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Forums » List all forums » » Forum: Tips & Tricks, Questions & Answers » » » Thread: QuarterMaster Ver 2.5 Development (BETA-1 Testing) » » » » Post: Re: QuarterMaster Ver 2.5 Development Discussion |
Print at Jan 24, 2021 7:44:45 PM |
Posted by Soar at Sep 22, 2011 4:35:07 PM | ||||||||||||
Re: QuarterMaster Ver 2.5 Development Discussion Ahoy Mates RE: jlh0605
That would be very useful. I'll re-post it to the OP to help those with the same problem.
I'll take a look at this, it shouldn't be happening. Does it still occur with the current version?
These are the out of place messages I mentioned in the bug section. If you can give me a copy paste of the lines that should be going to the "Others" tab I'll pop them in the filter. PP keeps on adding mroe and more with each update and so its an ongoing process to filter them all. I'll post the ones I have collected so far to the OP today. But yeah, as you find them please post them in here so I can clean them up.
Sinker boards really won't work with the damage counter. These batttles have regeneration active for just about everything, so the damage count will always be incorrect. Pretty much all you can do is refer to the ship or monster stats to give you a general idea and then shot till it sinks.
Not sure I understand this one correctly. Isn't there a report on the PP booty div that shows the win/loss score? RE: Randy Chimp
What kind of filtering were you thinking of? Thanks for the input mates! Arbedar! Tailspin |
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