![]() |
Forums » List all forums » » Forum: Game Design » » » Thread: Gunnery Puzzle » » » » Post: Re: Gunnery Puzzle |
Print at Jan 22, 2021 8:54:42 PM |
Posted by Meghaford at Dec 15, 2002 9:36:06 AM |
Re: Gunnery Puzzle sounds reasonable... but what will you do about the NPP ships which are attacked, will they have a random # of cannons filled to compensate for time spent building up cannons? Another thought, perhaps instead of putting bricks down as a penalty (which may actually help) for getting hit by cannons, what if you were instead to have a time delay so the crew hit by cannons has to wait an extra 10 seconds for each cannon which hit? just a thought... ---------------------------------------- --Ursela, Captain of the Dastards ... and a few others ... |
Powered by mvnForum
mvnForum copyright © 2002-2006 by MyVietnam.net