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Pikapyah

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Joined: Feb 12, 2018
Posts: 211
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carp and damage Reply to this Post
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Does anyone know, or has an idea about how carp affects damage on a ship? As in do we know how much a masterpiece hole would lower % damage for example?
The best i could find was "Performing the carpentry puzzle decreases the amount of damage a ship has." wich dosn't really say that much
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"economy killer, destroyer of stalls"
Pika says, "make it war bae"
Catch 'em all declared war on Scuppering Shrews.
Catch 'em all declared war on For Fox Sake.
Catch 'em all declared war on Consider it Sunk.
[May 26, 2018 3:26:47 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
patgangster

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Joined: May 26, 2006
Posts: 498
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Re: carp and damage Reply to this Post
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As with most puzzles, there's no instant "a masterpiece fixes X damage"; damage gradually goes down based on how your puzzle indicator is.

Typically, having all your carpenters with sparklies / getting incredibles fixes 10% damage a turn (20% on a 'merchant' ship)

A while ago they made player puzzle output stronger on the lower levels, but numbers from BEFORE that, in damage fixed/turn with max carpers:

Incred 10%
High Exc 8.86%
Low Exc 7.76%
High Good 6.66%
Low Good 5.53%
Fine 4.43%

( source )
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TriplePat, Joining the great obsidian migration.
[May 26, 2018 4:00:11 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Pikapyah

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Joined: Feb 12, 2018
Posts: 211
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Re: carp and damage Reply to this Post
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nice! thanks a lot.
----------------------------------------
"economy killer, destroyer of stalls"
Pika says, "make it war bae"
Catch 'em all declared war on Scuppering Shrews.
Catch 'em all declared war on For Fox Sake.
Catch 'em all declared war on Consider it Sunk.
[May 26, 2018 4:12:14 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
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