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Print at Nov 25, 2020 11:48:50 PM

Posted by Jota at Sep 2, 2003 7:08:01 AM
Re: Ship upgrades and puzzle variations
aameul wrote: 
I don't like this idea because Y!PP is the only MMORPG that is almost completely non-equipment dependant. It's one of the *strengths* of the game that a greenhorn fresh off of character creation can be just at a puzzle as a crew's captain. I vote for now (or very few) gameplay advantages for having 16 hours a day to devote to a game.

Assuming you mean "just as good at", I don't think emshort's suggestions would give an unfair advantage to the people who could afford them, since I think the premise was that these things would actually make the puzzles harder, not easier. The effectiveness of the puzzle would just be commensurate with the resulting difficulty.

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