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Posts: 272   Pages: 14   [ First Page | Previous Page | 1 2 3 4 5 6 7 8 9 10 | Next Page | Last Page]
Post Forum Post Date
Re: Tax and Governing
[quote]My own approach would be to let sales taxes go to the owning flag... but set it up so that ...
Game Design Oct 15, 2016 3:50:53 PM
by patgangster
Re: Tax and Governing
That system probably is more fair (I'm still biased towards titleds getting more, give titleds some ...
Game Design Oct 15, 2016 4:11:34 PM
by patgangster
Re: Player-designed items
Most holiday trinkets and many portrait backgrounds already are player-designed (and so was the ...
Game Design Nov 29, 2016 8:02:27 AM
by patgangster
Re: Player-designed items
Oh right, Islands too! I think every single island on Emerald was player-designed, if you roam ...
Game Design Dec 1, 2016 4:16:35 PM
by patgangster
Re: Dear PP. for Christmas, I would like ....
[quote]and make patch tokens harder to come by)[/quote] How would you do that? Making them less ...
Game Design Dec 6, 2016 2:30:22 AM
by patgangster
Re: Dear PP. for Christmas, I would like ....
Your image 404s :( The carp idea sounds interesting, rigging (and maybe even bilge) could also use ...
Game Design Dec 6, 2016 12:05:24 PM
by patgangster
Re: Scoring tricks
[quote] There is no reason why you should be able to turn around more than 3 times anyway (which is ...
Game Design Dec 17, 2016 4:51:08 AM
by patgangster
Re: On the Horizon: New Ocean, Big Changes!
Because playing for a few months and then deciding you're not interested is better than being ...
Game Design Dec 29, 2016 12:53:50 PM
by patgangster
Re: On the Horizon: New Ocean, Big Changes!
Let's bring back [url=https://yppedia.puzzlepirates.com/Official:Poker_Pets]Poker Pets[/url] while ...
Game Design Jan 4, 2017 2:42:36 AM
by patgangster
Re: On the Horizon: New Ocean, Big Changes!
[quote]One thing I'm really curious about though is how this game will be monetized, if its not ...
Game Design Jan 11, 2017 6:37:46 PM
by patgangster
Re: On the Horizon: New Ocean, Big Changes!
[quote]and the test ground for changes that may be replicated on main oceans[/quote] ...What? I ...
Game Design Feb 8, 2017 3:12:31 PM
by patgangster
Re: Dark Seas: FAQ update
Here's my suggestion on this: Taking over a ship strips it of all its cosmetics, giving the new ...
Game Design Feb 9, 2017 8:03:54 AM
by patgangster
Re: Dark Seas: FAQ update
Don't get me wrong - I love the idea of the PVP-based ocean and will definitely be playing there. ...
Game Design Feb 9, 2017 3:51:21 PM
by patgangster
Re: Trade Channel Mute
Those were Jcmorgan's suggestions, not actual patch notes.
Game Design Apr 24, 2017 11:15:53 AM
by patgangster
Re: /greeter vs /global chat channels
[quote]Do we assume that anyone can use Global chat on the main oceans now with out the greeter ...
Game Design May 2, 2017 1:06:31 PM
by patgangster
Re: Dark Seas: Obsidian map
That's a lot of good questions, Jamesh. Would like to see the answer to a lot of those - two of ...
Game Design May 10, 2017 4:08:35 AM
by patgangster
Re: Restrictions for /global
I don't see how a forum ban should translate to a /global ban - a global chat and the forums are ...
Game Design May 27, 2017 4:06:17 AM
by patgangster
Re: Are Dubs Going Up, Or Is Poe Going Down?
You're mainly right, the value of poe has gone down a lot. A while back there was some ...
Game Design Jun 9, 2017 2:31:37 AM
by patgangster
Re: Dark Seas: Obsidian map
[quote][quote]http://imgur.com/a/BU892 simplistic map of the new ocean[/quote] I think you ...
Game Design Jun 10, 2017 4:37:08 PM
by patgangster
Re: The luxuries we deserve..
I'm wondering what they did to remove those swords and bludgeons though - Are they replaced with ...
Game Design Jun 15, 2017 4:03:09 AM
by patgangster
Posts: 272   Pages: 14   [ First Page | Previous Page | 1 2 3 4 5 6 7 8 9 10 | Next Page | Last Page]

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