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Lothy



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Re: Avast! She's in the heat of battle. Reply to this Post
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I think if anything I agree with the one poster who said "Allow the person to board the ship while in battle, but don't allow them to do any puzzles until it's over"

That way, they can't affect the outcome of the battle, and they'd know when the battle was over instead of needing someone who's already on the ship notify them by way of a Tell or something that they're free to come on now.

Perhaps just allow them in after the swordfight has started. At that point they really can't affect anything anyway, can they?

Lothy
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Lothy[size=9], Senior Officer of the Free Radicals
Sailing under the Flag Plundered Hearts
[Sep 30, 2003 3:31:16 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
svarog



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Bah... dislike disagreeing with me crewmates, but. . . Reply to this Post
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Lothy wrote: 

Perhaps just allow them in after the swordfight has started. At that point they really can't affect anything anyway, can they?


They can affect relative might for rechallenges, possibly mess with booty division, come on and off the boat while no one's paying attention and steal maps, spam vessel chat with unwanted bilge, etc. I could probably come up with more if I had some time.

Personally, I don't mind (and enjoy) waiting at the docks. It promotes socializing (which the devs want to encourage), and i can get a heck of a lot more done than were i standing around the boat waiting for a ten minute swordfight to come to a close.

Plus i like the idea of the ship and the crewmembers being more consciously aware of when someone comes on. (Swordfighting can give great tunnel vision).

But i think the fact that standing around the docks promotes a social atmosphere is the kind of unlooked for side effect the devs were looking for.
[Sep 30, 2003 4:40:38 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
cmdrzoom

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Re: Bah... dislike disagreeing with me crewmates, but. . . Reply to this Post
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svarog wrote: 

But i think the fact that standing around the docks promotes a social atmosphere is the kind of unlooked for side effect the devs were looking for.


But I don't want to talk to other people! I only want to associate with the Kewl People in my crew!

</tongue-in-cheek>
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Starhawk of Mad Mutineers, Azure
Catalina of Twilight's Sabre, Cobalt
[Sep 30, 2003 6:00:02 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Stinktoe



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Re: Bah... dislike disagreeing with me crewmates, but. . . Reply to this Post
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They can affect relative might for rechallenges, possibly mess with booty division, come on and off the boat while no one's paying attention and steal maps, spam vessel chat with unwanted bilge, etc. I could probably come up with more if I had some time.


All those things they could do just as well by teleporting to the boat immediately upon conclusion of the fight. And if they're the type to mindlessly chatter while they're crewmembers are in the heat of battle, then they're also the type of bilgedog who would send /crew messages just as freely. They're not gonna steal maps unless they're SO, in which case you're screwed anyway.
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Don Quevegas
Officer of the Yo-Ho Yo-Yos
Flag Looterati
[Sep 30, 2003 6:05:26 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
atteSmythe

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Re: Avast! She's in the heat of battle. Reply to this Post
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svarog wrote: 
But i think the fact that standing around the docks promotes a social atmosphere is the kind of unlooked for side effect the devs were looking for.

This, my friends, is an awesome quote.

atteSmythe,
who's having trouble even coming up with these taglines, let alone anything nifty
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Attesmythe receives loot: [Gauntlets of Social Responsibility]
Attesmythe receives loot: [Ring of Mandatory Selflessness]

[Sep 30, 2003 6:08:28 AM] Show Printable Version of Post        Send Private Message    http://attesmythe.com [Link]  Go to top 
Lizzie

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Re: Avast! She's in the heat of battle. Reply to this Post
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tazelbain wrote: 

Otherwise, I'd like the dock screen to say "X pirates in battle" so I don't need to click on it to find out I can't board.


Yup, that need for a single click sure could drive a man to insanity.
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Ravine
Black Death, Midnight

[Sep 30, 2003 9:28:42 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
BrokenShard

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Re: Avast! She's in the heat of battle. Reply to this Post
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You can actually still get jobbed onto a navy ship while they are in a fight, if you get there before the boats colide, you can still participate in the battle too...guess thats just another downside to attackin navy vessels eh?
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~Faldez the Urchin of Former Legend
[Sep 30, 2003 9:39:03 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
tazelbain



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Re: Avast! She's in the heat of battle. Reply to this Post
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It's more like 10, 15, 20 clicks when you are waiting for a ship to finish battle.

I don't mind the inabilty to re-challenge. You lost. Don't be a baby. Get over it and move on.

How about this one: if you attempt board a ship while it's in battle, the game remembers and sends you a msg when its finished.
[Sep 30, 2003 11:44:58 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Lizzie

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Re: Avast! She's in the heat of battle. Reply to this Post
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How about, you click it once, find out its in battle, and ask your crew to send you a msg when its done?
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Ravine
Black Death, Midnight

[Sep 30, 2003 12:45:24 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
raykremer



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Re: Avast! She's in the heat of battle. Reply to this Post
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I like these two options:

It lets you aboard during battle but you cannot participate in any duty puzzles or sword fighting until the battle ends.

It makes you wait at the docks but takes you aboard right away when the battle ends.
[Sep 30, 2003 1:10:30 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
svarog



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Re: Avast! She's in the heat of battle. Reply to this Post
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raykremer wrote: 
I like these two options:

It lets you aboard during battle but you cannot participate in any duty puzzles or sword fighting until the battle ends.

It makes you wait at the docks but takes you aboard right away when the battle ends.


Not to pick on you or anything, but i don't like either of these options.

There's no point to going on the boat if you can't actually do anything, it's basically a convenience that doesn't seemed warrented. (like before it has the possibility to cause more problems than it solves . . . seeing as it only solves impatience and sloth).

There could be so many issues with the second one being implemented it's silly. All of them having to do with being interrupted. . . in the middle of a trade . . a swordfight . . . a purchase . . a chat and the possible bugs of losing the item in trade, your poe that was up for wager/purchase, etc. that *may* or may not be the case.

This whole argument just seems silly to me. . . i would use the word whiney, but . . hell it is whiney. It's 'I want a feature for my convenience, not for any real benefit'. If someone can prove me wrong and give me some positive benefit of this idea (besides 'i don't have to wait for someone to tell me when it's out of battle' or something of that ilk) i'll happily rescind.
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[Edit 1 times, last edit by svarog at Sep 30, 2003 11:25:20 PM]
[Sep 30, 2003 11:25:20 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Yumiko



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Re: Avast! She's in the heat of battle. Reply to this Post
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> 'I want a feature for my convenience, not for any real benefit'

Are you saying that my convenience isn't a real benefit?
[Sep 30, 2003 11:28:03 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
homullus

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Re: Avast! She's in the heat of battle. Reply to this Post
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Yeah, what svarog said. WAY more trouble than it's worth, just so that some people don't have to wait an extra 4 minutes to get on a ship.
[Sep 30, 2003 11:28:31 PM] Show Printable Version of Post        Send Private Message    homullus [Link]  Go to top 
Kraken



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Re: Avast! She's in the heat of battle. Reply to this Post
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Yumiko wrote: 
> 'I want a feature for my convenience, not for any real benefit'

Are you saying that my convenience isn't a real benefit?


It's only a benefit to you. Not to the overall success or fun value of the game, nor does it make any difference for most of the people out there. Any feature that requires development time that pleases only a few people is not worth it. They can spend time developing much more broadly useful things.
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Gorth

Midnight:
-Senior Officer of Dastardly Deviant Devils.

Azure:
-Owner of Spring Blade Iron Monger on Spring Island.
-Senior Officer of Dastardly Deviant Devils.
[Sep 30, 2003 11:31:24 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Dorel

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Re: Avast! She's in the heat of battle. Reply to this Post
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homullus wrote: 
Yeah, what svarog said. WAY more trouble than it's worth, just so that some people don't have to wait an extra 4 minutes to get on a ship.


And plus, if it actually did get implemented, ye'd get complaints about not being able to work at the duty stations while the others are in battle, about watching the battle itself, etc, etc. The whole thing would probably snowball.

Besides, you'd prefer to go on a ship with nothing to do (except try to talk to your crewmates who, for all you know, are trying to concentrate on their extremely difficult sea battle) for the duration of the battle rather than try to talk to people or get in a few sworfights of your own?
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Hermes wrote: 
Gather round, folks, for the Ballad of Dorel the Invulnerable!
silverkitty wrote: 
The ocean is dangerous, bring a lifejacket.

[Sep 30, 2003 11:34:49 PM] Show Printable Version of Post        Send Private Message    CeeJayDorel [Link]  Go to top 
Yumiko



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Re: Avast! She's in the heat of battle. Reply to this Post
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Besides, you'd prefer to go on a ship with nothing to do (except try to talk to your crewmates who, for all you know, are trying to concentrate on their extremely difficult sea battle) for the duration of the battle rather than try to talk to people or get in a few sworfights of your own?


If my crew is on, I want to join them as soon as possible. I generally don't do that "hang around on islands and talk to people" thing.

If I could board my ship but not participate in the battle, then I'd board and go do something else in another window such as catch up on my e-mail.

This is preferable to going to read my e-mail, but having to check back every minute and trying to continuously board the ship.
[Sep 30, 2003 11:40:18 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
NapkinEater



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Re: Avast! She's in the heat of battle. Reply to this Post
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Instead of asking the devs to spend time working on features that aren't needed, let them work on things like the crafting puzzles and other things on the list. When they are done, maybe you won't be so impatient about getting on the ship.
[Sep 30, 2003 11:53:22 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Lizzie

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Re: Avast! She's in the heat of battle. Reply to this Post
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Yumiko wrote: 


If my crew is on, I want to join them as soon as possible. I generally don't do that "hang around on islands and talk to people" thing.


That kind of thing is what the devs are trying to encourage, and I can tell you from my own experience it only brings benefits. A major part of Y!PP if you ask me, is knowing the right people.
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Ravine
Black Death, Midnight

[Oct 1, 2003 12:15:50 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
jasandrea

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Re: Avast! She's in the heat of battle. Reply to this Post
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I'd like to see an automated notice. People caught up in the heat of a sea battle may not remember when its over that they have crew waiting to join, who need to be told. (By 'may not', I mean, in my experience often do not, or at least not for a goodly while after they get out of battle.) The little green box that says 'Avast' could be later accompanied by another little green box that says 'Ship XXY has completed its seabatttle.'
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Jacquilynne
Elder Cod of The Yo-Ho Yo-Yos, Looterati
Ruby Arch: Where the brigands are Ultimate and the players used to be.
[Oct 1, 2003 1:02:05 AM] Show Printable Version of Post        Send Private Message    jacquilynne [Link]  Go to top 
homullus

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Re: Avast! She's in the heat of battle. Reply to this Post
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That's not a horrible idea, though I can see it being down the list a ways. It solves the "keep trying" issue Yumiko raised, without a problematic solution.

A broader possibility -- some people won't like this one, but I think it's kinda neat -- is having the crew victory and defeat messages going out over crew (instead of just vessel) chat all the time. It wouldn't happen as much as you're imagining, and it tells the crew how the crew is doing.

I would think such a thing would be key during flag wars -- it would be like watching the news. Why not try it now?
[Oct 1, 2003 1:08:31 AM] Show Printable Version of Post        Send Private Message    homullus [Link]  Go to top 
tazelbain



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Re: Avast! She's in the heat of battle. Reply to this Post
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As far as I can tell, being stuck at the docks was not a super-leet plan to get people to socialize. It's a side-effect of preventing people from sneaking aboard durring battle. This side-effect is mildly annoying to some people who don't enjoy sitting at dock doing nothing with random strangers.

We discuss the pros and cons here, and the devs decide if it has any worth. I lothe the idea that people are being chastised for merely making sugestions. "Hey, that's not important, let them work on the important stuff." First, its not you place to decide what's important. Second, making sugestions doesn't impede them from working on the important stuff.

I find any ideas for forced socialization sick. It's basicly saying "Hey you're playing wrong. Play like us!" Especially in Y!PP where tons of it is already going on naturally.

Sinkhole -- Red Russians
[Oct 1, 2003 1:32:22 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
svarog



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Re: Avast! She's in the heat of battle. Reply to this Post
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tazelbain wrote: 
As far as I can tell, being stuck at the docks was not a super-leet plan to get people to socialize. It's a side-effect of preventing people from sneaking aboard durring battle. This side-effect is mildly annoying to some people who don't enjoy sitting at dock doing nothing with random strangers.

We discuss the pros and cons here, and the devs decide if it has any worth. I lothe the idea that people are being chastised for merely making sugestions. "Hey, that's not important, let them work on the important stuff." First, its not you place to decide what's important. Second, making sugestions doesn't impede them from working on the important stuff.

I find any ideas for forced socialization sick. It's basicly saying "Hey you're playing wrong. Play like us!" Especially in Y!PP where tons of it is already going on naturally.

Sinkhole -- Red Russians


True. It's everyone's job to make suggestions. It's everyone else's job to disagree with them. And personally i think there's bunk gained by allowing you on the ship early, it's a convenience factor for the most part.
And i (for one) didn't suggest that the reason they did it was to force socialisation, but that it was a side effect . . . the type of which the devs like seeing.
And true, you don't have to play the game the way the devs created it to be played, but they shouldn't have to go out of their way to make the game easier to play your way, it is their design, their concept, their execution and their overall vision . . . in the end that's what matters.
Likewise, yes, it's the concerns and suggestions of multiple people that make an impact on game design. And here we have multiple people on both sides of the fence. Don't chastise people for having opinions when you have them too.

And personally, i do think it's a waste to make something more convenient for a few people at the expense of promoting more interactivity (socialising if you will), which seems to be a supporting goal/vision for the game/community anyways.
[Oct 1, 2003 1:43:59 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
NapkinEater



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Re: Avast! She's in the heat of battle. Reply to this Post
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tazelbain wrote: 
First, its not you place to decide what's important.

True...I'm merely suggesting it's not important. Why?

A) The amount of work involved to implement something like this isn't worth the convenience it would provide.

B) Most of the plans suggested would hamper another facet of the play experience while "fixing" this one.

C) Other things already on The List will indirectly eliminate this problem by offering many more off-boat activities to participate in...making the wait that much more bearable.

 
Second, making sugestions doesn't impede them from working on the important stuff.


No, but suggesting they work on your suggestions does prevent them from working on the important stuff. They only have 24 hours in the day (12 if there is an Alt-Cleaver running around).

Personally, I like Hom's idea. It will alert people when the battle is done and give updates on the crew's status...which would be helpful in other parts of the game. Also, it doesn't change the current "getting onboard" system already in place.
[Oct 1, 2003 1:44:14 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
svarog



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Re: Avast! She's in the heat of battle. Reply to this Post
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NapkinEater wrote: 

Personally, I like Hom's idea. It will alert people when the battle is done and give updates on the crew's status...which would be helpful in other parts of the game. Also, it doesn't change the current "getting onboard" system already in place.


Forgot to add that to my post (so i'll agree to someone agreeing instead). Yeah, i agree with homs idea too. It's a suggestion that adds to the gameplay, not detracts from it *and* it has added possible future benefits.
[Oct 1, 2003 1:55:18 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
homullus

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Re: Avast! She's in the heat of battle. Reply to this Post
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It would make no change in small crews' lives, but for those of us with more than a full ship's worth online at any given hour of the day, I think it would be super.

Probably sometime after launch it would have to be a toggle, but that could wait.

It would also promote crew unity a bit . . . you'd see who goes out pillaging, vs. who stays on the docks (like me, nowadays).
[Oct 1, 2003 3:48:54 AM] Show Printable Version of Post        Send Private Message    homullus [Link]  Go to top 
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