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Print at Nov 30, 2020 3:57:23 AM

Posted by Bluebeard at Jul 28, 2003 4:13:38 AM
Re: PvP, game design, and what's fun
Rifkind, you make a lot of good points here as you usually do. However, I am interested in how they tie together with your complaint that we keep moving the game away from what is "already fun." Could you be specific in terms of which changes we made that change it from fun to too hard? We definitely don't want to keep taking the fun things out of the game and away from players since that is basically the opposite of what we are aiming to do.
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