» List all forums
» » Forum: Game Design
» » » Thread: RIP Kraken Hunt
» » » » Post: Re: RIP Kraken Hunt
Print at Oct 29, 2020 1:49:38 AM
|Posted by altheacat at Jun 1, 2016 5:11:59 PM|
Re: RIP Kraken Hunt
I would agree that some charts seem "nastier" than others. But, on the other hand, the OIC often disengages if the head isn't down fast, or if the map is horrible. Next entry or the one after is usually fine-ish, though tents do swarm more. They also sit in the nest more than they did.
Having said that, I am well aware that if one posts a mild complaint about the "perceived" changes in the game, many people post to say : " no, nothing's changed, my game is totally fine ". I just think KH has changed for the worst, is much more frustrating and I am saying it is a shame that such a nice feature of the game now often leads to irritation instead of pleasure.
On the point that was made earlier that it has been said that nothing has been tweaked by the Devs because somebody said so, and that there were no new updates anyway, I am not at all computer savvy, but the monthly updates some on the last day of the preceding month with a built in time-delay. So isn't it possible that a harder curve has been built in? I just don't know.
Altogether though I like the explanation that the tents have PMS ( :) ) and possibly that the more experience one has the harder the puzzle becomes, even though this isn't recognised officially in one's stats. I have some 9 kraklings I have won, so have done the puzzle a lot, collecting a fair few eggs/pods/etc...
Anyway, life goes on, I just miss the fun we used to have, that's my rant over.
Noushka still of Sage
SO of Privateers
Lady of the Black Flag
Powered by mvnForum
mvnForum copyright © 2002-2006 by MyVietnam.net