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Posts: 275   Pages: 14   [ First Page | Previous Page | 5 6 7 8 9 10 11 12 13 14 | Next Page | Last Page]
Post Forum Post Date
Re: Dark Seas: Early Access Steam discussion thread
I can (sort of) answer a few of those: [quote][*] Will payments be [u]exclusively[/u] made through ...
Game Design Sep 7, 2017 8:35:13 AM
by patgangster
Re: Dark Seas: Early Access Steam discussion thread
A lot of these have already been mentioned in several places, but here's my opinion on things. ...
Game Design Sep 8, 2017 7:39:55 AM
by patgangster
Re: Dark Seas: Early Access Steam discussion thread
Also, the release date on the steam page has just been updated; it now says that it will release on ...
Game Design Sep 8, 2017 8:13:35 AM
by patgangster
Re: Dark Seas: Early Access Steam discussion thread
response to (just about) everything Stan5 posted: [quote][b]Badges[/b] - Might be a long shot ...
Game Design Sep 9, 2017 5:37:56 AM
by patgangster
Re: Chat Overload and Brainstorming on how to fix it.
The cooldown on global and faction is two minutes, not 90 seconds. As for your actual idea: I ...
Game Design Sep 10, 2017 4:28:30 AM
by patgangster
Re: Dark Seas: Early Access Steam discussion thread
[quote]From the DLC: [quote]Permanent Corsair blade. This sword is exclusive to this DLC and will ...
Game Design Sep 15, 2017 5:04:33 AM
by patgangster
An idea for gems on Obsidian
So, as most people are aware, there are no gems available on obsidian (yet?), so I figured I'd ...
Game Design Sep 16, 2017 11:59:15 AM
by patgangster
Re: Suggestion for strongholds.
[img]https://puu.sh/xD5H5.png[/img] Seems to be working just fine for me on Obsidian. (Screenshot ...
Game Design Sep 18, 2017 3:35:20 PM
by patgangster
Re: Obsidian Explorers pack badges
[quote]You can petition the Ocean Masters in-game though, and they'll take care of any lost badge ...
Game Design Sep 19, 2017 3:39:04 AM
by patgangster
Re: Reasoning behind higher stake poker on Obsidian
The original announcements for Obsidian mentioned poker up to 2k-20k; I guess they enabled it later ...
Game Design Sep 19, 2017 3:08:44 PM
by patgangster
Re: Reasoning behind higher stake poker on Obsidian
[quote]No more SMH they pay more then pillages.[/quote] All joking aside: They actually don't.
Game Design Sep 19, 2017 5:48:16 PM
by patgangster
Re: Badges
[quote] I've found, for me, its $49.99 a year (so not sure the actual time frame of when the annual ...
Game Design Sep 20, 2017 4:48:45 AM
by patgangster
Re: Obsidian Explorers pack badges
[quote]- This is the 24 hr labor badge, right?[/quote] Yes. [quote]- If I wanted to make the ...
Game Design Sep 21, 2017 5:05:12 PM
by patgangster
Re: Puzzling could be a lot more pleasant
Why are there so many random colors in this post? either way: [b]Stuff about getting ...
Game Design Sep 22, 2017 10:31:35 AM
by patgangster
Re: More auto-apply options
Yes please! The following extra options could be good: (As mentioned): Pillage split between ...
Game Design Sep 22, 2017 12:02:48 PM
by patgangster
Re: Dark Seas: FAQ update
The officer badge is required to do anything that requires officer rank - You still need the actual ...
Game Design Sep 25, 2017 4:11:18 PM
by patgangster
Re: A request for moving Limited Edition ships to Dark Seas
I'd like to point out ...
Game Design Sep 26, 2017 3:33:21 PM
by patgangster
Re: Factions on Obsidian
[quote]1. I have noticed recently that some pirates are given the shack on Night Harbour (I thought ...
Game Design Sep 27, 2017 7:48:51 AM
by patgangster
Re: Route difficulty on Obsidian [images inside]
Looks like some things have changed! I'm still not sure if it's optimal (some things still look a ...
Game Design Sep 27, 2017 2:29:42 PM
by patgangster
Re: Factions on Obsidian
You can return that shack - and if you don't have any houses you can claim a free one elsewhere.
Game Design Sep 28, 2017 8:06:35 AM
by patgangster
Posts: 275   Pages: 14   [ First Page | Previous Page | 5 6 7 8 9 10 11 12 13 14 | Next Page | Last Page]

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