watched my brother play it was not nearly as name dependent as Puzzle Pirates is. Please correct me if I am wrong, but there is not nearly a clear comparison there.





Good Luck with that one ...I bet after the merger, the price of Rogue Marks skys thur the roof ! !

Posted by RedSeaWitch at Dec 13, 2011 10:49:07 PM
Re: United Oceans Discussion
 
The problem is that over time (think long term) people will change their names and other people will take the old one. It will be super confusing to now see this other person who I thought was one person, but now it's another person, and the first person has the name of this other person that I never even knew was a person.

Or if I see a person with an 8 year trophy and like 10 #1 trophies, it will be very disorienting to not recognize that person's name. I would want to be able to go look somewhere and see "Oh, that's what so-and-so is named now".

Social puzzle is everything. Consistent names matter.


If they have portraits, it should be visible on those done prior to the name change, since the flipside are snapshots of the standings etc. at the moment of painting the portrait, no?
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Windwench
Hags of the Wicked Winds, Cerulean
Collecting Hake & Hagfish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HS on Viri:
Captain shouts, for heaven's sake, don't leave th :P
Jobber says, you don't hear that yelled too often

Posted by Reeves90 at Dec 13, 2011 11:55:20 PM
Re: United Oceans Discussion
 
 
 
After the 1 free name change to resolve issues from the mergers, name changes will cost 30 RM. Unless someone has lots and lots of money to throw away buying dubs (or renewing subs), there aren't going to be frequent name changes. Since one obtains 1 rogue mark for $9.95 (or equivalent), either dub purchase or subscription, 5 at $49.95, etc. it'll take a while to collect 30.


If that was the case, I could not go into the inn on sage and quickly buy up 50-100 Rogue marks for anywhere between 100-500k.

Rogue marks are very easy to obtain for 5k each. That means for a measly 150k (Yes, that might seem like a lot to some people, but in general anyone can earn it in less than a week regardless of who you are), you can change your name whenever you want. This is not enough of a deterrence in a game which is built so much around reputation and name recognition.

You brought up runescape, runescape at least when I watched my brother play it was not nearly as name dependent as Puzzle Pirates is. Please correct me if I am wrong, but there is not nearly a clear comparison there.





Good Luck with that one ...I bet after the merger, the price of Rogue Marks skys thur the roof ! !


Yes, because Logically when two oceans who have around the same rogue mark price combine, and therefore continue to have the same spawn rate, and the same demand, the price will fly through the rough.

Please, will you become my economy professor?
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~ Reeves/Rreeves ~

Posted by catscanner at Dec 14, 2011 12:28:08 AM
Re: United Oceans Discussion
 
 
 
 
After the 1 free name change to resolve issues from the mergers, name changes will cost 30 RM. Unless someone has lots and lots of money to throw away buying dubs (or renewing subs), there aren't going to be frequent name changes. Since one obtains 1 rogue mark for $9.95 (or equivalent), either dub purchase or subscription, 5 at $49.95, etc. it'll take a while to collect 30.


If that was the case, I could not go into the inn on sage and quickly buy up 50-100 Rogue marks for anywhere between 100-500k.

Rogue marks are very easy to obtain for 5k each. That means for a measly 150k (Yes, that might seem like a lot to some people, but in general anyone can earn it in less than a week regardless of who you are), you can change your name whenever you want. This is not enough of a deterrence in a game which is built so much around reputation and name recognition.

You brought up runescape, runescape at least when I watched my brother play it was not nearly as name dependent as Puzzle Pirates is. Please correct me if I am wrong, but there is not nearly a clear comparison there.





Good Luck with that one ...I bet after the merger, the price of Rogue Marks skys thur the roof ! !


Yes, because Logically when two oceans who have around the same rogue mark price combine, and therefore continue to have the same spawn rate, and the same demand, the price will fly through the rough.

Please, will you become my economy professor?


I think he was referring to the amount of people wanting to Chang their pirate name, demand will rise effecting price.

-Demand Inflation.

Posted by xelto at Dec 14, 2011 3:56:52 AM
Re: United Oceans Discussion
 
Good Luck with that one ...I bet after the merger, the price of Rogue Marks skys thur the roof ! !

Probably, but not for renames. There are most likely going to be other things coming in the rogue mark shop that will bump the prices up.

The problem with renames is that the people who are most likely to use it, I expect, are the people that others want to keep track of-- especially navigators with long mute lists.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by kenjennings at Dec 14, 2011 6:27:05 AM
Re: United Oceans Discussion
There won't be a huge spike in demand because initial renames will be free. Also, I don't think players will be flipping through names too often. Why would an established player whose name everyone knows change it unless they're trying to hide from something?
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[removed by SOPA]

Posted by Quitex at Dec 14, 2011 7:56:31 AM
Re: United Oceans Discussion
The main use to this, IMO, will be those pirates whose main has a really embarrassing name and wanted to change it but the pirate has been developed too much that start back from 0 would suck.

Hi, ineedagf :P
----------------------------------------
Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by Hermes at Dec 14, 2011 2:04:01 PM
Re: United Oceans Discussion
As promised, here's the link to the final ocean name poll. It'll only be open until 3 PM PST on Friday, December 16th, so vote early and tell your hearties to do the same!

Once we've settled on names, we'll get the new Parley/Bazaar/Event forum business rolling.

Posted by Auntyjemima at Dec 14, 2011 2:32:52 PM
Re: United Oceans Discussion
Vote Emerald for Hunter/Sage :D!

Do eet...
----------------------------------------
Avatar by Cattrin :D
 
Nortoneer says, "Kitty.."
Nortoneer says, "How do you think yer kitten would do at sails?"
Hellkitty says, "he'd probably purr-fur rigs"


Posted by bronzebeard at Dec 14, 2011 2:38:45 PM
Re: United Oceans Discussion
For the sub ocean, don't sully the Azure name by picking that.
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Peglegpaul
Now on Obsidian!

Posted by HiimEric2001 at Dec 14, 2011 2:59:04 PM
Re: United Oceans Discussion
While I really really appreciate the sentiment to bring back the Azure name, I don't think it's appropriate.

"Azure" represents a specific era of the game, and I think it would be more appropriate to move on to something new.

Azure was then. Midnight/Cobalt are now. ______ is next.
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Cire
Purple Squid Brigade, Inglorious Fandango

 
Nemo says, "Cire has figured me out..."


Posted by Hazarath at Dec 14, 2011 3:50:18 PM
Re: United Oceans Discussion
 
While I really really appreciate the sentiment to bring back the Azure name, I don't think it's appropriate.

"Azure" represents a specific era of the game, and I think it would be more appropriate to move on to something new.

Azure was then. Midnight/Cobalt are now. ______ is next.

Agreed.
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Morbuzaan

I support PvP in sinking environments.

Cremate wrote: 
Cremate tells ye, "Anyway I have hockey to watch"


Posted by pegasiswolf at Dec 14, 2011 3:51:20 PM
Re: United Oceans Discussion
 
As promised, here's the link to the final ocean name poll. It'll only be open until 3 PM PST on Friday, December 16th, so vote early and tell your hearties to do the same!

Once we've settled on names, we'll get the new Parley/Bazaar/Event forum business rolling.



i wasnt gonna come on here and tart.... but i just cant resist...

i have 2 main problems with that final ocean name poll.....

1) why are the doubloon oceans grouped TOGETHER like that??? i mean.. if i vote Emerald and Pearl for instance... what is there to say that i meant that i want SAGE to be renamed Emerald.... (last thing i wanna see happen is emerald wins by a landslide .. and then gets applied to veridian/mala!!

2) where did the suggestions Dusk and Dawn come from??? I mean they are nice names.. and i guess i wouldnt be all that upset if they won... and then who cares WHICH of the 2 gets which name... but..... where did they come from??? all the ppl i have spoken to .. voted mostly for emerald (tho again i speak to sage ppl mostly)... but nobody had ever heard dusk and dawn discussed.... and i recognise a couple of the other names as being mentioned on this forum post.. but ...... in scrolling back thru this forum post... i dont see where dusk and dawn.. were ever suggested by players...... is this just something the devs decided would make good names... and if so.... then WHY ask US to nominate names with that first poll to begin with?

ok rant over...
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Pegasiswolf- Captain of Dream Catchers and Queen of Fleet of Dreams -Emerald

host of XMAS IN JULY event 2011 to 2020

"maintaining a positive attitude may not fix all of lifes problems, but it should annoy enough ppl to make it worth the

Posted by cmdrzoom at Dec 14, 2011 3:53:42 PM
Re: United Oceans Discussion
 
 
While I really really appreciate the sentiment to bring back the Azure name, I don't think it's appropriate.

"Azure" represents a specific era of the game, and I think it would be more appropriate to move on to something new.

Azure was then. Midnight/Cobalt are now. ______ is next.

Agreed.

It'll never be 2003 again, and I'll never have my old hearties back. So, what they said.
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Starhawk of Mad Mutineers, Azure
Catalina of Twilight's Sabre, Cobalt

Posted by Culiford at Dec 14, 2011 3:59:46 PM
Re: United Oceans Discussion
 
2) where did the suggestions Dusk and Dawn come from??? I mean they are nice names.. and i guess i wouldnt be all that upset if they won... and then who cares WHICH of the 2 gets which name... but..... where did they come from??? all the ppl i have spoken to .. voted mostly for emerald (tho again i speak to sage ppl mostly)... but nobody had ever heard dusk and dawn discussed.... and i recognise a couple of the other names as being mentioned on this forum post.. but ...... in scrolling back thru this forum post... i dont see where dusk and dawn.. were ever suggested by players...... is this just something the devs decided would make good names... and if so.... then WHY ask US to nominate names with that first poll to begin with?

These were both player suggested, and mentioned in multiple threads.

Example: http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=177054#2436144
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Culliford on the Cerulean Ocean
Prince of Universe A

Posted by pegasiswolf at Dec 14, 2011 4:10:20 PM
Re: United Oceans Discussion
 
 
2) where did the suggestions Dusk and Dawn come from??? I mean they are nice names.. and i guess i wouldnt be all that upset if they won... and then who cares WHICH of the 2 gets which name... but..... where did they come from??? all the ppl i have spoken to .. voted mostly for emerald (tho again i speak to sage ppl mostly)... but nobody had ever heard dusk and dawn discussed.... and i recognise a couple of the other names as being mentioned on this forum post.. but ...... in scrolling back thru this forum post... i dont see where dusk and dawn.. were ever suggested by players...... is this just something the devs decided would make good names... and if so.... then WHY ask US to nominate names with that first poll to begin with?

These were both player suggested, and mentioned in multiple threads.

Example: http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=177054#2436144


hmm.. i only searched the 43 pages of this thread... since there were so many names suggested here... that was a midnight thread.... so i missed it...
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Pegasiswolf- Captain of Dream Catchers and Queen of Fleet of Dreams -Emerald

host of XMAS IN JULY event 2011 to 2020

"maintaining a positive attitude may not fix all of lifes problems, but it should annoy enough ppl to make it worth the

Posted by wrs1864b at Dec 14, 2011 5:12:56 PM
Re: United Oceans Discussion
I must say, I really didn't like any of the names, far too many gem names, none really sounded like oceans. And, I *REALLY* didn't like that the two dub oceans were thrown together. Meridian is a cool name for Malachite/Viridian, but not as good for sage/hunter.

As far as Azure goes, back when my kids were being born, I heard some really good advice on baby names. One advice was to choose the name you like, don't worry that someone you vaguely knew in high school had that name and was really creepy or whatever. After 6 months, that will all be forgotten, and the same will be true with things like Azure. If Azure is chosen, after 6 months or so, people will think of the ocean as Azure, with some people recognizing that the ocean's grand parent shared the same name.

Don't worry about grumpy old player. If you think Azure is the best name, choose it.

It does have the advantage that it begins with "A", so the forums will be near the top.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Camen4 at Dec 14, 2011 5:30:40 PM
Re: United Oceans Discussion
You know all the talk about not liking the names and all well we should be happy the OMs are letting us have a choice they don't have to just find the one you like or don't hate alot and choose it.

Don't mean to be rude but I just think we should be alittle more thankful


Cobalt- Camen
Midnight- Camen
Viridian- Camen

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Camen on Cerulean (Cobalt)

Posted by Hillsmen at Dec 14, 2011 7:21:06 PM
Re: United Oceans Discussion
So correct me if I am wrong, but it sounds like we get one free name change when the new ocean begins? Or is that only if somebody else has the same name as yours? I haven't found this while looking so I thought I would ask...
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Captainrich

Posted by GothicNinja at Dec 14, 2011 7:49:17 PM
Re: United Oceans Discussion
 
So correct me if I am wrong, but it sounds like we get one free name change when the new ocean begins? Or is that only if somebody else has the same name as yours? I haven't found this while looking so I thought I would ask...


As I understand it, only pirates who have -East or -West added to their names get the free rename. So even if someone has the same name, if your pirate is older, you don't get a free name change because you keep the original.

Aha, here's from the original FAQs post:
 
Q: What if I don't like what my name was changed to?
A: Pirate renames will be added to the Rogue Mark Shop, and anyone who was automatically renamed will be granted a rename, free of charge.

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Ninjette of Cerulean
Avatar by Angelira

Posted by Ovaryraptor at Dec 14, 2011 10:21:42 PM
Re: United Oceans Discussion
Out of the 40ish pages on here (most oh which is dumb spam posts and such)

No one has brought up the issue of CI, HS and SMH charts.

With the addition of nearly 20+ new islands and 200+ LP's (idk about my math but just go with it :P) it would really suck to get a SMH map that is in some random location that you have never been to. I don't know how but there needs to be some though put into this to make getting to said area a little more user friendly >_>

New Point:

How can you get to say Hunter (formerly) islands if your Sage pirate has never been to one. I know that you could have Ovaryraptor-West/East invite you there but there has to be an easier way so you can start whisking to them when you need to.
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Pinke tells ye "I almost said cuz hes a hippo"
Pinke tells ye "Then I felt bad :("

Duns tells ye, "i gonna go grovel in my missery"

Posted by riku743 at Dec 14, 2011 10:28:02 PM
Re: United Oceans Discussion
 
How can you get to say Hunter (formerly) islands if your Sage pirate has never been to one. I know that you could have Ovaryraptor-West/East invite you there but there has to be an easier way so you can start whisking to them when you need to.

Along with the merger patch, they're going to be releasing this new-fangled thing called a boat.
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Nil used to play Mala.
Lurking on the forums.

Posted by Hazarath at Dec 14, 2011 10:48:32 PM
Re: United Oceans Discussion
 
 
How can you get to say Hunter (formerly) islands if your Sage pirate has never been to one. I know that you could have Ovaryraptor-West/East invite you there but there has to be an easier way so you can start whisking to them when you need to.

Along with the merger patch, they're going to be releasing this new-fangled thing called a boat.

What's a boat?
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Morbuzaan

I support PvP in sinking environments.

Cremate wrote: 
Cremate tells ye, "Anyway I have hockey to watch"


Posted by Snowpixie at Dec 14, 2011 11:46:20 PM
Re: United Oceans Discussion
 
 
How can you get to say Hunter (formerly) islands if your Sage pirate has never been to one. I know that you could have Ovaryraptor-West/East invite you there but there has to be an easier way so you can start whisking to them when you need to.

Along with the merger patch, they're going to be releasing this new-fangled thing called a boat.

Silly. We'll do it the same way* we got the islands outside our home archipelago on our map in the first place.

Unless people** go run those all-ocean island-memorising events. Sounds like a good icebreaker =D

*sinking zombies.
**Not me-people. I'll be on holiday. Somebody otherpeople. I can probably be persuaded to leave a few strategically placed ships around what was Malachite though, if otherpeople does it.
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Imp, totally sane mermaid-siren of Meridian.
Superdoodle avatar by Budclare =D

Posted by Reeves90 at Dec 15, 2011 12:58:41 AM
Re: United Oceans Discussion
 
How can you get to say Hunter (formerly) islands if your Sage pirate has never been to one. I know that you could have Ovaryraptor-West/East invite you there but there has to be an easier way so you can start whisking to them when you need to.


The flags Exposed on Hunter (which already has a branch on sage) will be running a whisking event which will span every island on both "oceans" and will also includs general history about the islands and so on. The event (if it goes as it is currently planned) will have over 500k worth of prizes to be won along the way.

Simply contact Reeves, Yersunshine, Yassenn, or Melany for more information as the merger approaches, or watch the event section of the new forums. We will have a post up with details shortly after its creation.
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~ Reeves/Rreeves ~

Posted by mari_ at Dec 15, 2011 1:38:05 AM
Re: United Oceans Discussion
I'd be very disappointed to see the Midnight/Cobalt merge to be named Azure. Although I started playing after Azure, Midnight holds many memorials and inscriptions for the people, flags and crews that did play on Azure - how will these be addressed as they will look odd "Memorial to X who sailed on the fine ocean of Azure".

Please let the history of the game remain and consider something different, this is the game going forward afterall.
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Calamarie - now also in Obsidian flavour!
Dignity - Emerald

"Always remember... Rumours are carried by haters, spread by fools, and accepted by idiots."

The Shadow is in my very core ;)

Posted by Salttree at Dec 15, 2011 1:38:35 AM
Re: United Oceans Discussion
 
 
 
 
After the 1 free name change to resolve issues from the mergers, name changes will cost 30 RM. Unless someone has lots and lots of money to throw away buying dubs (or renewing subs), there aren't going to be frequent name changes. Since one obtains 1 rogue mark for $9.95 (or equivalent), either dub purchase or subscription, 5 at $49.95, etc. it'll take a while to collect 30.


If that was the case, I could not go into the inn on sage and quickly buy up 50-100 Rogue marks for anywhere between 100-500k.

Rogue marks are very easy to obtain for 5k each. That means for a measly 150k (Yes, that might seem like a lot to some people, but in general anyone can earn it in less than a week regardless of who you are), you can change your name whenever you want. This is not enough of a deterrence in a game which is built so much around reputation and name recognition.

You brought up runescape, runescape at least when I watched my brother play it was not nearly as name dependent as Puzzle Pirates is. Please correct me if I am wrong, but there is not nearly a clear comparison there.





Good Luck with that one ...I bet after the merger, the price of Rogue Marks skys thur the roof ! !


Yes, because Logically when two oceans who have around the same rogue mark price combine, and therefore continue to have the same spawn rate, and the same demand, the price will fly through the rough.

Please, will you become my economy professor?




huh ?? say that again ?

Posted by Salttree at Dec 15, 2011 1:40:00 AM
Re: United Oceans Discussion
 
 
How can you get to say Hunter (formerly) islands if your Sage pirate has never been to one. I know that you could have Ovaryraptor-West/East invite you there but there has to be an easier way so you can start whisking to them when you need to.

Along with the merger patch, they're going to be releasing this new-fangled thing called a boat.



huh ? you sure ? a boat ?

Posted by NickScorpio at Dec 15, 2011 2:28:40 AM
Re: United Oceans Discussion
 
 
 
How can you get to say Hunter (formerly) islands if your Sage pirate has never been to one. I know that you could have Ovaryraptor-West/East invite you there but there has to be an easier way so you can start whisking to them when you need to.

Along with the merger patch, they're going to be releasing this new-fangled thing called a boat.

What's a boat?


It's an acronym for Buoyancy Operated Aquatic Transportation. It is pronounced Boe-AT
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Hankscorpio

Posted by Salttree at Dec 15, 2011 2:36:46 AM
Re: United Oceans Discussion
It's an acronym for Buoyancy Operated Aquatic Transportation. It is pronounced Boe-AT[/quote]



Rofl , excellent Post, I love it. I think I'll start a crew with that name.
wait ? it to long , ( Buoyancy Operated Aquatic Transportation Crew of Midnight. ) Darn , I tried ..

Posted by xelto at Dec 15, 2011 3:38:05 AM
Re: United Oceans Discussion
 
Out of the 40ish pages on here (most oh which is dumb spam posts and such)

No one has brought up the issue of CI, HS and SMH charts.

With the addition of nearly 20+ new islands and 200+ LP's (idk about my math but just go with it :P) it would really suck to get a SMH map that is in some random location that you have never been to.

You can always sell the one you have, and rebuy one in a location closer to your usual stomping grounds, at least until you start learning the other ocean.

 
How can you get to say Hunter (formerly) islands if your Sage pirate has never been to one. I know that you could have Ovaryraptor-West/East invite you there but there has to be an easier way so you can start whisking to them when you need to.

The same way any greenie learns them-- you'll pick them up as you job in the new ocean.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by senorita_esp at Dec 15, 2011 4:52:00 AM
Re: United Oceans Discussion
 
 
Out of the 40ish pages on here (most oh which is dumb spam posts and such)

No one has brought up the issue of CI, HS and SMH charts.

With the addition of nearly 20+ new islands and 200+ LP's (idk about my math but just go with it :P) it would really suck to get a SMH map that is in some random location that you have never been to.

You can always sell the one you have, and rebuy one in a location closer to your usual stomping grounds, at least until you start learning the other ocean.


I suggest each new ocean having a thread in their respective bazzars for chart swapping.
----------------------------------------
Chocorose of Cerulean:
Not too cute to be a pirate.
Current avatar by Salmon

I collect avatars

Posted by TheRack at Dec 15, 2011 6:00:10 AM
Re: United Oceans Discussion
Please no confusing place names... (Are you talking about Emerald Arch or Emerald Ocean?)
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Cephalopod, on poker, wrote: 
I've said it before, and I'll say it again: it isn't rigged.

Period. End of story.


Posted by wrs1864b at Dec 15, 2011 6:53:13 AM
Re: United Oceans Discussion
Has anyone pondered what such large oceans will do to fruit/gems? I confess, I've never been huge into either of those, and Cobalt's situation for both is very simple/lame, so I may well be missing important details.

The time it will take to run from one end of a merged ocean to the other is going to be very tiring. I guess for fruit, foragers will just pick the two best islands on the merged ocean, just like they pick the best two islands on the current ocean. For gems, I guess people will probably not bother with the really long runs.

Not a huge problem, I think, but the merger just makes the lame system for both even lamer. It sure would be nice if foraging was fun/useful anywhere, not just one route, and for gems, it would be nice if people who have 6+ hours per day to gem run didn't make up 95%+ of all gems traded. I'm pretty sure that people will stop doing much of either on the Viridian/Cobalt parts of the merged oceans after they have had time to memorize the other half.
----------------------------------------
Algol can not assert the truth of all statements in this post and still be consistent.

Posted by kenjennings at Dec 15, 2011 7:17:01 AM
Re: United Oceans Discussion
In the case of the Sage - Hunter merger, that's not such an issue. However, the mergers of Viridian/Cobalt with 8-archipelago oceans makes a big difference as far as foraging is concerned. Currently, the shortest foraging route is 15+ leagues on Viridian (and similar on Cobalt, depending on what's colonized) whereas the shortest foraging route on Malachite is (I believe) 5 leagues (Cenote - Duat).* So yeah, it'll give foragers a new shorter route. I think it would be cool to make foraging more competitive by having fruit spawn rates at each island to disperse the foraging a bit but I guess that's too cutthroat for this game to implement anymore.

I can't really comment on gems. I've never dealt with them but sailing for so long sounds like is a pain in the ass. Perhaps they could increase spawn rate as distance from buying-market increases as well as increasing the price paid for them. In this case, the gems will far more likely be foraged farther away from the buying market but will more likely be worth moving that far.

* - I was wondering about this the other day, do outposts buy fruit? If not, the shortest is 7 leagues in I think two places.
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[removed by SOPA]

Posted by Quitex at Dec 15, 2011 7:39:25 AM
Re: United Oceans Discussion
Governors can choose to purchase fruits on the outposts, but only a medium or a large can purchase fruit via the commodities market.
----------------------------------------
Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by Airion at Dec 15, 2011 8:12:04 AM
Re: United Oceans Discussion
First off I apologise for not reading 22 pages of this thread. I guess I need to hang out on the forums more as the first I heard about this was today when I logged in and saw the renaming survey link. So if what I'm about to say has already been said then my bad.

I think Midnight/Cobalt is going to come out of this relatively unscathed and therefore worse off. There are less players on Cobalt than there are on Midnight, and a lot of Cobalt players are Midnight players anyway. There's currently one forage on the board on Midnight and nothing at all on Cobalt. Nothing's going to change.

I would much rather OOO hadn't bought shiny new servers but instead spent our money on finding better ways to advertise and improve the game we already have.

And finally, I feel so sorry for Malachite. They really drew the short straw getting merged with Viridian.

ETA: I'd also like to put in a request for the furry mittens in Velasco Thorsson's portrait to be made available to all pirates. Thank you.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by Donsmythe at Dec 15, 2011 8:39:40 AM
Re: United Oceans Discussion
 
 
It's an acronym for Buoyancy Operated Aquatic Transportation. It is pronounced Boe-AT




Rofl , excellent Post, I love it. I think I'll start a crew with that name.
wait ? it to long , ( Buoyancy Operated Aquatic Transportation Crew of Midnight. ) Darn , I tried ..


For those who don't know, or didn't catch it, that was a reference to Phineas and Ferb .

Posted by kenjennings at Dec 15, 2011 8:42:03 AM
Re: United Oceans Discussion
 
I think Midnight/Cobalt is going to come out of this relatively unscathed and therefore worse off. There are less players on Cobalt than there are on Midnight, and a lot of Cobalt players are Midnight players anyway. There's currently one forage on the board on Midnight and nothing at all on Cobalt. Nothing's going to change.
Unscathed -> worse off -> unchanged? What?
 
And finally, I feel so sorry for Malachite. They really drew the short straw getting merged with Viridian.
As opposed to being extinguished completely?
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[removed by SOPA]

Posted by Airion at Dec 15, 2011 9:14:37 AM
Re: United Oceans Discussion
 
 
I think Midnight/Cobalt is going to come out of this relatively unscathed and therefore worse off. There are less players on Cobalt than there are on Midnight, and a lot of Cobalt players are Midnight players anyway. There's currently one forage on the board on Midnight and nothing at all on Cobalt. Nothing's going to change.
Unscathed -> worse off -> unchanged? What?
 
And finally, I feel so sorry for Malachite. They really drew the short straw getting merged with Viridian.
As opposed to being extinguished completely?

Unscathed as in no increase in population and therefore worse off than the other merged oceans so the ability to play will remain unchanged.

I think a lot of Malachite players would rather move to another dub ocean than merge with Viridian. I cannot think of two more poorly matched oceans.

Clear now?
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by RedSeaWitch at Dec 15, 2011 9:23:14 AM
Re: United Oceans Discussion
Algol asked:
 
Has anyone pondered what such large oceans will do to fruit/gems?


Actually, I have. And I wonder, if "Midnight-native" gems will spawn in "Cobalt-native" islands and vice versa.
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Windwench
Hags of the Wicked Winds, Cerulean
Collecting Hake & Hagfish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HS on Viri:
Captain shouts, for heaven's sake, don't leave th :P
Jobber says, you don't hear that yelled too often

Posted by kenjennings at Dec 15, 2011 9:31:07 AM
Re: United Oceans Discussion
 
I think a lot of Malachite players would rather move to another dub ocean than merge with Viridian. I cannot think of two more poorly matched oceans.
Why? This merge made the most sense population-wise. What difference does it make what ocean Malachite is merged with when, to be blunt, they're a drop in any ocean they're added to. They'll essentially be absorbed on any ocean. What the player base wants isn't really relevant.
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[removed by SOPA]

Posted by JamesStGeorg at Dec 15, 2011 9:42:24 AM
Re: United Oceans Discussion
It may be an interesting thing to do to put some small obstacle between the oceans, to reflect Thorsson's difficult passage. Perhaps a sea battle board has to be crossed at the central LP. Where the problems are only a very heavily wind, whirlpooled, and rocked board. So there is a chance of some ship damage in crossing from bumps. Clearly it should not be too tough for even soloers with just bots to cross reasonably safely with care, as you would not want to put off inter ocean travel.

Travel through could generate a trophy or a few according to passes through count.

Presumably as Thor's son has been chosen as the discoverer of the passage we may expect new viking objects in game perhaps requiring inter ocean passage to permit ownership of?
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Jstgeorge of Emerald.

Posted by Airion at Dec 15, 2011 10:00:24 AM
Re: United Oceans Discussion
 
 
I think a lot of Malachite players would rather move to another dub ocean than merge with Viridian. I cannot think of two more poorly matched oceans.
Why? This merge made the most sense population-wise. What difference does it make what ocean Malachite is merged with when, to be blunt, they're a drop in any ocean they're added to. They'll essentially be absorbed on any ocean. What the player base wants isn't really relevant.


I didn't say anything about what the player base wants, so please don't twist my words and put them back in my mouth.

My point, because you seem to be having trouble finding it, is that Malachite players are so far removed from Viridian players in their styles of play that I really feel for them getting sucked in what is just going to end up being Viridian with more islands.
----------------------------------------
Don't wait for the perfect moment, take a moment and make it perfect.

Posted by Hillsmen at Dec 15, 2011 12:24:57 PM
Re: United Oceans Discussion
Well this will certainly make foraging a lot easier on the new Viridian/Malachite ocean. Just need to either buy a fleet on the Malachite side or move one over. A lot easier than the long distance Viridian foraging.
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Captainrich

Posted by Culiford at Dec 15, 2011 12:32:34 PM
Re: United Oceans Discussion
 
It may be an interesting thing to do to put some small obstacle between the oceans, to reflect Thorsson's difficult passage. Perhaps a sea battle board has to be crossed at the central LP. Where the problems are only a very heavily wind, whirlpooled, and rocked board. So there is a chance of some ship damage in crossing from bumps. Clearly it should not be too tough for even soloers with just bots to cross reasonably safely with care, as you would not want to put off inter ocean travel.


This would be a huge pain for moving blockade fleets across in a timely manner. Which may or may not be bad because it adds some sense of world back in, but it definitely would make it difficult to get large numbers of large ships between each ocean.
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Culliford on the Cerulean Ocean
Prince of Universe A

Posted by NickScorpio at Dec 15, 2011 3:07:27 PM
Re: United Oceans Discussion
 
 
 
It's an acronym for Buoyancy Operated Aquatic Transportation. It is pronounced Boe-AT




Rofl , excellent Post, I love it. I think I'll start a crew with that name.
wait ? it to long , ( Buoyancy Operated Aquatic Transportation Crew of Midnight. ) Darn , I tried ..


For those who don't know, or didn't catch it, that was a reference to Phineas and Ferb .


Yes, word for word (I think).
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Hankscorpio

Posted by rowilliams at Dec 15, 2011 3:26:38 PM
Re: United Oceans Discussion
Questions about the test oceans...
Will access to these be the same as those with access to ice?
Will people who log on a test ocean have to start a fresh pirate or can they use a pirate from one of the existing oceans (having some charts and memed lps will help with testing)?
----------------------------------------
Daxyy and Daxy on Emerald
If u wanna know where I'm from look it up...
Stalker of too many forums...
And now part of the action too...

Posted by cmdrzoom at Dec 15, 2011 4:39:35 PM
Re: United Oceans Discussion
 
 
And finally, I feel so sorry for Malachite. They really drew the short straw getting merged with Viridian.
As opposed to being extinguished completely?

I suspect there are some Malachite players who would genuinely prefer that, yes.

From where this beta player and subscriber-since-launch sits, of course, you're all late-coming hoi polloi. ;)
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Starhawk of Mad Mutineers, Azure
Catalina of Twilight's Sabre, Cobalt

Posted by Dylan at Dec 15, 2011 4:44:57 PM
Re: United Oceans Discussion
 
 
 
And finally, I feel so sorry for Malachite. They really drew the short straw getting merged with Viridian.
As opposed to being extinguished completely?

I suspect there are some Malachite players who would genuinely prefer that, yes.

From where this beta player and subscriber-since-launch sits, of course, you're all late-coming hoi polloi. ;)


Pfft, slowcoach.

Posted by kenjennings at Dec 15, 2011 4:57:05 PM
Re: United Oceans Discussion
 
 
 
I think a lot of Malachite players would rather move to another dub ocean than merge with Viridian. I cannot think of two more poorly matched oceans.
Why? This merge made the most sense population-wise. What difference does it make what ocean Malachite is merged with when, to be blunt, they're a drop in any ocean they're added to. They'll essentially be absorbed on any ocean. What the player base wants isn't really relevant.


I didn't say anything about what the player base wants, so please don't twist my words and put them back in my mouth.

My point, because you seem to be having trouble finding it, is that Malachite players are so far removed from Viridian players in their styles of play that I really feel for them getting sucked in what is just going to end up being Viridian with more islands.

You wrote: 
I think a lot of Malachite players would rather move to another dub ocean than merge with Viridian. I cannot think of two more poorly matched oceans.
I'm sorry, did I say want? I guess I meant would rather. And do share, what's so different about these styles of play? I'll concede that Malachite is the most different ocean of all the Dub oceans but what large difference do you see among the other three that Malachite is so unfortunate to be merged with one as opposed to any of the others? Malachite would get 'sucked into' any ocean it would be merged with because it's relatively tiny, not because of an aggressive playerbase or any of that nonsense.

All I can conclude from your posts is that you're another person who, for some reason, likes to pile on various unflattering characteristics onto Viridian.

Hurr! Viridian paywars! SMA SMA SMA! Viridian players r teh dum! Give it a break.
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[removed by SOPA]

Posted by Airion at Dec 15, 2011 5:07:28 PM
Re: United Oceans Discussion
 
 
 
 
I think a lot of Malachite players would rather move to another dub ocean than merge with Viridian. I cannot think of two more poorly matched oceans.
Why? This merge made the most sense population-wise. What difference does it make what ocean Malachite is merged with when, to be blunt, they're a drop in any ocean they're added to. They'll essentially be absorbed on any ocean. What the player base wants isn't really relevant.


I didn't say anything about what the player base wants, so please don't twist my words and put them back in my mouth.

My point, because you seem to be having trouble finding it, is that Malachite players are so far removed from Viridian players in their styles of play that I really feel for them getting sucked in what is just going to end up being Viridian with more islands.

You wrote: 
I think a lot of Malachite players would rather move to another dub ocean than merge with Viridian. I cannot think of two more poorly matched oceans.
I'm sorry, did I say want? I guess I meant would rather. And do share, what's so different about these styles of play? I'll concede that Malachite is the most different ocean of all the Dub oceans but what large difference do you see among the other three that Malachite is so unfortunate to be merged with one as opposed to any of the others? Malachite would get 'sucked into' any ocean it would be merged with because it's relatively tiny, not because of an aggressive playerbase or any of that nonsense.

All I can conclude from your posts is that you're another person who, for some reason, likes to pile on various unflattering characteristics onto Viridian.

Hurr! Viridian paywars! SMA SMA SMA! Viridian players r teh dum! Give it a break.

Er.....just no. I do like how you're quick to judge and make assumptions though. That must stand you in good stead in real life.

Most Malachitians that I know LIKE being from a very small ocean. That's why they choose to play there. Just as I choose to play on Midnight because that's where I learned to play the game. I've been to all of the other oceans and tried to play there. I haven't got anything against Viri per se. If anything I dislike Coblat more than Viri. But please, do go on assuming I see Viri as a bunch of kids who type a lot like you just did and Malachite as a lot more like Midnight with the maturity and wotnot.

I can only assume (something which I am loathe to do. As you can see from your own posts, it often tragically backfires) that you are from Viridian.

ETA: I actually belong to a crew of Midnight players on Viri. But I choose to sit doing nothing on Midnight than play there. I'm sure you'll find all manner of words to put in my mouth about those two sentences, and I bet not one of them will be 'doubloon'.
----------------------------------------
Don't wait for the perfect moment, take a moment and make it perfect.

Posted by Hillsmen at Dec 15, 2011 5:43:18 PM
Re: United Oceans Discussion
Cabi was from Viridian. He logs on like once every year.
----------------------------------------
Captainrich

Posted by kenjennings at Dec 15, 2011 5:46:36 PM
Re: United Oceans Discussion
 
Er.....just no. I do like how you're quick to judge and make assumptions though. That must stand you in good stead in real life.
Oh man, that hurt.
 
Most Malachitians that I know LIKE being from a very small ocean. That's why they choose to play there.
This is why we've seen countless threads about how Malachite is struggling because certain parts of the game are inaccessible due to low numbers, yes? I understand many players like the small ocean feel and I can see the appeal in it, but it's an unsustainable model.
 
But please, do go on assuming I see Viri as a bunch of kids who type a lot like you just did
What is this I don't even. The prevailing assumption is that Viridian's players are more illiterate than they are on any other major Dub ocean, which there's no way of backing up. I don't mean to toot my own horn, but it would be great if Viridian was known as the ocean where everyone typed like I do.
 
I can only assume (something which I am loathe to do. As you can see from your own posts, it often tragically backfires) that you are from Viridian.
Yes. I just don't take kindly to the fifth (note that I didn't actually count, but I've seen it a few times) post that has rued Malachite's merging destiny as if they just stepped in a giant turd. There would be no difference in Malachite's fate had it been merged with Sage or Hunter, so I don't understand this sentiment.
----------------------------------------
[removed by SOPA]

Posted by nitroglyceri at Dec 15, 2011 5:46:57 PM
Re: United Oceans Discussion
Wow. The merge hasn't even gone through yet and there's already tons of bickering. A drop in the bucket to every day players indeed.
----------------------------------------
Explosives of Viridian

That guy nobody knows or cares about.

Posted by Hillsmen at Dec 15, 2011 5:51:26 PM
Re: United Oceans Discussion
Malachite can still have their small ocean feeling..that is why we have East and West. The majority of players on Viridian do not even leave their own Arch(Jade). I really doubt they will suddenly decide to move to the other side of the ocean when they won't even move out of Jade. Small ocean feeling, with probably the ability to do a little more. I actually think the whole plan will backfire and the amount of navers to jobbers is going to get more equal.
----------------------------------------
Captainrich

Posted by Airion at Dec 15, 2011 6:10:31 PM
Re: United Oceans Discussion
 
Oh man, that hurt.

*shrugs*
 
This is why we've seen countless threads about how Malachite is struggling because certain parts of the game are inaccessible due to low numbers, yes? I understand many players like the small ocean feel and I can see the appeal in it, but it's an unsustainable model.

The whole game is an unsustainable model because we have too many servers and not enough players. Hence the merge.
 
What is this I don't even. The prevailing assumption is that Viridian's players are more illiterate than they are on any other major Dub ocean, which there's no way of backing up. I don't mean to toot my own horn, but it would be great if Viridian was known as the ocean where everyone typed like I do.

 
Hurr! Viridian paywars! SMA SMA SMA! Viridian players r teh dum!

They do type like you.
 
Yes. I just don't take kindly to the fifth (note that I didn't actually count, but I've seen it a few times) post that has rued Malachite's merging destiny as if they just stepped in a giant turd. There would be no difference in Malachite's fate had it been merged with Sage or Hunter, so I don't understand this sentiment.

There is a reason (perhaps are reasons would be more accurate) people see merging with Viridian as the short straw. Perchance this
 
Cabi was from Viridian. He logs on like once every year.

is why you fail to understand why people think this way.
----------------------------------------
Don't wait for the perfect moment, take a moment and make it perfect.

Posted by kenjennings at Dec 15, 2011 6:28:09 PM
Re: United Oceans Discussion
 
The whole game is an unsustainable model because we have too many servers and not enough players. Hence the merge.
Other oceans can still retain new players to some extent whereas Malachite cannot.
 
 
What is this I don't even. The prevailing assumption is that Viridian's players are more illiterate than they are on any other major Dub ocean, which there's no way of backing up. I don't mean to toot my own horn, but it would be great if Viridian was known as the ocean where everyone typed like I do.

 
Hurr! Viridian paywars! SMA SMA SMA! Viridian players r teh dum!

They do type like you.
Wooow.
----------------------------------------
[removed by SOPA]

Posted by Snowpixie at Dec 15, 2011 6:54:33 PM
Re: United Oceans Discussion
Speaking as a malachite player who loves her tiny quiet ocean, I have no objections. There are advantages as well as disadvantages to the merge, its just a new adventure. I've seen Viridian - so long as I remember to avoid Lima, I'm sure I'll be able to cope.

'Course, I'm only speaking for me.
----------------------------------------
Imp, totally sane mermaid-siren of Meridian.
Superdoodle avatar by Budclare =D

Posted by mylusa at Dec 15, 2011 8:05:59 PM
Re: United Oceans Discussion
 
So am I right in saying that if I own the pirate Chocorose on every ocean, when the oceans merge one of my pirates will still be called Chocorose, and the other will be called either ChocoroseEast or ChocoroseWest?


I have this very same question
----------------------------------------
Plank Club
Avalon

Mylusa all oceans.

Posted by Culiford at Dec 15, 2011 8:36:48 PM
Re: United Oceans Discussion
 
 
So am I right in saying that if I own the pirate Chocorose on every ocean, when the oceans merge one of my pirates will still be called Chocorose, and the other will be called either ChocoroseEast or ChocoroseWest?


I have this very same question


Yes, you are correct.
----------------------------------------
Culliford on the Cerulean Ocean
Prince of Universe A

Posted by pegasiswolf at Dec 15, 2011 9:34:24 PM
Re: United Oceans Discussion
 
Please no confusing place names... (Are you talking about Emerald Arch or Emerald Ocean?)


its safe to rename sage to emerald.. we have no emerald arch... no emerald gems... ... thus.... no conflict...
----------------------------------------
Pegasiswolf- Captain of Dream Catchers and Queen of Fleet of Dreams -Emerald

host of XMAS IN JULY event 2011 to 2020

"maintaining a positive attitude may not fix all of lifes problems, but it should annoy enough ppl to make it worth the

Posted by DLRDestroyer at Dec 15, 2011 9:46:32 PM
Re: United Oceans Discussion
I appologize if this has been mentioned perviously. Just think that since we are renaming the merged oceans perhaps leaveing the current names as "seas" within them. so categories go ______island in the______archepelago within the______sea on the ______ocean. This will allow us to keep the heritage of our great oceans alive under a new title. Also perhaps adding the ocean name sea names and arch names to the ye known world as well as the current islands in order to distinguish better. perhaps even doind some things similar to the printable pdf shown here http://yppedia.puzzlepirates.com/images/f/f0/Cobalt-viridian_ocean_map.pdf cobalt/viridian just an example not trying to offend anyone. with colors being used as distinguishers for archs and seas in some way just to liven up and revamp the ye known world maps look make things a little easier for new players and those of us enjoying the new oceans we will soon be merged with. perhaps change the background to the color of the new ocean(i perfer a naming scheme that keeps dub oceans green and sub oceans blue) then a outline around all archs of a sea in that color and then the island names and diamond shaped markers be the color of the arch. This may seem a bit complicated but i'm sure OOO could implement it and it would be a fresh look for a fresh start on a new ocean. Even without the recolored map i think the implementation of seas is a must with intersea maps.

____________________________________________________
Dragoonblue-Viridian
----------------------------------------
Dragoonblue on Meridian

Posted by JamesStGeorg at Dec 16, 2011 2:43:59 AM
Re: United Oceans Discussion
 

This would be a huge pain for moving blockade fleets across in a timely manner. Which may or may not be bad because it adds some sense of world back in, but it definitely would make it difficult to get large numbers of large ships between each ocean.


A minor inconvenience perhaps or an additional war status opportunity.

That mid ocean battle board could even have an island in it, rather like CI where you can land and forage for ships supplies left by Thorsson. Small chests cannon balls, med rum, large special items. In the manner of a fixed location open expedition. Could even be a Treasure hall spot in the board too. Don't have to be hugely rewarding, just added interest to the inter ocean passage
----------------------------------------
Jstgeorge of Emerald.

Posted by PirateKhorzo at Dec 16, 2011 4:12:01 AM
Re: United Oceans Discussion
Errmmm i don't want to meddle with all the FIGHTINGS going on because i'll get carried away too!! :S just as i said earlier in the thread, im for this whole ocean merge thingy and 1 favor i would like to ask everyone is that please have some respect for the others opinions even if they sound wierd/stupid/nonsense/i don't like em/etc. Maybe you're for it and their not and all this hassle going on wouldn't change much because each look at it from a different view and like to stick to their ideas!
(damn i sounded like one of those fathers trying to stop his to boys fighting!!) :D
----------------------------------------
Hapal (Emerald)
Hapal (Cerulean)
Hapal (Meridian)
Hapal everywhere :D

Posted by Tuopp at Dec 16, 2011 5:00:09 AM
Re: United Oceans Discussion
Now when people will have a whole new ocean to memorize, would it be possible to make memorizing as it was. So it's based on the DR: if you get incredible, you have to do that LP only one time, with excellent two times etc. ?

Posted by deltaruler at Dec 16, 2011 5:12:38 AM
Re: United Oceans Discussion
 
My merge proposal. Red routes indicate new inter-ocean routes.



Nice done mate, i like it .
----------------------------------------
GULFipedia:
"Real life made me to respect people in games faster. Games made me to mute people in real life easier."

Posted by DementedDuck at Dec 16, 2011 5:52:00 AM
Re: United Oceans Discussion
I have to agree with Airion, re: sympathy for the Malachitians. I played on Viridian for two years before moving to Malachite and playing there for two years and then moving back. I like both oceans for different reasons and have nothing against either of them.
Malachite players will not have the same small ocean feel after the oceans merge. It's not about having empty inns and a small island population, it's about everyone knowing everyone and what they've done on the ocean and where they've come from (given that many players came from other oceans). It's about the reputation and respect people have built up. I count myself lucky to have played both oceans enough that I'm happy with my reputation on each, but most Malachite players won't have that. The community feel they have on Malachite is a big reason a lot of people play there; it's the reason I stayed for as long as did. Malachite will be swallowed up by the Viridian player base and a lot of people will see them as inferior immediately because of where they've come from. I agree that's stupid reasoning, but it's going to happen. A lot of players on Malachite are, for lack of a better word, sheltered. I've seen posts from a lot of them that basically say "come at me brah" and they're not going to know what hit them. That doesn't apply to most of them - I know plenty of people from Malachite who know perfectly well how to handle themselves. But some of them are going to be hit hard by this merge and even those who don't are going to lose that community feel that so many Malachitians love and I really feel sorry for them. I know how it feels because it was under-population that ultimately lead to me leaving Malachite.

All that being said, I'm happy about this merge and I think, overall, it's a healthy thing for everyone involved. It just comes at a price.
----------------------------------------
Evilduck/Superduck.
Emerald, Cerulean, and that other one.
Now in Obsidian flavour.

I record puzzles.

Posted by Angelique82 at Dec 16, 2011 6:35:20 AM
Re: United Oceans Discussion
Ohhaider!

I was wondering 2 things regarding to Bid tickets

1. What is going to happen with the filled bid tickets?

2. What is going to happen with the bid tickets that have like 50% filled?
----------------------------------------
Meridian: Ever
Emerald: Everlasting

Posted by xelto at Dec 16, 2011 6:40:11 AM
Re: United Oceans Discussion
 
I was wondering 2 things regarding to Bid tickets

Bid tickets should remain exactly as they were before the merger. Filled tickets will still be filled, partially filled will remain partially filled. The only changes should be how many items each island is spawning, and that will auto-adjust once the new ocean is started.
----------------------------------------
Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by marundel at Dec 16, 2011 6:46:11 AM
Re: United Oceans Discussion
 
 
I was wondering 2 things regarding to Bid tickets

Bid tickets should remain exactly as they were before the merger. Filled tickets will still be filled, partially filled will remain partially filled. The only changes should be how many items each island is spawning, and that will auto-adjust once the new ocean is started.

I'm not certain that's the case. OOO mentioned earlier that markets would be reset. This makes it possible that some tickets will actually be at a price above the reset price (meaning there should be an autofill of existing tickets) while others will be so far below the reset price they will never fill. I asked this same question earlier in the thread and am still waiting for an answer (No offense OOO... but when you only answer a small percentage of the questions in the thread with no explanation of the delay in answering the rest of them, you're gonna get angry players. It makes us feel like we're being ignored.)
----------------------------------------
Pizzahutpete on the Cerulean Ocean
Prince, Super Awesomeness
SO, Boochin' Drunks

Pizzahutpete everywhere, thanks to the merge

Posted by Momma_Wolf at Dec 16, 2011 6:51:16 AM
Re: United Oceans Discussion
The one thing I'm really hoping for with the merge is that a few of the current bugs get squashed in the process - not multiplied! I shudder to think of the gun bug X2.
----------------------------------------
Mommawolf, lurking on most oceans
Captain, Blackwolf Marauders of Midnight, now Cerulean
Queen, Victory Raiders of Midnight, now Cerulean

cmdrzoom said:
 

Anyone may demand answers of the gods.
Getting them is another matter.


Posted by Ovaryraptor at Dec 16, 2011 11:38:10 AM
Re: United Oceans Discussion
 
The one thing I'm really hoping for with the merge is that a few of the current bugs get squashed in the process - not multiplied! I shudder to think of the gun bug X2.


Gun bug? o.o
----------------------------------------
Pinke tells ye "I almost said cuz hes a hippo"
Pinke tells ye "Then I felt bad :("

Duns tells ye, "i gonna go grovel in my missery"

Posted by Hillsmen at Dec 16, 2011 11:46:50 AM
Re: United Oceans Discussion
 
Speaking as a malachite player who loves her tiny quiet ocean, I have no objections. There are advantages as well as disadvantages to the merge, its just a new adventure. I've seen Viridian - so long as I remember to avoid Lima, I'm sure I'll be able to cope.

'Course, I'm only speaking for me.


A good idea. People complain about Viridian being too big. I do not think they understand 2/3 of the people are on Jade arch and half of them are on Lima island. You can stay in Onyx or Garnet and not be bothered. Same will probably go for Malachite when the merge happens.
----------------------------------------
Captainrich

Posted by pillyforme at Dec 16, 2011 3:03:12 PM
Re: United Oceans Discussion
Isn't it the time that we learn the new names?
----------------------------------------
Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by xelto at Dec 16, 2011 3:33:51 PM
Re: United Oceans Discussion
 
 
 
I was wondering 2 things regarding to Bid tickets

Bid tickets should remain exactly as they were before the merger. Filled tickets will still be filled, partially filled will remain partially filled. The only changes should be how many items each island is spawning, and that will auto-adjust once the new ocean is started.

I'm not certain that's the case. OOO mentioned earlier that markets would be reset. This makes it possible that some tickets will actually be at a price above the reset price (meaning there should be an autofill of existing tickets) while others will be so far below the reset price they will never fill.

Hm? Do we understand the way bid tickets works differently? As I understand it, the game spawns X commodities each time period, which get divided among all the bid tickets with the highest bid(s). If those bids are above the target pay point for that commodity, X becomes bigger next time. if the bids are below the target price, X becomes smaller next time.

To the best of my knowledge, there aren't any preset prices for commodities. IE, there's nothing that should autofill-- bid tickets will simply be filled top to bottom with the number of commodities spawned.
----------------------------------------
Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by skiffygrrl at Dec 16, 2011 10:15:54 PM
Re: United Oceans Discussion
Heyla

Did anyone write down the list of names we were given to vote on? A friend who missed the poll wanted to know what the choices we had were, and, I confess, I'd like to see it again myself ;-)
----------------------------------------
Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by Fiddler at Dec 16, 2011 10:56:55 PM
Re: United Oceans Discussion
Frankly, I'm excited about the Viridian/Malachite merger. I'm a native Viridianite but I helped build the Malachite ocean, so when the merge occurs I'm moving out west (or east).
Though I'm a bit disappointed my suggestions of the Blueberry, Kiwi, and Avocado Oceans wasn't taken seriously.

edit: tenses are hard...
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Orsino, Viridian ocean
Forum-mute: your best friend
Whitewyvern wrote: 
The only high end goals are those you set for yourself. What happens to anyone else is irrelevant.


Posted by skiffygrrl at Dec 16, 2011 11:04:48 PM
Re: United Oceans Discussion
Orsino, if I'd seen those options on the list, I might have gone for them lol. Love 'em
----------------------------------------
Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by MSpartans at Dec 17, 2011 12:33:44 AM
Re: United Oceans Discussion
 
 
 
 
It's an acronym for Buoyancy Operated Aquatic Transportation. It is pronounced Boe-AT




Rofl , excellent Post, I love it. I think I'll start a crew with that name.
wait ? it to long , ( Buoyancy Operated Aquatic Transportation Crew of Midnight. ) Darn , I tried ..


For those who don't know, or didn't catch it, that was a reference to Phineas and Ferb .


Yes, word for word (I think).


I saw Phineas and Ferb in person today! :o

 
Did anyone write down the list of names we were given to vote on? A friend who missed the poll wanted to know what the choices we had were, and, I confess, I'd like to see it again myself ;-)


No but I can start a list for the Dub oceans:

Meridian
Dawn
Dusk
Ruby
Emerald
Pearl
Obsidian
Onyx

I think I'm missing two?
----------------------------------------
Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by BobJanova at Dec 17, 2011 2:43:17 AM
Re: United Oceans Discussion
The Malachitian half of me says that all three of the other oceans are full of nubs and Viridian is no worse than the other two. And since I've played Viridian as well (I was there before Malachite started), it's the best choice for me personally as I can still ignore the Shuntards ;).
----------------------------------------
Bobjanova on Viridian and Malachite
Shops and stalls with fair and profitable wages for all: Jubilee, Napi, Chelydra
Stripped/Barely Dressed (Malachite)
Phantasm/Reign of Chaos (Viridian)

Posted by Jezzebel at Dec 17, 2011 9:56:17 AM
Re: United Oceans Discussion
 
Did anyone write down the list of names we were given to vote on? A friend who missed the poll wanted to know what the choices we had were, and, I confess, I'd like to see it again myself ;-)

No but I can start a list for the Dub oceans:

Meridian
Dawn
Dusk
Ruby
Emerald
Pearl
Obsidian
Onyx

I think I'm missing two?


I remember "Serpentine" being on there.
----------------------------------------
Redjenny, Now merged with Health Nutz
Thebloggess wrote: 
A hug is like a strangle you haven't finished yet!


Posted by Pizzab at Dec 17, 2011 10:26:27 AM
Re: United Oceans Discussion
I think Topaz was on the list also.
----------------------------------------
FrodoB of Hunter

I use to be a hobbit, till I took a ring to the finger.

Posted by henryrules10 at Dec 17, 2011 2:11:51 PM
Re: United Oceans Discussion
Since this thread got me wondering, I have a pirate on Midnight I just made today named Toof. There is a pirate on Cobalt named Toof but it has no login date. It has no last login date, so I'm wondering if my name will be affected by the change or if the other pirate will be overwritten, as Toof on Cobalt has no stats whatsoever.

Also, what will happen to the poster's pirate in the linked thread?
----------------------------------------
Nickbush on every ocean (Jadebush on Jade -.-)

Native Cobaltean for life

https://www.youtube.com/user/NickBush24

https://www.twitch.tv/nickbushypp

Avatar by Yumisa

Foraging scoring glitch: http://bit.ly/QEpApx

Posted by moonmaiden79 at Dec 17, 2011 3:02:44 PM
Re: United Oceans Discussion
 
I have a pirate on Midnight I just made today named Toof. There is a pirate on Cobalt named Toof but it has no login date. It has no last login date, so I'm wondering if my name will be affected by the change or if the other pirate will be overwritten, as Toof on Cobalt has no stats whatsoever.

Assuming that the Cobalt Toof was created over 2 years ago and hasn't logged on within the last two years, (which I would guess to be the case with the lack of a login date,) it would not affect your Midnight character at all. But if the Toof of Cobalt came back one day they would be assigned the East or West ending and be offered a free name change.

Edit: clarification
----------------------------------------
Stabatha- Tarts of Doom, Obsidian

Posted by skiffygrrl at Dec 17, 2011 7:10:29 PM
Re: United Oceans Discussion
Thanks all on the name selection.

I seem to remember both Azure and, I think, Cerulean as well (both shades of blue).

Much obliged. That may be the lot.
----------------------------------------
Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by pillyforme at Dec 17, 2011 8:37:07 PM
Re: United Oceans Discussion
 

2) where did the suggestions Dusk and Dawn come from???



Dawn was an idea in the cobalt Parley, and its the best name evah.

I just wanna squishle with it.
----------------------------------------
Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by portuguesinh at Dec 18, 2011 4:44:53 AM
Re: United Oceans Discussion
I have a questin and a suggestion.

the question is the following:
I have 3 pirates on my account on sage and 3 pirates on hunter. my main is one of the Sage pirates. do I have to delete the hunter pirates to keep my main?


The suggestion is the following:

I think all pirates, crews and flags should have a place in its page with a reference saying if they were from Sage or from Hunter before the merge (same for the other oceans). It could be the east/west thing, or another thing.
I think it would be important to preserve the memory that some day there were 2 separate oceans, where people had fun. It's part of the history.
The new players would not have this reference.
----------------------------------------
Bluebone, Emerald Ocean

Posted by xelto at Dec 18, 2011 5:13:11 AM
Re: United Oceans Discussion
 
the question is the following:
I have 3 pirates on my account on sage and 3 pirates on hunter. my main is one of the Sage pirates. do I have to delete the hunter pirates to keep my main?

/e sighs.

OK, one more time:
All six will be on your account after the merge. If you had any duplicated names (IE, you have one called "Widgit" on Sage and another "Widgit" on Hunter), the one that was created second will be called "Widgit-East" or "Widgit-West", depending on where the oceans are placed. You may rename "Widgit-[direction]" for free, one time.

If you consider the newer pirate your main and want him to keep the main name, you have two options:
1) Delete the one you don't want to have the main name before the merge (and create a new pirate if you care about having all six pirate slots filled), or
2) After the merge, rename the one who got the main name (30 rogue marks), then rename the one who got the directional name to your main name (free).
----------------------------------------
Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by mari_ at Dec 18, 2011 6:12:08 AM
Re: United Oceans Discussion
What Hermes said:

 
Q: If I own both pirates, can I change which one has priority?
A: You can submit a petition from your older pirate and request a name change. This may not happen immediately, however, as the Ocean Masters will try to wait until you are online to make the change. In these cases, please be sure to use your complementary rename to reclaim the name as soon as possible so you don't lose the name to someone else.

----------------------------------------
Calamarie - now also in Obsidian flavour!
Dignity - Emerald

"Always remember... Rumours are carried by haters, spread by fools, and accepted by idiots."

The Shadow is in my very core ;)

Posted by marundel at Dec 18, 2011 6:20:40 AM
Re: United Oceans Discussion
 
 
 
 
I was wondering 2 things regarding to Bid tickets

Bid tickets should remain exactly as they were before the merger. Filled tickets will still be filled, partially filled will remain partially filled. The only changes should be how many items each island is spawning, and that will auto-adjust once the new ocean is started.

I'm not certain that's the case. OOO mentioned earlier that markets would be reset. This makes it possible that some tickets will actually be at a price above the reset price (meaning there should be an autofill of existing tickets) while others will be so far below the reset price they will never fill.

Hm? Do we understand the way bid tickets works differently? As I understand it, the game spawns X commodities each time period, which get divided among all the bid tickets with the highest bid(s). If those bids are above the target pay point for that commodity, X becomes bigger next time. if the bids are below the target price, X becomes smaller next time.

To the best of my knowledge, there aren't any preset prices for commodities. IE, there's nothing that should autofill-- bid tickets will simply be filled top to bottom with the number of commodities spawned.

I'm pretty sure you and I understand that the same way - however, as posted in the FAQ in the Announcements board...
 
Q: What happens to commodity spawn rates, trinket values and tax rates?
A: These will be reset to defaults and will auto-adjust to appropriate values.

I asked for clarification in an earlier post in this thread and am still waiting for the answer (as well as to answers from several other questions asked by a variety of people - the last "FAQ" post from a dev in this thread only covered a percentage of the questions raised)
 
A: We will increase the amount of labor to 48 hours per day for all subscribed accounts on the Midnight/Cobalt ocean, regardless of how many pirates you have.

Great - so not only do the sub oceans still not get the same number of labor hours per account as a doub ocean, but now you are cutting my labor hours by a third from what they are currently. Yes, I know the hours per ocean will be an increase from 36 to 48, but the way it works now my one subscription cost pays for 36 hours on Cobalt and 36 hours on Midnight. After the merge, I will get 48 on Cerulean/Azure/?? - that's a reduction of 24 total hours on an ocean that will include all my pirates, assets, PoE, jobs, etc. from both the previous oceans. Can you PLEASE rethink that OOO? Sub oceans already get the 5th teat on the udder without backwards progress on the labor issue.

----------------------------------------
Pizzahutpete on the Cerulean Ocean
Prince, Super Awesomeness
SO, Boochin' Drunks

Pizzahutpete everywhere, thanks to the merge

Posted by RedShadow2 at Dec 18, 2011 6:44:48 AM
Re: United Oceans Discussion
 
 

2) where did the suggestions Dusk and Dawn come from???



Dawn was an idea in the cobalt Parley, and its the best name evah.

I just wanna squishle with it.



That's because I suggested it (originally on Midnight) :D
The idea was that Dawn is basically the opposite of Midnight and its the dawn of a new ocean, etc...etc...
Why it was an option on the Dub names? I don't know, maybe the OMs liked it too *shrugs*

As for the other Sub ocean options someone was asking about ....

Azure
Cerulean
Dawn
Dusk
Sapphire

Those are the ones I remember.


 
Great - so not only do the sub oceans still not get the same number of labor hours per account as a doub ocean, but now you are cutting my labor hours by a third from what they are currently. Yes, I know the hours per ocean will be an increase from 36 to 48, but the way it works now my one subscription cost pays for 36 hours on Cobalt and 36 hours on Midnight. After the merge, I will get 48 on Cerulean/Azure/?? - that's a reduction of 24 total hours on an ocean that will include all my pirates, assets, PoE, jobs, etc. from both the previous oceans. Can you PLEASE rethink that OOO? Sub oceans already get the 5th teat on the udder without backwards progress on the labor issue.


The problem with sub oceans is not so much that there is a lack of labour. It's that there are too many islands and thus too many shoppes.
I believe midnight has something like 35-40 islands which can be blockaded, which is more than enough for EVERY flag that wants an island to have an island. Which in turn results in too many shoppes being built for flaggies and hearties and for sale to random people so the flag can restock its coffers. I wouldn't be surprised if there are more shoppes on the ocean than stalls.
Personally i think its a good thing that labour will be dropped down (for some people) it might force some shoppes to close down.

In the long run i hope OOO can look into ways of reducing the number of islands in the new Sub ocean. It might make for a more competitive environment and thus make it more exciting again.
* Note the 4 blockades we had this Saturday and all 4 were point sits since they were basically transfers from 4 inactive flags to 1 active flag.
----------------------------------------
RedShadow - Cerulean

Spot Collector! Always Willing to Buy/Trade - My List of Boats (Google Doc.)

Cerulean Boat Collectors List (Google Doc.)

Posted by Publandlord at Dec 18, 2011 10:55:32 AM
Re: United Oceans Discussion
 
* Note the 4 blockades we had this Saturday and all 4 were point sits since they were basically transfers from 4 inactive flags to 1 active flag.

Our original plan was to do 8 - and then maybe someone would have chosen to defend?

TO tried to do something about there being too many shoppes with their "Ragnarok" policy last year - winning islands and then putting the tax up to 100%. Even that wasn't enough to get more than a couple of shoppes to dust, though. We really do need to be able to return islands to their pristine, uninhabited state on low population oceans; oh look, here's a suggestion I posted over a year ago!
----------------------------------------
Anaplian, Shadow Riders, Midnight Ocean

Posted by Culiford at Dec 18, 2011 11:14:49 AM
Re: United Oceans Discussion
 
Midnight prize options: no island openings on Midnight. We will look at options for 'reclaiming' player-owned islands next year, if the flags are still interested.

Well, the OMs are willing to look into closing islands, although not sure if they mean that they'll take islands back into Vilya or decolonize them. Either way there would definitely be more hotly contested blockades, because one side would want to take islands to close them and the other would want to keep "their" island open. There won't be high competition for islands until there's value in winning a blockade/holding an island. Right now there's only the good feeling from victory and having your flag's name on an island. Value can come either from game code or through player action, but right now there's not any real reason to blockade (at least on Midnight) other than "we enjoy blockades."

Nu did improve quite a bit since Ragnarok, but I'm not sure how much of that was due to TO and how much was just shoppes dusting on their own. I agree that 100% taxes isn't very effective, and that there's not any effective tools for governors to close shoppes, especially when a couple hours on a boat is enough to pay a week's worth of taxes.
----------------------------------------
Culliford on the Cerulean Ocean
Prince of Universe A

Posted by RedShadow2 at Dec 18, 2011 12:39:52 PM
Re: United Oceans Discussion
 
 
* Note the 4 blockades we had this Saturday and all 4 were point sits since they were basically transfers from 4 inactive flags to 1 active flag.

Our original plan was to do 8 - and then maybe someone would have chosen to defend?

TO tried to do something about there being too many shoppes with their "Ragnarok" policy last year - winning islands and then putting the tax up to 100%. Even that wasn't enough to get more than a couple of shoppes to dust, though. We really do need to be able to return islands to their pristine, uninhabited state on low population oceans; oh look, here's a suggestion I posted over a year ago!


I guess it depends what other islands you would have attacked...
My point was that there are more islands than flags who are/want to blockade. And the smaller flags that want to blockade either go after less desirable islands or dormant flags and never really get challenged again.

As for the TO thing, i think it would of been more successful if they just blockaded then scuttled and petitioned for higher power BKs, rather than siding with the BKs. As it had same out come, smaller flags couldn't go up against them and the bigger flags didnt care too much if it didnt affect them.
----------------------------------------
RedShadow - Cerulean

Spot Collector! Always Willing to Buy/Trade - My List of Boats (Google Doc.)

Cerulean Boat Collectors List (Google Doc.)

Posted by Culiford at Dec 18, 2011 8:18:44 PM
Re: United Oceans Discussion
Or the dormant flags still had tons of resources and players who came back solely for the blockade, plus support from alliances made years ago. The Midnight alliance web is not conducive to blockading (even worse now that CT and DI are allied), and I really hope Cobalt doesn't get entangled in the blob so we can get two separate alliance rings going at it. I'd rather it not be a "Midnight vs Cobalt" setup, but I'll take that over "even bigger alliance mess."

Higher power BKs would've helped, but they would've eventually been beaten (like Delta after FC disbanded). The problem (with their plan) wasn't keeping the islands at 100% taxes, the problem was that 100% taxes is a weak enough effect that it's easy to subsidize with other income in order to keep the shoppe open.

At least some of the other 4 Bipolar blockades would've had defenses. I think that with the first four undefended, Bipolar wouldn't have had the problem they were expecting with going after too many islands and that there would still be plenty of people jobbing for them.
----------------------------------------
Culliford on the Cerulean Ocean
Prince of Universe A

Posted by Auntyjemima at Dec 19, 2011 12:34:01 PM
Re: United Oceans Discussion
Hermes Wrote:
 
The results are in and the new combined oceans will be called...

Midnight/Cobalt ---> Cerulean
Viridian/Malachite ---> Meridian
Sage/Hunter ---> Emerald

Thanks everyone for participating! We will have more info on the testing and availability of these oceans very soon.


Woot! Hunter/Sage is Emerald <3<3<3
----------------------------------------
Avatar by Cattrin :D
 
Nortoneer says, "Kitty.."
Nortoneer says, "How do you think yer kitten would do at sails?"
Hellkitty says, "he'd probably purr-fur rigs"


Posted by 5thousand at Dec 19, 2011 12:39:46 PM
Re: United Oceans Discussion
 
Woot! Hunter/Sage is Emerald <3<3<3


I hate that name.
----------------------------------------
Jeremiah of Obsidian

Fivethousand of Emerald and Meridian

Avatar by Cattrin

Posted by Aethera21 at Dec 19, 2011 1:03:44 PM
Re: United Oceans Discussion
I'm quite sad that Dawn didn't make it in there somewhere.
----------------------------------------
Aethera of Cobalt Cerulean
Princess of Maniacal Menagerie
Blockade staff on any ocean
Avatar by Bunnylaroo

Posted by HiimEric2001 at Dec 19, 2011 1:05:44 PM
Re: United Oceans Discussion
Did Cerulean used to be something else?

For some reason I had it in my head that something else was on a server called Cerulean. Maybe it was the forums or something?

It's a fine name. I have no qualms with it. I'm just wondering if I'm crazy or not.
----------------------------------------
Cire
Purple Squid Brigade, Inglorious Fandango

 
Nemo says, "Cire has figured me out..."


Posted by DementedDuck at Dec 19, 2011 1:13:53 PM
Re: United Oceans Discussion
I refuse to be a Meridianite.
----------------------------------------
Evilduck/Superduck.
Emerald, Cerulean, and that other one.
Now in Obsidian flavour.

I record puzzles.

Posted by Katez5 at Dec 19, 2011 1:20:04 PM
Re: United Oceans Discussion
Seriously?? That was such a long list of names to choose from the first time through, couldn't we have reduced it to top 3 choices and re-voted or something?

Meridian and Emerald at least sound cool and are somewhat easy to spell. Cerulean is a nightmare. Majorly disappointed.
----------------------------------------
Katez
Fire and Ice
Elements of Fear
Cerulean (formerly Cobalt) / Obsidian

Posted by randomact at Dec 19, 2011 1:25:05 PM
Re: United Oceans Discussion
Lucky that the name of an ocean doesn't define the people on it.
----------------------------------------
Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Dylan at Dec 19, 2011 1:33:42 PM
Re: United Oceans Discussion
 
It's a fine name. I have no qualms with it. I'm just wondering if I'm crazy or not.


Yes.

Posted by elfeesh at Dec 19, 2011 1:38:19 PM
Re: United Oceans Discussion
Not going to lie, I hate Meridian. What happened to Obsidian? They have that in Fable, why can't it happen in YPP!?

Incidentally, isn't Cerulean the name of a city in Pokemon?
----------------------------------------
Elfeesh

"We are all worms. But I do believe I am a glow-worm."

Posted by Saladin3 at Dec 19, 2011 1:40:52 PM
Re: United Oceans Discussion
At least from Meridian we get Blood Meridian. Totally good with that.
----------------------------------------
Ampersand - Malachite

Posted by henryrules10 at Dec 19, 2011 1:51:16 PM
Re: United Oceans Discussion
Cerulean was an awesome crayon colour. Thumbs up.

Emerald = Instant win <3

Meridian - Can I buy some pot from whoever thought that up?
----------------------------------------
Nickbush on every ocean (Jadebush on Jade -.-)

Native Cobaltean for life

https://www.youtube.com/user/NickBush24

https://www.twitch.tv/nickbushypp

Avatar by Yumisa

Foraging scoring glitch: http://bit.ly/QEpApx

Posted by kenjennings at Dec 19, 2011 2:07:17 PM
Re: United Oceans Discussion
 

Incidentally, isn't Cerulean the name of a city in Pokemon?
Yes, so was Viridian.
----------------------------------------
[removed by SOPA]

Posted by laladibla at Dec 19, 2011 2:14:11 PM
Re: United Oceans Discussion
Wow, meridian and emerald were the two options i voted on. So much for middy. However if the cerulean ocean gets nicknamed something like ceru or cerry, i will be devastated....
----------------------------------------
Visionary/Visionarye - Coming soon to an ocean near you!

Mitchiie wrote:

 
"Yes. Snowwman is weird and Boyk is weird. They're definitely siblings. I just have to figure out who the sister is."


Posted by scupperer at Dec 19, 2011 2:17:21 PM
Re: United Oceans Discussion
 
However if the cerulean ocean gets nicknamed something like ceru or cerry, i will be devastated....


Curry. mmmmmmm.
----------------------------------------
I believe that we are all, openly or secretly, struggling against one or another kind of nihilism. - Ellen Willis

Posted by Talisker at Dec 19, 2011 2:30:49 PM
Re: United Oceans Discussion
I'm fine with Cerulean. Good name.

Emerald, I don't like the confusion with the Midnight arch.

Meridian might well be an exceedingly obscure reference.
----------------------------------------
Leif
The Forums
Gunnermooch wrote: 
I can't respond because I do not understand what the hell you are talking about. Sorry.

Av by Ecastasy

Posted by Chiptharip at Dec 19, 2011 2:43:52 PM
Re: United Oceans Discussion
 

Emerald, I don't like the confusion with the Midnight arch.


This. Some originality would have been nice.

Posted by kenjennings at Dec 19, 2011 2:43:58 PM
Re: United Oceans Discussion
 
Wow, meridian and emerald were the two options i voted on. So much for middy. However if the cerulean ocean gets nicknamed something like ceru or cerry, i will be devastated....
And you're not bothered by the fact that you refer to Midnight as Middy? Are you a "pilly" person too? :P
----------------------------------------
[removed by SOPA]

Posted by Dreilly at Dec 19, 2011 2:53:33 PM
Re: United Oceans Discussion
I don't know if anyone has posted about this... but what's going to happen to Glowie ?!?!
----------------------------------------
Cem/Cemikila

Posted by dgms2 at Dec 19, 2011 3:16:08 PM
Re: United Oceans Discussion
I voted Obsidian, but I'm more than fine with Cerulean. Lovely colour, lovely name!
----------------------------------------
Garland on the Cerulean Ocean

Galerian on the Ice Ocean

Posted by pillyforme at Dec 19, 2011 3:20:08 PM
Re: United Oceans Discussion
I will never remember how to spell Seroolian...
----------------------------------------
Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by Hillsmen at Dec 19, 2011 3:46:15 PM
Re: United Oceans Discussion
 
I refuse to be a Meridianite.


I think I voted for Obsidian and Emerald. We should have just named it Viridian. Not like the ocean is going to take a drastic change.
----------------------------------------
Captainrich

Posted by monstersoda at Dec 19, 2011 4:10:55 PM
Re: United Oceans Discussion
 
 
I refuse to be a Meridianite.


I think I voted for Obsidian and Emerald. We should have just named it Viridian. Not like the ocean is going to take a drastic change.


Yeah, adding flowers to a dump doesn't change the fact that it is a dump.
----------------------------------------
Emmett

Posted by pillyforme at Dec 19, 2011 4:16:59 PM
Re: United Oceans Discussion
 
 
 
I refuse to be a Meridianite.


I think I voted for Obsidian and Emerald. We should have just named it Viridian. Not like the ocean is going to take a drastic change.


Yeah, adding flowers to a dump doesn't change the fact that it is a dump.


Awwww slam!
----------------------------------------
Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by Luberjakist at Dec 19, 2011 4:52:29 PM
Re: United Oceans Discussion
 
 
 
I refuse to be a Meridianite.


I think I voted for Obsidian and Emerald. We should have just named it Viridian. Not like the ocean is going to take a drastic change.


Yeah, adding flowers to a dump doesn't change the fact that it is a dump.


it dose give them flowers chance to take hold and spread the beautiful colours and turn a dump in to a paradise

shame your putting the blank and ugly weeds in there too : (

Posted by Talisker at Dec 19, 2011 5:30:33 PM
Re: United Oceans Discussion
http://www.youtube.com/watch?v=3D5efSKmdgM
----------------------------------------
Leif
The Forums
Gunnermooch wrote: 
I can't respond because I do not understand what the hell you are talking about. Sorry.

Av by Ecastasy

Posted by Auntyjinxed at Dec 19, 2011 5:33:47 PM
Re: United Oceans Discussion - Question
Can I check whether the plan is to have one noticeboard for Meridian et al, or will there be 2 noticeboards depending on whether you are East or West in the Ocean? Will this apply to tournament boards too?

Thanks

Auntyjinxed
Malachite
----------------------------------------
Auntyjinxed

SO of Down to Earth
Lady(!) of On Points
Emerald Ocean

Avatar by the phenomenally talented Yumisa

Posted by kenjennings at Dec 19, 2011 5:41:32 PM
Re: United Oceans Discussion - Question
Yes, there will be uniform notice and tournament boards. I don't see why there wouldn't be.
----------------------------------------
[removed by SOPA]

Posted by Stephensam at Dec 19, 2011 5:56:53 PM
Re: United Oceans Discussion
 
I don't know if anyone has posted about this... but what's going to happen to Glowie ?!?!

And how about the activity tracker?
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Hillsmen at Dec 19, 2011 6:43:16 PM
Re: United Oceans Discussion - Question
I just hope blockades are shut down a few weeks into January, not directly at the start. It would suck to go 6 weeks without cades.
----------------------------------------
Captainrich

Posted by randomact at Dec 19, 2011 6:47:03 PM
Re: United Oceans Discussion - Question
Hopefully, the test oceans will run longer than 2 weeks from when they're brought out. You would think that the devs would want to make sure everything is running according to plan before actually merging the main oceans.

I'm guessing a late January merge, but then again I have no idea how much work is involved.
----------------------------------------
Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Dexla at Dec 19, 2011 7:56:09 PM
Re: United Oceans Discussion - Question
I have a nasty feeling that the Cerulean merge will be "the test." It might bother all 250 of us who are subbed.
No idea why I'm thinking this.
----------------------------------------
Dexla d'Midnight

Posted by Teet11 at Dec 19, 2011 8:42:06 PM
Re: United Oceans Discussion - Question
 
I have a nasty feeling that the Cerulean merge will be "the test." It might bother all 250 of us who are subbed.
No idea why I'm thinking this.


They should bring Azure back and merge it with Ice ;)
----------------------------------------
Teet- Hunter ocean!
Captain- Defiant Existance
Wanna know something?? Read a book.

-Avatar made by: Ceary

Posted by Quitex at Dec 19, 2011 8:52:13 PM
Re: United Oceans Discussion - Question
 
 
I have a nasty feeling that the Cerulean merge will be "the test." It might bother all 250 of us who are subbed.
No idea why I'm thinking this.


They should bring Azure back and merge it with Ice ;)


ICE AND PERIWINKLE WHATEVER!
----------------------------------------
Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by Teet11 at Dec 19, 2011 9:18:01 PM
Re: United Oceans Discussion - Question
 
 
 
I have a nasty feeling that the Cerulean merge will be "the test." It might bother all 250 of us who are subbed.
No idea why I'm thinking this.


They should bring Azure back and merge it with Ice ;)


ICE AND PERIWINKLE WHATEVER!


ALL THREE!!!
----------------------------------------
Teet- Hunter ocean!
Captain- Defiant Existance
Wanna know something?? Read a book.

-Avatar made by: Ceary

Posted by TheRack at Dec 20, 2011 2:57:58 AM
Re: United Oceans Discussion
 
Emerald, I don't like the confusion with the Midnight arch.

Emerald is a great name if it were not for the Midnight Arch.

 
I refuse to be a Meridianite.


Oh yeah... Your not Meridianite's - Yor Meridiots.

As for the other suffixes... Using http://en.wikipedia.org/wiki/Demonym#Suffixation

Cerulean = Cerulean ( It can be a homophone right?)
Emerald = Emeraldi?
----------------------------------------
Cephalopod, on poker, wrote: 
I've said it before, and I'll say it again: it isn't rigged.

Period. End of story.


Posted by Wheebiscuit at Dec 20, 2011 10:00:13 AM
Re: United Oceans Discussion - Question
 
 
 
 
I have a nasty feeling that the Cerulean merge will be "the test." It might bother all 250 of us who are subbed.
No idea why I'm thinking this.


They should bring Azure back and merge it with Ice ;)


ICE AND PERIWINKLE WHATEVER!


ALL THREE!!!


Icinkle


Aarghbird
On every ocean for now
----------------------------------------
Aarghbird of Cerlulean
Monarch of Mixed Nuts
Captain of Rum by Gum
Chief Mixed-Up-Nut

Avatar by the arrrsome Billshakes

Posted by BobJanova at Dec 20, 2011 10:35:56 AM
Re: United Oceans Discussion
 
Emerald, I don't like the confusion with the Midnight arch.

This doesn't seem to have been a major problem with Jade arch, Viridian (or Cobalt), and the Jade ocean. Or Opal gems and the Opal ocean. I don't think it is a problem.
----------------------------------------
Bobjanova on Viridian and Malachite
Shops and stalls with fair and profitable wages for all: Jubilee, Napi, Chelydra
Stripped/Barely Dressed (Malachite)
Phantasm/Reign of Chaos (Viridian)

Posted by Talisker at Dec 20, 2011 11:21:30 AM
Re: United Oceans Discussion
 
 
Emerald, I don't like the confusion with the Midnight arch.

This doesn't seem to have been a major problem with Jade arch, Viridian (or Cobalt), and the Jade ocean. Or Opal gems and the Opal ocean. I don't think it is a problem.


Yes, the low population foreign language oceans will surely indicate how much there might be among the high population English-speaking oceans.
----------------------------------------
Leif
The Forums
Gunnermooch wrote: 
I can't respond because I do not understand what the hell you are talking about. Sorry.

Av by Ecastasy

Posted by wrs1864b at Dec 20, 2011 11:46:37 AM
Re: United Oceans Discussion
 
the high population English-speaking oceans.

There haven't been any high population oceans for several years now. Stop worrying about non-problems, emerald will work out just fine. It is the least of YPP's problems.
----------------------------------------
Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Lilliah14 at Dec 20, 2011 3:48:22 PM
Re: United Oceans Discussion
If 2 pirates from each ocean have the same name, and i end up being pirate east and the other is pirate west, can i change to just pirate and the other is left as pirate west??

Posted by Culiford at Dec 20, 2011 4:00:32 PM
Re: United Oceans Discussion
Only one gets East or West on them. The older pirate (assuming they've been active within the past 2 years) gets just the name without a modifier.
----------------------------------------
Culliford on the Cerulean Ocean
Prince of Universe A

Posted by Stephensam at Dec 20, 2011 4:27:48 PM
Re: United Oceans Discussion
As per the new announcement, I'm curious as to what "progress" means.
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Culiford at Dec 20, 2011 4:29:53 PM
Re: United Oceans Discussion
 
As per the new announcement, I'm curious as to what "progress" means.

Because the test oceans will be deleted/reset, anything that you do on the test oceans won't count, I'm guessing.
----------------------------------------
Culliford on the Cerulean Ocean
Prince of Universe A

Posted by Stephensam at Dec 20, 2011 4:34:47 PM
Re: United Oceans Discussion
 
Because the test oceans will be deleted/reset, anything that you do on the test oceans won't count, I'm guessing.
Well, are these going to be test oceans where we don't already have pirates? There's no way a couple of weeks would be enough time to see how the connections really matter.
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by randomact at Dec 20, 2011 4:41:58 PM
Re: United Oceans Discussion
Perhaps pirates at the time of the test ocean release will be "copied" over onto the new server. At this point they have the exact puzzle sessions, memorization etc, and anything furthered on the test server rather than on the main oceans will be cleared.

No idea, speculating.
----------------------------------------
Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Culiford at Dec 20, 2011 4:43:59 PM
Re: United Oceans Discussion
 
 
Because the test oceans will be deleted/reset, anything that you do on the test oceans won't count, I'm guessing.
Well, are these going to be test oceans where we don't already have pirates? There's no way a couple of weeks would be enough time to see how the connections really matter.

Well, since the test is to make sure merging the oceans works properly from a technical standpoint, we should have all of our pirates/stuff just like we would on the actual merged oceans.
----------------------------------------
Culliford on the Cerulean Ocean
Prince of Universe A

Posted by scupperer at Dec 20, 2011 4:54:40 PM
Re: United Oceans Discussion
Awesome! I finally get to play 200k poker without caring.
----------------------------------------
I believe that we are all, openly or secretly, struggling against one or another kind of nihilism. - Ellen Willis

Posted by wrs1864b at Dec 20, 2011 5:15:37 PM
Re: United Oceans Discussion
 
Q: What will happen to the ocean forums?
A: We will create forums for the new oceans as soon as we have official names for them. After the ocean merge, we will lock the existing forums so that you will still be able to read them, but no one will be allowed to add new posts.


Any ideas when the new forums will be created?
----------------------------------------
Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Dexla at Dec 20, 2011 6:03:40 PM
Re: United Oceans Discussion
 
As per the new announcement, I'm curious as to what "progress" means.

Agreed. Does this apply to purchases? Earnings from pillages/labour? Daily shop-keeping duties? Competitions/Tournaments?
----------------------------------------
Dexla d'Midnight

Posted by Stephensam at Dec 20, 2011 6:05:57 PM
Re: United Oceans Discussion
 
Competitions/Tournaments?


OH! If it doesn't, there should be tournaments for a million black octopi for the lulz!
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by rowilliams at Dec 20, 2011 6:07:53 PM
Re: United Oceans Discussion
 
Questions about the test oceans...
Will access to these be the same as those with access to ice?
Will people who log on a test ocean have to start a fresh pirate or can they use a pirate from one of the existing oceans (having some charts and memed lps will help with testing)?


Just wanted to highlight my questions from before as I still have the same questions and want to make them seen easier when you decide to answer our questions again!
----------------------------------------
Daxyy and Daxy on Emerald
If u wanna know where I'm from look it up...
Stalker of too many forums...
And now part of the action too...

Posted by Ganstaboy8 at Dec 20, 2011 6:13:55 PM
Re: United Oceans Discussion
will pirates that have not been on for over 6 months will they be deleted if they didnt buy dubs when the oceans merge.

Posted by Julaxis at Dec 20, 2011 6:28:01 PM
Re: United Oceans Discussion
 
will pirates that have not been on for over 6 months will they be deleted.


I believe that has been covered in a few different FAQ's that they shouldn't be deleted as they have previously bought doubloons to have been dormant that long.
----------------------------------------
Formerly Julaxis of the Viridian and Malachite Oceans

Posted by moonmaiden79 at Dec 20, 2011 6:33:48 PM
Re: United Oceans Discussion
 
will pirates that have not been on for over 6 months will they be deleted.

No pirate will be deleted from an account that has ever made a purchase of doubloons or subscription time. But, an account that has never made a purchase and has *a pirate that has* been dormant for a long period of time, (between 2-6 months) can *have that pirate purged* be deleted along with all the pirates on the account. However, this is how it's always been so the merger won't have any affect.

Edit: Correction- thanks, Quitex.
----------------------------------------
Stabatha- Tarts of Doom, Obsidian

Posted by Quitex at Dec 20, 2011 6:41:16 PM
Re: United Oceans Discussion
Accounts are never deleted. Pirates are purged.
----------------------------------------
Quitex, everywhere, mainly Ice.
Monarch of Cows
Joly wrote: 
Someone asked why Quitex would do this as a rogue. All I can say is, well, he's QUITEX! No one knows what he will do next, ESPECIALLY Quitex.


Posted by PhoenyxStar at Dec 20, 2011 11:17:30 PM
Re: United Oceans Discussion
 
 
As per the new announcement, I'm curious as to what "progress" means.

Agreed. Does this apply to purchases? Earnings from pillages/labour? Daily shop-keeping duties? Competitions/Tournaments?

Considering that for testing purposes the Doubloon oceans will have doubloons switched OFF and have everyone who logs on triggered as a subscriber (and thus access to EVERYTHING) one could assume that anything that happens to your pirate during the testing process will be undone and reset when the oceans go up as LIVE instead of TEST.

Don't quote me on that though, but that's what I'd go in assuming. And not do anything that I wanted to keep forever until after the ocean was live
----------------------------------------
~ Phoenix or Danae

Depends on the colour of your ocean really.

Posted by MSpartans at Dec 21, 2011 12:34:33 AM
Re: United Oceans Discussion
 
Awesome! I finally get to play 200k poker without caring.


That could be fun...or...everyone will call every hand...

 
 
Competitions/Tournaments?


OH! If it doesn't, there should be tournaments for a million black octopi for the lulz!


Seconded

Also, can we get some sort of a Gneiss naming theme going? I've always wanted a Rock themed Island...
----------------------------------------
Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by scupperer at Dec 21, 2011 4:54:29 AM
Re: United Oceans Discussion
 
Also, can we get some sort of a Gneiss naming theme going? I've always wanted a Rock themed Island...


This Rum is the Schist - Distillery
Petrified Balls - IM
Cinnabar - Inn
Serpentine Swagger - Tailor

Okay, I'm done. Too much Dwarf Fortress that I can do this off the top of my head.
----------------------------------------
I believe that we are all, openly or secretly, struggling against one or another kind of nihilism. - Ellen Willis

Posted by MSpartans at Dec 21, 2011 5:02:41 AM
Re: United Oceans Discussion
 
 
Also, can we get some sort of a Gneiss naming theme going? I've always wanted a Rock themed Island...


This Rum is the Schist - Distillery
Petrified Balls - IM
Cinnabar - Inn
Serpentine Swagger - Tailor

Okay, I'm done. Too much Dwarf Fortress that I can do this off the top of my head.


See? It'd be fun!
----------------------------------------
Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by Hillsmen at Dec 21, 2011 11:09:08 AM
Re: United Oceans Discussion
So just a thought..during this test time..will blockading be shut off?
----------------------------------------
Captainrich

Posted by Lilcracker at Dec 21, 2011 2:45:25 PM
Re: United Oceans Discussion
 
Testing of the new unified oceans will begin on Wednesday, January 4th, 2012. At that time, you'll be able to access the merged oceans from your regular game client.

A few things to note for this upcoming test...
•The new oceans will initially be open for testing purposes only, and all progress that occurs on them will be cleared before the official merge!
•The test doubloon oceans will be temporarily set as subscriber during testing to prevent doubloons from being spent. Everyone on those test oceans will be granted subscriber privileges. Once testing is finished, the ocean will be set to doubloon, as normal.
•The oceans will only be available for a limited period of time, and may frequently be taken down for updates.
We hope you're as excited about these changes as we are, and we'll see you on the new oceans in the new year!




so lets say we spend poe... to buy vessels to use and other things to use.... would the poe spent be replenished or will be gone forever ( i mean like should we buy all the stuff we plan to use before the test)?
----------------------------------------
Meridian - Minigun

Emerald - Nightbear

Posted by RedSeaWitch at Dec 21, 2011 3:44:10 PM
Re: United Oceans Discussion
Nothing you earn or obtain during the brief test run will be retained. It'll all vanish at the end. Or maybe even in the middle, if they have to do some major change
----------------------------------------
Windwench
Hags of the Wicked Winds, Cerulean
Collecting Hake & Hagfish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HS on Viri:
Captain shouts, for heaven's sake, don't leave th :P
Jobber says, you don't hear that yelled too often

Posted by Aethera21 at Dec 21, 2011 3:48:39 PM
Re: United Oceans Discussion
I have a guess at what would be logical, but I don't want to lay out what I would do and confuse things.

To the devs: I believe it would be extremely wise to lay out exactly what the plan is, because doing so should minimize scamming. If we can do literally anything on the test servers and it won't matter (including deleting and adding characters, something that probably should be tested) then please spell that out explicitly. Meanwhile if, as I imagine, all changes we make to our current separate-ocean live server characters during the testing period DOES matter, and will carry forward, best to say so :)
----------------------------------------
Aethera of Cobalt Cerulean
Princess of Maniacal Menagerie
Blockade staff on any ocean
Avatar by Bunnylaroo

Posted by Lady_Marmy at Dec 21, 2011 3:59:00 PM
Re: United Oceans Discussion
http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=177049
 
Hermes

Re: Ocean Unification FAQ
Testing of the new unified oceans will begin on Wednesday, January 4th, 2012. At that time, you'll be able to access the merged oceans from your regular game client.

A few things to note for this upcoming test...
The new oceans will initially be open for testing purposes only, and all progress that occurs on them will be cleared before the official merge!
The test doubloon oceans will be temporarily set as subscriber during testing to prevent doubloons from being spent. Everyone on those test oceans will be granted subscriber privileges. Once testing is finished, the ocean will be set to doubloon, as normal.
The oceans will only be available for a limited period of time, and may frequently be taken down for updates.
We hope you're as excited about these changes as we are, and we'll see you on the new oceans in the new year!

----------------------------------------
Marmy
Pegleg Lego Pirate of Loose Cannons
Princess of Otherworld

Posted by angel2512 at Dec 21, 2011 10:01:41 PM
Re: United Oceans Discussion
I have a question for the devs:
My pirate Saphireangel is on both Malachite and Viridian, and Saphangel is on both Hunter and Sage. My Malachite Saphireangel is older than Viridian's, and if I'm not mistaken, Sage Saphangel is older than Hunter's.

My question is:
I'd like to petition for my younger I meant older pirates to get tagged with the suffix and the free rename in both cases. Do I petition now before the merge? Or do I petition just as the merge goes live (after the test merge has been completed?)

Edits: I blame my getting-worse-cold for my edits. bleh
----------------------------------------
~Saphireangel~

SO of Mischievous Drifters,
Lady of Maniacal Menagerie,
Cerulean, once a Cobalt native.
(also lurking on all English oceans)

Angelfish collector
Avatar gorgeousness by the lovely Angelira!

Posted by lulunz at Dec 22, 2011 5:29:58 AM
Re: United Oceans Discussion
Request!

Could we possibly have a special portrait location for the last day on each ocean (January 3rd, presumably?), either a ship or building named "Last day on [Ocean]"?

I'd want that portrait, and I suspect a whole lot of other people would too.

Yours sincerely,

Sante of Sage, sulking because Sante of Emerald doesn't have quite the same ring to it,
but otherwise looking forward to seeing more peoople per ocean.
----------------------------------------
Sante of Sagemerald
Senior Officer and Poet of the Lost Lot
Not bitter, just Twisted

Posted by lulunz at Dec 22, 2011 5:38:38 AM
Re: United Oceans Discussion
 
Also, can we get some sort of a Gneiss naming theme going? I've always wanted a Rock themed Island...

You mean like Saltstraum Rock on Malachite?

Having named, or contributed to the naming of, most of the buildings on the island, I'm particularly attached to this Island.

I love the aesthetics of Malachite, and very much wish it rather than Hunger were merging with Sage, though I understand the logic of the selected mergers from a numbers point of view.
----------------------------------------
Sante of Sagemerald
Senior Officer and Poet of the Lost Lot
Not bitter, just Twisted

Posted by kenjennings at Dec 22, 2011 8:28:47 AM
Re: United Oceans Discussion
 
(January 3rd, presumably?)
January 4th is only the launch date for the test ocean. The current oceans and the test versions of the merged oceans (that will be deleted before the real ones are launched) will both be available to play. The launch date for the real thing hasn't been announced yet.

Regarding the earlier question about player progress that has been asked half a dozen times, what happens on the test oceans stays on the test oceans.
----------------------------------------
[removed by SOPA]

Posted by MSpartans at Dec 22, 2011 9:54:58 AM
Re: United Oceans Discussion
 


I'd want that portrait, and I suspect a whole lot of other people would too.

----------------------------------------
Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by feverish at Dec 22, 2011 2:11:14 PM
Re: United Oceans Discussion
Question:

Not sure if this has been asked, but it wasn't in the posting so here it is.


Will pirates who's names require a change be able to use portraits with the old pirate name still?
----------------------------------------
Pyrexia of Emerald

Boiwonder says, "I'll fadonk them with my massive member"


Avatar by Tilinka

Posted by catscanner at Dec 22, 2011 3:28:03 PM
Re: United Oceans Discussion
Hermes wrote:
 
The test doubloon oceans will be temporarily set as subscriber during testing to prevent doubloons from being spent. Everyone on those test oceans will be granted subscriber privileges. Once testing is finished, the ocean will be set to doubloon, as normal.


Does this mean, If we buy 1,000 sloops without the Doubloon costs, they will transfer to our merged Doubloon ocean?

Posted by RedSeaWitch at Dec 22, 2011 3:29:15 PM
Re: United Oceans Discussion
 
Nothing you earn or obtain during the brief test run will be retained. It'll all vanish at the end. Or maybe even in the middle, if they have to do some major change

again....
----------------------------------------
Windwench
Hags of the Wicked Winds, Cerulean
Collecting Hake & Hagfish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HS on Viri:
Captain shouts, for heaven's sake, don't leave th :P
Jobber says, you don't hear that yelled too often

Posted by xelto at Dec 22, 2011 3:46:30 PM
Re: United Oceans Discussion
 
Hermes wrote:
 
The test doubloon oceans will be temporarily set as subscriber during testing to prevent doubloons from being spent. Everyone on those test oceans will be granted subscriber privileges. Once testing is finished, the ocean will be set to doubloon, as normal.


Does this mean, If we buy 1,000 sloops without the Doubloon costs, they will transfer to our merged Doubloon ocean?

No. Everything that happens on the test oceans gets wiped out. Including earnings and purchases.

On the other hand, you can go wild purchasing all the stuff you wanted to that always cost too many doubloons. You just don't get to keep it.
----------------------------------------
Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by kenjennings at Dec 22, 2011 4:24:49 PM
Re: United Oceans Discussion
 
 
Hermes wrote:
 
The test doubloon oceans will be temporarily set as subscriber during testing to prevent doubloons from being spent. Everyone on those test oceans will be granted subscriber privileges. Once testing is finished, the ocean will be set to doubloon, as normal.


Does this mean, If we buy 1,000 sloops without the Doubloon costs, they will transfer to our merged Doubloon ocean?

No. Everything that happens on the test oceans gets wiped out. Including earnings and purchases.

On the other hand, you can go wild purchasing all the stuff you wanted to that always cost too many doubloons. You just don't get to keep it.
Providing that anyone bothers to produce it...
----------------------------------------
[removed by SOPA]

Posted by xelto at Dec 22, 2011 4:40:28 PM
Re: United Oceans Discussion
 
 
No. Everything that happens on the test oceans gets wiped out. Including earnings and purchases.

On the other hand, you can go wild purchasing all the stuff you wanted to that always cost too many doubloons. You just don't get to keep it.
Providing that anyone bothers to produce it...

There should be enough leftover reserve labor to produce stuff, at least for the first people on.
----------------------------------------
Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by wrs1864b at Dec 22, 2011 5:08:59 PM
Re: United Oceans Discussion
 
There should be enough leftover reserve labor to produce stuff, at least for the first people on.

Seeing as everyone will be marked as a subscriber, it will be quite easy for lots of people to take jobs. Indeed, I suspect that people who currently have jobs will automatically remain as employees during the testing, it would shock me if that wasn't carried over.

All in all, most shops should be able to run on auto-pilot for at last a week, and considering the demand will likely be much lower, that will be enough to let people buy most of the stuff they want to play with.
----------------------------------------
Algol can not assert the truth of all statements in this post and still be consistent.

Posted by kenjennings at Dec 22, 2011 5:47:26 PM
Re: United Oceans Discussion
Good point. For some reason I had a dead-start economy in my head. My bad.
----------------------------------------
[removed by SOPA]

Posted by Selections at Dec 23, 2011 1:26:28 PM
Re: United Oceans Discussion
So if an account has 3 pirates on both of the oceans being combined(e.g 3 pirates on viridian and 3 pirates on malachite)...will the account then have 6 pirates on the newly combined ocean? Or what happens to the pirates in excess of 3?
----------------------------------------
Reclaimer on all oceans

Posted by randomact at Dec 23, 2011 1:29:04 PM
Re: United Oceans Discussion
 
So if an account has 3 pirates on both of the oceans being combined(e.g 3 pirates on viridian and 3 pirates on malachite)...will the account then have 6 pirates on the newly combined ocean? Or what happens to the pirates in excess of 3?

Read the FAQ.
----------------------------------------
Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by LJAmethyst at Dec 23, 2011 2:05:52 PM
Re: United Oceans Discussion
Currently, meridian.puzzlepirates.com, cerulean.puzzlepirates.com, and emerald.puzzlepirates.com are all living at the same IP address: 69.80.211.41; and this machine is responding to pings and web requests.

This single machine is running Cerulean only, because my pirate is from Midnight, while Ljamethyst-west is from Cobalt.

DIG tells me that meridian, cerulean, and emerald are all A records for the above IP and their TTL is 86400 (one day, in seconds).

We can learn a couple things from this:

  • Only one new machine has been placed on the public Internet for now. The other two machines are not networked or have not been assigned Internet addresses.
  • The first production oceans to be tested internally are Midnight-Cobalt.
  • At this early stage, Midnight will be the east side of the map, while Cobalt is the west side.
  • Three Rings, or whoever runs their domain name system, made a slight gaffe in assigning a long TTL to the new A records. That means that some people may have trouble reaching the other two servers when they are brought online, due to stale cached data in local name servers or resolvers.

----------------------------------------
Retired as of August 2015.
Sic transit gloria mundi.

Posted by wrs1864b at Dec 23, 2011 2:43:04 PM
Re: United Oceans Discussion
 
  • Three Rings, or whoever runs their domain name system, made a slight gaffe in assigning a long TTL to the new A records. That means that some people may have trouble reaching the other two servers when they are brought online, due to stale cached data in local name servers or resolvers.


Uh, that isn't a real problem at all. They just have to make sure they change the A record a day before they go live. So, they have over a week to fiddle with it.

I'm not sure I would read that much into the other things, they may well be testing different configurations. For example, you should end up with the same number of pirates whether you paste midnight onto the east of cobalt as you do if you paste cobalt onto the east of midnight, if not, there are bugs. That kind of testing is pretty common. They may also be checking to see how the merchant bots respond to different configurations, and they may be using the same machine to try out all three merged oceans.

Actually, I wouldn't be surprised at all that this is just a test machine and the real production machines will have completely different A records.

So, yeah, interesting, but please don't read more into this than what is there, and there isn't much there.
----------------------------------------
Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Stephensam at Dec 23, 2011 7:35:33 PM
Re: United Oceans Discussion
Ljamethyst wrote: 
Computer stuff

I think the cool thing is that Cobalt is West-side! This leads me to believe that the inter-ocean routes will be Jade to Ruby and Onyx to Opal.
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Strider399 at Dec 23, 2011 8:20:59 PM
Re: United Oceans Discussion
 
Currently, meridian.puzzlepirates.com, cerulean.puzzlepirates.com, and emerald.puzzlepirates.com are all living at the same IP address: 69.80.211.41; and this machine is responding to pings and web requests.

This single machine is running Cerulean only, because my pirate is from Midnight, while Ljamethyst-west is from Cobalt.

DIG tells me that meridian, cerulean, and emerald are all A records for the above IP and their TTL is 86400 (one day, in seconds).

We can learn a couple things from this:

  • Only one new machine has been placed on the public Internet for now. The other two machines are not networked or have not been assigned Internet addresses.
  • The first production oceans to be tested internally are Midnight-Cobalt.
  • At this early stage, Midnight will be the east side of the map, while Cobalt is the west side.
  • Three Rings, or whoever runs their domain name system, made a slight gaffe in assigning a long TTL to the new A records. That means that some people may have trouble reaching the other two servers when they are brought online, due to stale cached data in local name servers or resolvers.


I checked my pirate on Meridian, Cerulean and Emerald, and they are all copies of my Midnight pirate.
----------------------------------------
Sid on Obsidian

Striderrs everywhere else

Posted by Jezzebel at Dec 23, 2011 8:24:22 PM
Re: United Oceans Discussion
 
 
Currently, meridian.puzzlepirates.com, cerulean.puzzlepirates.com, and emerald.puzzlepirates.com are all living at the same IP address: 69.80.211.41; and this machine is responding to pings and web requests.

This single machine is running Cerulean only, because my pirate is from Midnight, while Ljamethyst-west is from Cobalt.

DIG tells me that meridian, cerulean, and emerald are all A records for the above IP and their TTL is 86400 (one day, in seconds).

We can learn a couple things from this:

  • Only one new machine has been placed on the public Internet for now. The other two machines are not networked or have not been assigned Internet addresses.
  • The first production oceans to be tested internally are Midnight-Cobalt.
  • At this early stage, Midnight will be the east side of the map, while Cobalt is the west side.
  • Three Rings, or whoever runs their domain name system, made a slight gaffe in assigning a long TTL to the new A records. That means that some people may have trouble reaching the other two servers when they are brought online, due to stale cached data in local name servers or resolvers.


I checked my pirate on Meridian, Cerulean and Emerald, and they are all copies of my Midnight pirate.


Ditto. Mine are all copies of my Cobalt main.
----------------------------------------
Redjenny, Now merged with Health Nutz
Thebloggess wrote: 
A hug is like a strangle you haven't finished yet!


Posted by randomact at Dec 23, 2011 9:04:55 PM
Re: United Oceans Discussion
Mine is my midnight pirate. I also don't have a place for a weaving stat on Emerald. I'm on my phone, so haven't checked the others.
----------------------------------------
Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Stephensam at Dec 23, 2011 9:06:41 PM
Re: United Oceans Discussion
 
Mine is my midnight pirate. I also don't have a place for a weaving stat on Emerald. I'm on my phone, so haven't checked the others.

Yeah, Weaving doesn't exist on any of the pages. Notice that the Reputation lists are combined, but no other lists.
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by wrs1864b at Dec 24, 2011 3:28:08 AM
Re: United Oceans Discussion
 
I checked my pirate on Meridian, Cerulean and Emerald, and they are all copies of my Midnight pirate.


Well, uh, of course they are. As Ljamethyst said, all the ocean names are currently linked to the same machine.
----------------------------------------
Algol can not assert the truth of all statements in this post and still be consistent.

Posted by marundel at Dec 24, 2011 7:34:21 AM
Re: United Oceans Discussion
My pirate on Cerulean is a copy of my main on Cobalt, however it is a copy from about two weeks ago, based on the fact that trophies I placed in boxes then are showing up as unplaced.

Also, I love the stats - I apparently show up as arch-wide Ultimate in about half a dozen stats in which I'm only Renowned or GM on Cobalt.
----------------------------------------
Pizzahutpete on the Cerulean Ocean
Prince, Super Awesomeness
SO, Boochin' Drunks

Pizzahutpete everywhere, thanks to the merge

Posted by Jackingg at Dec 24, 2011 8:04:51 AM
Re: United Oceans Discussion
Edit: There is a reason I love Imp :3
----------------------------------------
Ivytheblade

Not intended for those with weak constitutions

Now officially dating half your Parley Trolls.

Posted by kenjennings at Dec 24, 2011 9:10:14 AM
Re: United Oceans Discussion
 
Ljamethyst wrote: 
Computer stuff

I think the cool thing is that Cobalt is West-side! This leads me to believe that the inter-ocean routes will be Jade to Ruby and Onyx to Opal.
I think Jade - Pearl is more likely going to be the case. But yay, Opal got some love, right?
----------------------------------------
[removed by SOPA]

Posted by Aethera21 at Dec 24, 2011 9:11:15 AM
Re: United Oceans Discussion
Yeah my stats are up quite a bit as well. At best right now I have 1 half-ult, but the cerulean server shows me with NINE, including Ult-Master shipwrighting, heh. It's all the arch stats that are way up - my Home is set in Onyx right now.

I made myself an East Windfish and a West Windfish on Cobalt, figuring I'd sell off the one that doesn't match where we are coming from to an interested Midnight pirate (assuming anyone finds the name interesting, of course).
----------------------------------------
Aethera of Cobalt Cerulean
Princess of Maniacal Menagerie
Blockade staff on any ocean
Avatar by Bunnylaroo

Posted by Publandlord at Dec 24, 2011 10:43:11 AM
Re: United Oceans Discussion
Stephensam wrote: 
I think the cool thing is that Cobalt is West-side! This leads me to believe that the inter-ocean routes will be Jade to Ruby and Onyx to Opal.

I really can't see that - putting the wiki maps side by side at the same scale, I reckon probably Cleo to Hunters Point and either Norse to Last Stand Hill or Boyle to Yax Mutal. Ruby looks too far to the east for there to be a sensible route.
----------------------------------------
Anaplian, Shadow Riders, Midnight Ocean

Posted by awright at Dec 24, 2011 4:43:43 PM
Re: United Oceans Discussion
 
 
I checked my pirate on Meridian, Cerulean and Emerald, and they are all copies of my Midnight pirate.


Well, uh, of course they are. As Ljamethyst said, all the ocean names are currently linked to the same machine.


As for my pirate, when i look myself up on emerald the pirate does not match any of the "barcium"'s i have on any ocean. It currently has distinguished bilge, and some viking raid trophies with no portrait.

Edit: I just rechecked, and the new ocean's pirate page for "barcium" matches my pirate page on midnight. I am assuming this is what the initial testing will start with?

Edit#2: I fail at reading previous posts.
----------------------------------------
-barcium

Original Huntard

Posted by Katez5 at Dec 25, 2011 2:25:40 AM
Re: United Oceans Discussion
Couldn't find anything in the FAQs but maybe I missed it somewhere.

Will crew names work the same way as pirate names as far as adding East / West on? (Not just when crews were started, but also factoring in dormancy of 2 years?)

I ask because in checking out my Cerulean pirate it tacked on West to the crew name, but the only member of the Midnight crew with the same name hasn't logged in since 2005, hence the crew has been dormant for far longer than the 2 years needed to maintain priority for not getting something tacked on to the end of the name.

In checking further, I pulled up the list of crewmates (it put everybody in dormant for now) to see what friends would have west on their names and some had it there for now, even though their Midnight counterparts haven't logged in for years, so I'm hoping that aspect of the time thing just hasn't been adjusted yet. (Perhaps so far it has searched for oldest pirate / crew, but not dormancy for either- *crosses fingers for pirate names and crew names*).
----------------------------------------
Katez
Fire and Ice
Elements of Fear
Cerulean (formerly Cobalt) / Obsidian

Posted by GothicNinja at Dec 25, 2011 5:50:08 AM
Re: United Oceans Discussion
 
In checking further, I pulled up the list of crewmates (it put everybody in dormant for now) to see what friends would have west on their names and some had it there for now, even though their Midnight counterparts haven't logged in for years, so I'm hoping that aspect of the time thing just hasn't been adjusted yet. (Perhaps so far it has searched for oldest pirate / crew, but not dormancy for either- *crosses fingers for pirate names and crew names*).


I'm with you there. I checked for a Ninjette, and there isn't one- there's Ninjette-East (myself), and Ninjette-West from Cobalt, who's been dormant for 4 years. Must not have worked those kinks out yet...
----------------------------------------
Ninjette of Cerulean
Avatar by Angelira

Posted by MSpartans at Dec 25, 2011 9:35:26 AM
Re: United Oceans Discussion
Merry Christmas to all you Ceruleans from Misty and the crew!

And to everyone else: This one !
----------------------------------------
Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by Katez5 at Dec 25, 2011 8:45:33 PM
Re: United Oceans Discussion
Anybody else find it odd that the stats on the merged servers skyrocket in arch instead of moving in ocean-wide?

Logically I would think ocean would move and arch would stay identical to what it is currently (or was when the pirates were copied for testing), since pirates don't have the option to change arches at the moment, yet (for the most part) arch went up and ocean stayed pretty much the same. Just something odd I noticed.
----------------------------------------
Katez
Fire and Ice
Elements of Fear
Cerulean (formerly Cobalt) / Obsidian

Posted by Stephensam at Dec 25, 2011 9:17:45 PM
Re: United Oceans Discussion
 
Anybody else find it odd that the stats on the merged servers skyrocket in arch instead of moving in ocean-wide?

Logically I would think ocean would move and arch would stay identical to what it is currently (or was when the pirates were copied for testing), since pirates don't have the option to change arches at the moment, yet (for the most part) arch went up and ocean stayed pretty much the same. Just something odd I noticed.

The merging of the databases without actually merging everything makes for wonky things. I wouldn't expect any of those weird stat changes to stick.
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by TheRack at Dec 26, 2011 1:24:00 AM
Re: United Oceans Discussion
Will Ult trophies be turned off for the first week? (The Ult lists are based on the last week of puzzling?)
----------------------------------------
Cephalopod, on poker, wrote: 
I've said it before, and I'll say it again: it isn't rigged.

Period. End of story.


Posted by Stephensam at Dec 26, 2011 3:18:19 AM
Re: United Oceans Discussion
 
Will Ult trophies be turned off for the first week? (The Ult lists are based on the last week of puzzling?)

And along that line, will there be any new trophies introduced on the merged oceans? Perhaps some new #1/ultimate trophies?
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Salttree at Dec 26, 2011 11:31:01 PM
Re: United Oceans Discussion
merger question
Description:
ok, two crews with same name. one on cobalt, one on midnight.. the oldest is all dormant...after the ocean merger, will the oldest one still get to hold its name even if all of its members are dormant ? the younger crew is not all domant.. ..also in the domant crew, all players have been dormant for over 2 years ..

Posted by Aeternis at Dec 27, 2011 2:33:53 AM
Re: United Oceans Discussion
 
merger question
Description:
ok, two crews with same name. one on cobalt, one on midnight.. the oldest is all dormant...after the ocean merger, will the oldest one still get to hold its name even if all of its members are dormant ? the younger crew is not all domant.. ..also in the domant crew, all players have been dormant for over 2 years ..


Would really like to hear an answer to that question. Logic tells it should be the same as with pirates.
When pirates go dormant for 2 years or longer they lose their name, so they should also lose the name of their crew, but as there is no dormant-flag for a crew, it will be necessary to be made from hand.
----------------------------------------
Locu on Cerulean and Opal (and some other Oceans)

Check the Rack at Phakey's Tailor Stall on Tinga for nice clothes!
Locu's Weaving Stall on Tinga and Cranberry

Avatar by Cattrin

Posted by Ilyarus2004 at Dec 27, 2011 6:29:47 PM
Re: United Oceans Discussion
Someone has my name on Midnight, but they haven't been on for a very long time, and they have no stats what so ever, I send petition and OceanMasters said that I will keep my name... Just putting that out there, same might happen for crews.
----------------------------------------
Ilya on most of the oceans,
Russian on Midnight.

Hypnos tells ye, "i burn u"

Avatars by Silverransom, Domokun, Shortyjack and Tilinka!

Posted by Hillsmen at Dec 27, 2011 10:58:23 PM
Re: United Oceans Discussion
 
Someone has my name on Midnight, but they haven't been on for a very long time, and they have no stats what so ever, I send petition and OceanMasters said that I will keep my name... Just putting that out there, same might happen for crews.


Read the FAQs.
----------------------------------------
Captainrich

Posted by Salttree at Dec 28, 2011 5:47:06 PM
Re: United Oceans Discussion
Let fix alot of the bugs while the Merger happens...
Bug Fixes ....

1. you can quit as a stall manger, without waiting to be fired by the Owner.
2. you can gift Wrap , Pets , cloths, Ship's deeds , as well as just frunture as it is now.
3. Triple the Navy pay.
4. change Crew halls / Flag halls so lower ranks in the crew/flag can invite guests into them, (like low as a rate rank- this DEARLY needs to be done).
5. change ships sets so , you can select names of 1 or 2 or your crew can sail them in locked status( maybe just one or two.)
((you do something like this with houses , like a roomate,so it should be possiable to set up ships like this))
6. and the banks on the islands, reopen, setting up accounts, in them, so a CREW, or FLag
could have Crew
or Flag Fund in them, so
like all seniors and captains could have a way to use it. with one pirate having to hold the funds. or it being on a ship's hold ... (this is also longggg over due ..)
7. also trophy's for Pirates of 50 pillys , 100 pillys, 150 pillys , etc ..
8. change the " who " infor given when someone "whos " you to cut down on the way you can be " stalked " on the game.

I got more, but thats enough for now ... Posting this knowing I will get alot on bad replys, for the Peanut Gallery. (chuckles)

Posted by kenjennings at Dec 28, 2011 6:01:58 PM
Re: United Oceans Discussion
Rather than hijack this thread to address your "bug fixes", I'll just direct you to Game Design and let you decide whether you want to submit it for shredding there.
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[removed by SOPA]

Posted by wrs1864b at Dec 28, 2011 6:19:08 PM
Re: United Oceans Discussion
 
Let fix alot of the bugs while the Merger happens...


No.

Let's hope OOO can get the merger done right in the one shot they have and not introduce a bunch of bugs. There are a huge number of things that could go wrong and not be noticed until it is too late to easily fix.

As an example, what is OOO doing about the VID's associated with each ship? How many people even know about VID's or how to find the VID's of their ships? The VID's has at least one (minor) impact on how the ship handles. Will OOO give all the ships one one ocean newer (higher) VID's with their (minor) performance handicap? Or, will OOO try to merge the VIDs? If so, how? What if there are other things that the VID's have an impact on that are more major?

Databases and programs tend to have a lot of subtle, implicit assumptions that even the original programmers hadn't realized. If the oceans are merged wrong, some of those assumptions could be broken and the results might not show up until days, weeks, or even months later. You could end up with pirates disappearing and the only choices OOO has is rolling back the oceans and re-doing the mergers the right way, or try and fix the problem after a lot of damage has been done.

No, I do not want OOO doing other changes at the same time. I'm not at all surprised that OOO appears to have been working on ocean mergers for the better part of a year. This is the kind of programming project that all too often looks vastly simpler than it really is.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Dexla at Dec 28, 2011 11:16:02 PM
Re: United Oceans Discussion
I wouldn't exactly call those "bugs" but rather... your wishes.

Bugs would be the blue screen of gunning death, or the booch foraging report if you fail to clear additional pieces after crates (or "This session has not been rated" yet your standing has just gone down)
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Dexla d'Midnight

Posted by Kaliman79912 at Dec 29, 2011 9:36:08 PM
Re: United Oceans Discussion
I know this must been mentioned a few times, but the thread has become huge and I can't go through it all.

My biggest concern is the name of the pirate, on the other ocean there is a pirate with same name that has not logged in for about 18 months. I am captain of my crew with almost 200 trophies, not to mention my own website with my pirate name and other issues.

I think the criteria for deciding who gets the name should not be just the seniority or the 2 years inactive. If he has not logged in since summer 2010 and has a minimal pirate, I call the right to keep my name.
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Serenity and patience... lots of patience.

Posted by Randomite at Dec 30, 2011 5:02:50 AM
Re: United Oceans Discussion
Do bare in mind mates that a name change doesn't have to be a severe one. Even if you don't get your name, you could just stick an extra letter in there somewhere. I don't think anybody ever got confused by who Rreeves is on Hunter.

I understand that people prefer to keep their names exactly how they are, but it isn't too bad. Maybe OOO will make exceptions from time to time.
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Disengaged.

Dexade tells ye, "i m not talking to you and dont want your cookies!"

Posted by wrs1864b at Dec 30, 2011 5:30:57 AM
Re: United Oceans Discussion
 
I think the criteria for deciding who gets the name should not be just the seniority or the 2 years inactive. If he has not logged in since summer 2010 and has a minimal pirate, I call the right to keep my name.

Personally, I would like to see more priority given to the pirate that has played the most (most total experience) also. It is far too easy to just log into old foraging alts once before the merger and bump the mains of people who have actually played a lot.

Something like:

* if both pirates haven't logged in in the last year, mark both with -east or -west and free up the name for new pirates.

* If one pirate has logged in the last year but the other hasn't, give priority to that pirate.

* If both pirates have logged in in the last year, but one has more than twice the puzzling experience as the other, give the name to that pirate.

* if both pirates have logged in in the last year and they both have fairly equal puzzling time (within a factor of two), give the name to whichever pirate was created first.

Basically, the more established and active you are, the more right to the name you should have. Old alts and people who aren't playing in any meaningful way shouldn't trump someone's main.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by 5017A at Dec 30, 2011 5:58:56 AM
Re: United Oceans Discussion
i think #1 in any puzzle prior to the merge deserves a prize, even if it were a memorable trinket, you'd see plenty of action early 2012.

Posted by Texasborn at Dec 30, 2011 8:33:54 AM
Re: United Oceans Discussion
As this thread has grown very long due to some great discussions and I have limited time I will post my opinion and hope it either supports something that has been said or brings fresh light to the thread.

I have limited experience with MMOs beta testing and the likes, but one thing I have learned is that is the time for folks to log on as much as possible. I have heard from a few who don't want to spend their time on something that will be wiped anyway, but let me assure you, that is what each of us needs to do. If only a handful test the merge what will happen when 500 of us log on to see the real deal? None of us wants bug issues, fixes, delays. The beta testing is THE time to try and crash the server, so to speak.

Just my opinion and thinking.
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Texasborn
Captain of Titan's Rebirth
Monarch of Golden Destiny
Tex's music box

Posted by Stephensam at Dec 30, 2011 10:11:37 AM
Re: United Oceans Discussion
 
i think #1 in any puzzle prior to the merge deserves a prize, even if it were a memorable trinket, you'd see plenty of action early 2012.

I think a better option would be to introduce new #1 trophies on the new oceans. It will be more of an accomplishment to win #1 on the merged oceans than it has been to win them on the individual oceans. Heck, they could just be the same trophies, but with the new ocean's color prominently featured in the art.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by skiffygrrl at Dec 30, 2011 3:08:14 PM
Re: United Oceans Discussion
 
The beta testing is THE time to try and crash the server, so to speak.


No ifs, ands, or buts; this is gospel truth.

Long post warning; if you think it's tl;dr, then skip, but if you plan to test the merge, please read regardless.

I used to work for a software company, as system administrator, DBA, and second level tech support, but when the company was doing beta testing of new versions of the software, my knowledge of key issues that came in to the support group paid big dividends.

I would take the knottiest problems that we'd had to deal with in support (read: 50% plus of our support calls) and try to recreate that problem in the new version of the software.

In fact, the company at one point bought a competing package (same type of software, but a different market: UK vs US), and I was told I'd have to learn it to support it, so I threw my knotty problems from the support history at the software as i learned it, and found some issues that if I'd been working pre-release test of that product, would have prevented its release.

So, yes, Beta is key, because beta is where you, the customer, do your usual stuff, and if the game doesn't work under normal playing conditions, bug it; no matter how small the problem is.

Special note: When you file a bug report, I suggest from my background as an old software/support hand, put as much detail into your bug reports as is allowed. You never know what trivial bit of information provides the clue the devs need to isolate what needs to be fixed.

Edited to fix a couple of typos :-)
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by 5017A at Dec 30, 2011 8:05:31 PM
Re: United Oceans Discussion
 
 
i think #1 in any puzzle prior to the merge deserves a prize, even if it were a memorable trinket, you'd see plenty of action early 2012.

I think a better option would be to introduce new #1 trophies on the new oceans. It will be more of an accomplishment to win #1 on the merged oceans than it has been to win them on the individual oceans. Heck, they could just be the same trophies, but with the new ocean's color prominently featured in the art.


I never said anything about trophies. Trinkets similar to the old Sea Battle exp/rank ones would be nice

Posted by mari_ at Dec 31, 2011 5:18:55 AM
Re: United Oceans Discussion
 
Let fix alot of the bugs while the Merger happens...
Bug Fixes ....

1. you can quit as a stall manger, without waiting to be fired by the Owner.
2. you can gift Wrap , Pets , cloths, Ship's deeds , as well as just frunture as it is now.
3. Triple the Navy pay.
4. change Crew halls / Flag halls so lower ranks in the crew/flag can invite guests into them, (like low as a rate rank- this DEARLY needs to be done).
5. change ships sets so , you can select names of 1 or 2 or your crew can sail them in locked status( maybe just one or two.)
((you do something like this with houses , like a roomate,so it should be possiable to set up ships like this))
6. and the banks on the islands, reopen, setting up accounts, in them, so a CREW, or FLag
could have Crew
or Flag Fund in them, so
like all seniors and captains could have a way to use it. with one pirate having to hold the funds. or it being on a ship's hold ... (this is also longggg over due ..)
7. also trophy's for Pirates of 50 pillys , 100 pillys, 150 pillys , etc ..
8. change the " who " infor given when someone "whos " you to cut down on the way you can be " stalked " on the game.

I got more, but thats enough for now ... Posting this knowing I will get alot on bad replys, for the Peanut Gallery. (chuckles)


Please see the bolded part - the list you have made are NOT bugs, please do not even try and state they are. They are merely changes to the game you want to see happen, and ugh the word is PILLAGE not PILLY (this is something you take when sick).
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Calamarie - now also in Obsidian flavour!
Dignity - Emerald

"Always remember... Rumours are carried by haters, spread by fools, and accepted by idiots."

The Shadow is in my very core ;)

Posted by Randomite at Dec 31, 2011 5:42:01 AM
Re: United Oceans Discussion
 
 
Let fix alot of the bugs while the Merger happens...
Bug Fixes ....

1. you can quit as a stall manger, without waiting to be fired by the Owner.
2. you can gift Wrap , Pets , cloths, Ship's deeds , as well as just frunture as it is now.
3. Triple the Navy pay.
4. change Crew halls / Flag halls so lower ranks in the crew/flag can invite guests into them, (like low as a rate rank- this DEARLY needs to be done).
5. change ships sets so , you can select names of 1 or 2 or your crew can sail them in locked status( maybe just one or two.)
((you do something like this with houses , like a roomate,so it should be possiable to set up ships like this))
6. and the banks on the islands, reopen, setting up accounts, in them, so a CREW, or FLag
could have Crew
or Flag Fund in them, so
like all seniors and captains could have a way to use it. with one pirate having to hold the funds. or it being on a ship's hold ... (this is also longggg over due ..)
7. also trophy's for Pirates of 50 pillys , 100 pillys, 150 pillys , etc ..
8. change the " who " infor given when someone "whos " you to cut down on the way you can be " stalked " on the game.

I got more, but thats enough for now ... Posting this knowing I will get alot on bad replys, for the Peanut Gallery. (chuckles)


Please see the bolded part - the list you have made are NOT bugs, please do not even try and state they are. They are merely changes to the game you want to see happen, and ugh the word is PILLAGE not PILLY (this is something you take when sick).


The word Pilly can mean pillage :P anything can mean pillage if they put enough effort into it.

For the sake of it, i think i'll refer to them as brigand baiting. Let's see how far this goes.
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Disengaged.

Dexade tells ye, "i m not talking to you and dont want your cookies!"

Posted by Stephensam at Dec 31, 2011 11:06:28 AM
Re: United Oceans Discussion
 
I never said anything about trophies. Trinkets similar to the old Sea Battle exp/rank ones would be nice
Yes, but they stopped giving those out in favor of trophies.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by draton at Jan 1, 2012 7:34:24 AM
Re: United Oceans Discussion
 

* If both pirates have logged in in the last year, but one has more than twice the puzzling experience as the other, give the name to that pirate.

* if both pirates have logged in in the last year and they both have fairly equal puzzling time (within a factor of two), give the name to whichever pirate was created first.

Basically, the more established and active you are, the more right to the name you should have. Old alts and people who aren't playing in any meaningful way shouldn't trump someone's main.


Why should people who play the game for the social aspect rather than endless puzzling have to suffer? Personally I spend way more time on this game talking to people than I do puzzling, and I know quite a few others who do too.

Say I play hunter and someone with the same name plays sage and we both spend equal amounts of time on the game. Why should he keep his name whilst mine is changed because he spends his time grinding away on SMH's whilst I spend my time talking to my friends?
You're basing a system on your definition of meaningful play rather than a simple 'You had it first, it's yours' system, which by my reckoning is much fairer.
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Glacial - Meridian
Hielo - Emerald
Starscream - Obsidian

Nemesis says, "I think I found the problem."
Nemesis says, "You're a Decepticon."
Starscream says, "I've changed :("
Nemesis says, "They all say that.

Posted by wrs1864b at Jan 1, 2012 8:08:34 AM
Re: United Oceans Discussion
 
Why should people who play the game for the social aspect rather than endless puzzling have to suffer?

Because if you want IM/IRC/facebook/etc. you can go there, they are much better at purely social stuff than YPP ever will be. What makes YPP different is the puzzling.

This isn't about people who don't puzzle not being able to play the game, it is just the pirate name. No system will be perfectly fair in all possible cases, but there are a huge number of old forage alts, possibly more than there are people actually playing now a days.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by tanonev at Jan 1, 2012 1:22:13 PM
Re: United Oceans Discussion
The flip side of that: Why would people who only play the game for the puzzles care what their pirate is named? I have a couple alts made solely for the purpose of playing lots and lots of crafting puzzles, and I know their names have collided with those on other oceans. I'd hate for those names to supplant those of valid players, since I'm not at all attached to those names. After all, "if you want to puzzle, you can go to Kongregate/XBLA/etc.; they are much better at pure puzzles than YPP ever will be." What makes YPP different is the unique combination of the puzzle and social aspects, not one or the either in isolation.
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Tanonev on all oceans; currently exploring Meridian.
Puppetar by Tilinka

Posted by Laochra at Jan 1, 2012 2:06:00 PM
Re: United Oceans Discussion
Regardless of anything else, this announcement has given me the motivation to return to the game; which means it must be working a bit at least.

Posted by Hillsmen at Jan 1, 2012 2:10:49 PM
Re: United Oceans Discussion
 
Regardless of anything else, this announcement has given me the motivation to return to the game; which means it must be working a bit at least.


I wouldn't get your hopes up. I do not for see this changing anything much in which the game already functions. The merge is a crap idea to throw a band-aid over a gash. People can argue the game is dying as it is and this is going to pro-long it. It would last longer if they fixed the actual problems in the game. It isn't going to make it easier for people to run SMH or pillage or what not. You just combine the population numbers and the already inflated number of navs, still the ratio of jobbert to bnaver is exactly the same.
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Captainrich

Posted by Julaxis at Jan 1, 2012 2:30:39 PM
Re: United Oceans Discussion
 
 
Regardless of anything else, this announcement has given me the motivation to return to the game; which means it must be working a bit at least.


I wouldn't get your hopes up. I do not for see this changing anything much in which the game already functions. The merge is a crap idea to throw a band-aid over a gash. People can argue the game is dying as it is and this is going to pro-long it. It would last longer if they fixed the actual problems in the game. It isn't going to make it easier for people to run SMH or pillage or what not. You just combine the population numbers and the already inflated number of navs, still the ratio of jobbert to bnaver is exactly the same.




You know if less people ran around trying to run elite crap and sea monster hunts and actually tried to include the noob players and greenies into the things they were doing and heartied some of them they might stick around and do something more than dock tart?

I could run around with a green name for a week like 6hrs + a day and not have a single greeter in that whole week bother to ask me if i need help or if i have any questions about the game. Like seriously?
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Formerly Julaxis of the Viridian and Malachite Oceans

Posted by Hillsmen at Jan 1, 2012 3:44:20 PM
Re: United Oceans Discussion
 
 
 
Regardless of anything else, this announcement has given me the motivation to return to the game; which means it must be working a bit at least.


I wouldn't get your hopes up. I do not for see this changing anything much in which the game already functions. The merge is a crap idea to throw a band-aid over a gash. People can argue the game is dying as it is and this is going to pro-long it. It would last longer if they fixed the actual problems in the game. It isn't going to make it easier for people to run SMH or pillage or what not. You just combine the population numbers and the already inflated number of navs, still the ratio of jobbert to bnaver is exactly the same.




You know if less people ran around trying to run elite crap and sea monster hunts and actually tried to include the noob players and greenies into the things they were doing and heartied some of them they might stick around and do something more than dock tart?

I could run around with a green name for a week like 6hrs + a day and not have a single greeter in that whole week bother to ask me if i need help or if i have any questions about the game. Like seriously?


Yeah this is why I always try to endorse things that force people to do these things. You cannot expect people to help greenies, it isn't profitable. Force them to do it, they may not directly be trying to help them but indirectly they are.
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Captainrich

Posted by riku743 at Jan 1, 2012 9:57:13 PM
Re: United Oceans Discussion
It's not a possibility that now OOO have, as you say, prolonged the inevitable death of the game, they may now have time to fix some of the core gameplay issues?
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Nil used to play Mala.
Lurking on the forums.

Posted by Waywardmatt at Jan 1, 2012 9:59:58 PM
Re: United Oceans Discussion
I went through over 10 pages, no om comments. ???
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Waywardmatt on all the oceans
waywardmateo on jade

[21:15:03] Clotho says, "you broke the island!"
[21:15:09] Waywardmatt says, "seems that way, eh?"
[21:15:13] Clotho giggles

Posted by Faulkston at Jan 1, 2012 10:28:03 PM
Re: United Oceans Discussion
The Ocean Master Hermes has posted updates in this announcements thread:
http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=177049

That may count as feedback even if it is not posted in the current thread.
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Avatar by Carribean

Posted by DmentedAngel at Jan 2, 2012 2:10:34 AM
Re: United Oceans Discussion
Cant please everyone ...

Posted by Karnisov at Jan 2, 2012 10:56:04 AM
Re: United Oceans Discussion
Hillsmen wrote: 
I wouldn't get your hopes up. I do not for see this changing anything much in which the game already functions. The merge is a crap idea to throw a band-aid over a gash. People can argue the game is dying as it is and this is going to pro-long it. It would last longer if they fixed the actual problems in the game. It isn't going to make it easier for people to run SMH or pillage or what not. You just combine the population numbers and the already inflated number of navs, still the ratio of jobbert to bnaver is exactly the same.


this. so much this.

Nil wrote: 

It's not a possibility that now OOO have, as you say, prolonged the inevitable death of the game, they may now have time to fix some of the core gameplay issues?


given OOO's track record of ignoring the real problems for years and giving no indication that they are even looking at addressing these issues, a rational person would not get their hopes up. i think the only way this game will get serious attention is if Sega explicitly tells OOO to make it a priority.
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Karnisov
flinging poo on the forums because its more fun than playing your broken game

Posted by Randomite at Jan 2, 2012 11:31:47 AM
Re: United Oceans Discussion
The game IS getting serious attention. They're bringing new hardware out for the merge, i'm no computer expert, but why fix the old hardware when the fix is going to come later through switching to newer hardware.

This merge is a big deal, and a lot of organisation and planning, and even then they still brought out occasional bugfixes. The larger bugs need plenty of time spent on them, and they can't really be priority over getting the game successfully shifted onto the merged oceans. Remember, OOO were looking for staff recently (Loathe posted this somewhere) and I have a feeling YPP is their main earner, if not very close.

The players are what make this game fun, people have time and again stated that. To me, it looks like the games actually growing again at this point in time, with the excitement of the merge. Let's just go do what we as players can during beta-phases, then once that's over and done with, there will be more time for the larger bugfixes.
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Disengaged.

Dexade tells ye, "i m not talking to you and dont want your cookies!"

Posted by Dylan at Jan 2, 2012 11:39:31 AM
Re: United Oceans Discussion
 
given OOO's track record of ignoring the real problems for years and giving no indication that they are even looking at addressing these issues, a rational person would not get their hopes up. i think the only way this game will get serious attention is if Sega explicitly tells OOO to make it a priority.


Rage face.

You (people, not specifically ye) simply don't understand that whatever you consider to be a "real problem" is probably a feature appreciated by others, do you?

If anything, the problem is that with SMH OOO jumped the shark. Poker isn't even an issue compared to that.

But what you (again, the broader you of complainers) fail to understand is that YPP is above all a social game. Uniting oceans is good. But if you want to play with dozens upon scores of players, and lead them, that has to be something you have to make the connections for. Puzzle for them, etc.

Just to put it differently, with the exception of VERY occasional bugs - and yes I admit some are not fixed as fast as some would like - there is NOTHING (complained about) which is a fundamental problem per se, but simply a design decision some players don't like.

Keep this thread "glass half full", pretty please?

Posted by Hillsmen at Jan 2, 2012 12:54:04 PM
Re: United Oceans Discussion
 
The game IS getting serious attention. They're bringing new hardware out for the merge, i'm no computer expert, but why fix the old hardware when the fix is going to come later through switching to newer hardware.

This merge is a big deal, and a lot of organisation and planning, and even then they still brought out occasional bugfixes. The larger bugs need plenty of time spent on them, and they can't really be priority over getting the game successfully shifted onto the merged oceans. Remember, OOO were looking for staff recently (Loathe posted this somewhere) and I have a feeling YPP is their main earner, if not very close.

The players are what make this game fun, people have time and again stated that. To me, it looks like the games actually growing again at this point in time, with the excitement of the merge. Let's just go do what we as players can during beta-phases, then once that's over and done with, there will be more time for the larger bugfixes.


Yeah no. This merge isn't a big deal at all to me at least. Especially since I play Viridian where this is just like the introduction of steam. 200 players or less yayyyy. If I actually knew what this new hardware was I could have a say if it will help, but I really doubt it will. The game doesn't need new things it needs less. The more they put into this game the less the average person can do.
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Captainrich

Posted by Julaxis at Jan 2, 2012 1:01:11 PM
Re: United Oceans Discussion
 
 
The game IS getting serious attention. They're bringing new hardware out for the merge, i'm no computer expert, but why fix the old hardware when the fix is going to come later through switching to newer hardware.

This merge is a big deal, and a lot of organisation and planning, and even then they still brought out occasional bugfixes. The larger bugs need plenty of time spent on them, and they can't really be priority over getting the game successfully shifted onto the merged oceans. Remember, OOO were looking for staff recently (Loathe posted this somewhere) and I have a feeling YPP is their main earner, if not very close.

The players are what make this game fun, people have time and again stated that. To me, it looks like the games actually growing again at this point in time, with the excitement of the merge. Let's just go do what we as players can during beta-phases, then once that's over and done with, there will be more time for the larger bugfixes.


Yeah no. This merge isn't a big deal at all to me at least. Especially since I play Viridian where this is just like the introduction of steam. 200 players or less yayyyy. If I actually knew what this new hardware was I could have a say if it will help, but I really doubt it will. The game doesn't need new things it needs less. The more they put into this game the less the average person can do.



Do you do anything to begin with Captainrich? I mean no offense but you can still do a heck of a lot more than you think you can. You just refuse to make sacrifices to do it. You expect to be able to fill a boat anytime you want but you refuse settle for jobbing.... The merger does more than add 200 players. Your looking short term gains for one ocean. Sage + Hunter makes an ocean equal in size of player numbers to the new Viridian + Mala. Not only that but you no longer beat a dead horse by introducing new players to dead/dying oceans. They dont' get a choice to log into an ocean with 200 or less players. They're now forced as a doub player to log into an ocean of 750+. THATS A BIG DIFFERENCE. We have an opportunity to grow across all oceans instead of die across four. Not only that but new hardware? Heck yes. For all we know OOO has been forced to take a stand point of less creative and drastic changes for the good of the game in the last year or two because they needed to buy better hardware and introduce a larger quantity of players to make it accessable and enjoyable without creating the same problems its been causing on the previous oceans. Look into this with a positive attitude and stop downing what OOO is trying to do here. You need to look at everything in volved in the picture and stop looking at it like a selfish snob. Seriously...
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Formerly Julaxis of the Viridian and Malachite Oceans

Posted by Chiptharip at Jan 2, 2012 1:12:52 PM
Re: United Oceans Discussion
Simply increasing the size of the player base does not make any features more or less accessible than they already were; the navver : jobber ratio is going to be the exact same post merger, if not heavier weighted towards "navver" as each ocean's traditional movers and shakers vie for their usually anticipated jobbing pool.

Yes, it is nice to have a boost above critical mass; however, this release is only that - a boost. The same core issues that have been driving away players for years (inaccessibility of most game features for most of the population due to disproportionate ratio, sheer difficulty of a greenie integration, extreme concentration of wealth) will have absolutely zero change from this merger.

inb4 dylan says we are all fine and merely misinterpreting OOO's design decisions. Because really, when OOO released poker and SMHs, they intended to add another high profit/low risk feature that disproportionately rewards a select few players at the expense of the vast majority, while eradicating the need for "team-based" resource collection and encouraging an hugely detrimental underground market. On one illicit PoE buying site, over 2 BILLION poe has traded hands illicitly. I'm sure that was just a "design feature" from poker that we don't understand or appreciate.

Posted by Hillsmen at Jan 2, 2012 1:22:52 PM
Re: United Oceans Discussion
Yeah sorry no you can't. Unless you consider waiting 2 hours to fill something bigger than a sloop as a heck of a lot. If you want to do anything bigger than your normal sloop it is probably a Atlantis Cit run and that is about it. Yes there is sooooo much you can do, atlantis or sloop!

Okay let me put this plain. The amount of people on one ocean, has zero, zero effect on the jobbers/nav ratio. There is still 5 atlantis' loading on Viridian at one time for a system that is so ridiculously easy to exploit. I find Cit runs to be pathetic but I do not blame people for doing them as people will always take the easy money. I for one would like to be able to do things besides a cit run.

The next argument will be, well if you get a reputation you can do anything. Sorry, I do not find humping a wall for 100 turns to be worthwhile of my time. I do not do it for the money I do it for the enjoyment of naving, and that is limited by our current system. I want the jobbers to make plenty of money and I can do that pretty easily, but it sure isn't enjoying to me to enter Atlantis on a brig and just run for a citadel.

Seriously what does introducing more people to a new ocean do anyways? Nothing. See steam opening for example. Your just adding a few new players to prolong the death of the game. And it isn't like they are actual new players, greenies for instance. Greenies do not have anything to do under our current system besides job on a sloop that is more than likely going to loss a bunch of battles and all they have to look forward to is making enough poe to buy a bravery badge and job on a SMH. The game is completely away from its core which is puzzling and pillaging, and it is why the game cannot retain new people and the older players stick to poker/SMH/blockades. Of course there is people still pillaging and all, but it is with friends only most of the time and on a sloop.

Edit: To Julaxis.
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Captainrich

Posted by Karnisov at Jan 2, 2012 1:30:29 PM
Re: United Oceans Discussion
 
The game IS getting serious attention. They're bringing new hardware out for the merge, i'm no computer expert, but why fix the old hardware when the fix is going to come later through switching to newer hardware.


Hardware is cheap infrequent expense relative to the total budget. If someone's house has a roof that leaks, and they put up new curtains in the windows, that doesn't mean they are serious about fixing the leaking roof.

 

This merge is a big deal, and a lot of organisation and planning, and even then they still brought out occasional bugfixes. The larger bugs need plenty of time spent on them, and they can't really be priority over getting the game successfully shifted onto the merged oceans. Remember, OOO were looking for staff recently (Loathe posted this somewhere) and I have a feeling YPP is their main earner, if not very close.


The only job postings they have had up for several months are for a marketing person and a doctor who dev.

 

The players are what make this game fun, people have time and again stated that.


Post 2005 MMO design indicates otherwise. As OMs have stated , the community (on green oceans where the majority of people play) is one of the weakest links in the game and actually hurts retention.

Galene wrote: 

I've introduced many friends and family members to the game and generally speaking, the first few weeks of the experience is fairly miserable socially. In the beginning, no matter where they go or what they're attempting to do, they're accused of cheating, hacking, being a ban evader, called names (names too minor to expect OMs to be banning for, but so frequently that it does give a very bad impression to new players). They're not invited to join in many activities. Gods help the new player who actually wants to hit the brawl tables or try to get a game on at the Inn. The overwhelming impression is that the game is full of a bunch of "sore losers".


Now you could do two things in light of this information. You could put out an ineffective appeal to the community to grow up. Or you could acknowledge that f2p games have community issues and do your best to make the gameplay as compelling and accessible as possible to offset the negative of your cesspool community. The first approach has been tried many times and we see how well that has worked. The community is not the best part of the game, even the OMs admit that the game community has serious issues. Your assertion that the "players are what make the game fun" makes me question what your idea of fun is.

 

To me, it looks like the games actually growing again at this point in time, with the excitement of the merge. Let's just go do what we as players can during beta-phases, then once that's over and done with, there will be more time for the larger bugfixes.


I'm sure that once returning players realize that the old problems have not been addressed, then the active player spike will be just as short lived as when the game released on steam.
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Karnisov
flinging poo on the forums because its more fun than playing your broken game

Posted by Julaxis at Jan 2, 2012 2:15:56 PM
Re: United Oceans Discussion
To Captainrich:

True. The navver to jobber ratio is out of whack. I can't argue with that. However I can argue that the reason that greenies can only look forward to SMH is because of the ratio of Pillage Navers to SMH Navers based on the far too easy to nav for SMH in the game. Which I've already addressed here. Yet OOO does nothing about, in fact some people could argue it has gotten easier, especially in HS with the increase in chest spawns and the fact that ghost ships that face the exterior wall will sit for an endless number of turns doing nothing. The arguement rather is that players who make the arguement for change don't do anything but argue for change. The first step is recognizing and accepting the problem. The second one is addressing a solution when you realize that OOO may not do anything about it... i.e. actually pillage more often and invite greenie players to experience a fun social environment on board YOUR ship where you control a small portion of the social aspect of what goes on and what new players experience.

If you take this merger to heart its not going to just be a short spike in player numbers like steam. If you actually take action to change something and encourage other players to do the same you actually run the risk of doing something good. If you stop and recognize that not only are you merging player bases your merging greenie numbers. You begin to recognize you now have a doubled number of greenies online. So instead of 60 you may have over 100 possibly even 200 at peak times. For people that are trying to pillage a something such as a WB or trying out a baghlah, junk, or longship but might otherwise have trouble. Thats a hell of a difference in players to job for pillages.

Historically, players that job for pillages job based on how well they might know or recognize the navver of that ship. So a player like Willelmus who sucks at WB bnav can fill a WB nearly every day because he trys and is willing to do random bonuses but someone with Ultimate bnav that (probably also sucks) can't fill their boats (probably because they expect "elite" jobber) but none the less can't fill because he's impatient, refuses to be friendly and helpful, and could careless if his jobbers really get paid as long as he does. That same ultimate bnaver is also probably in a crew that has relatively harsh rank requirements or is completely private for friends only. They also probably keep players on their heartie list based on how well they know them and don't bother to attempt to make an alt with a heartie list for any of their voyages.

If you expect things to happen and to get new and different jobbers everytime you run a voyage then chances are you are probably never going to fill but if you take the time to chat with your jobbers and make the trip fun. Your putting yourself in a position to be successful everytime you try and fill a boat because you can pull a pirate off that heartie list ask them if they want to come and they'll remember you. I know that because I've done it and I've been on both sides of the arguement. Regardless of if greenies in our system do nothing, in YOUR system they can be your greatest asset. It's just relative to how you treat them.


To Karnisov:

Pretty much everything I said above + Your second link is to nothing even though you said it was an OM saying green oceans are fail.

Your logic of putting curtains on windows of a house with a leaky roof has no real point because depending on the kind of hardware it can be more expensive than you can imagine while working on the kind of budget OOO has for PP. Not to mention the level of hardware can be a direct link to the amount of data you implement into a game because a harddrive can only hold so much data and virtual memory is relatively limited and hard to increase when the game takes up everything else. (Now given I know relatively nothing of how a server works compared to a regular computer.) I'd guess to say that with how long PP has been running on its old hardware it is well over due for an upgrade so that the game crashes less, bugs are easier to spot, and we have an increased level of data and player accessibility to content when and if player numbers grow.

OOO is banking on as much as I am that we're going to start retaining more players after the move, while they also probably have other new projects in the works after the merger.

The job posting for marketing is following one that was recently up for PR as well. And I would venture to say that as small as OOO is thats one MAYBE two marketing people for all of their games which is a big deal that could increase the amount of marketing that Puzzle Pirates gets in the future.

And yes, inevitably the players are what make the game fun. Maybe not the "cesspool" portion but the family, the long time friends, the friendly folks. Those are what make this game fun to play just as much as any other game and more often than not are what keep a lot of players playing rather than trying to play something else alone they play with friends.


In the long run I see this as the first of many things that OOO is going to do to help PP in the next few years. I see it as probably the biggest and I see it as the most important thats why it came first. Old players coming back isn't what is going to save the game and everyone knows that. It has to come from true new players who love the game for what it is and not what it used to be. Those new players are going to shape the game into what it is to become whether that is dead or growing. I hope for the latter and will continue to do my best to see that it does grow instead of die for the small little bit that I may be able to affect.
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Formerly Julaxis of the Viridian and Malachite Oceans

Posted by Hillsmen at Jan 2, 2012 3:43:01 PM
Re: United Oceans Discussion
One person pillaging changes nothing. You need a system that forces and promotes it.
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Captainrich

Posted by Stephensam at Jan 2, 2012 4:54:55 PM
Re: United Oceans Discussion
Check the title of this thread "United Ocean Discussion".

Please direct your "fix the game" discussion to game design. There's plenty of threads there you could comment on.
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Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by Julaxis at Jan 2, 2012 6:27:17 PM
Re: United Oceans Discussion
 
Check the title of this thread "United Ocean Discussion".

Please direct your "fix the game" discussion to game design. There's plenty of threads there you could comment on.



Technically this is discussion on how the merger of uniting the oceans is going to effect the jobber:navver ratio and whether or not it will actually change anything.


Edit: you can't force players to do anything. the minute you try to force them they start quitting. so your idea on that fails. and one person doing it proves it can be done without forcing any ones hand so once again your idea fails. stop being lazy actually do something. stop complaining actually do something. stop trying to be selfish and run your own pillages, job around, do something. the end.
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Formerly Julaxis of the Viridian and Malachite Oceans

Posted by kenjennings at Jan 2, 2012 6:43:05 PM
Re: United Oceans Discussion
 
 
Check the title of this thread "United Ocean Discussion".

Please direct your "fix the game" discussion to game design. There's plenty of threads there you could comment on.



Technically this is discussion on how the merger of uniting the oceans is going to effect the jobber:navver ratio and whether or not it will actually change anything.
No it isn't.

Assuming the test ocean launch date is still set for the 4th, what time do you expect the launch to happen? Also, will the entire game be available to players? More specifically, will blockades be 'on?' It would be fun to see some 'there is no tomorrow' blockades.
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[removed by SOPA]

Posted by xelto at Jan 2, 2012 7:11:01 PM
Re: United Oceans Discussion
 
 
Check the title of this thread "United Ocean Discussion".

Technically this is discussion on how the merger of uniting the oceans is going to effect the jobber:navver ratio and whether or not it will actually change anything.

It's still a rehash of a long-running [brilliant idea/debate/pointless soapbox/dead horse beating contest]* from game design. Rehashing it in this thread isn't going to do much-- there have been far more requests for ocean mergers over the years than for [your favorite jobber-to-nav fix]; designers have been working on it for months; the forum announcements have been made-- in short, it's happening, and it's happening soon. Game design is really better for reiterating all the rehashed points than here, because any rehashing here is going to be ignored right now (there are more immediate concerns-- this merger does sound like a hefty project), and then once it's done, this entire thread is going to be ignored from that point on. So you're wearing out your keyboard for no good point.

* Delete whichever you feel is wrong.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by ade446 at Jan 2, 2012 8:40:19 PM
Re: United Oceans Discussion
Too much to read, so I'll just ask again if someone already asked. Will there be more then one weekend where blockades may occur before the real merge?
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Sincerely

Posted by Ilyarus2004 at Jan 2, 2012 8:49:24 PM
Re: United Oceans Discussion
How long do you guys believe the testing will go on, when will the new forums be posted?
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Ilya on most of the oceans,
Russian on Midnight.

Hypnos tells ye, "i burn u"

Avatars by Silverransom, Domokun, Shortyjack and Tilinka!

Posted by Stephensam at Jan 2, 2012 11:51:56 PM
Re: United Oceans Discussion
 
Too much to read, so I'll just ask again if someone already asked. Will there be more then one weekend where blockades may occur before the real merge?

This has not been answered yet. I'd like to imagine they don't want to hastily answer this question if problems arise from the test merge.
----------------------------------------
Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day.

Posted by gagund at Jan 3, 2012 9:02:08 AM
Re: United Oceans Discussion
 



Assuming the test ocean launch date is still set for the 4th, what time do you expect the launch to happen? Also, will the entire game be available to players? More specifically, will blockades be 'on?' It would be fun to see some 'there is no tomorrow' blockades.


My guess would be 3 PM PDT, cuz that's when the competition is ending.
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-Gagundss

Posted by Dwizzles at Jan 3, 2012 10:30:03 AM
Re: United Oceans Discussion
Chip is completely right. Anybody that thinks the merge will do anything but prolong the existence of this game is wrong. Nav/jobber ratio is still going to be the same as before, if not worse with the old players coming back to nav.

That said, the merge is a good first step. Now, let's introduce some core gameplay changes so we retain some of these greenies and save YPP!
----------------------------------------
-Dwizzles/Dwizztwo
-Good Night (but Illuminatti forever)

Posted by Dylan at Jan 3, 2012 10:59:07 AM
Re: United Oceans Discussion
 
Now, let's introduce some core gameplay changes so we retain some of these greenies and save YPP!


Facepalm.

Posted by BobJanova at Jan 3, 2012 11:18:17 AM
Re: United Oceans Discussion
Although I don't really like the merge (I'll lose my lovely Malachite!) it will help, even with no gameplay changes, for two important reasons:

- By spawning greenies on a larger ocean, there will be more for them to do (particularly outside US peak hours) and therefore more chance they'll stick around. Malachite and the sub oceans were below the point where there was any fun for maybe 16 hours of each day, and these new oceans (possibly with the exception of the blue one) won't be in that position.

- By having only two green oceans, cross-ocean jobbing will be much reduced, making the blockade game more political and more about crew and flag endeavour rather than just using poker PoE to buy the out-of-ocean jobbers. It isn't a complete solution to that but it should help, and that will make people feel more involved in their flag and build crew and flag cohesion.

Both of those are small changes and we need actual GD changes to follow up the merge to prevent this just being a temporary thing, but it should help the game and give it a platform from which it is worth rebuilding.
----------------------------------------
Bobjanova on Viridian and Malachite
Shops and stalls with fair and profitable wages for all: Jubilee, Napi, Chelydra
Stripped/Barely Dressed (Malachite)
Phantasm/Reign of Chaos (Viridian)

Posted by Dylan at Jan 3, 2012 11:39:59 AM
Re: United Oceans Discussion
 
Both of those are small changes and we need actual GD changes to follow up the merge to prevent this just being a temporary thing, but it should help the game and give it a platform from which it is worth rebuilding.


Since we have the technology to rebuild, assuming this is successful, combine the two new dub oceans (renames -NE, -SE, -SW, -NW) and at the same time introduce temporary oceans.

But the secret is that less is more. Focus most blockade action on the new oceans, but only allow poker there during the blockade window. No SMH on the temp oceans, nor on the regular ones during the blockade window.

If such a further development were to take place, make blockade chests much more expensive on the olde oceans, but "different" on the fast/temp oceans. So many ideas out there it is not worth adding to right now.

But the concept is that everyone would spawn on the "new ocean(s)" and then later find a home elsewhere. I can imagine that many potential subscribers have been lost by spawning on an ocean with expensive doubloons.

Posted by lilymoon at Jan 3, 2012 2:57:53 PM
Re: United Oceans Discussion
I'm sorry if this is posted and answered but I skimmed this entirely long thread and the main dev post but I didn't see an answer anywhere.

Here's the question:

Testing starts Jan 4. Does that mean Jan. 4th the (re)naming your pirate begins or is testing 'Testing' and no one is allowed to make name changes until the actual merger? I understand Poe and items will be reset, just not sure if the actual name of your pirate(s) will be.

Thanks for answering this!
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Faeree ~ Illustrious Wanderer on all oceans ~
Avvie by Tilinka!
Apollo wrote: 
(Is it wrong that I'm now just a tiny bit in love with Faeree's brother?)


Posted by riku743 at Jan 3, 2012 3:49:17 PM
Re: United Oceans Discussion
My guess would be that since no changes made on the test oceans will have any effect once the merge happens, no changes to names on the test oceans will have any effect.
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Nil used to play Mala.
Lurking on the forums.

Posted by lilymoon at Jan 3, 2012 4:23:29 PM
Re: United Oceans Discussion
 
My guess would be that since no changes made on the test oceans will have any effect once the merge happens, no changes to names on the test oceans will have any effect.


Thanks! That's what I was thinking too.. guess I'll find out 'officially' after it merges :)
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Faeree ~ Illustrious Wanderer on all oceans ~
Avvie by Tilinka!
Apollo wrote: 
(Is it wrong that I'm now just a tiny bit in love with Faeree's brother?)


Posted by zeplin411 at Jan 3, 2012 11:55:11 PM
Re: United Oceans Discussion
 
- By having only two green oceans, cross-ocean jobbing will be much reduced, making the blockade game more political and more about crew and flag endeavour rather than just using poker PoE to buy the out-of-ocean jobbers. It isn't a complete solution to that but it should help, and that will make people feel more involved in their flag and build crew and flag cohesion.


I wanted to comment on this point mainly, but I have read all the same complaints that have been said over and over for the last 2-3 years and will be touching on the big one here as well.

The bolded part is up to us players to fix. This is a social problem in the game that everyone here is complaining about and saying how much the game is dying but not helping create the solution. It is up to us as players and "leaders" in the game to foster the teamwork everyone complains is not there. It is up to all of us forum readers and complainers to actually do something to fix this.

There have been a lot of complaints about the nav to jobber ratio but none of you are that willing to step up and help solve the problem. Get off your poker tables and get on a station.

Now you may say "what can I do? I am only one person and we need to change the whole player base." The newer players learn from us "older" players on the ocean. They see what we do and they imitate a lot of that. My biggest solution so far that I have found is to do shared big ship crew pillages. At least once a week we will load a WB and allow anyone officer + to bnav a battle. We only need 30 jobbers and allow 4 or 5 bnavers to have a chance to drive the ship. Another great solution we have is that if a officer is running a pilly, the other members, including me, of the crew is greatly encouraged to help out.

Granted my solutions are not ocean wide but they are a start to fixing the issues we face in game. If all of the major crews and all of the "older", complaining players were to do the same it would solve the bnav to jobber ratio issues. There would be no need for GD involvement. If we were to all work together the in game community would be greatly benefited for many years to come. Yes we have declining players. Yes new players leave because they are called cheating alts. Yes new players get sucked into greeenie crews giving away FO positions. BUT we can get off our duffs and provide an alternative to this. Instead of complaining about the merger being a band-aid, make a plan on what small thing you can do within your own crew/flag to make a difference in the game play for 5 or 10 newer, less experienced members and post your idea here.
One great idea would be to volunteer to man your best station for 5 battles every other night for a greenie officer and so what if you loose a little stat. The officer running the ship will remember that leg sailor that helped out for a long time to come and in time may pass the favor forward.
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Miget
Captain of Sealords Armada
Queen of Imperial Rednecks
 
Castor tells ye, "Ahoy mate. Did ye want the name "Awesome"? (That will run ye 12 shanghais)
A drunk moment with a flaggie saying "awesome"

Posted by jevy12 at Jan 4, 2012 2:45:16 AM
Re: United Oceans Discussion
The lot of you are pathetic. OM's try their hardest to do what is best for the game, i know of a lot of people who have called for a merger of the oceans so the game for every individual on the game is is more fun and able's them to do a cit run at the same time as a rival flag without being labelled a over jobber or something along those lines for example. Now this merge is happening your getting a fresh set of jobbers, another 350 people in Hunter+Sage merger, imagine that, 2 WF's battling it out on SMH board in a friendly game. Why people are saying the Navver/Jobber ratio will be the same. I don't know about you guys but i know for a fact that it is a load of bull shit. I can load any ship in no time, as a navver myself, i do a lot of puzzling, so you need to open your eye's and stop assuming that all navvers do is nav, we also puzzle and play the game. Not moan about it about you sad people because you can't get jobbers. Every navver in the game starts at the bottom, where he is jobbing anyone, and eventually get to a point where anyone will come join his/her pillages and know they will make some poe. All this talk about jobber/navver ratio to me is a complete myth and a way of disguising themselves (people complaining about jobbers) from the truth that they suck at nav and they can't get jobbers.

Also i see people complaining about how it is too hard for greenies to get into the game. That is because 90% of greenies are irrogant little kids who see puzzling as work and not a game. Puzzling is not work, its a game, if you enjoy the puzzle then you get better, the better you are the more you enjoy the game.

P.S. The game is not dying, just everyone is at the poker table ;)
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Jevons

Finally leaving.

Posted by BobJanova at Jan 4, 2012 4:47:57 AM
Re: United Oceans Discussion
 
I can load any ship in no time, as a navver myself, i do a lot of puzzling, so you need to open your eye's and stop assuming that all navvers do is nav, we also puzzle and play the game

Do you duty six times as much as you nav? Or twenty times as much, if you generally go on medium ships? If not, you are still unbalancing the game in favour of navs.

Most of the rest of your post is just wrong (obviously if you merge two oceans with the same nav:jobber ratio the result will be the same).

And being able to fill is more about social networks or persistence than skill - speaking as a pretty high level pillage navigator who stopped playing Viridian because I can never fill there. (If that is still the case after the merge, I might stop playing - and if that happens to a lot of Malachite people the merge will be a failure.)

 
The bolded part is up to us players to fix. This is a social problem in the game that everyone here is complaining about and saying how much the game is dying but not helping create the solution. It is up to us as players and "leaders" in the game to foster the teamwork everyone complains is not there. It is up to all of us forum readers and complainers to actually do something to fix this.

If you visit me on Malachite you'll see that I am doing my part in the oceans as well as on here. But it would be a really big help if there was something for crews and flags as a whole to work towards. Island holding and blockading is supposed to be that goal on a flag level, but at the moment it isn't, because what you need are about 10 people on the team and one or two bottomless sources of PoE.
----------------------------------------
Bobjanova on Viridian and Malachite
Shops and stalls with fair and profitable wages for all: Jubilee, Napi, Chelydra
Stripped/Barely Dressed (Malachite)
Phantasm/Reign of Chaos (Viridian)

Posted by jamesey11 at Jan 4, 2012 5:14:13 AM
Re: United Oceans Discussion
 
The new oceans will initially be open for testing purposes only, and all progress that occurs on them will be cleared before the official merge!


Does this mean everything?
That being: Stats, Poe and Items etc...?
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Yamam - Meridian

Hurtboss says, "ugh and I really gotta go take a s**t before I explode"

~ Avatar by Scythera ~

Posted by xelto at Jan 4, 2012 5:37:08 AM
Re: United Oceans Discussion
 
 
The new oceans will initially be open for testing purposes only, and all progress that occurs on them will be cleared before the official merge!

Does this mean everything?
That being: Stats, Poe and Items etc...?

Yes. Anything you buy, you don't keep. Any money you spend buying something, you don't lose. Anything you win, you don't get (and boy, is that going to be annoying if you win a ghostling). Puzzle sessions don't stay with you. Sunken ships get unsunk. And so forth.

In short, if you want something to keep, don't play on the test oceans. However, if you want to see a bunch of people doing things they would normally never do, because it doesn't make any difference... head to the test oceans.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Laochra at Jan 4, 2012 5:37:21 AM
Re: United Oceans Discussion
 
 
The new oceans will initially be open for testing purposes only, and all progress that occurs on them will be cleared before the official merge!


Does this mean everything?
That being: Stats, Poe and Items etc...?


Yes, it's all progress. Everything you will do on the test oceans will be wiped at the end of the testing.

Posted by Hillsmen at Jan 4, 2012 6:03:47 AM
Re: United Oceans Discussion
 
The lot of you are pathetic. OM's try their hardest to do what is best for the game, i know of a lot of people who have called for a merger of the oceans so the game for every individual on the game is is more fun and able's them to do a cit run at the same time as a rival flag without being labelled a over jobber or something along those lines for example. Now this merge is happening your getting a fresh set of jobbers, another 350 people in Hunter+Sage merger, imagine that, 2 WF's battling it out on SMH board in a friendly game. Why people are saying the Navver/Jobber ratio will be the same. I don't know about you guys but i know for a fact that it is a load of bull shit. I can load any ship in no time, as a navver myself, i do a lot of puzzling, so you need to open your eye's and stop assuming that all navvers do is nav, we also puzzle and play the game. Not moan about it about you sad people because you can't get jobbers. Every navver in the game starts at the bottom, where he is jobbing anyone, and eventually get to a point where anyone will come join his/her pillages and know they will make some poe. All this talk about jobber/navver ratio to me is a complete myth and a way of disguising themselves (people complaining about jobbers) from the truth that they suck at nav and they can't get jobbers.

Also i see people complaining about how it is too hard for greenies to get into the game. That is because 90% of greenies are irrogant little kids who see puzzling as work and not a game. Puzzling is not work, its a game, if you enjoy the puzzle then you get better, the better you are the more you enjoy the game.

P.S. The game is not dying, just everyone is at the poker table ;)


So stupid this is the most I can comment.
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Captainrich

Posted by Cadbury3 at Jan 4, 2012 7:34:04 AM
Re: United Oceans Discussion
I thought that from today onwards we could test the new oceans from our normal game server? I'm not seeing anything D:
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Cadbury
Captain of Mirage
-on-
Hunter Ocean

Posted by PirateYoHo90 at Jan 4, 2012 7:40:21 AM
Re: United Oceans Discussion
 
I thought that from today onwards we could test the new oceans from our normal game server? I'm not seeing anything D:


me neither! (:
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Tinycat on Cerulean
Kattzzy on Emerald

Posted by randomact at Jan 4, 2012 7:46:01 AM
Re: United Oceans Discussion
I'm assuming it will probably be after the competition finishes later today.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Hazarath at Jan 4, 2012 7:51:16 AM
Re: United Oceans Discussion
OOO typically rolls out new things in the afternoon. It's only 8 AM here on the west cost.
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Morbuzaan

I support PvP in sinking environments.

Cremate wrote: 
Cremate tells ye, "Anyway I have hockey to watch"


Posted by Solowing at Jan 4, 2012 8:47:59 AM
Re: United Oceans Discussion
 
OOO typically rolls out new things in the afternoon. It's only 8 AM here on the west cost.

Hm. That explains things. I was wondering if the merger test had begun when I had to update my client. When I didn't see anything, I checked here before creating a uselss spam thread asking when this would occur.

Makes sense too, it's 11:47 AM here on the East Coast.
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Solowing
Still suck at poker.
Sage

Posted by Kingporgie at Jan 4, 2012 9:28:55 AM
Re: United Oceans Discussion
The best guess for testing to start is 3pm PST, ie compertitition close time.
Would like developerers to confirm or deny this.
Also information from them of what they would like testing.
In order that this nothing (000) stage of merge is kept to a minimum, and we can get to the real fun.

Kingporgie.

Posted by Chiptharip at Jan 4, 2012 9:53:32 AM
Re: United Oceans Discussion
Sorry if I missed it, but will existing characters/resources be transferred to the merged oceans? I realize no progress will be saved, but will we have the ability to blow all our funds doing stupid shiz? Or is it a "fresh" ocean in the sense that we'll have to create characters and the like?

Posted by pillyforme at Jan 4, 2012 10:03:33 AM
Re: United Oceans Discussion
Todays the day, the sun is shining, and I begin losing all my poe for fun :D
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Darkoath Of Cerulean.
Semi-Retired
Tell me, would you kill to save a life?

Posted by randomact at Jan 4, 2012 10:10:24 AM
Re: United Oceans Discussion
Everything should be transferred over to the test oceans, just as they will be when the live oceans get up and running.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Randomite at Jan 4, 2012 12:11:37 PM
Re: United Oceans Discussion
 
Everything should be transferred over to the test oceans, just as they will be when the live oceans get up and running.


666th post is full of good reason. And Loathe.
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Disengaged.

Dexade tells ye, "i m not talking to you and dont want your cookies!"

Posted by Dexla at Jan 4, 2012 1:14:06 PM
Re: United Oceans Discussion
I will be the first person to laugh until I cry if there's a colossal "oops" and progress IS saved ... and all those who went silly with poes, don't get it back.
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Dexla d'Midnight

Posted by Jongy5 at Jan 4, 2012 1:34:13 PM
Re: United Oceans Discussion
... There's a comp..?
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Musicologist : Self-proclaimed Master Minstrel mostly of Meridian

Message from Team Evil: Fine, we'll pass the petition along to Hera for you even though you're pro-Team Purple, but we refuse to be happy about it! #TeamEvilisAWESOME

Posted by wrs1864b at Jan 4, 2012 1:36:45 PM
Re: United Oceans Discussion
 
I will be the first person to laugh until I cry if there's a colossal "oops" and progress IS saved ... and all those who went silly with poes, don't get it back.

Saving progress on the test ocean would mean that progress on the production oceans would not be saved. That would be unacceptable to OOO (and most players) and I'm sure OOO would not let that happen.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by rowilliams at Jan 4, 2012 2:00:18 PM
Re: United Oceans Discussion
 
 
I will be the first person to laugh until I cry if there's a colossal "oops" and progress IS saved ... and all those who went silly with poes, don't get it back.

Saving progress on the test ocean would mean that progress on the production oceans would not be saved. That would be unacceptable to OOO (and most players) and I'm sure OOO would not let that happen.


Nice April fools joke if it was a little further in the year... O.o

Are you going to make a new thread for bug discussions do we discuss here or just submit them in game?
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Daxyy and Daxy on Emerald
If u wanna know where I'm from look it up...
Stalker of too many forums...
And now part of the action too...

Posted by Barrister at Jan 4, 2012 2:31:36 PM
Re: United Oceans Discussion
 
Are you going to make a new thread for bug discussions do we discuss here or just submit them in game?

Always submit bug reports in-game using /bug.
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Barrister
- YPPedia Administrator
- Looterati

Posted by harrjm at Jan 4, 2012 2:53:00 PM
Re: United Oceans Discussion
 
 
Are you going to make a new thread for bug discussions do we discuss here or just submit them in game?

Always submit bug reports in-game using /bug.

There won't be any bugs on the test ocean. hahaha
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Captain of Gods of War
King of Tyranny
Blockade madman

Posted by Chiptharip at Jan 4, 2012 6:10:37 PM
Re: United Oceans Discussion
Some sort of update on the status of the test release might be an example of professionalism.

Posted by Ilyarus2004 at Jan 4, 2012 6:14:30 PM
Re: United Oceans Discussion
 
Some sort of update on the status of the test release might be an example of professionalism.


QFT
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Ilya on most of the oceans,
Russian on Midnight.

Hypnos tells ye, "i burn u"

Avatars by Silverransom, Domokun, Shortyjack and Tilinka!

Posted by hayden2004 at Jan 4, 2012 6:26:28 PM
Re: United Oceans Discussion
yes very true

Posted by Texasborn at Jan 4, 2012 7:14:55 PM
Re: United Oceans Discussion
It's up! According to the OM.
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Texasborn
Captain of Titan's Rebirth
Monarch of Golden Destiny
Tex's music box

Posted by senorita_esp at Jan 4, 2012 7:20:42 PM
Re: United Oceans Discussion
First thing I noticed- boots, familiar, and hat were all unequipped. Not a problem, they're still right there in the booty panel, but if this is going to happen when the main oceans merge you may want some sort of "Don't panic!" warning.
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Chocorose of Cerulean:
Not too cute to be a pirate.
Current avatar by Salmon

I collect avatars

Posted by budclare2 at Jan 4, 2012 7:30:00 PM
Re: United Oceans Discussion
Holy booched map, Batman. (I've bugged missing memmed lps already. Though in my bug report, I mentioned missing most of sapphire(including islands)...and then I noticed a second arch was missing, too. Yikes. Been too long since I've been on Midnight, clearly.)

(Portraits are also not displaying, but I assume that's intentional.)


EDIT: I thought we were supposed to be able to roommate our alts?
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Budclare on Meridian

I want a cookie.

(Imp turned me into a dolly! :D)

Posted by wrs1864b at Jan 4, 2012 8:26:05 PM
Re: United Oceans Discussion
It appears that cerulean is the only test ocean up...

For those that haven't logged on yet, here is the notice board news:

READ THIS!
THIS IS ONLY A TEST: This ocean is currently provided for testing purposes only. This means that any progress you make, any pieces of eight you spend, any ships you sink, anything you change or win or lose on this test ocean will be cleared before the official merge!
Where's my stuff? We took a snapshot of Midnight and Cobalt on December 31st for this test. Anything that happened after December 31st on the official oceans will not show up here, but fear not; you will not lose any property o r progress during the official merge.

Please report any bugs you find with /bug.
Please post suggestions for improvements to the forums for discussion.
This ocean will be available for a limited period of time and may frequently be taken down for updates. We apologize for the inconvenience!
Known Issue: Existing portraits are booched. We still need to migrate them over.
Thank you for helping us prepare to unite the oceans. We appreciate it!
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Fiddler at Jan 4, 2012 8:27:20 PM
Re: United Oceans Discussion
Here's a rough idea of the merged map, combining my mostly memorized Midnight with my halfway memorized Viridian. The X is Conglin.



Looks like the interarches will be Pearl/Jade and Onyx/Opal.
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Orsino, Viridian ocean
Forum-mute: your best friend
Whitewyvern wrote: 
The only high end goals are those you set for yourself. What happens to anyone else is irrelevant.


Posted by senorita_esp at Jan 4, 2012 8:30:50 PM
Re: United Oceans Discussion
There were tournaments posted with interocean charts. The Cobalt islands were Last Stand Hill and Sakejima, but I don't remember what the Midnight islands were.
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Chocorose of Cerulean:
Not too cute to be a pirate.
Current avatar by Salmon

I collect avatars

Posted by celiatr at Jan 4, 2012 8:31:32 PM
Re: United Oceans Discussion
More specifically Cleo Pearl to Sakejima and Boyle to Last Stand Hill according to maps posted on the tournie board
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Flutie
Midnight Cerulean Ocean

April 1, 2009 on Midnight Ocean [21:22:49] Eurydice broadcasts, "Okay, Flutie, this better be good."

ROMS ~ The Subforum/Dead Thread

Posted by Hillsmen at Jan 4, 2012 8:56:13 PM
Re: United Oceans Discussion
Let's hope Onyx and Jade doesn't connect on Virdian/Meridian. Almost makes the least populated side of Viridian even more useless. And right after a island opens there...
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Captainrich

Posted by Squishat at Jan 4, 2012 9:13:22 PM
Re: United Oceans Discussion
Does this still mean that Emerald and Meridian will be up for testing in the near future (no dubs) or that all testing will be done on Cerulean?
----------------------------------------
Hellogoodbye says, "Squishat - Pro rock sinker."
on Emerald

Status: derping around.
===
avatar by Cattrin

Posted by budclare2 at Jan 4, 2012 9:36:45 PM
Re: United Oceans Discussion
 
Does this still mean that Emerald and Meridian will be up for testing in the near future (no dubs) or that all testing will be done on Cerulean?

They're probably trying to get the worst of the bugs worked out before testing the other two. They did specifically mention testing the green oceans (setting them to subscriber temporarily), so I wouldn't worry about it.
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Budclare on Meridian

I want a cookie.

(Imp turned me into a dolly! :D)

Posted by Skal at Jan 4, 2012 9:44:26 PM
Re: United Oceans Discussion
Now that there are very many more places that people could be, would it be possible to expand the /who list to at least include the number of people in other arches?

And I /bugged the missing league points as well. Though I didn't think to screenshot it. Doh!
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Sadiekate
I know Tofu.

Posted by Barrister at Jan 4, 2012 9:53:00 PM
Re: United Oceans Discussion
FYI, my extinct league points (Alpha to Winter) show up just fine.
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Barrister
- YPPedia Administrator
- Looterati

Posted by xelto at Jan 4, 2012 10:00:31 PM
Re: United Oceans Discussion
It was interesting to be dockpressed and not think "How rude!"
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by Ebon_Sol at Jan 4, 2012 10:39:20 PM
Re: United Oceans Discussion
My chart looked very much like Fiddler's, although I don't have any of Cobalt's islands yet. It seemed like it deleted everything in the third grid square from the top. I hope this is just a bug, and that our meming progress will be unaffected.
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Ebonsol of the Midnight / Cerulean ocean
Senior Officer of the crew Captivated Spirits
Owner of 2 stalls: Weaving (on Guava), and Ironmonger (on Cranberry)

Posted by Chiptharip at Jan 4, 2012 10:50:56 PM
Re: United Oceans Discussion
Does Midnight always have so many zombies at the docks? I've only hit 4 islands so far (in whatever arch Alpha is in) and man, braaaaaains are being eaten.

Haven't encountered any bugs really so that's nifty.

Posted by mari_ at Jan 4, 2012 10:57:53 PM
Re: United Oceans Discussion
I have bugged the fact I have lost half of my known world and all memmed league points in it, seems to be the central band through what was Midnight, yet my Cobalt world is fine - most oddness. I know someone has lost their weaving stat and when they go into a weavery there are no stations, now I cant play the puzzle, but my stat is there and I see the stations.

Guess we are all going to have/see different bugs - but thats what testing is for :)
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Calamarie - now also in Obsidian flavour!
Dignity - Emerald

"Always remember... Rumours are carried by haters, spread by fools, and accepted by idiots."

The Shadow is in my very core ;)

Posted by budclare2 at Jan 4, 2012 11:20:09 PM
Re: United Oceans Discussion
 
My chart looked very much like Fiddler's, although I don't have any of Cobalt's islands yet. It seemed like it deleted everything in the third grid square from the top. I hope this is just a bug, and that our meming progress will be unaffected.


It's just a (bad) copy of the midnight and cobalt databases, so the real data is still intact. I just hope they tell us how it happened because I'm pretty curious. An LP-munching monster ate them? :)

Here's mine (fully memmed), just because I think it's cute:


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Budclare on Meridian

I want a cookie.

(Imp turned me into a dolly! :D)

Posted by Clarence11 at Jan 4, 2012 11:36:05 PM
Re: United Oceans Discussion
My known world issues

I have a new pirate with his home on ETA and my known world consists of the 5 islands that I can access from the ferry.

I took a job on a foraging ship on Rhinoceros and then hopped off and onto an abandonned longship and looked at the chart from there.

I could then see a few islands that were related to the charts on the ship and a few other islands further south.

Hopping off the ship this random set of islands were still on my known world.

Logging off and on cleared it. Back to the 5 islands that I did know

I will try and reproduce it to bug it but the job offer was gone when I logged back on.

I didn't try and whisk to any of these new islands as I have 0 poe and no whisking potion.

I did the same excercise with the other pirate on this account this time a cobalt pirate based in Tigerleaf. She also managed to get a few (midnight) islands on her known world. Again they cleared on logging off and on again.
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Clarence of Malachite and Formerly Crimson /e sobs

Looking for the action

Posted by budclare2 at Jan 4, 2012 11:56:36 PM
Re: United Oceans Discussion
That's normal. It worked that way back when I was shiny and new. It's just to give you a chance to whisk to a bunch of islands to add them to your map without needing to hop back on the ship each time.

The real problem it that the temporary and permanent islands are displayed the same way, which can be really confusing...but again, it's been that way as long as I can remember.
----------------------------------------
Budclare on Meridian

I want a cookie.

(Imp turned me into a dolly! :D)

Posted by Tigerbomb5 at Jan 5, 2012 12:58:46 AM
Re: United Oceans Discussion
hmmm there does seem to be a distance between the two merged oceans, i can't see how it would encourage adventurous pirates to go forth and do extreme commods runs between the two oceans.

Longer reboots would be part of a solution but i can't see why i would visit the left hand side of the ocean for commods (probably take three to four reboots to get it to the other side of the ocean) when all my needs are being suitably met on the right hand side.

This leads into blockade issues as it will cost a fortune to move ships from one side of the ocean to the other for a blockade. Maybe look at the idea of stargates (me grins at all those stargate fans) or ocean gates where if you enter one side you pop out at certain known destination points on the other side of the ocean.... they only ideas of a bored pirate with nothing better to do than mem the ocean and steal bad pirates fruit.

Furballs
SO of some crew on this ocean
i having a brain fart please stand clear

Posted by lulunz at Jan 5, 2012 1:24:46 AM
Re: United Oceans Discussion
Question (not answered in the FAQs as far as I could see): Does the addition of the -East and -West suffixes mean either of the following are true:

- the possible length for new pirate names on the new oceans will be longer?
- that hyphens will now be an option in new pirate names?
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Sante of Sagemerald
Senior Officer and Poet of the Lost Lot
Not bitter, just Twisted

Posted by ryujinpp at Jan 5, 2012 4:36:43 AM
Re: United Oceans Discussion
shoppe bug..



my local time is 16hrs ahead of pirate time which means that the bug which showed up at 8:51am Jan 5th highlighted above took place at 4:51pm Jan 4th pirate time

bug #1
it says that i did not have enough money to pay rent when i had over 200k in the coffer ??

bug #2
rents was auto-collected 28mins later without any pirate intervention but the rents collected was only 1806 poe when the actual rent is supposed to be 4926 ??

while it would be very nice to have rents (new ocean economy or what-not...) being reduced but a bug is still a bug
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Galene tells ye, "I reserve the right to not deliver prizes to you anymore in the future :P"
Galene tells ye, "You crashed me 6 times!"

Ryujin on all oceans

Posted by bronzebeard at Jan 5, 2012 5:02:18 AM
Re: United Oceans Discussion
The ult lists only seem to have the Midnight arches on them, e.g. http://cerulean.puzzlepirates.com/ratings/top_0_0.html
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Peglegpaul
Now on Obsidian!

Posted by wrs1864b at Jan 5, 2012 5:27:50 AM
Re: United Oceans Discussion
 
bug #1
it says that i did not have enough money to pay rent when i had over 200k in the coffer ??

bug #2
rents was auto-collected 28mins later without any pirate intervention but the rents collected was only 1806 poe when the actual rent is supposed to be 4926 ??


My guess is that both of these are caused by race conditions. OOO either needs to turn off a bunch of automatic updating while the merger is going on, or lock parts of the database while stuff is being merged.

So, my guess is what happened is that the shop building location and such were copied first, but the commodities, cofffers and other stuff got copied later. While the shop was in this incomplete state, the program that deducts rent came through and found the coffers empty because the coffers hadn't been copied yet.

The amount of rent is probably off because players hadn't had their "home island" copied/set yet. So, when the rent deduction process was running, it found that the island had zero population and quite possibly zero rent going to the palace, therefore it was much lower.

Good catches.

I suspect there could also be cases where merchant bots could deliver stuff to your shop before your commodities are delivered, thus either causing the bots commodities to be lost or for your shop to be over capacity.

As Ive said previously in this thread, project like this ocean merger can often look a whole lot simpler than they really are. It doesn't surprise me that it appears that OOO has put a large chunk of last year's development efforts into this.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by PirateKhorzo at Jan 5, 2012 5:33:47 AM
Re: United Oceans Discussion
Sorry if this question is already asked but the amount of text discourages people to go over them and see if their question is already asked!
Is any time or date set for the test going on the dub oceans??
Thanks HAP
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Hapal (Emerald)
Hapal (Cerulean)
Hapal (Meridian)
Hapal everywhere :D

Posted by lulunz at Jan 5, 2012 7:19:55 AM
Re: United Oceans Discussion
Bug? Don't know if this is intentional, but there's no way to play the weaving puzzle. The "Work at the Shoppe" button just isn't there.
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Sante of Sagemerald
Senior Officer and Poet of the Lost Lot
Not bitter, just Twisted

Posted by Piraatteun at Jan 5, 2012 7:46:40 AM
Re: United Oceans Discussion
That's disapointing, why they release first the Midnight/Colbat server?
Just because they are subscribers?

I think most of the players are on doubloon servers!
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Egeu on the Sage Ocean
SO in Pater Noster
Member of Black Flag

Posted by MattMason84 at Jan 5, 2012 7:54:29 AM
Re: United Oceans Discussion
If I remember correctly, OOO stated in the release notes that all doub players would be given subs during the testing phase. Due to the way doubs can be traded cross-oceans, they won't be running a doub test server.
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Pyralis, SO of Axis Analemma, Prince of Maniacal Menagerie.

Posted by Piraatteun at Jan 5, 2012 8:00:03 AM
Re: United Oceans Discussion
No, you didn't understand...

I know they'll be giving subscribe to the doubloon players, but I mean that they just released the midnight/colbat ocean, and most of the players are on Viridian, Sage and Hunter, and this is not fair to the doublooners.
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Egeu on the Sage Ocean
SO in Pater Noster
Member of Black Flag

Posted by Mr_mover34 at Jan 5, 2012 8:01:38 AM
Re: United Oceans Discussion
 
The test doubloon oceans will be temporarily set as subscriber during testing to prevent doubloons from being spent. Everyone on those test oceans will be granted subscriber privileges. Once testing is finished, the ocean will be set to doubloon, as normal.


It would be nice to see the doub oceans go to testing considering thats where I own everything at this point. I have to assume they didn't want a huge influx of players right off the bat? Which seems backwards they should want more people testing or just on the server to see what might break.
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their, there, they're I always confuse which to use.


Mr Mover

Posted by tilinka at Jan 5, 2012 8:07:08 AM
Re: United Oceans Discussion
I expect it was easier to release the subscriber ocean first since it was already set as subscriber. Probably some sort of hinkiness involved in turning the doub oceans to temp-sub.

But really, other than the lack of native resources, what does it matter which ocean merge we get to play test first?
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Tilinka, Emerald
Perilous Puppet
Avatar Thread | Finished Artsy Stuff | Sketches

Posted by Piraatteun at Jan 5, 2012 8:12:38 AM
Re: United Oceans Discussion
It matter that most of doublooners doesn't play in subs ocean...

It's useless for us to test there, because we don't have pirates and we aren't common with the islands.
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Egeu on the Sage Ocean
SO in Pater Noster
Member of Black Flag

Posted by Mr_mover34 at Jan 5, 2012 8:15:30 AM
Re: United Oceans Discussion
I just said it would be nice to test where I own all my stuff. It probably was easier to test the Sub ocean first. I also don't understand how they can test the doub oceans without doubs. Spending doubs is another thing that could go wrong with something this big. There are probably tons more issues with the doubs being spent out of the non test oceans they way they link doubs in all oceans.
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their, there, they're I always confuse which to use.


Mr Mover

Posted by wrs1864b at Jan 5, 2012 8:16:03 AM
Re: United Oceans Discussion
 
That's disapointing, why they release first the Midnight/Colbat server?

It is possible that midnight has left over cruft from azure days and OOO feels that it needs extra testing. There is not much reason to release all the oceans at once, most of the bugs will show up on just one and it is less work that way. Plus, when they release the next ocean to test, they will get a bunch of fresh eyes to find more bugs.

Patience... it doesn't matter which ocean gets tested first, it matters that the mergers are well tested.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Piraatteun at Jan 5, 2012 8:20:38 AM
Re: United Oceans Discussion
So I think doublooners test ocean will last more than the Midnight/Colbat test?
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Egeu on the Sage Ocean
SO in Pater Noster
Member of Black Flag

Posted by tilinka at Jan 5, 2012 8:29:38 AM
Re: United Oceans Discussion
Since doubloons are account-wide, there probably isn't a way to test them on the doubloon merger oceans that wouldn't also either have players up in arms over spending real money on a temporary ocean or heavily abusing it on the regular doubloon oceans.

Keep in mind that all previous features that use doubloons were tested as subscriber-only (or not tested at all) on Ice and nothing has imploded because of that yet. /e knocks on wood.
----------------------------------------
Tilinka, Emerald
Perilous Puppet
Avatar Thread | Finished Artsy Stuff | Sketches

Posted by Dexla at Jan 5, 2012 8:30:52 AM
Re: United Oceans Discussion
 
That's disapointing, why they release first the Midnight/Colbat server?
Just because they are subscribers?

I think most of the players are on doubloon servers!


Fewer people to freak out when 1/4 of your home ocean isn't showing up.
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Dexla d'Midnight

Posted by PhoenyxStar at Jan 5, 2012 9:49:23 AM
Re: United Oceans Discussion
I'd have to second the whole "Easier to test sub only" thing as to why the doub oceans haven't been released as test oceans.IIRC in the EIGHT years I've been playing now (So my trophy page says now) ICE has been wiped once. When we finished play testing Doubloons themselves - because it was easier to wipe and make everyone start over than it was to do anything else.

So because of that I'm guessing that it's not trivial to a) turn them on and off and b) bind them to the ocean itself.

On the plus side have only found the "Weavery stations aren't bloody THERE" bug so far.

Mission available - Check
Shop shows up - check
Wages show up - check
Can take job - check
Can take station and refresh expired labour - No check. Check fails. Hopefully labour use doesn't.

With any luck if they are planning on releasing the doubooon oceans to play-test they fix that first.

Seriously though people, come break stuff if you can. There are skellies and zombies practically EVERYWHERE right now so give it a few hours of people clearing those and there'll be people needing bums on stations to go play in the maps we get, everyone marked as Subbed means there's crafting puzzles and parlour games to try and break as well - And I've noticed that the sub oceans pay more for labour than the doub oceans every have.
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~ Phoenix or Danae

Depends on the colour of your ocean really.

Posted by PirateKhorzo at Jan 5, 2012 10:04:49 AM
Re: United Oceans Discussion
From the release note saying the dub oceans will be temp-sub oceans then im assuming there will be a test on the dub oceans and it would be really REALLY unwise to just go with the test on the sub oceans as dub oceans have differences such as the load on the server! Testing the load their servers could take is crucial because they dont want their servers crashing especially as there will be more people on at same time! So i think we and the OMs agree there will be a test on the dub oceans but the question is, WHEN will this test going to happen??
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Hapal (Emerald)
Hapal (Cerulean)
Hapal (Meridian)
Hapal everywhere :D

Posted by kenjennings at Jan 5, 2012 10:05:50 AM
Re: United Oceans Discussion
There's this bug going around of players going crazy and giving away a bunch of familiars in free-to-enter tourneys.

I was disappointed in the sub-only test, mostly because I was curious to see all of the connections (I like the Cerulean ones, btw, although I could have seen Meke and Verdant Atoll also being used). IIRC, Hermes hinted that they would be up for discussion too. As for other people's dissatisfaction, I can understand the unwillingness to test on an ocean that you're completely unfamiliar with and have no connections or assets on.
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[removed by SOPA]

Posted by Barbagialla at Jan 5, 2012 10:15:59 AM
Re: United Oceans Discussion
I logged in Cerulean and i expected 6 pirates slots.
I have only 3 : Barbagialla, Barbagialla-West (obviously) and an empty slot. But i have only one pirate on each subsc ocean so it sound good.

What happens in the doubloons Oceans where i have 3 pirates each?

I will see 6 slots?

Are there anyone with 2 (or 3) pirates on each subsc ocean that can tell me?

TY :-) Fair wind
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Barbagialla in all oceans

Posted by wrs1864b at Jan 5, 2012 10:19:00 AM
Re: United Oceans Discussion
 
What happens in the doubloons Oceans where i have 3 pirates each?

As per the merger FAQ

Q: How many pirates will I have on my account after the merge?
A: You will have as many pirates as you had before, up to 6. So if you have 3 on Midnight and 2 on Cobalt, you will have those 5 pirates available on the new ocean. You will not be able to create more. We would like to keep the limit to 3 pirates per account, but we obviously don't want to delete any of your existing pirates either.

Q: How many pirates will new accounts be allowed after the merge?
A: Three pirates maximum.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Mr_mover34 at Jan 5, 2012 10:21:45 AM
Re: United Oceans Discussion
Has anyone made an event blockade yet? I have not seen one. Poke some governors to make one. We need to test everything.
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their, there, they're I always confuse which to use.


Mr Mover

Posted by chrismaas at Jan 5, 2012 10:28:23 AM
Re: United Oceans Discussion
Another fun little bug of note: every bid ticket in every shop and stall I own or manage and in the palace at Labyrinth Moors have vanished.
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Ladypete

always blue

Posted by Barbagialla at Jan 5, 2012 10:50:29 AM
Re: United Oceans Discussion
 
What happens in the doubloons Oceans where i have 3 pirates each? As per the merger FAQ

<A: ...We would like to keep the limit to 3 pirates per account, but we obviously don't want to delete any of your existing pirates either.>



So we have to delete by ourself? Or they delete random (i think they cant do it).

I have read this FAQ but i really haven't understand.

Will they delete or not?
They said <would like to keep the limit to 3 pirates> otherwise they said <we dont want to delete any of your existing pirates>.

So are they going to delete 3 pirates or not? and how they decide which one?

Have I to suicide 3 pirates? Its sad :(

I think is important to know.
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Barbagialla in all oceans

Posted by Culiford at Jan 5, 2012 11:01:24 AM
Re: United Oceans Discussion
It's clearly stated by Hermes:

 
Q: How many pirates will I have on my account after the merge?
A: You will have as many pirates as you had before, up to 6. So if you have 3 on Midnight and 2 on Cobalt, you will have those 5 pirates available on the new ocean. You will not be able to create more. We would like to keep the limit to 3 pirates per account, but we obviously don't want to delete any of your existing pirates either.

Q: How many pirates will new accounts be allowed after the merge?
A: Three pirates maximum.


You keep all 6 of your existing pirates per merged ocean.
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Culliford on the Cerulean Ocean
Prince of Universe A

Posted by Yearbook50 at Jan 5, 2012 11:30:38 AM
Re: United Oceans Discussion
 
Has anyone made an event blockade yet? I have not seen one. Poke some governors to make one. We need to test everything.


Done!

There will be one in a few hours at Jorvik - 6 rounds sinking if anyone wants to have some fun.
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Yearbook
Cerulean/Emerald

Posted by wrs1864b at Jan 5, 2012 11:43:50 AM
Re: United Oceans Discussion
 
Another fun little bug of note: every bid ticket in every shop and stall I own or manage and in the palace at Labyrinth Moors have vanished.

Mine also.

Also, it appears that the VID's of ships have changed on Cobalt, I don't have any ships on midnight to tell. I kind of expected this, since I'm sure that there are existing VID's on the two oceans conflict.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by dutchess78 at Jan 5, 2012 12:43:39 PM
Re: United Oceans Discussion
Well , its now Jan. 5th and no oceans...how about an update????????

Testing of the new unified oceans will begin on Wednesday, January 4th, 2012. At that time, you'll be able to access the merged oceans from your regular game client.

A few things to note for this upcoming test...
•The new oceans will initially be open for testing purposes only, and all progress that occurs on them will be cleared before the official merge!
•The test doubloon oceans will be temporarily set as subscriber during testing to prevent doubloons from being spent. Everyone on those test oceans will be granted subscriber privileges. Once testing is finished, the ocean will be set to doubloon, as normal.
•The oceans will only be available for a limited period of time, and may frequently be taken down for updates.
We hope you're as excited about these changes as we are, and we'll see you on the new oceans in the new year!
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Dutchharley , Captain of Dominators of Sage

Posted by Solowing at Jan 5, 2012 12:46:42 PM
Re: United Oceans Discussion
 
Well , its now Jan. 5th and no oceans...how about an update????????

Testing of the new unified oceans will begin on Wednesday, January 4th, 2012. At that time, you'll be able to access the merged oceans from your regular game client.

A few things to note for this upcoming test...
?The new oceans will initially be open for testing purposes only, and all progress that occurs on them will be cleared before the official merge!
?The test doubloon oceans will be temporarily set as subscriber during testing to prevent doubloons from being spent. Everyone on those test oceans will be granted subscriber privileges. Once testing is finished, the ocean will be set to doubloon, as normal.
?The oceans will only be available for a limited period of time, and may frequently be taken down for updates.
We hope you're as excited about these changes as we are, and we'll see you on the new oceans in the new year!

Cerulean is up. Go check it.
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Solowing
Still suck at poker.
Sage

Posted by kenjennings at Jan 5, 2012 12:46:48 PM
Re: United Oceans Discussion
Cerulean is up... Maybe if you read the last few dozen posts or so, you'd realize that.

Derp.
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[removed by SOPA]

Posted by Fiddler at Jan 5, 2012 12:55:57 PM
Re: United Oceans Discussion
 
 
Another fun little bug of note: every bid ticket in every shop and stall I own or manage and in the palace at Labyrinth Moors have vanished.

Mine also.

Also, it appears that the VID's of ships have changed on Cobalt, I don't have any ships on midnight to tell. I kind of expected this, since I'm sure that there are existing VID's on the two oceans conflict.


How do you determine the VID of your ship? And in the end, beyond maybe changing the ghost/genie/bunny that you have on a LE ship, what difference does it make?
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Orsino, Viridian ocean
Forum-mute: your best friend
Whitewyvern wrote: 
The only high end goals are those you set for yourself. What happens to anyone else is irrelevant.


Posted by LJAmethyst at Jan 5, 2012 1:00:10 PM
Re: United Oceans Discussion
 
 
 
Another fun little bug of note: every bid ticket in every shop and stall I own or manage and in the palace at Labyrinth Moors have vanished.

Mine also.

Also, it appears that the VID's of ships have changed on Cobalt, I don't have any ships on midnight to tell. I kind of expected this, since I'm sure that there are existing VID's on the two oceans conflict.


How do you determine the VID of your ship? And in the end, beyond maybe changing the ghost/genie/bunny that you have on a LE ship, what difference does it make?


Board it and then consult yohoho.log.

VIDs matter on certain occasions when two ships ram each other in sea battle. When ship sizes are equal, the "older" ship wins the ram and occupies the square.
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Retired as of August 2015.
Sic transit gloria mundi.

Posted by vortexae at Jan 5, 2012 1:14:44 PM
Re: United Oceans Discussion
I was about to make "Where's the new Oceans?!" noises myself -- but then I remembered that I would have to attempt to log on before any new client upgrade would install. So I did, and so it did, and so now I can log onto Cerulean.

Will Meridian and Emerald also be available for testing at some point, does anyone know? Or will we be testing just the single Ocean? (The official announcement talked about setting test Oceans to Subscription only for the duration of the test, then launching it for real as Doubloon; so I expected from that we'd see the green merged Oceans as well as the blue.)
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Cerulean: Teshka
Meridian: Millefleur, Oshun & the crew
Emerald: Nensieuisge. Also Millefleur.
Y en el Océano Jade, soy la pirata Serenidad.

I blog YPP!

Posted by mari_ at Jan 5, 2012 1:35:44 PM
Re: United Oceans Discussion
Well skuttle is turned off, trust Harrjm to test this feature ;)
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Calamarie - now also in Obsidian flavour!
Dignity - Emerald

"Always remember... Rumours are carried by haters, spread by fools, and accepted by idiots."

The Shadow is in my very core ;)

Posted by wrs1864b at Jan 5, 2012 2:01:16 PM
Re: United Oceans Discussion
 
How do you determine the VID of your ship? And in the end, beyond maybe changing the ghost/genie/bunny that you have on a LE ship, what difference does it make?


The VID is used in a number of third party apps. See, for example Y!PP Ship Sort Tool, "where-vessels" tool, or my ships parser.

This is *NOT* any sort major problem, it is more of an observation. I'll either have to either re-enter the data for my crew, or go in and change the VIDs.

LJAmethyst mentioned the only game mechanic difference that I know of that VID's make.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Chiptharip at Jan 5, 2012 4:09:32 PM
Re: United Oceans Discussion
 
Cerulean is up... Maybe if you read the last few dozen posts or so, you'd realize that.

Derp.


Before jumping all over his nuts, you should read the OM post he quoted. The post speficially noted that the test "oceans" would be live on the 4th - emphasis on the plural nature of oceans. It certianly was not unreasonable to assume that when a post discusses releasing multiple oceans with explicit explanation given to the doubloon oceans, then those oceans would be released. Now, it is completely understandable that OOO needed to delay some things; however, their continued silence on the subject (as a whole, not just Meridian) is reflective of their continued communication failures.

Posted by kenjennings at Jan 5, 2012 4:14:16 PM
Re: United Oceans Discussion
I realize that and am (as I've already said) disappointed about it, but the poster explicitly complained about 'no oceans' being launched. But yeah, some explanation would be nice. A lot more useful than another few stinkin' pages of Thorsson's diary.
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[removed by SOPA]

Posted by Chiptharip at Jan 5, 2012 4:19:35 PM
Re: United Oceans Discussion
Fair enough, I guess I should have taken my own advice and read everything, heh.

Posted by xelto at Jan 5, 2012 4:26:46 PM
Re: United Oceans Discussion
 
 
That's disapointing, why they release first the Midnight/Colbat server?

It is possible that midnight has left over cruft from azure days and OOO feels that it needs extra testing. There is not much reason to release all the oceans at once, most of the bugs will show up on just one and it is less work that way.

Not only that, but this way, most of the testers will consolidate to a single ocean and give the maximum chance of actually getting things tested-- I mean, if you thought ocean dilution was bad with six oceans, just picture nine!

Edit: and given that there are all of 39 people on the test ocean... good move. Nothing on the NB, nobody on the island I'm on... I'm beginning to actually understand why people were complaining about lack of other players.

Edit #2: Can someone local actually try one of those mid-sized pillages they've been complaining they can't ever start?
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by skiffygrrl at Jan 5, 2012 4:54:28 PM
Re: United Oceans Discussion
 
Not only that, but this way, most of the testers will consolidate to a single ocean and give the maximum chance of actually getting things tested-- I mean, if you thought ocean dilution was bad with six oceans, just picture nine!


Except I won't be testing on Cerulean, as I'm a dub ocean player, and all I have on Cerulean are a couple of new characters with greenie stats. So I can't test anything. I logged 'em on today, and took turns ferrying then around the islands in their home arches, so I got the islands on the known world maps, but that's basically it. Not much testing there, TBH.
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by wrs1864b at Jan 5, 2012 5:07:00 PM
Re: United Oceans Discussion
 
Edit: and given that there are all of 39 people on the test ocean... good move. Nothing on the NB, nobody on the island I'm on... I'm beginning to actually understand why people were complaining about lack of other players.

Having 39 players on a test ocean isn't bad at all. Even Ice during Atlantis testing didn't usually have that may, except when the OMs had scheduled a run.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by moonmaiden79 at Jan 5, 2012 6:36:08 PM
Re: United Oceans Discussion
Adrianalidah Wrote:
 
Except I won't be testing on Cerulean, as I'm a dub ocean player, and all I have on Cerulean are a couple of new characters with greenie stats. So I can't test anything. I logged 'em on today, and took turns ferrying then around the islands in their home arches, so I got the islands on the known world maps, but that's basically it. Not much testing there, TBH.

Why wouldn't you simply ask if there are crews that would be open to making green ocean players officers? Of course, we would like as many players as possible testing the merge. Obviously, you wouldn't get to use your ships and items from your home ocean, but I believe that most established crews on the blue oceans have crew ships available. This would give us more options to work with others on collaborating larger testing fields, too.
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Stabatha- Tarts of Doom, Obsidian

Posted by budclare2 at Jan 5, 2012 7:05:00 PM
Re: United Oceans Discussion
How are the order queues? Can anyone confirm that unfinished orders didn't disappear? Are the abandoned orders still there? (That might be tricky on a sub ocean, actually. I suppose most stall owners deliver abandoned orders pretty quickly most of the time.)


And for the person who complained that there was a diary entry but not an update from a developer, please keep in mind that the diary page was done by an artist, and the poor artists don't have much to do at the moment. The programmers, on the other hand, are working their butts off and probably more than a tad stressed.

Yes, they could be communicating a bit better, and they should have made it clear to begin with that only one test ocean would be opened at first...but it should be pretty obvious why they did one ocean to start with.

And as for when the other oceans will open for testing, they probably wouldn't be able to answer that anyway. My guess would be no less than two days and probably more like a week, assuming things go relatively well. But since it depends on how long it takes for them to fix the current batch of bugs, there's no way they could give an exact answer now.

As it is, I think they rushed to get cerulean open on the day they promised; some of the issues so far were unforeseeable, but things like the missing archs on the ult lists they probably just didn't have time to get to before they opened it. Ideally they'll be able to take the time to handle things like that before they open the other two, which will reduce the number of bug reports they have to wade through.

(...Actually, they could even alternate oceans. They'll need to wipe the testing ocean several times anyway; maybe they'll alternate oceans while they're at it. The ultimate goal is not just to get the oceans working, but to get them working on the first try, to minimize both ocean downtime and petitions from people having problems as a result of the merge. So they should be doing quite a few wipes.)

/e is long-winded today. Sorry.

In summation, please try to be patient. There are a lot of things about the software which are enormously complex, and merging two oceans is hella complicated. I don't envy them the job. (Actually, I do. It sounds fun. ...I'm not entirely sane.)
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Budclare on Meridian

I want a cookie.

(Imp turned me into a dolly! :D)

Posted by wrs1864b at Jan 5, 2012 7:22:59 PM
Re: United Oceans Discussion
 
How are the order queues? Can anyone confirm that unfinished orders didn't disappear? Are the abandoned orders still there?

I can confirm that abandoned orders did not poof, and at least one of the orders in my queue had the name changed to -west.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by skiffygrrl at Jan 5, 2012 7:24:18 PM
Re: United Oceans Discussion
I honestly have no idea if I know anyone on Cerulean. And if I asked someone whom I don't know at all, I wouldn't be surprised if they told me to buzz off ;-)
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by wrs1864b at Jan 5, 2012 7:28:28 PM
Re: United Oceans Discussion
 
I honestly have no idea if I know anyone on Cerulean. And if I asked someone whom I don't know at all, I wouldn't be surprised if they told me to buzz off ;-)

It's a test ocean, people don't much care. The first day, Nickbush put up a tourney with something like 8 colored familiars for first and second place. (He could probably do that another dozen times.) Actually, even on production oceans, it isn't hard to find people who will promote you to officer w/o asking after only a few pillages.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Julaxis at Jan 5, 2012 8:04:37 PM
Re: United Oceans Discussion
Nickbush was giving out free fams in the Inn to. I think something like 30 people got free fams out of sending him trade requests.


Edit: 30 is an estimate it could have been a lot more I have no idea.
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Formerly Julaxis of the Viridian and Malachite Oceans

Posted by mouse2cat at Jan 5, 2012 8:16:55 PM
Re: United Oceans Discussion
 
Adrianalidah Wrote:
 
Except I won't be testing on Cerulean, as I'm a dub ocean player, and all I have on Cerulean are a couple of new characters with greenie stats. So I can't test anything. I logged 'em on today, and took turns ferrying then around the islands in their home arches, so I got the islands on the known world maps, but that's basically it. Not much testing there, TBH.

Why wouldn't you simply ask if there are crews that would be open to making green ocean players officers? Of course, we would like as many players as possible testing the merge. Obviously, you wouldn't get to use your ships and items from your home ocean, but I believe that most established crews on the blue oceans have crew ships available. This would give us more options to work with others on collaborating larger testing fields, too.


haha like today :P
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Crabcake on Emerald and Obsidian
Current avatar by Kolibri

Posted by moonmaiden79 at Jan 5, 2012 8:37:50 PM
Re: United Oceans Discussion
 
haha like today :P

Sure thing, all you needed to do was ask!

Adrianaliha, we get it that this isn't your ocean, but I'm sure that you will find many more of us to be accommodating rather than alienating.
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Stabatha- Tarts of Doom, Obsidian

Posted by Pianoman1125 at Jan 5, 2012 9:14:10 PM
Re: United Oceans Discussion
Just my crazy luck. I finally grab Revered duty nav (yes, I do it way too much) and the stat won't stick once the oceans reset.

~The Maestro
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Muffynz
A Cartographer

Member of Crimson Tide
YPPedia Admin
Not-so-secretly conducting the oceans since 2003.

Posted by Reeves90 at Jan 5, 2012 9:19:01 PM
Re: United Oceans Discussion
 
Just my crazy luck. I finally grab Revered duty nav (yes, I do it way too much) and the stat won't stick once the oceans reset.

~The Maestro


Just think, now you know how crazy close you are on the other ocean, run over and start dnaving XD
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~ Reeves/Rreeves ~

Posted by Airion at Jan 6, 2012 4:14:01 AM
Re: United Oceans Discussion
 
I honestly have no idea if I know anyone on Cerulean. And if I asked someone whom I don't know at all, I wouldn't be surprised if they told me to buzz off ;-)

I'll crew you up on Cerulean if you can find me. I'll even make you an officer, and won't care if you run around selling all our stock!

I ran a CI yesterday with no apparent issues. We thralled okay and got the usual rubbish. The only problem was that my rigger wasn't getting any tokens dropped into her puzzle, but I'm pretty sure I've encountered this bug on Midnight too. Oh, and I won an altar. So upset about that.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by legoking1235 at Jan 6, 2012 5:44:09 AM
Re: United Oceans Discussion
To be honest, I would not be surprised if we did not see the Emerald and Meridian testing oceans. We have Ice which tests everything but the new content does not go to another testing ocean where doubloons are used.

Not to attack anyone but all these excuses how you don't have anything on Cerulean ocean are just unacceptable. We, as a community, asked for this merger so I think now its time to suck it up and get over it.

If not having "stuff" there is what is pissing you off, I have set up a crew and I have no problem recruiting anyone for testing purposes.
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Cephalopod greeter chats, "I think... I think I might cry"

 
Gaea says, "I'm in yer ship, makin typos in yer rename."


Posted by mouse2cat at Jan 6, 2012 6:09:58 AM
Re: United Oceans Discussion
 
To be honest, I would not be surprised if we did not see the Emerald and Meridian testing oceans. We have Ice which tests everything but the new content does not go to another testing ocean where doubloons are used.

Not to attack anyone but all these excuses how you don't have anything on Cerulean ocean are just unacceptable. We, as a community, asked for this merger so I think now its time to suck it up and get over it.

If not having "stuff" there is what is pissing you off, I have set up a crew and I have no problem recruiting anyone for testing purposes.


Agreed, I have never been a blue pirate but it is no trouble to log on as a blue alt and scope it out. It was pretty deserted but I was able to find some people and have a good time. Sure, I'm not as stylish but whatever.

And we found a bunch of bugs and reported em.

Unfortunately for alting a lot of my merger questions are related to the ocean map. How the maps will join? how it will affect trading? memming (:( I was getting so close to 100% on Hunter) gem running. And my Cerulian alt doesn't even have islands on her map.

The green pirates are grumping because the announcement made it sound like there would be multiple testing oceans. But considering we were at 40 players online last night 1 test ocean seems reasonable. And it was unexpectedly buggy at that.
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Crabcake on Emerald and Obsidian
Current avatar by Kolibri

Posted by PinGyp at Jan 6, 2012 6:16:50 AM
Re: United Oceans Discussion
I'm totally expecting an OM to come and make everyone a FO in one of Vilya's crews. >:)
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Pingster flag officer chats, "Crap"
Capy flag officer chats, "I saw my name.... what did i do?"

Avatar by Phillite! <3

Posted by lulunz at Jan 6, 2012 6:16:57 AM
Re: United Oceans Discussion
Oh by the way, in case it hadn't occurred to anyone, if you put yourself on greeter duty (/duty), it's a useful way to communicate oceanwide - useful when there's only a handful or two people there.
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Sante of Sagemerald
Senior Officer and Poet of the Lost Lot
Not bitter, just Twisted

Posted by Aeternis at Jan 6, 2012 6:39:20 AM
Re: United Oceans Discussion
Would be great if requirements for /duty would be set to 0 for the test ocean(s).
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Locu on Cerulean and Opal (and some other Oceans)

Check the Rack at Phakey's Tailor Stall on Tinga for nice clothes!
Locu's Weaving Stall on Tinga and Cranberry

Avatar by Cattrin

Posted by Aethera21 at Jan 6, 2012 7:01:43 AM
Re: United Oceans Discussion
Glad to see LP came to report the bug on the bid tickets before I could :)

Is anyone planning to drop on an island so we can do a non-event blockade? We should test fame for drops on the various sizes. I'm freeish on Saturday to come help test blockades generally, if anyone is willing. If I'd thought of it earlier (i.e. not while I was at work and unable to log on) I'd have talked to my own flag about doing so. We should test sinking and non-sinking regular blocks as well.

-Aeth, the QA tester who is trying not to to make up formal test plans.

By the way, we might want to start a new thread just listing everything that's been tested, so at least forumers aren't wasting time. /e goes to do that.
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Aethera of Cobalt Cerulean
Princess of Maniacal Menagerie
Blockade staff on any ocean
Avatar by Bunnylaroo

Posted by MattMason84 at Jan 6, 2012 7:20:17 AM
Re: United Oceans Discussion
I'll see whose cage I can rattle from work Aeth :p
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Pyralis, SO of Axis Analemma, Prince of Maniacal Menagerie.

Posted by mouse2cat at Jan 6, 2012 8:00:34 AM
Re: United Oceans Discussion
wow so cerulean is down to 7 players online...

So all the tailor shops that I have walked into only have "display only" clothes. Is this a glitch or normal blue ocean thing?
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Crabcake on Emerald and Obsidian
Current avatar by Kolibri

Posted by Airion at Jan 6, 2012 8:22:48 AM
Re: United Oceans Discussion
 
wow so cerulean is down to 7 players online...

So all the tailor shops that I have walked into only have "display only" clothes. Is this a glitch or normal blue ocean thing?

I just went to Quid Pro Clothes on Spring and their extensive rack appears as normal, you so you might have just picked a few of the tailors that use their racks for personal storage.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by mouse2cat at Jan 6, 2012 8:44:52 AM
Re: United Oceans Discussion
 
 
wow so cerulean is down to 7 players online...

So all the tailor shops that I have walked into only have "display only" clothes. Is this a glitch or normal blue ocean thing?

I just went to Quid Pro Clothes on Spring and their extensive rack appears as normal, you so you might have just picked a few of the tailors that use their racks for personal storage.



Um.. I went to a ton but maybe not enough... and if it's a glitch it might not carry over to quid pro

*edit* quid pro is an actual shop.... thought it was a website lol booch
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Crabcake on Emerald and Obsidian
Current avatar by Kolibri

Posted by Notsizzly at Jan 6, 2012 8:47:36 AM
Re: United Oceans Discussion
 
 
wow so cerulean is down to 7 players online...

So all the tailor shops that I have walked into only have "display only" clothes. Is this a glitch or normal blue ocean thing?

I just went to Quid Pro Clothes on Spring and their extensive rack appears as normal, you so you might have just picked a few of the tailors that use their racks for personal storage.


This bug appears at least on the tailors I can access (yeah, can't get myself into everywhere on the ocean due to the fact that I don't even have islands on my world ><) and those were on Dragon's Nest and some very random ones on some very random islands on that arch.

Just wanted to confirm this, I'll post on the Cerulean test thread, too. Once more: thank you Sparkylove for confirming that her stall should actually have clothing that is priced, not just 'Display Only'. <3
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~ Sizzly of Emerald ~
Avatar by Aerecura <3

Posted by randomact at Jan 6, 2012 9:05:45 AM
Re: United Oceans Discussion
In regards to the tokens: was it a pirate who'd never rigged on Cobalt/Midnight before? If so, that's normal. I believe you need a certain experience level to start getting them.
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Loathe/Forever.

Cremate tells ye, "i think i just broke my hymen"

Posted by Notsizzly at Jan 6, 2012 9:36:51 AM
Re: United Oceans Discussion
 
In regards to the tokens: was it a pirate who'd never rigged on Cobalt/Midnight before? If so, that's normal. I believe you need a certain experience level to start getting them.


Ah, I believe the pirate 'Sizzly' I found when I logged on (still do not know why since I deleted that long ago) was totally fresh but I can't confirm 100% - now Apprentice, though. Yay.
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~ Sizzly of Emerald ~
Avatar by Aerecura <3

Posted by Hillsmen at Jan 6, 2012 10:55:57 AM
Re: United Oceans Discussion
I trust OOO to make this merge go pretty cleanly. Can't be arsed to even bother with the testing ocean.
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Captainrich

Posted by MSpartans at Jan 6, 2012 11:06:47 AM
Re: United Oceans Discussion
 
I'm totally expecting an OM to come and make everyone a FO in one of Vilya's crews. >:)

----------------------------------------
Searching for Black CI Trinks

Huntard
Aug 12, 2011
Av by Diagram

Posted by BobJanova at Jan 6, 2012 12:44:45 PM
Re: United Oceans Discussion
 

Not to attack anyone but all these excuses how you don't have anything on Cerulean ocean are just unacceptable. We, as a community, asked for this merger so I think now its time to suck it up and get over it.

If not having "stuff" there is what is pissing you off, I have set up a crew and I have no problem recruiting anyone for testing purposes.

I think you're missing the point of these posts. Almost everything that's likely to go wrong with a merge is to do with existing items - so if you don't have any pirates who already had stuff, there is very little useful testing you can do on the merged ocean.
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Bobjanova on Viridian and Malachite
Shops and stalls with fair and profitable wages for all: Jubilee, Napi, Chelydra
Stripped/Barely Dressed (Malachite)
Phantasm/Reign of Chaos (Viridian)

Posted by OtherJenny at Jan 6, 2012 12:51:00 PM
Re: United Oceans Discussion
 
 
 
wow so cerulean is down to 7 players online...

So all the tailor shops that I have walked into only have "display only" clothes. Is this a glitch or normal blue ocean thing?

I just went to Quid Pro Clothes on Spring and their extensive rack appears as normal, you so you might have just picked a few of the tailors that use their racks for personal storage.


This bug appears at least on the tailors I can access (yeah, can't get myself into everywhere on the ocean due to the fact that I don't even have islands on my world ><) and those were on Dragon's Nest and some very random ones on some very random islands on that arch.

Just wanted to confirm this, I'll post on the Cerulean test thread, too. Once more: thank you Sparkylove for confirming that her stall should actually have clothing that is priced, not just 'Display Only'. <3



OK now i am confuzzed do we have a Cerulean test thread?
MR MRs F where be yea weeee need you
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UK based so on GMT Time, but Happy to log on @ Silly O Clock for Trades.
Happy to FREE chart Polite Pirates

Posted by seacoug at Jan 6, 2012 3:21:58 PM
Re: United Oceans Discussion
I checked it out and had similar bugs - missing island etc. I found the Cobalt pirates very helpful in getting to those arches and getting them added on to my known world.

My complaint is that this really looks like 2 oceans side by side. There is nothing to attract pirates from one side to play on the other. Or to bring dormant pirates back, or attract others to play on this ocean. I was hoping (wishing? dreaming?) the two oceans would be more integrated with multiple new inter-arch routes to encourage pirates from each ocean to get to know the other. I'd love to see Jade or Onyx in the middle of Midnight's donut hole. With routes to Jet, Emerald, Diamond and Coral. And the Cobalt arches nearer to other Midnight arches. I think this would encourage pirates from both oceans to sail and trade both oceans.

I hope what we are seeing now, is just the rough draft, to show that the process is possible and iron out most of the kinks. Then I hope OOO takes some time (and player feedback) to find an elegant way to combine the oceans in a format that adds value to multiple game components.

-Coug

Posted by xelto at Jan 6, 2012 3:27:50 PM
Re: United Oceans Discussion
 
My complaint is that this really looks like 2 oceans side by side. There is nothing to attract pirates from one side to play on the other.

Well, the job you just applied for is over there, see...

Seriously, this is so that you have more people at the parlor tables, so that you can job for more voyages, and so forth. It's not really to spread people around the entire ocean, though I suspect that will happen as time goes on... for a small percentage of the ocean. Just like it is now: I mean, 90+% of Hunter is on Orion archipelago, despite having two other archipelagos with perfectly stocked large islands.
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Gurndigarn on Emerald Ocean
"Oh, come on. You jobbed onto a ship called the Cursed Isle Raider and you expected *refined*?"

Posted by rebeltoo at Jan 6, 2012 5:56:14 PM
Re: United Oceans Discussion
I logged on today to see how the test was going. There were 12 people on the test ocean. No pillages etc. running. I logged onto Midnight, and found two smh's trying to load, a regular pillage, and a forage offer. Apparently, people are not bothering to run to the test ocean. One thing, i'm presuming, is the fact that whatever you do will not count. I would hesitate to forage on the test ocean, get gold, only to know that it's basically cyber fodder. As others have stated, a doubloon test ocean, might be more of a litmus test. I can see some of the big issues of trying to test that first. I really hope they do not only test the sub oceans, and then think they can roll out the whole merge based on the results of that.
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Belle
Captain of Serendipity
Queen of the flag Rebel Rousers
(retired with Hunter)


When you can't change the direction of the wind, adjust your sails.

Posted by Aethera21 at Jan 6, 2012 6:10:58 PM
Re: United Oceans Discussion
I don't see why it matters if you get gold and it doesn't count. I mean, it's all pixels anyway. It's not like someone is asking you to test a casino but you don't get to keep the real money.

I have popped on and tested a lot of stuff that can be done solo. I have seen 20 or so pirates on Cerulean most of the time I've been on, only a few on greeter chat. It would probably be wise for an OM or Dev to lead an Atlantis or Haunted Seas, as it would fill pretty instantly if announced on regular oceans.
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Aethera of Cobalt Cerulean
Princess of Maniacal Menagerie
Blockade staff on any ocean
Avatar by Bunnylaroo

Posted by rebeltoo at Jan 6, 2012 6:22:25 PM
Re: United Oceans Discussion
I was only using that as an example. Don't get too knit picky. Was only putting myself in the shoes of what I think is the basic mindset of a lot of the population on this game anymore. Yes, you have your old timers, etc. who are willing to test this game with no rewards. How would you feel as a newbie to go on an smh, win a white seahorse, and it's not yours. I'm just playing devil's advocate here, for maybe why there is not anymore people testing this, than there are. I mean, seriously, can twelve or thirty-nine people really give you a feel for how this will turn out? Or find all the bugs, etc, you need? I really think that OOO thought people would flock to the chance to test this for them. It seems to me that's not happening. Although logging onto Midnight, and only finding 147 people on, kinda says something too.
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Belle
Captain of Serendipity
Queen of the flag Rebel Rousers
(retired with Hunter)


When you can't change the direction of the wind, adjust your sails.

Posted by cmdrzoom at Jan 6, 2012 6:37:14 PM
Re: United Oceans Discussion
I'll go with "Massive Sense of Futility" for 1000 poe, Alex.
Not just in terms of gaining things on the test server that will end up wiped, but this poor old neglected and dying game in general.
But HEY, we've got a new corporate partnership and Spiral Knights and a shiny new DW license, go look at those!

/bitter
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Starhawk of Mad Mutineers, Azure
Catalina of Twilight's Sabre, Cobalt

Posted by gagund at Jan 6, 2012 6:51:40 PM
Re: United Oceans Discussion
 
I was only using that as an example. Don't get too knit picky. Was only putting myself in the shoes of what I think is the basic mindset of a lot of the population on this game anymore. Yes, you have your old timers, etc. who are willing to test this game with no rewards. How would you feel as a newbie to go on an smh, win a white seahorse, and it's not yours. I'm just playing devil's advocate here, for maybe why there is not anymore people testing this, than there are. I mean, seriously, can twelve or thirty-nine people really give you a feel for how this will turn out? Or find all the bugs, etc, you need? I really think that OOO thought people would flock to the chance to test this for them. It seems to me that's not happening. Although logging onto Midnight, and only finding 147 people on, kinda says something too.


You also have to take in account that it's kind of hard for people on the green oceans (where most of the people play) to test on cerulean seeing as they have nothing.
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-Gagundss

Posted by Hillsmen at Jan 6, 2012 8:35:41 PM
Re: United Oceans Discussion
 
 
I was only using that as an example. Don't get too knit picky. Was only putting myself in the shoes of what I think is the basic mindset of a lot of the population on this game anymore. Yes, you have your old timers, etc. who are willing to test this game with no rewards. How would you feel as a newbie to go on an smh, win a white seahorse, and it's not yours. I'm just playing devil's advocate here, for maybe why there is not anymore people testing this, than there are. I mean, seriously, can twelve or thirty-nine people really give you a feel for how this will turn out? Or find all the bugs, etc, you need? I really think that OOO thought people would flock to the chance to test this for them. It seems to me that's not happening. Although logging onto Midnight, and only finding 147 people on, kinda says something too.


You also have to take in account that it's kind of hard for people on the green oceans (where most of the people play) to test on cerulean seeing as they have nothing.


Nor do many people actually read the forums. Personally I do not see the merge as a big deal. Add a few routes and instead of having to log onto Malachite to play I just log on Meridian and play them both. Not a big change.
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Captainrich

Posted by lulunz at Jan 7, 2012 4:14:31 AM
Re: United Oceans Discussion
On the other hand, I am enjoying the comraderie on Test-Cerulean. People giving away poe and promotions left right and centre because there's no consequences if you mess up. And no "selling ..." spam. It's just light-hearted fun, as it should be.
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Sante of Sagemerald
Senior Officer and Poet of the Lost Lot
Not bitter, just Twisted

Posted by Auntyjemima at Jan 7, 2012 7:35:07 AM
Re: United Oceans Discussion
(I just skimmed through so I don't know if this has been suggested)

To improve testing of Cerulean, they should have a trophy for people who spend more than 2 and a half hours on Cerulean.

Herp. Derp.
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Avatar by Cattrin :D
 
Nortoneer says, "Kitty.."
Nortoneer says, "How do you think yer kitten would do at sails?"
Hellkitty says, "he'd probably purr-fur rigs"


Posted by Airion at Jan 7, 2012 9:33:25 AM
Re: United Oceans Discussion
 
I checked it out and had similar bugs - missing island etc. I found the Cobalt pirates very helpful in getting to those arches and getting them added on to my known world.

My complaint is that this really looks like 2 oceans side by side. There is nothing to attract pirates from one side to play on the other. Or to bring dormant pirates back, or attract others to play on this ocean. I was hoping (wishing? dreaming?) the two oceans would be more integrated with multiple new inter-arch routes to encourage pirates from each ocean to get to know the other. I'd love to see Jade or Onyx in the middle of Midnight's donut hole. With routes to Jet, Emerald, Diamond and Coral. And the Cobalt arches nearer to other Midnight arches. I think this would encourage pirates from both oceans to sail and trade both oceans.

I hope what we are seeing now, is just the rough draft, to show that the process is possible and iron out most of the kinks. Then I hope OOO takes some time (and player feedback) to find an elegant way to combine the oceans in a format that adds value to multiple game components.

-Coug

I think you're taking 'integration' a little too seriously. It doesn't matter if you put the oceans side-by-side or smoosh them both together so they cover one map. The point of the merge is to have both sets of players playing on the same server.

Integration will happen in time. After a few days, a couple of West players will have ships on the East side, and vice versa. After a couple of weeks, even more stuff will be scattered about. Then OOO will switch blockades back on and there will be more travelling. Every job offer that appears on the jobbing board will be global, with pirates from both sides coming together.

Then we have the memorisers. Those determined to mem the whole ocean now have a tonne of new routes to get charts for and mem.

I don't think it makes much difference how far apart the islands are. In time, it will just be one big ocean. But time is the key factor.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by Piraatteun at Jan 7, 2012 11:35:09 AM
Re: United Oceans Discussion
 
I was only using that as an example. Don't get too knit picky. Was only putting myself in the shoes of what I think is the basic mindset of a lot of the population on this game anymore. Yes, you have your old timers, etc. who are willing to test this game with no rewards. How would you feel as a newbie to go on an smh, win a white seahorse, and it's not yours. I'm just playing devil's advocate here, for maybe why there is not anymore people testing this, than there are. I mean, seriously, can twelve or thirty-nine people really give you a feel for how this will turn out? Or find all the bugs, etc, you need? I really think that OOO thought people would flock to the chance to test this for them. It seems to me that's not happening. Although logging onto Midnight, and only finding 147 people on, kinda says something too.


Cerulean is useless for us(doublooners), indeed...

What will we test there? It's not only about new features, (that's the smaller point) it's about a shock of oceans, a MASSIVE mix of people who never met(in most of cases). In Cerulean, people from Emerald and Meridian won't test what they want to, they won't meet the MASSIVE people and the islands they're supposed in the official merged ocean, that's the point I want you to see why doublooners won't get any test from the Cerulean, they won't live there when the official gets released.

We almost don't see anybody there, no pillages, no SMH, people have to do things alone and it's boring. But there is a reason for that: Midnight and Colbat are subscribers oceans, they always have lesser people logged than doublooners ocean, much lesser, so it won't have many people to test.

I hope OM's put real test for the doublooners, who are the most in this game.

EDIT: Oh, just to say, I logged there now and I can't find any pirate or pillage, so how I'll explore the ocean without a boat and money? that's too sad for the players that doesn't played on Mid or Colbat once.
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Egeu on the Sage Ocean
SO in Pater Noster
Member of Black Flag

Posted by Hillsmen at Jan 7, 2012 11:45:45 AM
Re: United Oceans Discussion
What is their any point in testing? There is nothing new coming out except a new route. Doubloon players and subscription players really do not have anything to test other than just making sure that their isn't any bugs.

 
EDIT: Oh, just to say, I logged there now and I can't find any pirate or pillage, so how I'll explore the ocean without a boat and money? that's too sad for the players that doesn't played on Mid or Colbat once.


What is their too explore? Log on Viridian, and buy a whisking potion and travel half the ocean. The new routes are just really hard inter-archs.
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Captainrich

Posted by Laochra at Jan 7, 2012 11:53:45 AM
Re: United Oceans Discussion
 
What is their any point in testing? There is nothing new coming out except a new route. Doubloon players and subscription players really do not have anything to test other than just making sure that their isn't any bugs.

 
EDIT: Oh, just to say, I logged there now and I can't find any pirate or pillage, so how I'll explore the ocean without a boat and money? that's too sad for the players that doesn't played on Mid or Colbat once.


What is their too explore? Log on Viridian, and buy a whisking potion and travel half the ocean. The new routes are just really hard inter-archs.


http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=177955

As you can clearly see some bugs did arise from the test merge so it would seem like it was indeed a good idea to test it out first. There are a huge amount of little unforeseen things that could have gone wrong and it's nice to make sure things don't go boom-boom.

Posted by Piraatteun at Jan 7, 2012 11:56:18 AM
Re: United Oceans Discussion
 
What is their too explore? Log on Viridian, and buy a whisking potion and travel half the ocean. The new routes are just really hard inter-archs.


... I mean real test, day to day, MASSIVE hunter with MASSIVE sage players dividing only one ocean, sage players entering in hunter players area and vice-versa, because that is what going to happen. What if we don't like it? That's why we should have a test before getting strange people on our areas.

I remember when Howtie came from Hunter with that "Chuck Norris" flag and took many islands on Sage, including it's capital, Admiral Island, that was not fair and people were terrorted by her.
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Egeu on the Sage Ocean
SO in Pater Noster
Member of Black Flag

Posted by Hillsmen at Jan 7, 2012 12:25:24 PM
Re: United Oceans Discussion
 
 
What is their any point in testing? There is nothing new coming out except a new route. Doubloon players and subscription players really do not have anything to test other than just making sure that their isn't any bugs.

 
EDIT: Oh, just to say, I logged there now and I can't find any pirate or pillage, so how I'll explore the ocean without a boat and money? that's too sad for the players that doesn't played on Mid or Colbat once.


What is their too explore? Log on Viridian, and buy a whisking potion and travel half the ocean. The new routes are just really hard inter-archs.


http://forums.puzzlepirates.com/community/mvnforum/viewthread?thread=177955

As you can clearly see some bugs did arise from the test merge so it would seem like it was indeed a good idea to test it out first. There are a huge amount of little unforeseen things that could have gone wrong and it's nice to make sure things don't go boom-boom.


Like I said.

 
Doubloon players and subscription players really do not have anything to test other than just making sure that their isn't any bugs.

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Captainrich

Posted by kenjennings at Jan 7, 2012 9:22:16 PM
Re: United Oceans Discussion
 
Doubloon players and subscription players really do not have anything to test other than just making sure that their isn't any bugs.
And? What's your point? Testing the bugs is a big deal because it's big deal to merge servers. I can understand the disappointment some Viridianites may feel in being merged with Malachite but you're coming off as a douchebag coming into this thread several times and just moping. If you don't give a crap about the merge, don't post in the thread? No use in pissing in everyone else's coffee.
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[removed by SOPA]

Posted by Setsusa at Jan 7, 2012 9:52:15 PM
Re: United Oceans Discussion
 
 
What is their too explore? Log on Viridian, and buy a whisking potion and travel half the ocean. The new routes are just really hard inter-archs.


... I mean real test, day to day, MASSIVE hunter with MASSIVE sage players dividing only one ocean, sage players entering in hunter players area and vice-versa, because that is what going to happen. What if we don't like it? That's why we should have a test before getting strange people on our areas.

I remember when Howtie came from Hunter with that "Chuck Norris" flag and took many islands on Sage, including it's capital, Admiral Island, that was not fair and people were terrorted by her.


Er, Howtie always played on Sage. And Chuck Norris was a hard-ball non care bear flag, unlike many flags on Sage at the time. They won because they were good and willing to be ballsier than most. Sure, they didn't get too many friends out of it, but they had massive respect and massive success.

Stop crying about the past though. You have a decent point that a test on how it will act when a real merge is carried out would be nice, however the amount of action Cerulean has gotten is hopefully similar to the Midnight-Cobalt merge and will be able to determine things. Its possible issues due to a larger population could be found when Meridian and Emerald come out officially, but we'll see. It's not plausible for OOO to release it for 2 weeks and then reset, that's a waste of peoples' time. The reasoning behind not releasing all three merge oceans for testing is truly beyond my understanding though.

Cerulean is the easiest because its already based off subscriber oceans, but, it has the lowest traffic.
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Cremate on Emerald.
Motou on Meridian.
Avatar by Elfeesh.

Posted by PirateKhorzo at Jan 8, 2012 12:43:37 AM
Re: United Oceans Discussion
Sorry if Im being a booty and not going over the said posts because there is toooooo many quotes and it freaks me out! Is there still no set time mentioned or approved by the OMs upon which the dub test oceans going to be open for testing?
Thanks
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Hapal (Emerald)
Hapal (Cerulean)
Hapal (Meridian)
Hapal everywhere :D

Posted by Airion at Jan 8, 2012 1:42:33 AM
Re: United Oceans Discussion
So far the only thing this merge has taught me is that doub players can be a bit douchey.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by lulunz at Jan 8, 2012 2:33:59 AM
Re: United Oceans Discussion
What, you mean we shower often? Better than being a steenky pirate :-P
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Sante of Sagemerald
Senior Officer and Poet of the Lost Lot
Not bitter, just Twisted

Posted by budclare2 at Jan 8, 2012 2:56:49 AM
Re: United Oceans Discussion
 
So far the only thing this merge has taught me is that doub players can be a bit douchey.


<3
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Budclare on Meridian

I want a cookie.

(Imp turned me into a dolly! :D)

Posted by Notsizzly at Jan 8, 2012 3:15:58 AM
Re: United Oceans Discussion
I only play on doubloon oceans and while I can understand why testing Cerulean might be dull and pointless for us...I still would suggest everyone to do it.

I believe it's better to test out as much as possible now rather than when the merging actually goes live - and avoid all the grief that the bugs that we could've caught now would cause.

I had nothing as well when I first logged on but hey, at least I don't need silly badges to do things - poker is free ALL of the time. Get my hint? Good, come play my 20-200 fixed limit tables, now!

P.S. I am sorry. Love you all long time? <3
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~ Sizzly of Emerald ~
Avatar by Aerecura <3

Posted by Luvessy at Jan 8, 2012 8:07:36 AM
Re: United Oceans Discussion
 

... I mean real test, day to day, MASSIVE hunter with MASSIVE sage players dividing only one ocean, sage players entering in hunter players area and vice-versa, because that is what going to happen. What if we don't like it? That's why we should have a test before getting strange people on our areas.


There's not going to be a test for how the new players interact with one another. The point of testing is to look for programming issues.

If you don't like "strange people" in "your" areas - well, that's a bigger issue than an ocean merge, isn't it?
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--Mistymate


(Avatar by Sancha.)

Posted by Wheebiscuit at Jan 8, 2012 8:13:17 AM
Re: United Oceans Discussion
Let me make an offer. If you are from a green ocean and find me online (Aarghbird) on Cerulean, I will do the following:

- Join you to my crew

- Make you a fleet officer

- Give you a sloop if I have any left, which might be anywhere and of any type

- Give you 25K for stock, maps, clothes, weapons, whatever

I make it onto Cerulean every day (I missed yesterday I will admit - 8 blockades on Cobalt plus football playoffs) and you can check to see who is a greeter as I stay on duty.

The more people that test, the more bugs that might be found. And yes, when Emerald and Meridian come out, I will help test those.

As a side thought, has anyone bothered to think about the differences in merging the doub oceans versus the sub oceans? That it might be harder? It might take longer? That they might still be waiting for the enhanced new servers to come online? I don't mean to be an apologist for OOO, but there are considerations to be thought about.

Aarghbird
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Aarghbird of Cerlulean
Monarch of Mixed Nuts
Captain of Rum by Gum
Chief Mixed-Up-Nut

Avatar by the arrrsome Billshakes

Posted by Mr_mover34 at Jan 8, 2012 8:40:27 AM
Re: United Oceans Discussion
 
So far the only thing this merge has taught me is that doub players can be a bit douchey.



This post has taught me that Sub players are just as bad.

Since I stopped subbing I have had a problem with test oceans in general. As a Doub player I can not get on Ice unless I pay money every month. If I bought $100 worth of doubs that would only get me access to Ice for 1 month. I always thought that unfair. I still logged onto Cerulean to test what I can. Even if my pirates there don't own anything and are pretty green. Any testing is better then no testing.
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their, there, they're I always confuse which to use.


Mr Mover

Posted by wrs1864b at Jan 8, 2012 9:35:50 AM
Re: United Oceans Discussion
Personally, I've stopped doing much testing. I'm kind of surprised there are as many people on cerulean as there are. It isn't like there is any new content, new puzzles to figure out, new areas to explore. It isn't even like Ice where the stuff you make will be around in a month.

It sure would be nice of OOO, devs in particular, gave us some feedback about the state of testing. What parts of the game do they think needs additional testing? Even a "hey, we know of two bugs that no player has reported yet. find them and win free inter-ocean charts for when your ocean gets merged!". That would get people testing more.

Since the majority of bugs are going to be able to be detected immediately the merger, there should be more wipes and remergers. OOO should tell us *when* the snap shop will be taken so that we can set up things like orders that haven't been started, or orders from pirates that have been deleted, or sunk ships that should be able to check ship deeds being on the market bid table of the ship, etc.

The blind testing we are doing is good for certain things, we may well test stuff OOO never thought would be needed, but it also has limits.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by TexasBeesh at Jan 8, 2012 12:20:30 PM
Re: United Oceans Discussion
 
So far the only thing this merge has taught me is that doub players can be a bit douchey.


I ran into a doub player on the new ocean and she has been an amazing help. She has joined my crew and we have /bugged this and that. She didn't have anything so I gave her whatever items were need to get a good start. I hope that when the test is over she actually subs and joins the crew for good.

Also I jumped on Hunter for the 1st time and I found the pirates there very nice! I was even given a welcome trinket. I found them quite helpful with questions I had.

There are people on all oceans that are helpful and ones that will also ignore you (ran into a few of those too). It takes all kinds to make the oceans go round.

I would really like to thank those from the doub oceans that are helping to test Cerulean. When the doub oceans merge I'll be there to test those too.
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Seatexan - on the Midnight side of Cerulean
LOW RACK PRICES AT DRESSED TO KILL - NAMATH
Always looking for Pollack Sloops!

Posted by Hillsmen at Jan 8, 2012 12:38:23 PM
Re: United Oceans Discussion
 
 
Doubloon players and subscription players really do not have anything to test other than just making sure that their isn't any bugs.
And? What's your point? Testing the bugs is a big deal because it's big deal to merge servers. I can understand the disappointment some Viridianites may feel in being merged with Malachite but you're coming off as a douchebag coming into this thread several times and just moping. If you don't give a crap about the merge, don't post in the thread? No use in pissing in everyone else's coffee.


I post because I am disappointed that we cannot fix real problems. I came into this thread and asked a question once, now I just felt like saying it really won't fix anything. The whole ONLY POST POSITIVE STUFF is stupid. Especially in a thread about something that is supposed to actually help the game. Because criticism, never helps right?
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Captainrich

Posted by Airion at Jan 8, 2012 1:34:34 PM
Re: United Oceans Discussion
 
 
So far the only thing this merge has taught me is that doub players can be a bit douchey.



This post has taught me that Sub players are just as bad.

Since I stopped subbing I have had a problem with test oceans in general. As a Doub player I can not get on Ice unless I pay money every month. If I bought $100 worth of doubs that would only get me access to Ice for 1 month. I always thought that unfair. I still logged onto Cerulean to test what I can. Even if my pirates there don't own anything and are pretty green. Any testing is better then no testing.

For the most part, sub players are doing what has to be done and /bug'ing their hearts out on Cerulean. All the green players do is bitch and whine that they don't have their own test ocean when there's plenty they can be doing on Cerulean that will eventually help their own oceans.

I'm happy to crew people up, give them ships and poe and whatever else they need to help test. One successful pillage/SMH/route mem does not mean the entire process is free of bugs. But no, the majority of you want to sit back while the blue players and a handful of greens do all the hard work for you. And I'm sure you'll still find something else to bitch about if/when you do get your own test oceans ("ZOMG ders noes bugz! Midnight and Coblat took dem all! Wuts da point?!!!!").

My original post still stands. Some doub players are awesome, but from what I've seen they're very much in the minority.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by Laochra at Jan 8, 2012 1:41:19 PM
Re: United Oceans Discussion
Airion wrote: 
For the most part, sub players are doing what has to be done and /bug'ing their hearts out on Cerulean. All the green players do is bitch and whine that they don't have their own test ocean when there's plenty they can be doing on Cerulean that will eventually help their own oceans.


All Americans are fat and stupid. All Jews are greedy thieves who just love money.

Ignorant generalisation is fun. :D

Posted by Piraatteun at Jan 8, 2012 2:45:47 PM
Re: United Oceans Discussion
 
 
 
So far the only thing this merge has taught me is that doub players can be a bit douchey.



This post has taught me that Sub players are just as bad.

Since I stopped subbing I have had a problem with test oceans in general. As a Doub player I can not get on Ice unless I pay money every month. If I bought $100 worth of doubs that would only get me access to Ice for 1 month. I always thought that unfair. I still logged onto Cerulean to test what I can. Even if my pirates there don't own anything and are pretty green. Any testing is better then no testing.

For the most part, sub players are doing what has to be done and /bug'ing their hearts out on Cerulean. All the green players do is bitch and whine that they don't have their own test ocean when there's plenty they can be doing on Cerulean that will eventually help their own oceans.

I'm happy to crew people up, give them ships and poe and whatever else they need to help test. One successful pillage/SMH/route mem does not mean the entire process is free of bugs. But no, the majority of you want to sit back while the blue players and a handful of greens do all the hard work for you. And I'm sure you'll still find something else to bitch about if/when you do get your own test oceans ("ZOMG ders noes bugz! Midnight and Coblat took dem all! Wuts da point?!!!!").

My original post still stands. Some doub players are awesome, but from what I've seen they're very much in the minority.


Everyday I log in Cerulean, I type /w and see 15-30 people, but no names in the /w, so what I can do? I'm stuck there with no pillages and etc, that's why it's frustrating to me. Tell me, what you could do if you get stuck in am archipelado where you don't see anybody, with a greenie pirate and lost in a place you don't know? Come on, it's too easy atack "most" of the doublooners when you have YOUR testing ocean. I'm not fighting, I'm just saying to put yourself in my place. I'm try to help on the test, but I don't find anybody, so that's not cool...


 

There's not going to be a test for how the new players interact with one another. The point of testing is to look for programming issues.

If you don't like "strange people" in "your" areas - well, that's a bigger issue than an ocean merge, isn't it?


I didn't say that I don't want strange people in "my" area, I said "If" something goes wrong with players? I'm so excited with new people, will be a great discovering and the game will get bigger, but everything can happen.

Well, I've found some subscribers and now I'm getting into it.
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Egeu on the Sage Ocean
SO in Pater Noster
Member of Black Flag

Posted by Airion at Jan 8, 2012 4:35:07 PM
Re: United Oceans Discussion
 
Airion wrote: 
For the most part, sub players are doing what has to be done and /bug'ing their hearts out on Cerulean. All the green players do is bitch and whine that they don't have their own test ocean when there's plenty they can be doing on Cerulean that will eventually help their own oceans.


All Americans are fat and stupid. All Jews are greedy thieves who just love money.

Ignorant generalisation is fun. :D

Where did I generalise? Dumbass.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by wrs1864b at Jan 8, 2012 4:39:28 PM
Re: United Oceans Discussion
Can we please cut the discussion about things other than the merger out of this thread? i realize this is parley, but this is too important a subject to get sidetracked by who is nicer, or what game design changes should be made, etc.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by Hillsmen at Jan 8, 2012 5:04:56 PM
Re: United Oceans Discussion
 
 
Airion wrote: 
For the most part, sub players are doing what has to be done and /bug'ing their hearts out on Cerulean. All the green players do is bitch and whine that they don't have their own test ocean when there's plenty they can be doing on Cerulean that will eventually help their own oceans.


All Americans are fat and stupid. All Jews are greedy thieves who just love money.

Ignorant generalisation is fun. :D

Where did I generalise? Dumbass.


You said all green players. Which encompasses, all green players. Derp.
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Captainrich

Posted by TikaAzura at Jan 8, 2012 6:57:30 PM
Re: United Oceans Discussion
I play on Cobalt/Midnight. My character on Cobalt has the ocean completely memmed. The character on Midnight has it partially memmed. When I go on Cerulean Ocean. The main character on Cobalt has lost half of the memmed routes while the one on Midnight lost some but not as much of the partially memmed ocean.
I am hoping the loss of my total memmed routes on cobalt is a bug - - yes -no??? I was expecting to see the cobalt pirate having the cobalt half of cerulean memmed and none of the midnight half at all and vice-versa for the midnight pirate. I hope i don't have to go back and re-memm with the cobalt character just to have the one half complete before working over into the new half.

Birna of Cobalt (and Midnight)

Posted by gamegirl at Jan 8, 2012 7:19:32 PM
Re: United Oceans Discussion
I have stalls and shoppes on Cerulean. When trying to make a manager of someone with an -East or -West name, I cannot enter the hyphen. Thus, I cannot make them a manager. Has anyone else checked this out? I reported it as a bug.

Posted by wrs1864b at Jan 8, 2012 7:25:03 PM
Re: United Oceans Discussion
For the specific testing of Cerulean, please see the Cerulean Testing Discussion thread.

Both the memmed points and the problems with adding managers with -east/-west are known and mentioned in the first post of that thread, along with many other bugs.
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Algol can not assert the truth of all statements in this post and still be consistent.

Posted by riku743 at Jan 8, 2012 10:40:21 PM
Re: United Oceans Discussion
 
 
 
Airion wrote: 
For the most part, sub players are doing what has to be done and /bug'ing their hearts out on Cerulean. All the green players do is bitch and whine that they don't have their own test ocean when there's plenty they can be doing on Cerulean that will eventually help their own oceans.


All Americans are fat and stupid. All Jews are greedy thieves who just love money.

Ignorant generalisation is fun. :D

Where did I generalise? Dumbass.


You said all green players. Which encompasses, all green players. Derp.

All generalizations are false.
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Nil used to play Mala.
Lurking on the forums.

Posted by budclare2 at Jan 8, 2012 10:44:53 PM
Re: United Oceans Discussion
 
My original post still stands. Some doub players are awesome, but from what I've seen they're very much in the minority.

I assumed you were joking.

</3

Just because half the dub players currently posting in this thread are annoying doesn't mean you know enough to draw conclusions about minorities/majorities.
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Budclare on Meridian

I want a cookie.

(Imp turned me into a dolly! :D)

Posted by skiffygrrl at Jan 9, 2012 12:46:06 AM
Re: United Oceans Discussion
There is a thread for posting issues with Cerulean testing; might be a good idea to look at it.

I finally caved, and I did find a friend who also has a pirate who's a f/o on cerulean. She was able to job me into her crew, but was not able to bring me in full. I know she knows how to do it; she's been a SO on Virid for years and used to be royal in my flag there.

Even without paying a sub, i'm able to do various things there, including the craft puzzles and stuff, so saying the Cerulean is useless for doublooners is wrong. I still don't have full access there, as I'm not in a crew yet (in spite of red's attempts to join me in), but I have no problems otherwise, and have even entered a tourney and won a chart (woot!)
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Adrianalidah and variants everywhere
Gwynhwyfahr in a few places

Current avatar courtesy of a game glitch, Halloween 2008

Posted by PhoenyxStar at Jan 9, 2012 1:47:26 AM
Re: United Oceans Discussion
 
Everyday I log in Cerulean, I type /w and see 15-30 people, but no names in the /w, so what I can do? I'm stuck there with no pillages and etc, that's why it's frustrating to me. Tell me, what you could do if you get stuck in am archipelado where you don't see anybody, with a greenie pirate and lost in a place you don't know?

Test that the missions board is working properly, you're marked as a subscriber there so you should have all the labour missions, make sure they're all showing up - one of them wasn't.

As much fun as it is to check that the ship stuff works, you don't NEED one to find out if things are working.

Oh, and the missions could land you somewhere that people are as well.
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~ Phoenix or Danae

Depends on the colour of your ocean really.

Posted by Airion at Jan 9, 2012 2:39:00 AM
Re: United Oceans Discussion
 
 
 
Airion wrote: 
For the most part, sub players are doing what has to be done and /bug'ing their hearts out on Cerulean. All the green players do is bitch and whine that they don't have their own test ocean when there's plenty they can be doing on Cerulean that will eventually help their own oceans.


All Americans are fat and stupid. All Jews are greedy thieves who just love money.

Ignorant generalisation is fun. :D

Where did I generalise? Dumbass.


You said all green players. Which encompasses, all green players. Derp.

I didn't say "all green players". But I don't suppose they've started teaching you to read at that special school you go to. I said "all THE green players".

I can see you're struggling so let me clarify for you. There's not a single a blue player in this thread bitching and whining that there's no point them testing on Cerulean and how unfair it all is, blah blah blah. So my point was "all THE green players WHO are bitching and whining". Not "all green players are bitching and whining". Do you see the difference? Do you?

I was very careful not to generalise, and I went on to say - although your selective "I'm gonna be smarts!" editing didn't show it - that there were indeed a few green players who bucked this bitching and whining trend.

School is dismissed.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by Airion at Jan 9, 2012 2:43:41 AM
Re: United Oceans Discussion
 
 
My original post still stands. Some doub players are awesome, but from what I've seen they're very much in the minority.

I assumed you were joking.

</3

Just because half the dub players currently posting in this thread are annoying doesn't mean you know enough to draw conclusions about minorities/majorities.

It means exactly that! There are some very vocal green players in this thread being douchey about the fact they didn't get a test ocean (yet). But do they come help out on Cerulean? No, they do not. Douchey.
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Don't wait for the perfect moment, take a moment and make it perfect.

Posted by Piraatteun at Jan 9, 2012 4:31:45 AM
Re: United Oceans Discussion
Well, now I'm trying to help it out, testing and etc. I have still hopes for the Emerald and Meridian test ocean, but if it do not comes, there's nothing we could do.

But let's get over this arguing between doublooners and subscribers, get on testing and finish this ocean with no bugs as soon as possible, so we'll get our real oceans earlier than we think!

Greetings Subscriber and Doublooners!
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Egeu on the Sage Ocean
SO in Pater Noster
Member of Black Flag

Posted by budclare2 at Jan 9, 2012 5:41:54 AM
Re: United Oceans Discussion
 
 
 
My original post still stands. Some doub players are awesome, but from what I've seen they're very much in the minority.

I assumed you were joking.

</3

Just because half the dub players currently posting in this thread are annoying doesn't mean you know enough to draw conclusions about minorities/majorities.

It means exactly that! There are some very vocal green players in this thread being douchey about the fact they didn't get a test ocean (yet). But do they come help out on Cerulean? No, they do not. Douchey.

I assumed you were just messing with them, but then you shot yourself in the foot with your...clarification. You made yourself sound kinda douchey too.

If you really want to mess with them, point out that if the test ocean had been green, 50% of them would still be whining. "But I don't have any stuff on this ocean! Why didn't you open the other one?!? My ocean was the better choice for <insert rationalization here>!"


(If anyone still needs a cerulean crew, send me a PM with the times you are available to log on and we can try to meet up.)

Cerulean is a gentle breeze, you know. Cerulean. Ceruuulean.
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Budclare on Meridian

I want a cookie.

(Imp turned me into a dolly! :D)

Posted by Airion at Jan 9, 2012 6:44:55 AM
Re: United Oceans Discussion
 
 
 
<
 
My original post still stands. Some doub players are awesome, but from what I've seen they're very much in the minority.