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Print at Mar 30, 2020 12:52:52 AM

Posted by Amberyl at Sep 29, 2003 2:39:55 AM
Re: Labor!
I suspect the rationale was not entirely "get new players jobs"; the "fire inactive players after 10 days" seems to be a measure designed to ensure that jobs go to players who are actually active on the game, which is a much more realistic balance, economically. If all labor that is produced is produced by the idle, but goods are consumed by the active, there's an inherent imbalance in that.
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Amberyl, SO, Cult of the Red Mantis, Looterati
Reading the forums a lot is like camping clue. --homullus

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