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Forums » List all forums » » Forum: Game Design » » » Thread: Have spawns and the booty ramp been impacted by the swabbie change? » » » » Post: Have spawns and the booty ramp been impacted by the swabbie change? |
Print at Jan 20, 2021 9:13:18 AM |
Posted by majestrate at Jul 14, 2018 4:16:35 AM | ||
Have spawns and the booty ramp been impacted by the swabbie change? On Obsidian, in either of the Wild Seas arch's, pre-swabbie change, with a Baghlah of 9 players and no swabbies, your spawn would be staffed at around 15 or 16 NPPs and you'd be going against Baghlahs, Junks, MBs. That's after the first battle (a win), with minimal jobber turnover. After the change, same route and ship (10 players, no swabbies), spawns after the first battle (a win), with minimal jobber turnover, are more along the lines of 10 v 22+ with MG+ being the typical ship size. Is it at all possible that something is automatically calculating the old swabbie levels into spawn generation? (regardless of how many swabbies are actually aboard) ---------------------------------------- #TeamEvil
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