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» » » » Post: Re: True Pantheons
Print at Jan 22, 2021 2:06:44 AM
|Posted by Dylan at Jun 7, 2005 2:19:52 AM|
Re: True Pantheons
Yeah, I'm fairly sure no 'worshiping' was specified - but this is essentially a game mechanic to at the same time protect against any (perceived) abuse, and also generating 'reasons' for a fight, without it needing brigands to initiate blockades.
It has now been acknowledged from on high that blockades have an aspect which is broken; this is just one suggestion to fix that.
The OMs are there anyway, and currently have to deal with what anybody might feel to be a 'grief' blockade, anyway. This gives them a chance to be proactive rather than reactive.
I'd like to add that while I don't personally like the current exile situation, I do understand the reasons for it. I think that this suggestion would basically remove those reasons in future, whilst at the same time stirring up more action pretty much at random, yet with a role-played background.
Edit: and yes, needn't be called Gods or anything like that. I'm sure the right terms can be found if the idea is right.
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