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Print at Nov 26, 2020 4:36:27 PM
|Posted by wrs1864b at Feb 12, 2013 6:25:01 PM|
The problem with expert labor for distilling has almost nothing to do with the puzzle.
The problem is that an absolute maximum of top15% of all active puzzler can provide expert labor. This is true for all puzzles, not just distilling. Rum, however, requires 33.3% of its labor to be expert, which obviously is about twice as much as can be provided. There are fools who demand rum and will pay a huge premium for it, but most of that premium goes to the 15% of the laborers that can provide expert.
The solution is to buy grog and/or swill. it is usually is cheaper and easier to get.
The "unfavorable distribution" was a deliberate design choice made by OOO for cobalt/viridian. OOO made sure that each basic commodities spawn in small areas and you rare get all the critical commods near each other. If you have cane, you are missing iron or wood. Lots of important minerals/herbs spawn on only one island. So, for example, moab spawns cane in jubilee's arch, but it is also the only island on the cobalt side of cerulean that spawns chalcocite. So, most of that cane is probably being shipped off to distant islands that are paying 200PoE more for chalcocite.
In order for Jubilee to get things like cane delivered, merchants there need to be buying lots of other stuff in reasonable quantities. The problem is that I doubt Jubilee gets that much business. Sure, if flotillas/SMH charts start spawning near it, the island's stock can be wiped out, but if there isn't any special needs, the regular business may well not be enough for even one stall.
With the low population spread so thinly over so many islands, not all islands can have a healthy economy.
Algol can not assert the truth of all statements in this post and still be consistent.
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