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Posts: 275   Pages: 14   [ First Page | Previous Page | 4 5 6 7 8 9 10 11 12 13 | Next Page | Last Page]
Post Forum Post Date
Re: Fix chart boxes and/or adjust SMH payouts.
[quote][quote]Without trying to make a decision too hastily, this seems like a bit much. I'm not a ...
Game Design Aug 8, 2017 2:18:23 PM
by patgangster
Re: Fix chart boxes and/or adjust SMH payouts.
[quote][quote]Yes that i what needs to be done if cant make profit from citadel runs and Atlantis ...
Game Design Aug 8, 2017 3:00:08 PM
by patgangster
Re: Fix chart boxes and/or adjust SMH payouts.
The numbers weren't specific to pillaging and were mainly examples; all other kinds of runs have ...
Game Design Aug 8, 2017 4:39:11 PM
by patgangster
Re: Fix chart boxes and/or adjust SMH payouts.
GYs are not the only thing in HS, you know? Yes, I agree that GYs are bad, but that doesn't mean HS ...
Game Design Aug 9, 2017 6:17:08 AM
by patgangster
Re: Fix chart boxes and/or adjust SMH payouts.
@Penguinpaste: Maybe. I personally wouldn't know how to handle that well, so I'll leave that to ...
Game Design Aug 9, 2017 9:13:00 AM
by patgangster
Re: Fix chart boxes and/or adjust SMH payouts.
More numbers: 2 and a half-hour succesful citadel run, no citadels lost. 24k payout from direct ...
Game Design Aug 9, 2017 10:46:33 AM
by patgangster
Re: Fix chart boxes and/or adjust SMH payouts.
@Martyhur: There are a few things you have to realise. 1) That last run Finlanders described was ...
Game Design Aug 10, 2017 3:02:24 AM
by patgangster
Re: Fix chart boxes and/or adjust SMH payouts.
[quote]where else you gonna make 300k in 2 3hrs? Pillaging[/quote] Yes. Did you see my post before ...
Game Design Aug 10, 2017 5:47:13 AM
by patgangster
Re: Fix chart boxes and/or adjust SMH payouts.
@Maantje1 You're kidding, right? Finlanders is one of the many people who can pull this off, and ...
Game Design Aug 10, 2017 9:13:21 AM
by patgangster
Re: Obsidian Beta Suggestions
On the topic of that button: Remove the "Go to stronghold" button from your jobbing crew. ...
Game Design Aug 11, 2017 5:33:45 PM
by patgangster
Re: Swordfighting and the imbalance.
[quote] [*]One in 2005 which apparently changed the strike pattern of the falchion (would be fun ...
Game Design Aug 12, 2017 8:34:00 AM
by patgangster
Re: Swordfighting and the imbalance.
[quote] You are a god! Thank you very much for this, I was about to search for it after my ...
Game Design Aug 12, 2017 8:46:39 AM
by patgangster
Re: Swordfighting and the imbalance.
[quote]Skulldagger (yes, according to the source its the same as the current Scimitar):[/quote] ...
Game Design Aug 12, 2017 9:41:42 AM
by patgangster
Re: Swordfighting and the imbalance.
[quote] Edit: Seeing as the patterns got changed quite a lot ~late 2004/early 2005 according to ...
Game Design Aug 12, 2017 10:27:59 AM
by patgangster
Re: The Duty Report- Will it REALLY Fix Itself?
[quote] Furthermore the puzzles tend to get harder in the higher ranks. If you can't score decent ...
Game Design Aug 21, 2017 2:42:45 AM
by patgangster
Re: Absurd Wild Seas Frays/ Non-shooter Bugged Greedies
Agreed, especially on that last sentence as Majestrate mentioned. The wild seas are supposed to be ...
Game Design Aug 25, 2017 9:32:42 AM
by patgangster
Re: Are the empty oceans negatively affecting new player retention?
[quote] -Ocean Size would be huge, Memming Obsidian wasn't so bad 1/2 the size of Emerald. ...
Game Design Sep 2, 2017 8:17:28 AM
by patgangster
Re: SMH and ships
Haunted seas were definitely designed for larger ships - that needs changes to be viable for ...
Game Design Sep 3, 2017 10:55:43 AM
by patgangster
Re: Better Communication and More
Most likely because there are no changes to note in the changelog? It was most likely an update ...
Game Design Sep 5, 2017 11:35:28 AM
by patgangster
Re: Dark Seas: Early Access Steam discussion thread
I have asked about this: [img]https://i.imgur.com/VefQRjf.png[/img] I think the relevant line ...
Game Design Sep 6, 2017 3:18:24 PM
by patgangster
Posts: 275   Pages: 14   [ First Page | Previous Page | 4 5 6 7 8 9 10 11 12 13 | Next Page | Last Page]

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