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Print at Apr 3, 2020 4:58:50 AM
|Posted by emshort at Sep 1, 2003 8:10:31 AM|
Re: Ship upgrades and puzzle variations
No, of course not.
Yeah, I see what you're saying a bit better now. Like I said, my impression about the sailing difficulty is pretty subjective, or maybe I just had a string of bad luck last night leading to a bunch of really hard boards in a row.
I keep having more ideas about this. Another variation on carpentry might be to give the player more holes to keep track of at a time. To compensate a bit for the added difficulty, maybe there would be a clamp tool that would come up, like the mortar bucket, that you could use to hold a hole together for as long as you wanted while you waited for the perfect piece to fill it in.
Maybe it would be a good idea to offer several non-compatible upgrades for each puzzle -- so you could upgrade your sails to Fancy Rigging in order to get more complex patterns, or to Fine Cloth in order to add a new color to the drop pattern. And when you got bored with one upgrade, you could pay to have it removed and another one installed. Voila, a sink for PoE that also adds to the basic gameplay and increases variety in ships.
I like the separated hull idea for bilging, too.
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