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I was easy to learn how to play.
The game was fairly addicting, plus I liked the colors and using rainbow colors to explan which were worth more was a great idea.
The game is fun.But the pieces moved so fast that it made me dizzy. So I would suggest slower moving pieces and no piece keeping bar this will make the game alot more fun for me because the fast moving pieces made me dizzy.
The analogy does work for a crafting puzzle, because you do have to put legs on a table or chair.
The play time is right.
* Which level or settings did you find to be the most fun?
When it got harder and more knots came.
* What is your favorite part of the game?
I liked the cool pieces
* If you played enough to get good at this game, will it provide a challenge for Ult level players?
Joined: Oct 1, 2006
You need to click "reply to this post" rather than creating a new thread. It's also a good idea to check the dates on what you're responding to.
Although you didn't specify, I can extrapolate from what you're saying that the game you're giving feedback for is Gilthead. We (the Gilthead team) do thank you for the feedback.
Unfortunately any further developments are out of our hands, and the feedback phase has ended.
We're all waiting for results now, and have been for some time. :)
Furnishing Project - Gilthead
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