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Print at Aug 17, 2019 3:58:50 PM

Posted by altheacat at Mar 21, 2012 1:44:52 AM
What's with the OMs/ Devs loving that DNav puzzle?
OK so I hate it, does my head in, can't cope with Dnav, so now, to "make the gaming experience more satisfying" they are removing the reboot window, yadda, yadda, yadda?

This is the only puzzle that seems to be compulsory now in the game. You can go out to sea and choose between sails, carp, rigs ( eww), bilge, guns and you can still have fun according to your preferences, or even Bnav ( ewww ). So no, my game experience won't be more satisfying, in fact the opposite applies.

Why make one crappy (imho) puzzle essential to playing PP?

I am well aware that you don't HAVE to move commods, or can pay people to help, but that still means sailing your own ship which I hate doing and if you look around at stats, a lot of people just enjoy jobbing and even more people don't Dnav.

Can an OM/Dev explain why they want to impose one puzzle on us? Have they even thought of consulting us, the paying customers?
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