mvnForum Homepage

Print at Jan 26, 2021 12:49:26 AM

Posted by jlh0605 at Sep 22, 2011 10:36:06 PM
Re: QuarterMaster Ver 2.5 Development Discussion
RE: jlh0605
I recently returned to running larger pillages (junk, wb), and have found that I want some of the features that QM offers. I do use Windows 7, and there is, as of now, a way to make it work on Windows 7.... I'll explain it if asked to.

That would be very useful. I'll re-post it to the OP to help those with the same problem.

Basically, when you are installing QM in Windows 7, there is an error that pops up every time: "Error 1301.Cannot create the file . A directory with this name already exists. Cancel the installation and try installing to a different location."

The gist of the solution I heard is: Force-quit the program at this point (do NOT hit the x button or cancel it... use Task Mangager or equivalent to forcekill it.) Then navigate to said folder and use it away. However, there isn't a seperate damage counter file this way, which I sometimes (i.e. elites) find more useful than the full program.

One bug not mentioned, and the reason I stopped using QM in the first place is this: Once auto-plank has been turned in, it cannot turn off.

I'll take a look at this, it shouldn't be happening. Does it still occur with the current version?

I don't know yet - I haven't tested it out. (Side note - when you're referring to "current version", do you mean 2.4a?)

Other possible improvements:
Borderline bug, but filter out a lot of the IO, VR, HS, SW, BT auto-messages whose equivalents are filtered out of chat.

These are the out of place messages I mentioned in the bug section. If you can give me a copy paste of the lines that should be going to the "Others" tab I'll pop them in the filter. PP keeps on adding mroe and more with each update and so its an ongoing process to filter them all. I'll post the ones I have collected so far to the OP today. But yeah, as you find them please post them in here so I can clean them up.

Just the thought of having to find many of these makes me a little nauseated... glad it's you doing it, and not me. Though, I will post if I find some not in the current version.

Include HS
Include trikes, arches, gorgys, and HS ships into the damage counter.

Sinker boards really won't work with the damage counter. These batttles have regeneration active for just about everything, so the damage count will always be incorrect. Pretty much all you can do is refer to the ship or monster stats to give you a general idea and then shot till it sinks.

Let me rephrase - include rough estimates of maximum damage. i.e., Oh, I've put 8 mediums into this light arch.... is that about 10% of sunk or 90% of sunK?

Okay, this is probably just me and a few other nutheads out there wanting this, but is there a way to keep a current win-loss record of the pilly (perhaps linking it to navigator's name?), and-or keep track of the number of each ship beat?

Not sure I understand this one correctly. Isn't there a report on the PP booty div that shows the win/loss score?

Basically, this, but current. Sometimes in a pillage, I can't remember if I'm 8-2, 8-1, 9-2, etc. Also, this might be a stretch, but perhaps record this by person? As in, "I was in 23 battles that person X navved, we won 20 of them, he's pretty good."
~Jamesh on Emerald
Avatar by PixelPixie

Galene tells ye, "You are awesome."

Puzzle Pirates™ © 2001-2020 Grey Havens, LLC All Rights Reserved.   Terms · Privacy · Affiliates