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Print at Mar 30, 2020 12:52:52 AM

Posted by Amberyl at Sep 29, 2003 2:39:55 AM
Re: Labor!
I suspect the rationale was not entirely "get new players jobs"; the "fire inactive players after 10 days" seems to be a measure designed to ensure that jobs go to players who are actually active on the game, which is a much more realistic balance, economically. If all labor that is produced is produced by the idle, but goods are consumed by the active, there's an inherent imbalance in that.
Amberyl, SO, Cult of the Red Mantis, Looterati
Reading the forums a lot is like camping clue. --homullus

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