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Forums » List all forums » Forum: Tips & Tricks, Questions & Answers » Thread: Puzzle Competitions, Bakeoffs, and Stats |
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Thread Status: Normal Total posts in this thread: 22 |
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Perenoel1
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Whats the diffenence, and why am i good at some, but not others? Puzzle competitions: These are scored by your highest single league point. In multi-puzzle competitions the overall is scored by the sum of your highest one duty report for each puzzle. For crafting puzzles this simply means one very high scoring session will win. For duty puzzles, each duty report is the average of your sparkly over the entire report. Your sparkly level is created by a moving average of your last 3 minutes of puzzling. Each leauge is about a min, so this means it usually takes about 4-5 mins of continuous flawless puzzling to win a competition for duty puzzles. The only things i do different for puzzle competitions is try harder and maybe play faster. I try to focus on just puzzling, not making tokens, or sending tells, or playing poker on anthoer account, or talking on the phone(or vent or skype), or making tacos, or any of the stuff i usually do when im puzzling lazy and relaxed. Try to puzzle your own personal best. As for playing faster, sure there is a greater chance i may misplace a carp or sail piece if i play faster, but if i mess up i get to start over. You can't mess up too much though or you'll never do good, so find your own balance between efficeincy and speed. Also, i swabby a sloop so i don't get interupted by battles or short navy routes or anything. I find that the largest disparity is in sailing and duty nav, where sometimes you only break a combo or constilation every 30-45 seconds, as opposed to something like carpentry, where you can fill a masterpiece every 12-15 seconds or so. All this really means, is that you may have to puzzle a little bit longer to get your maximum league in by chance. So for these puzzles if you think you're puzzling better than your scoreboard placement at 1st, just try to keep going for a while and see if you imporve. Gunning is simple. Fill cannons the fastest for one duty report and win. Also, puzzle for over a min that duty report(like all puzzles). One more note: Make sure you don't hop on the puzzle until the competition starts. If you are already on the puzzle, then it wont start counting your scores, until the league after you clear your first board(meaning you finish the stars and get a new set). Bakeoffs: Get a good start AND puzzle amazing You need to do both if you want to win. Bakeoff's are based off of one duty report(lets say 20 mins long). This duty report is the average of your puzzling over that entire 20 min span. If you have a raw score of close to 0 for the 1st 20 seconds(whenn you break your opening combo), you will have to do significatly better than someone who breaks their first combo in 10 seconds, if you want to beat them. Stats: Your Stat/rank is the average score of your last 100 or so puzzles. So, If you dissconnect or have one really bad session, it takes a long time(100 sessions or so) to fix the average. If you are a high ultimate, then one DC or so may only bring down to a lower one. Also, i believe that while the last 100 puzzles or so count, the more recent ones are weighted heavier. I can't be sure of that though. Also, remember that for duty puzzles a session is whenever you leave a station(pillage battle, atlantis fray, TH, ect.), not every duty report. Usually it is very short sessions, like hopping on station 30 seconds before port, that hurts your rank most. I probably left some things out, but feel free to ask any questions and i'll add on to this. ---------------------------------------- Tzz Made of Fail Midnight Ocean http://www.youtube.com/user/puzzlepiratestzz ---------------------------------------- [Edit 1 times, last edit by Perenoel1 at Jul 27, 2010 6:10:58 AM] |
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IceSpeed
Joined: Aug 5, 2008 Posts: 176 Status: Offline |
How does gunning fit into the puzzle competition section? Seeing as it doesn't have an indicator, does it still have count your last 3 minutes of gunning, or only what was done in the last LP? ---------------------------------------- Gameplay on Midnight ( and most oceans ) Gleeful and Taio on Sage Buoyant on Malachite Gleeful on Ice ---------------------------------------- [Edit 1 times, last edit by IceSpeed at Jul 26, 2010 9:08:11 PM] |
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basso
Joined: Mar 19, 2006 Posts: 3152 Status: Offline |
I should have typed this up and linked people to it a long time ago, well done. I always had trouble believing just how misunderstood this type of stuff was by so many for so long. ---------------------------------------- Montage of Sage
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Barney25
Joined: Nov 5, 2007 Posts: 839 Status: Offline |
I've heard multiple times recently that the higher your experience in a particular puzzle, the harder it is to get Ult unless you're already GM or Leg. However, if the "last 100 or so" is correct, then your experience is pretty much irrelevant once you have full stars/bananas/whatever to work with, correct? ---------------------------------------- Barney SO of "Silver Dreams" of "Safe Haven" (Hunter) <><
Avatar by Texasborn <3 |
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Stephensam
Joined: Aug 20, 2005 Posts: 2851 Status: Offline |
From what I've found, it's not so hard to get back to ultimate in distilling after a few dc'ed and dropping to renowned, even at Sublime experience. 100 or so puzzles does take a suprisingly long time to fix oftentimes. ---------------------------------------- Stevensam -Cobalt Native, founder and host of The PoE is Right. Creator of Lime Day. |
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Perenoel1
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Gunning is simple. Fill cannons the fastest for one duty report and win. Also, puzzle for over a min that duty report(like all puzzles). If you are a high ultimate, then one DC or so may only bring down to a lower one. Also, i believe that while the last 100 puzzles or so count, the more recent ones are weighted somewhat heavier. I can't be sure of that though. ---------------------------------------- Tzz Made of Fail Midnight Ocean http://www.youtube.com/user/puzzlepiratestzz |
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Perenoel1
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Before you hit Broad/Solid, the ranks are a little bit weird because you dont have those 100 sessions yet, but once you do, all expirience levels have no effect on rank at all. ---------------------------------------- Tzz Made of Fail Midnight Ocean http://www.youtube.com/user/puzzlepiratestzz |
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finaldeamon
Joined: Nov 6, 2005 Posts: 278 Status: Offline |
Well I guess this kinda fits in to stats, but do you have any idea how the carousing puzzle stats work? including sf and rumble. If you play a player in a rated match it counts towards your rating, but playing against them again right away won't affect your rating at all wether you win or lose. I've heard some people say you gotta wait a day before playing them again before it affects your rating, I've heard others say you gotta play a certain amount of matches with other players before it affects your rating again. Do you know how this works? ---------------------------------------- -Ohhungry Everywhere (except Viridian) |
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sweetnessc
Joined: Nov 10, 2004 Posts: 15063 Status: Offline |
It's a time period, but it's somewhere between 10 and 30 minutes, not a day. Tzz, back to the gunning question. I'm curious about how exactly competitions record results. If you never hit a league point, will you still have an entry? If you don't need a league point to have an entry, how many scores will gunning combine? Or is gunning different, in that it only takes entries at the league point? What if you hopped on and off of sails repeatedly, would that give you one combined entry, or multiple solo entries? ---------------------------------------- Sweetiepiepi, nav of Tyr's Own and Warrior Kitten Pomfret: Because I am a Fruitcake. And because I can. Sublime is shame. |
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Skeleton0123
Joined: Jul 2, 2006 Posts: 1532 Status: Offline |
Actually the third game is *slightly* rated. How do I know? Because I've beaten a person 3 times in a row in less than 10 minutes and her rank went down after the first and third game.
I believe that you need to hit an Lp (or other way of DR forming) to create an entry for a competition. I also believe you need to puzzle 1 minute in a row. This goes for gunning anyway, since your only way to have an entry with it is to gun 1 minute straight. Towards experience: I do think experience increase the total amount of sessions that get recorded? I once had to get guns up from master/illustrious to legendary and it really took me ages. Compared to master/solid it didn't take me long at all? ---------------------------------------- Claimed to be a very whiney person. |
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Perenoel1
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I think that the first game against each opponent every hour counts. So if you beat someone at 12:58 then again at 1:03 they are both rated. Then nothing will count again until 2:00 I'm not sure if the time is off the start or end of a match. And i think that for competitions every duty report registers as one score(as long as its over a min). ---------------------------------------- Tzz Made of Fail Midnight Ocean http://www.youtube.com/user/puzzlepiratestzz |
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Searmin
Joined: Mar 23, 2007 Posts: 1474 Status: Offline |
I have been under the impression for some time that the duty puzzle "bug" where you don't show up on the leaderboard was related to not clearing stars (which explained why I usually heard about it much more from duty nav, as clearing all stars generally takes longer than any other duty puzzle), and I see you saying this as well. Did you actually test this? I'm curious if that's what's causing the problems. ---------------------------------------- Searmin Conversations from the One Ring sloop:
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Perenoel1
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I tested it, but with a small sample size, and in general I've never seen a contradiction to it when puzzling. A lot of this stuff like the every hour Swordfight/rumble ratings, the 100 puzzle rating system and my bakeoff ideas and such aren't 100% proven, I just think its right, and it seems to be working for me so far. ---------------------------------------- Tzz Made of Fail Midnight Ocean http://www.youtube.com/user/puzzlepiratestzz |
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Skeleton0123
Joined: Jul 2, 2006 Posts: 1532 Status: Offline |
I just pointed out to you that this is not true.. And more on the topic: if you and your opponent played other matches then you seem to be able to do rather games again even under an hour. I ask you, all of this that you posted here, can you actually test it rather than claiming it to be true while it is merely based on assumptions? ---------------------------------------- Claimed to be a very whiney person. |
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warp11
Joined: Nov 21, 2007 Posts: 1535 Status: Offline |
I'm not gonna lie, i haven't read through all posts, i did however see the questions about the gunning. From what i've experienced, you need to hit a league point without abandoning the puzzle, so basically you have to gun-sit for 3-4 minutes if you want to be sure of it. If you hit your league point before the minute (A LP at full speed is around 50-60 seconds) your score will not count. Of course i can't be sure, but pretty much this is what i've encountered while entering gunning competitions. ---------------------------------------- Dahlgren The biggest Punk on Hunter ocean |
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IceSpeed
Joined: Aug 5, 2008 Posts: 176 Status: Offline |
So the gunners who dont board sit wont be able to score a DR report in a competition (at full speed) ? That would be very annoying if that's that case for me, as I dont. ---------------------------------------- Gameplay on Midnight ( and most oceans ) Gleeful and Taio on Sage Buoyant on Malachite Gleeful on Ice |
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plopgeit
Joined: Jun 9, 2007 Posts: 204 Status: Offline |
Abandoning is allowed in gunning. The sessions between two LPs simply have to be 60 seconds together to submit your score. Personally I've always abandoned between my fills and never had any problems with not appearing on the score board. On the LP part: It takes a sloop on full speed about 1 minute and 2 seconds for a diagonal league, and 1 minute and 4* seconds for a horizontal league. Gunning with the navy usually works fine. * This could be either 4, or 5 seconds. It's been a while since we tested it and I'm not sure of it. P.S. I have no knowledge about competition mechanics, all I know is the fact I appear on the score board after a LP with abandoning between the sessions. Edit: Missing a dot. ---------------------------------------- Enteraname of Sage. Senior Officer of Poseidon's Tricorne. Avatar made by Phillite. Now available in recorded version! ---------------------------------------- [Edit 1 times, last edit by plopgeit at Aug 7, 2010 1:15:35 AM] |
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Perenoel1
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For gunning you can either board sit and gun constantly, or make sure you hop off and on right away, if you take a break for too long, it may not count. I don't like to take the risk that awesome gunning won't count, so i board sit, but both ways have won in the past. ---------------------------------------- Tzz Made of Fail Midnight Ocean http://www.youtube.com/user/puzzlepiratestzz |
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warp11
Joined: Nov 21, 2007 Posts: 1535 Status: Offline |
I'd like to agree with Tzz here, if the LP's take 1 minute and 4 seconds and i need to be on for a certain amount of time, i'd rather not take the risk of jumping on and off, but i had no idea that you could board-hop, and for that piece of information i thank you. ---------------------------------------- Dahlgren The biggest Punk on Hunter ocean |
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Skeleton0123
Joined: Jul 2, 2006 Posts: 1532 Status: Offline |
Do I spot a sign of dahl having difficulties with performing good when board sitting? :o ---------------------------------------- Claimed to be a very whiney person. |
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plopgeit
Joined: Jun 9, 2007 Posts: 204 Status: Offline |
A question that comes to my mind when reading the posts after I posted the amount of seconds for a LP: Do you (Tzz and Dahlgren) join gunning competitions by clicking the 'Navigate with the navy' mission, then cancel the mission and gun on the sloop? The two of you seem concerned* about the fact you might not make the minute if you abandon. Personally I always gun with the navy on a Merchant Brig, which takes 1 minute and 16 seconds (I used the /info command for this, so I might be 2 seconds off) and allows me to abandon if I want to. * I'm sorry, but I couldn't come up with a better word, I hope it still makes sense. ---------------------------------------- Enteraname of Sage. Senior Officer of Poseidon's Tricorne. Avatar made by Phillite. Now available in recorded version! |
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Perenoel1
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Yes, i always use the navigate mission, so i know the ships not going to be full. I also usually board sit these days, so the Mbrig may be better/safer if you want to board hop. I'm not sure. Also, if i just feel like navy gunning for fun, i'll choose the navigate mission, cancel it, ask all the sailors to move, then gun on a ship thats barley moving, so i don't have to worry about those annoying LPs. ---------------------------------------- Tzz Made of Fail Midnight Ocean http://www.youtube.com/user/puzzlepiratestzz |
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