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DonCarnage



Joined: May 1, 2003
Posts: 69
Status: Offline

How to take a ship out Reply to this Post
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Unfortunately I have no clue, only bits and pieces. Could someone walk thru what steps you'd take, say, if you were in a crew with plenty of ships, and have officer rights to take out a ship for pillaging whenever you wanted, with no one else on?
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Not everything I think is something I should say...
[May 16, 2003 2:59:49 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
muffy



Joined: Mar 3, 2003
Posts: 2020
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Taking out a ship Reply to this Post
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Well, the first thing to decide is if you are planning to pillage, trade, or both. Based on this, and which raw material you're planning on fetching, if any, select the size and staffing of your ship. For example, if you are trading in iron, and not pillaging, you can probably get away with a lightly-staffed small sloop, but if you're trading in sugar cane and pillaging you probably want a heavily-staffed large sloop.

Having selected your ship, you want to make sure you have enough rum for the voyage. If you're pillaging, you might also want some cannonballs. Purchase these as needed. Make sure to also place some money into your hold at this time. You'll want enough to pay any npps you might hire for the duration of your voyage (or until you successfully pillage, if it is a pillaging trip). If you're trading, you also need enough to purchase the quantity of raw materials you're planning on purchasing. While you're on board the ship shopping, go ahead and chart your course, so you're ready to sail when your crew comes on board. Note that you'll need a map from where you are to your destination to do this. If you don't have one, go over to the shipwright's and buy one, or pick a spare up from a player.

Now get your crew together. If you want player jobbers, post a notice on the pillar. When someone applies for the job, use "/job" to hire them, then direct them to the correct ship. If you want to hire npp jobbers, put sufficent startup money in your pocket and head to the far end of town. Come back towards the docks, hiring npps as you go until you have sufficent. Check out the skill sets carefully. You probably want a good sailor and a good carpenter, at minimum. For pillaging, you're naturally going to want some good fighters. For trading, you might want extra-good sailors, in order to flee if necessary. For the combination, you probably want some of both. Your own experience and methods will dictate what skills to look for and in what combination.

Go on board your ship. Your npps will follow. Assign them to the correct tasks, based on your needs and their skills. Similarly assign your pps. Now set sail.
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[May 16, 2003 4:51:21 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Livesey



Joined: Jan 18, 2003
Posts: 227
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Purchasing Reply to this Post
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Note, to purchse rum, you DO NOT go to a distillary and commision some rum. Instead, you go to your vessel, find the hold, select the hold and choose "Trade commodities." Commodities are purchased from funds in your hold. I reccommend swill for your pirates, they're too drunk to tell the difference.

-Hethor
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-Hethor
[May 16, 2003 7:49:02 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
muffy



Joined: Mar 3, 2003
Posts: 2020
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purchasing rum Reply to this Post
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Or, you pre-order rum at the distillery, then have it delivered to your ship (using "inspect the hold") when you're ready to go out.
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[May 16, 2003 7:51:39 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Cellophane



Joined: Mar 12, 2003
Posts: 87
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Re: How to take a ship out Reply to this Post
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It saves you a little money if you preorder the rum rather than buy it from the trading interface. What I do is place an order, then go looking for NPPS. Usually by the time I have rounded up a crew the rum is ready.
The more people working at whatever distillery you order from that are online at the time, the faster the process is, but even on slow times it usually works out pretty well.
[May 16, 2003 10:54:28 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Renee



Joined: May 8, 2003
Posts: 8
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Re: How to take a ship out Reply to this Post
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:)
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Renee Officer of ARR
Minx Pirate of the Black Widows
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[Edit 1 times, last edit by Renee at May 17, 2003 12:12:54 PM]
[May 17, 2003 12:12:54 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
muffy



Joined: Mar 3, 2003
Posts: 2020
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the distillery Reply to this Post
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There be two, one down along the waterfront and the other past the forge and to the right. Look for the barrel on the sign or the copper tank.
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Avatar by Rubby
[May 17, 2003 12:26:29 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
stevoid



Joined: Apr 8, 2003
Posts: 631
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Re: How to take a ship out Reply to this Post
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The distillery by the waterfront is up the street with the market on it just next to it. (Market has red & white awning - you can see it on overview map)
[May 17, 2003 3:56:16 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
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