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Forums » List all forums » » Forum: Game Design » » » Thread: Rehash: PvP Sea Battle movebar » » » » Post: Re: Rehash: PvP Sea Battle movebar |
Print at Jan 24, 2021 11:59:17 PM |
Posted by damienroc at Dec 23, 2003 5:10:30 AM | ||||
Re: Rehash: PvP Sea Battle movebar
I'd think that the existance of situations where the brigand moves without any pieces in the movebar isn't just an opinion, but a fact. Now, this could be due to a variety of things, up to and including lag time between my computer and the server running the brigand. However, whatever the reason, it's a problem, and a big one in my mind. It's indicating that the game setup isn't viable to run this feature properly. Proper setup: the movebar indicator is accurate to the number of moves that exist for that ship at that time. Improper setup: the movebar is inaccurate to the number of moves that exist for that ship at that time. By my obervations (which are what influence my feelings/opinions) the movebar indicator is FIRMLY in the improper setup. If there is some other reason for its existance (Um... to deliberately mislead people? Why the hell is that useful in a game that's supposed to focus on person skill at puzzles?) I can't fathom it. ----------------------------------------
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