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» » » » Post: Re: ramps in puzzles, or... the problamatic ones.
Print at Oct 25, 2020 1:24:18 PM
|Posted by Zenithar at Aug 31, 2018 5:54:15 AM|
Re: ramps in puzzles, or... the problamatic ones.
(Perhaps you meant for this to be in the Game Design forum?)
Gunnery is one puzzle there's no ramp issue with - once you hit a certain experience total you can move a slider bar at the bottom and set your speed to whichever arbitrary point you want.
That's probably why gunnery ramp isn't considered an issue.
(The gunnery exploit worth addressing is preloading.)
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