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Print at Oct 15, 2019 5:19:10 AM

Posted by Gascony at Oct 30, 2013 1:03:27 PM
November 1 tourney -- rules update
Based on our experience in the unpublicized tournament held last week, we've tweaked the rules for this week's tournament. As previously announced, play will begin at noon game time on Friday, November 1. Beginning at 11:30 a.m. game time, players should send a tell to Gascony to join. The entry fee is 1,000 PoE and you'll need an additional 200 PoE to buy in.

The full revised rules are below. Major changes are:
* The procedure for effectively increasing blinds every six orbits worked well until the late stages, when it became too hectic. Now, the later blind increases will come every 20 minutes, regardless of the number of hands played.
* Instead of winner-take-all or paying the top 10%, we'll normally pay the top three finishers (but can pay more or fewer, depending).

As with last week's tournament, we'll be sweetening the prize fund, so total prizes will exceed total entry fees. All ye greedy pirates, come and exploit us!

The full rules are fairly detailed. Players need to understand only Rule 1 (about entering); thereafter, you can just follow the Tournament Director's instructions.


Full rules for people who want all the specifics:

Poker Tournament Rules
Revision as of: 2013-10-30


Introduction: These rules are intended to mimic the rules typical of real-life poker tournaments, which feature gradual increases in the blinds. The restrictions of the YPP software mean that some fudging and finagling is necessary. The resulting rules may seem complex for simple pirates, but you don’t need to bother with the details. Just enter the tourney as per Rule 1, do what the Tournament Director tells you, and hope for good cards.

1. Entering. To enter the tournament, pay the stated entry fee to the Tournament Director. You will need an additional 200 PoE to buy in to the game.

2. Re-buy prohibition. There are no rebuys or add-ons. If your stack goes down to zero, you’re out. The Tournament Director will sometimes tell you to cash out and then buy back in for a lesser amount (see Rule 5), but you’ll never need to pay anything beyond your initial 200 PoE buy-in.

3. Disconnection. If you disconnect, leave the table voluntarily, or for any other reason miss two consecutive big blinds, you are eliminated. If you can reconnect after missing only zero or one big blind, you may continue. Other players at the table should report a disconnection or departure to the Tournament Director so that this can be monitored. If Puzzle Pirates server problems cause multiple disconnections, widespread lag, or other problems, the Tournament Director will effect as fair a result as possible. For example, if the Tournament Director knows which players were still in the event but does not know each player’s bankroll, then the Tournament Director will stop play and resume the event later with all the surviving players, each of whom will be allowed to buy in for the same amount as all the others.

4. Table rules. All play will be at no-limit hold ’em with a big blind of 2 PoE (buy-in of 20 to 200 PoE) and turns of twenty seconds. Players may buy in for any amount they choose, although obviously you’re handicapping yourself if you buy in for less than the 200 PoE maximum.

5. First blind increase. After six complete orbits (the button moving around the table), blinds will effectively double. We will not rely on players to remember this. Instead, this is the procedure:
A. During the last hand of the sixth orbit, the Tournament Director will tell everyone to cash out. The cashout doesn’t take effect until the hand ends, so all players should cash out immediately, even if they’re involved in the hand.
B. Each player will then buy in again for one-half the amount he or she cashed out, with all fractions rounded up. Any player whose stack is less than 39 will be unable to buy in for the stated amount, and will therefore be out of the tournament, even though he or she still has chips left. This is like missing the cut in a golf tournament.
C. If any player cashed out more than 400, so that he or she would not be allowed to buy in for half that amount, then the fraction must be adjusted. The player with the largest stack will buy in for 200. All other players will buy in at the proportional amount. (Where B is the size of the largest stack and s is the size of your stack, you will buy in for s(200/B). The Tournament Director will compute and announce all the buy-ins.) The practical effect is that blinds will more than double, which is regrettable, but the only alternative is to move to a higher table, thus multiplying blinds by 10, which is even worse.
D. Any player whose stack is less than one-tenth the size of the largest stack will be unable to buy in for the stated amount, and will therefore be out of the tournament, even though he or she still has chips left.

6. Later blind increases. The same procedure for effectively increasing blinds will be repeated thereafter.
A. Initially, blinds will continue to increase every six orbits, i.e., after the twelfth orbit, after the eighteenth orbit, and so on.
B. At the final table, when a blind increase comes when there are six or fewer players remaining in the event, we will switch to a schedule of blinds increasing every twenty minutes.

7. Table assignments. In multi-table tournaments, initial table assignments will be random.

8. Combining tables. If there are more than ten entrants, players will start at two or more tables. Tables will be combined as players are eliminated. The Tournament Director has complete discretion about the combining of tables but, for convenience, will try to do them in conjunction with the cash-out and buy-in every sixth orbit. A player who cannot buy in to the new table because his or her stack is too small will be eliminated. Assignments to new tables will be made at random.

9. Ranking of players. If more than one player goes out at the same time and their ranking is relevant for distribution of prizes, then:
A. All players eliminated at the showdown on the same hand will be considered tied and will be awarded the same rank.
B. If more than one player is eliminated for having too small a stack at a blind increase or a combining of tables, the players eliminated will be ranked in the order of their stacks.

10. Prizes.
A. The total prize fund will usually be 90% of the entry fees collected, unless a ship or other item is being offered, in which case the total value of all prizes will approximate 90% of the entry fees.
B. Tournaments will normally pay the top three players, although there may be fewer prizes in a very small tournament, or more in a large one. Three cash prizes will be on a sliding scale of 50%-30%-20%. The Tournament Director will announce the exact prize amounts shortly after play begins.
C. Players who are tied will split the prizes for all the spots for which they are tied. For example, if the prize distribution is 50%-30%-20%, and with three players left two of them are eliminated on the final hand, then the winner will receive 50% and each of the two others will receive 25%.
D. A player who is eliminated for any reason, including disconnection, is still eligible for a prize. For example, if you have the largest stack of four remaining players, but you are eliminated for disconnecting, then you will win the fourth-place prize, if any.

11. Chopping. At the final table, players may agree at any time to a “chop” – a division of the remaining prizes by agreement, without playing out the tournament. A chop requires the agreement of all players. If all the players except one favor a chop, play continues, and the lone dissenter should not be badgered or insulted.

12. PoE at the table. The PoE in play will stay wherever it ends up. A player eliminated for having too small a stack will keep whatever was in that stack. A player may leave the tournament at any time, thereby being eliminated but keeping whatever PoE he or she had. If there is a chop, each player will keep his or her stack in addition to the agreed-upon prize. If players play down to a single winner, the winner will keep whatever PoE he or she has at the end.

13. Tournament Director’s power. The Tournament Director has complete discretion to interpret and apply these rules so as to achieve fairness, efficiency in the running of the tournament, and a good experience for everyone involved. The Tournament Director is entitled to expel any player from the tournament, with no refund of his or her entry fee and no eligibility for prizes, for cheating, for unsportsmanlike conduct, for being a pain in the neck, or for any other reason.

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