|Welcome Guest | Login|
|Index | Recent Threads | Register | Search | Help | | View Unanswered Threads|
|Forums » List all forums » Forum: Hear ye! Announcements » Thread: Dark Seas Early Access Open!|
Thread Status: Normal
Thread Type: Sticky Thread
Total posts in this thread: 2
|[Add To My Favorites] [Watch this Thread] [Post new Thread]|
Joined: Mar 30, 2011
We're excited to announce the start of the Dark Seas Early Access! You can download the new client on steam:
All new pirates begin in Port Venture of the Greywaters archipelago, a relatively safe place to begin getting your sea legs before venturing further out into the Obsidian ocean. To the left of the dock, you'll find a Shadow Fleet recruiter, and to the right, a Defiant Armada recruiter, where you can whisk directly to their Stronghold islands and start to decide on which faction you'd like to support. Each crew must choose a faction at the time it is created. Crews can not currently switch factions, but pirates are free to change crews at any time.
If you encounter any bugs, please use the "/bug" command so that we can take a look at your client logs and fix any problems. If you have any ideas or suggestions for how we can improve Dark Seas, please let us know in the Game Design forum! This is just the very beginning of this adventure, and we'd like to hear from the players to help steer the ship and make the best Puzzle Pirates experience possible.
Yes, after testing concludes, the game will be accessed exclusively through Steam. All players will need a Steam account in order to access the game.
Yes, we'd like to test how the doubloon economy fits into the Dark Seas world. However, we will be seeding the Doubloon Exchange with some cheap doubloons that can be purchased with Pieces of Eight, in order to facilitate initial testing.
We don't have a fixed timeline yet, we'll continue making changes and updates as long as needed.
We don't currently plan to, but we reserve the option for a wipe in the event that drastic changes are needed. In this unlikely event, we would restore any purchased doubloons + 10%, after the wipe takes place.
Yes, even though rum-consumption is temporarily disabled to make general activities more accessible, you will still need to have rum to counteract the effects of the fog in Cursed Isles. Remember that just acquiring a sea monster map is not a guarantee of success, it is your responsibility to make the necessary preparations!
No, because Dark Seas uses a separate billing server from classic Puzzle Pirates.
Work in Progress:
Overview of changes:
Changes made for Dark Seas and recently brought to classic Puzzle Pirates:
[Edit 7 times, last edit by Cronus at Sep 15, 2017 4:52:44 PM]
Joined: Jul 17, 2003
Welcome to Obsidian!
As usual, requiring drink to sail will be turned off for the first week or so. This gives you the ability to pillage until the player economy is up and running.
We have 2 upgraded shipyards. These will not be producing ships at all to begin with. When the first player island(s) to be colonized have built shipyard shops, we will enable these so that war frigates can be ordered by other flags - at a relatively high price! This ensures that one flag does not have complete domination over the ocean as they have the only large ships.
The usual startup settings will apply:
Please avoid taking names which you know belong to other pirates, your cooperation is appreciated in helping to get the ocean up and running as smoothly as possible. Reserving names for other pirates is not helpful!
Claim Your Inheritance mission
As per this post , the mission is not available on Obsidian.
Any changes or updates to the above or the OP will be posted here.
Current avatar by Podgekins
Tinfoil, popsicle sticks, and paste make for a nice shiny new hat!
[Edit 2 times, last edit by Demeter at Jul 3, 2017 8:37:30 AM]
|[Show Printable Version of Thread] [Post new Thread]|