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Snouit



Joined: Nov 11, 2011
Posts: 2
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Battle Navigation as a new form of wagering. Reply to this Post
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Hello,

So this is my idea of for improvement of the game ie. making it more appealing. So currently Poker is pretty much the only highway to millions unless you happen to be exceptionally good at SF or TD.

This game used to be about pillaging, and SMH. Nowadays the amount of online people has gone so low, its practically if not impossible, atleast very long and frustrating progress to fill a WF for SMH. Not to mention GF. So, that leaves us couple of options. You could merge 2 oceans to increase population or we have to come up with a solution to keep Bnav interesting and also a way for new players to experience it as i feel it is the most fun you can have on this game.

The actual idea is to have Bnav as a detached game. This could be done with some cool details, one example is to have a new building, a hangar to build where the PvP fights would take place. Or alternatively even more cool, a pirate cove. This should be relatively easy to produce as it already exists in somewhat close form at game gardens:
http://www.gamegardens.com/gardens/view_game.wm?gameid=43

That would be the base idea, but with some improvements. Add wagering possibility, have it rated/unrated, it would be awesome if we could choose the ship to have the PvP on, imagine having GF battles to the point where sinker loses. The possibility to work as a team would be good, but that doesnt essentially have to be part of the initial release of this, assuming you like the idea.

The whole point of this is, instead of always having to poker when you can't really fill for SMH, you'd have a plan B for some bnaving fun and potential money making.
[Dec 2, 2011 5:17:44 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Joaoo99

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Joined: Dec 20, 2009
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Re: Battle Navigation as a new form of wagering. Reply to this Post
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I don't dislike the idea but that would keep even less jobbers on SMHs,pillages and Flotillas.
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[Dec 2, 2011 2:41:09 PM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Snouit



Joined: Nov 11, 2011
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Re: Battle Navigation as a new form of wagering. Reply to this Post
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Yes, that is one thing to consider, but taking note of the fact that lately SMH's have been very rare, it would not cause that much of a difference except a positive for the players unable to load for SMH. Although this could increase the number of people willing to try and load for SMH as they could probably have the money for it, if they had the chance to make poes with bnav regardless of jobbers they'd get on a normal pillage.
[Dec 3, 2011 4:08:00 AM] Show Printable Version of Post        Send Private Message [Link]  Go to top 
Faulkston

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Joined: Jun 4, 2004
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Re: Battle Navigation as a new form of wagering. Reply to this Post
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There is an existing discussion on this proposal in the Game Design forum (rather than the Crafting Puzzle Project forum where this thread is currently).
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[Dec 3, 2011 9:29:55 AM] Show Printable Version of Post        Send Private Message    http://forums.puzzlepirates.com/community/mvnforum/search [Link]  Go to top 
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