» List all forums
» » Forum: Game Design
» » » Thread: Shop keeping troubles
» » » » Post: Re: Shop keeping troubles
Print at Feb 20, 2020 12:13:12 AM
|Posted by homullus at Jul 30, 2003 4:57:54 AM|
Re: Shop keeping troubles
I think you have things a little backwards. Shoppeowners have their main sources within the archipelago, and that sets the supply price. A shoppekeeper could set a price high enough to make inter-archipelago trading a profitable one, but that would be so much higher than the prices needed IN the archipelago (since you'd have to account for much greater rum usage) that people would just start trading like crazy within the archipelago because of the high profit, radically reducing the demand for those long inter-archipelago trips.
I'm also not sure you mean the weaver. Tailor?
Powered by mvnForum
mvnForum copyright © 2002-2006 by MyVietnam.net