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Print at Apr 1, 2020 12:49:19 AM

Posted by Melmoth at Jul 29, 2003 11:33:53 PM
Economic incentives
I think Pendalla has an excellent point there. Economic incentives for things like guild membership, or membership in a particular flag (buying commodities controlled by that flag less expensively than they are available to crews of other flags, for instance), even items only available to guild members, would be highly preferable to any kind of class system.

My opinion isn't worth much. I've been playing YPP for two days, after all, but I can tell there's a lot about this game I like which I really hated about many other MMORPG efforts.
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