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Threads: 192394   Pages: 6414   [ First Page | Previous Page | 6401 6402 6403 6404 6405 6406 6407 6408 6409 6410 | Next Page | Last Page]
Thread Forum Author Replies Views Last Post
the burdens of being in a crew
Before I begin this post, I'd like to state that I realize what I'm about to post will most likely ...
Game Design byzantium 2 1296 Apr 20, 2003 5:17:22 AM
by Cleaver  Last Page
The importance of Rum
We went in search of rum tonight since it's hard to find. Well that ofcourse meant sailing ...
Game Design Rengor 2 1120 Apr 20, 2003 4:34:44 AM
by Rengor  Last Page
I'm pretty new to Puzzle Pirates and right now I'm trying to save up for a small ship and start a ...
Piratical Parley and Politics Blitzen 1 2868 Apr 19, 2003 4:06:33 AM
by Ely  Last Page
The Mad Mutineers Discussions
An initial place for discussion of the most fashionable crew in these High Seas, the Mad Mutineers. ...
Piratical Parley and Politics squishy 35 6894 Apr 18, 2003 8:25:04 AM
by Rengor  Last Page
Just Starting
Lo everyone I'm just starting and looking for some sort of manual or guide of a newbie at PP so ...
Piratical Parley and Politics Blitzen 3 4582 Apr 17, 2003 1:32:35 PM
by Blitzen  Last Page
fire them all!
It's really tedious having to go around firing each npp by hand, especially when they hide behind ...
Game Design muffy 7 1370 Apr 17, 2003 4:51:43 AM
by prokat  Last Page
Crows nest extra
I absolutely love the use of the Crows Nest now, thanks alot! I was wondering if it would be ...
Game Design Rengor 5 1317 Apr 17, 2003 2:51:01 AM
by Nemo  Last Page
Still frustrated with the trading
I can't help but still feel frustrated with the new commodities trading system that I was really ...
Game Design Rengor 7 1439 Apr 17, 2003 2:48:22 AM
by Nemo  Last Page
What will be wiped for underpants two? (sorry if this has already been asked) wildeyedjack
Game Design 3eyedSusy 9 1623 Apr 16, 2003 9:52:51 AM
by Cleaver  Last Page
Restaurant at the end of the Universe
Duncan and I were discussing a few things today and here are a few of the ideas we came up with... ...
Game Design Meghaford 6 1824 Apr 15, 2003 6:54:02 AM
by Cleaver  Last Page
We Demand Demand!
Talking with some of my crewmates, it appears the biggest problem with making money at trading at ...
Game Design Anonymous 1 957 Apr 13, 2003 6:38:09 PM
by Cleaver  Last Page
Floaty Head suggestion
When you click on a pirate, you get a lovely floaty head in the center of her radial menu. ...
Game Design akebia 0 836 Apr 11, 2003 10:05:27 AM
by akebia  Last Page
New Release!
Yes folks, we've finally wrought another fine new vessel fer ye to sailing upon. We took the old ...
Game Design Cleaver 34 12034 Apr 11, 2003 7:41:55 AM
by Cleaver  Last Page
Black Market
I was thinking that no one would really bother to bring in legit goods if the incentive isn't ...
Game Design Cryptic 1 1075 Apr 11, 2003 3:00:54 AM
by Cleaver  Last Page
Is there any chance you could add a quick reputation window. Like you get with the other pirates ...
Game Design oddishwannab 1 1075 Apr 11, 2003 2:47:55 AM
by Nemo  Last Page
ARRRRRRRRRRRRRRRRRRRRRRRRRRGGGHH, Okay so i know that the entire concept of the game is based ...
Game Design oddishwannab 3 1828 Apr 11, 2003 1:00:32 AM
by oddishwannab  Last Page
Work Puzzles
My Eyes! What's all this bright confusion? ;)
Game Design Cryptic 3 1823 Apr 10, 2003 9:16:55 AM
by Nemo  Last Page
small request... /me
Hiya- This is so small it's almost meaningless. Could you possibly add /me having the same ...
Game Design prokat 2 1367 Apr 10, 2003 1:07:50 AM
by Ramirez  Last Page
Arrgh... I want te see the lubbers fall!
Avast ye! I was swordfighting t'other day when i pulled off a combo that cleared the entire ...
Game Design oddishwannab 0 968 Apr 9, 2003 7:35:38 PM
by oddishwannab  Last Page
Portable Circles
I miss the old, fixed-location circles. It's nice that the new circles automatically expand, but I ...
Game Design akebia 14 2061 Apr 9, 2003 12:26:03 PM
by Meghaford  Last Page
Quick thought about crafting vs. bilging.
I know the current wisdom is that the crafting puzzle is temporary. However, as the current ...
Game Design delusion 1 1258 Apr 9, 2003 12:10:12 PM
by homullus  Last Page
Commodity trading - are you making any on it?
Arr so I've played around with the commodity trading since the patch. Logging prices and forcing ...
Game Design Rengor 7 2485 Apr 9, 2003 6:37:36 AM
by Cleaver  Last Page
Dry Docking Rant - Mark Two
I still want to see it such that repairs can be made to ships in port, presumabley by paying the ...
Game Design AvaPoet 3 2633 Apr 9, 2003 2:41:54 AM
by Nemo  Last Page
Watching Puzzles?
Is there any plan to enable spectators to watch swordfights, drinking contests and the like? I ...
Game Design ancawonka 2 2179 Apr 9, 2003 2:34:40 AM
by Nemo  Last Page
Pirates of the Caribbean trailer!
Like we swabs don't have enough to be excited about today... Disney's just released the first full ...
Piratical Parley and Politics Jander 9 6283 Apr 8, 2003 6:28:54 AM
by Ely  Last Page
I Can Run Again???
Umm... not to alarm any of the dev's... but suddenly I find myself able to "run" accross scenes ...
Game Design AvaPoet 4 1436 Apr 8, 2003 4:10:42 AM
by Livesey  Last Page
I have to write this without the game open, so forgive me if I mess up details. I think it's ...
Game Design homullus 0 1850 Apr 8, 2003 12:16:00 AM
by homullus  Last Page
Who is that? What is that?
Whose voice is the "YARRRR" in Swordfighting? Thusnelda was hypothesizing that you all went down ...
Game Design homullus 2 1140 Apr 7, 2003 6:22:39 AM
by RedCandy  Last Page
Plunder division in the new release
I've read the help file detailing how the system works, but it doesn't help me find this treasure ...
Game Design Ely 4 1298 Apr 7, 2003 6:13:11 AM
by Rengor  Last Page
(no subject)
I feel your pain, it's been all of 6 hours. I'm sure if you keep bumping this post up to the top ...
Game Design Ely 0 857 Apr 7, 2003 6:10:28 AM
by Ely  Last Page
Threads: 192394   Pages: 6414   [ First Page | Previous Page | 6401 6402 6403 6404 6405 6406 6407 6408 6409 6410 | Next Page | Last Page]

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