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Posts: 42   Pages: 3   [ First Page | 1 2 3 | Next Page | Last Page]
Post Forum Post Date
Re: Gators
Have there even been any Black or Blue-grey gators obtained over the years?
YPPedia Community Aug 3, 2017 2:25:14 PM
by doesntsave
Re: Video Clips Contest Entry Thread [Deadline 7/16]
[b]Pirate:[/b] Complain [b]Ocean:[/b] Obsidian [b]View Link:[/b] ...
The Mariner's Muse Jul 11, 2017 1:22:21 PM
by doesntsave
Re: Obsidian Screenshots Contest Entry Thread [Deadline 7/16]
Pirate: Complain Ocean: Obsidian Bigger Version: 800x600 [size=1] Disclaimer: Alch was taken ...
The Mariner's Muse Jul 11, 2017 1:55:13 PM
by doesntsave
Re: Obsidian Video Clips Contest [Deadline 7/16]
[quote]Any clues on when judging is announced, or have I been a fool and missed something obvious ...
Events! Jul 21, 2017 9:43:29 AM
by doesntsave
Re: Obsidian Screenshots Contest [Deadline 7/16]
Any update? Its been a month :-)
Events! Aug 23, 2017 3:55:53 PM
by doesntsave
Re: Monthly Familiar Events
[quote][quote]Will there be done anything about [quote]Then you still don't post until them 10th ...
Events! Sep 2, 2017 2:53:17 PM
by doesntsave
Re: Port Venture Design
[quote]Port Venture is the capital of the [b]greywaters[/b] archipelago. It is meant to be grey. ...
Game Design Jul 19, 2017 4:33:59 AM
by doesntsave
Port Venture Design
Yarr! I didn't find a thread specifically addressing this but I personally feel that Port ...
Game Design Jul 18, 2017 7:05:52 PM
by doesntsave
Re: Port Venture Design
Very well said! I guess Port Venture will also look much more vivid and crowded once Dark Seas ...
Game Design Jul 19, 2017 6:41:42 AM
by doesntsave
Re: Problems with Increased Focus on PVP
[quote]PVP could be more tied with flags and blockades. For example: in order to blockade an island ...
Game Design Jul 25, 2017 5:20:38 PM
by doesntsave
Swordfighting and the imbalance.
[size=3][b]Ahoy![/b][/size] I wanted to bring up a topic that has been unaddressed for quite a ...
Game Design Jul 26, 2017 9:54:11 PM
by doesntsave
Re: Swordfighting and the imbalance.
Thank you very much. I have added 2 more pictures about the pattern reversal for clarification ...
Game Design Jul 27, 2017 7:50:00 AM
by doesntsave
Re: Swordfighting and the imbalance.
[quote]"...though I disagree with your exclusion of column 1 from the strike analysis. Sword ...
Game Design Jul 29, 2017 9:34:34 AM
by doesntsave
Re: Swordfighting and the imbalance.
[quote][quote][quote]That is not true. There is no underlying rotation[/quote] Are you saying ...
Game Design Jul 30, 2017 4:27:18 PM
by doesntsave
Re: Swordfighting and the imbalance.
I guess I didn't make it clear enough. I am talkin about the issue that if both players open the ...
Game Design Jul 31, 2017 1:01:09 PM
by doesntsave
Re: Swordfighting and the imbalance.
Ye are missing the point me matey. You took a misunderstanding too far my Ultimate Malachite ...
Game Design Jul 31, 2017 2:18:01 PM
by doesntsave
Re: Triplepat's great google doc of bugs (and a few questionable game mechanics)
[b]Swordfighting Disconnect Bug:[/b] 1) Player A has high blocks on his board 2) Player B ...
Game Design Aug 2, 2017 9:35:12 AM
by doesntsave
Re: Swordfighting and the imbalance.
[quote]...and short of a miracle breaker appearing, you are dead?[/quote] Yes, that is what ...
Game Design Aug 4, 2017 6:30:10 PM
by doesntsave
Re: Swordfighting and the imbalance.
[quote]While I realise this is not a tutorial, are there any tips for avoiding the dreaded drop in ...
Game Design Aug 4, 2017 6:18:21 PM
by doesntsave
Re: Scoring tricks
Still an issue! Artificially playing slow instead of lazing does the charm. Specific LP ...
Game Design Aug 7, 2017 10:19:24 AM
by doesntsave
Posts: 42   Pages: 3   [ First Page | 1 2 3 | Next Page | Last Page]

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