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Print at Feb 22, 2020 4:37:31 PM

Posted by Roleni at Jan 28, 2010 3:53:24 PM
Re: Blockades of Attrition: Yes or No?
 
But the fact that you have a game with war seems semi-ironic when the spirit of the game has been said to have fun. A game is for fun, most of the time, while a war is serious. It's pretty hard to have a war be fun.

Uh...Risk? Civ? Warcraft/Starcraft? AoE? Heck...Chess? There are plenty of war games that are fun.

However...
 
The reward for being good at the blockade puzzle is an island-trinket.

...none of the fun war games gear skillful/successful play toward non-strategic rewards.

Part of why attrition in YPP is so un-fun is because owning or winning an island does not provide a significant advantage over not owning one when it comes to dealing with, engaging in and recovering from a war (of attrition or otherwise).
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