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» » » » Post: Re: Does Puzzle Standing Decay over Time?
Print at Jan 17, 2021 1:58:45 AM
|Posted by Yassenn at Sep 12, 2013 10:32:19 AM|
Re: Does Puzzle Standing Decay over Time?
You already have an answer, but I had some free time and nothing to do sooo here's more details than you ever wanted to know. Please note, all numbers used are only an example to explain the concept of how puzzle pirates standings work.
No, puzzle standing doesn't decay over time. After 10 days of not doing a puzzle your standing does become dormant. This means your standing no longer affects the ocean-wide curve, but the score behind your standing is still retained unchanged until the next time you puzzle.
In some cases a standing may appear to change after long bouts of inactivity but it is actually the ocean-wide curve changing. Lets say for example puzzles scored on a scale of 1000, where 0 is able with all booched scores and 1000 is the highest possible incredible a pirate could achieve in the game. The curve is created by putting every active score from an ocean onto this scale. Your standing is then determined by what percentile your score is in compared to the rest of the ocean. Lets say to acquire an ultimate standing your score must be in the top 1% of the curve and the current cutoff for the top 1% (ultimate) was a score of 975. Your current score is 970, a solid legendary.
If the ocean receives an influx of new players it is possible for the ultimate requirement to lower. The new players add scores to the curve, making the top 1% larger. They also add low scores to the curve lowering the average score, not as important for ultimate, but would lower the requirement for low standings drastically. Going along with our example, the influx of new players reduced the ultimate requirement to a score of 950. Your score of 970 is now well within the ultimate range. Your rank would raise to ultimate and you would receive the ultimate trophy no matter how long it had been since you puzzled. We've seen this type of situation occur when puzzle pirates was released on steam and more recently when it was released on Ipad.
On the other hand, it is also possible for the standing requirements to raise over time. This is usually caused by the community as a whole getting better at a puzzle. Lets say all green pirates start out performing in the 300 range and each year a pirate is around they perform 100 points better up to a max of 800 points on average. The game, dying as it is, currently has a very old community and not many new pirates coming in. So the average is around that 800 mark, and continuing to creep up as the community keeps getting better at the puzzles. This situation is best observed in labor puzzles such as distilling. The majority of pirates who perform distilling have mastered the puzzle. The others are either in the process of learning, or playing it once then rage quitting in frustration. Because of this the average score is just about a CC12, a perfect game. The difference between renowned and ultimate is maybe 2 CCs, CC10 vs CC12.
Of course those are just two ways the curve can be influenced. For the sake of pure curiosity I repeated a project I did a few years ago. The result is a visual representation of how the gunning curve has changed over the past 2-3 years. It shows the requirements have significantly lowered for all ranks. I attribute this to the removal of gunning bots.
Is it the weekend yet?
Yassenn of Hunter/Sage
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